Staff
- SB, Skin&Map : Breeze
- lyric SB elements : sherrie__fay
- Hitcircle skin : stickmeister
词:阿信 曲:阿信, 孙燕资, fir
其实First Day这个名字是有来历的, 这是代表了这首歌是燕姿, 五月天和fir共同完成的一个组合词
Fir当然就是指fir, st是燕姿的英文名stefanie的前两个字母, Day当然就是指五月天了:D
这里也其实并不是跟歌词, 如果再有人提到的话我就改了吧liudeye wrote:
娘娘威武,神图出炉
胡乱给你MOD= =
Hard
00:47:341 (1) - 这里这个滑条再增加一个回转会好点,跟人声走了
00:48:705 (2) - 同上
后面感觉没问题,神麻婆不解释
120,40,25858,2,4,B|180:13|246:57|269:124|228:184,1,240,8|801:19:737 (3) - 結尾沒有重疊好
谢谢modertyukjh010 wrote:
早安微風
[General]
我想您需要1個Easy難度0.0雖要Easy的話就密我,專門接Easy GD,對做Easy有一定的經驗
[Normal]
01:25:534 - Useless inherited point 删掉了
00:25:858 (2) - 包圍得不工整,這個如何:http://osu.ppy.sh/ss/300548 这里其实主要是让结尾和前面重叠120,40,25858,2,4,B|180:13|246:57|269:124|228:184,1,240,8|801:19:737 (3) - 結尾沒有重疊好 改了下
01:21:101 (5) - 在這裡重疊稍稍有點混亂,特別新手比較會錯誤
01:30:308 (3) - 向上移移動1格 (Grid Lv4) 这里是故意的, 不往下放一格因为stack leniency的关系玩的时候这里会偏差更大
01:33:036 (3) - ^
01:35:082 (1) - RM NC
01:36:446 (2) - NC
01:43:948 (6) - 減少兩次折返,01:44:630~01:45:312 add note 这里是连续鼓声感觉回转slider更适合
02:05:261 (1) - 作為最簡單的難度,這個轉盤的長度實在很短..... 3拍以上了应该不算难
02:27:597 (2,3,4) - Normal不要做這種重疊比較好0.0 難讀.... ...新手真的会觉得这个很难么...
02:32:371 - Useless inherited point 删了
02:47:716 (1) - 新手不知道甚麼時候結束折返.....
02:54:195 (1,2,3,4) - 不要....真的不要Orz 這Another才會用到QQ 應該還有其他處理方法比較適合新手玩吧?
03:01:015 - NC bug fixed
03:09:370 (1) - 同02:05:261 (1)
[Hard]
Lead-In 調到2 1500ms够了啊 :/
00:59:106 (1,2,3) - 這個稍稍包圍得有點難看 还好吧
01:12:576 (1,2) - Ctrl+R k
就這樣吧
謝謝modJauiPlaY wrote:
[ERT's Easy]
01:21:442 (1) - 结尾消音 而且说实话我觉得这spinner略短 Done, 長度的話沒問題,只是180bpm您才感到略快
01:28:262 - 无用绿线 Done
02:29:643 (1) - 结尾消音 Done
03:10:223 (4,5) - 这clap超违和的 Done
03:40:572 (1) - 在03:40:402这里开始 Done
combo数平衡一下 最好维持在3-5 還好lol
谢谢modJauiPlaY wrote:
Hi
一些建议
[General]
a perfect day的a可以从tags中移去因为搜索关键字符要3个或以上 此外day出现了2次 要移去其中一个 的确网页搜索是不能显示3个字符以下的搜索, 但是游戏内可以达到, 而且游戏内搜索还有位置要求, 如果不在may后面加一个day的话, 那搜"may day"就搜不到
貌似要添加一个reverse arrow k
[Normal]
00:20:061 (1,2,3,4,5) - 后面的就算了 起码第一个用slider先让人熟悉下节奏吧 这个应该没问题吧
00:26:881 (3,4) - 略违和 感觉上(4)应该拉到00:27:222 做了点改动
01:17:520 (5) - 拉前面长白线 k
01:25:534 - 无用绿线 删!
01:36:446 (1,2) - 略违和 咦还好啊
01:44:971 - 感觉上加个圈比较好 k
[Hard]
我觉得开头时间统一点好
00:15:798 - 加个圈好玩点
00:17:162 - ^
00:18:526 - ^
00:19:890 - ^ 让我再考虑下...加了好像略难啊...
00:26:369 (4) - 头尾反转好玩点 k
00:59:106 (1,2,3) - 没对齐巨难看的... 这里速度不一样嘛
01:25:534 - 无用绿线 删
01:39:174 (1) - 在01:40:197结束挺好 k, 加了clap
02:06:454 (4,1,2,3,4) - 应该把(4)去掉然后把4个slider每个往前拉1/2拍 最后在02:07:818加个圈 节奏一样感觉不一样的 02:06:625开始加速刚好4个1/2拍的
中间有句听起来很像“把洗衣机都吵醒”囧
谢谢modspboxer3 wrote:
[general]
Settings
(For the setting/general issue.)
- 看起來貌似沒有...不過SB我倒是覺得有點怪怪的... 我知道你是把四個角的circle.png 下在重音. 重音到了才開始閃... 可是我覺得重音的才開始會有點慢... 这个是clap的触发器SB, 应该不会有太多延迟吧
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:47:341 (1,2,3,4,1) - 這個是建議 不如把這個作成星星吧~ 現在是這樣↓ 改了下
- 01:11:894 (6) - 超出視窗了._. 建議改掉吧... 玩的时候还好吧...
- 01:18:373 (1,2,3,4) - slider尾沒有完全stack... 卧槽这个太难完全stack了饶了我吧
- 01:28:262 (1,2,3,1,2,3) - 開頭 stack? 因為太久了 這樣人工SL也看不太出來... 这里倒是全部stack的话偏移蛮大的
- 01:53:155 (1,2,3,4,5) - 間距有點悲劇>_> 還有這星形形狀有點跑掉了...
- 02:22:652 (4) - [nazi]尾部的弧度好像變掉了 應該是第2個node的問題 然後我建議的是讓02:22:993 - 這個時間點位置的slider ball剛好在slider轉折處↓ ...其实没太特意去拉弧度...
- 02:29:643 (1,2,3) - 這個間距是故意拉大的嗎? 这里还是常规spacing啊
[Hard]
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:03:136 (8,1,2) - stack. 用DSx0.0 + 關掉gird來調吧 done
- 00:04:027 (3,4,5) - ^
- 00:07:143 (4,5,7) - 沒有對稱? 如果本來就是沒有藥對稱的就ign吧 对称了
- 00:26:369 (4,5) - 給個建議 讓(5)的開頭與結尾和(4)的開頭用同樣的間距(視覺感) 没懂这句什么意思...
- 00:28:586 (2,5) - 弧度沒有做的很好. 至少我看起來是有點偏的 done
- 00:30:291 (2,3) - stack. 同樣方法. 調一下吧 这儿我觉得没问题啊
紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議
好中文歌 需頂
star!!
Thanks for your modcrabovan wrote:
Hello. I am from #modreqs
Hard
00:03:581 (1,2) - poorly located when you hidden this map you will find it's not
00:07:588 (6) - add nc k
00:35:065 (4) - move on 4 tiles up k
00:41:885 (4) - move on 2 tiles right k
00:59:106 (1) - delete nc
00:59:788 (2) - add nc k
01:08:483 (6) - place with symmetry about 01:10:188 (3) done
01:14:281 (7) - move on 2 tiles right and 5 tiles up
01:15:304 (9) - move on 1 tile right and 1 tile up k
01:59:634 (4) - move on 2 tiles right yup
02:10:888 (5,6) - why that placed so far from tile-web? changed a bit
02:18:049 (1) - maybe better replace with symmetry about 02:17:026 (6) ? sure
02:18:219 (2) - why that placed so far from tile-web? This one would be fine imo
02:20:095 (7) - ^ ^
02:47:716 (1,2,3,4,5,6) - maybe better do little stream or repeat-slider? As a part start, I don't want to make it too hard :s
02:55:559 (6) - add nc k
03:11:246 (1,2) - maybe better do decelerating slider? there is speed up after this, so slow donw here...confused
Normal
00:27:563 (4,2) - where is symmetry? I didn't make them symmetry on purpose here :/
00:43:249 (4) - strange slider Eh, seems others fine with this
00:55:525 (7) - ^ Yup, I agree with this
01:13:258 (3) - where is symmetry about 01:13:940 (4,5) ? k, fixed
01:20:419 (4) - maybe better do reverse selection? good idea
01:33:036 (3) - move on 1 tile up that's on purpose, or it would be overlaped here
01:36:446 (1) - it goes around? I didn't get what you mean this..
01:50:086 (1) - strange slider
02:11:740 (4) - ^ I'm okay with them
02:18:049 (1,3) - are this rankable? why not
02:22:652 (4) - very strange slider Hmm, why?
02:26:915 (1,2,3,4) - I don`t understand it Because of stack?
02:50:785 (6,1,2,3) - move on 2 tiles left why?
03:11:928 (1) - strange slider
03:29:489 (3) - ^ idk what's strange for you then, most sliders I used should be fine to players :s
Good luck with map :3
微風~可以的話就您幫我改,或者我下次再改也可以Underflow wrote:
[ERT's Easy]
- 02:28:279 (3) New Combo Well, I will do
Thanks for you comment, if you can make skin for me, I'll appreciate it muchstickmeister wrote:
Hahaha! Oh man, everything about this map is so much fun to play. The storyboard is quite nice and the everything about it is just refreshing. I really like it! In that case, I apologize if I'm not able to find much, but I'll help as much as I can.
I think my only problem (if it is even a problem) is that your hitcircles are pretty, but I feel like they don't fit the storyboard. In fact, you really could make a whole skin to coincide with your storyboard. Personally, I would love to create one for you, if you can give me a week or so. It seems like the skin would be something vectorized and circular, matching the storyboard's mix or vectors, and absolute reds and blacks and whatnot.
The skin in my signature is outdated, and I'm currently redoing it so here's a better representation of what I can do.
I'm going to bed in a few minutes here, and I'll properly mod this tomorrow when I get the chance. Just wanted to ask that before I get off. Nice job so far though, I love it.
sorry but I have my own step to use new combo so no change to those new combo modsUnderflow wrote:
Hi, Breeze.
From Underflow's Newbie Modding Queue
[General]
- Easy Difficulty mapped by ertyukjh010.
How about change Easy Difficulty Storyboard "SB/breeze.png"? oops, forget this, thx for mention it
[ERT's Easy]
- 02:28:279 (3) New Combo
[Normal]
- 02:14:298 Add Circle
- 02:14:639 (4) New Combo
- 02:15:662 Add Circle
[Hard]
- 00:02:246 (6) New Combo
- 00:04:917 (6) New Combo
- 00:18:697 (5) New Combo
- 00:35:747 (6) New Combo
- 00:41:885 (4) New Combo
- 03:09:882 (6) New Combo
Good luck
(This song is good. Stared)
Thanks, it helps a lotstickmeister wrote:
Hello again!
So far I have updated your comboburst.png to be contain less jpg artifacts and dead pixels. It looks much better now! I created a hitcircle that matches the storyboard and added a default number set with it, but I'm not entirely sure I like the number set, so I'm going to keep that to myself. I'm not going to fiddle with the hitbursts, as many people would agree they don't want those changed.
Here is the comboburst.SPOILER[attachment=1:daf6d]comboburst.png[/attachment:daf6d]
And here is what the hitcircles look like (paired with my own skin's numberset, which actually looks kinda good)
It's very simplistic, yeah? Fits much better, though.
From most maps I've seen they usually just skin the hitcircles and spinners and not much else. So I'm going to do that.
What I'm going to do though, is stop here and ask you if there is anything specific you want changed or added. I don't know much about this artist, so it would be good to have recommendations towards what to add.
Specifically, the spinner. Is there anything specific you want for the spinner? It could be much better. nothing specific, I just think it should like this and made them lol
Here is an attachment with the comboburst.png, hitcircle.png, and hitcircleoverlay.png. Thanks for it, looked awesome, and I changed some combo color to fit this new skin
[attachment=0:daf6d]FirstDay.zip[/attachment:daf6d]
And now, I'm going to mod your map.
General Notes
Remove spinner-clear.png, spinner-osu.png, spinner-spin.png, spinner-approachcircle.png and approachcircle.png, as they are the default osu skin files and have no reason to be around. If your intention was to have consistent art style by just using default skin files, just remove approachcircle.png and spinner-approachcircle.png. Most skinners don't bother with them. sadly rankling rules require them once you skinned a spinner
If you are going to use my hitcircles, remove combo color 1 as it doesn't look too good with it. The hitcircle is purple (just like your old hitcircle) and it creates an ugly dark grey purple color. yup, changed
ERT's Easy has a Skip button at the end of the map while Normal and Hard do not. I like it without the skip button. I think that's fine
ERT's Easy does not have the delayed break that Normal and Hard have, at 01:24:511.
04:07:171 - Credit ERT in the ERT's Easy storyboard instead of Breeze, as he created that difficulty. Make sure you credit yourself for the storyboard as well. yup, right, I decide to delete that one
02:48:739 - 02:59:651 - Seems like Kaia Time would work really well for this section. Or do you not like kaia? yes i don't like the flash when kiai time
Hard
01:12:746 - I think it might be tough to predict where the slider begins and ends. I think it can be read as it is now
Normal
01:18:373 (1, 2, 3, 4) - Weird pattern for Normal. Also, (4)'s repeat arrow is covered up by (3) ctrl+R'd
02:54:195 (1, 2, 3, 4) - This shouldn't be in Normal, I think, being only separated by offbeats on the timeline. Hmm, I'll consider about changing this if some more other modders mention this
谢谢modRegou wrote:
你好Breeze大 :3
[General]
一開始00:00:-425這條紅線BPM用134.75吧...
其實我是強烈建議用tick hitsound的, 你在Hard diff很多slider中間都有鼓聲呢...
[Hard]
00:15:798 - 這裡有明顯的clap sound,最好加note
00:17:162 - ^ added
00:18:015 (4) - 做的不夠對稱 fixed
00:18:526 - 加note k
00:47:341 ~ 00:52:797 這段加一點whistle吧o.o added
01:30:990 (1,2) - 這兩個的間距比01:32:013 (3,4)大一點會比較好看 咦具体是什么意思, 不太懂
01:39:174 (1,1) - 這裡不太建議用spinner 背景乐有两声"啊"
03:17:213 (1,2) - 包圍的不夠好看... 特意做成全包围的其实感觉不太好拉展开来
[Normal]
01:02:175 (3) - 感覺不夠圓滑 fixed
01:18:373 (1,2,3,4) - 這四個slider建議用windmill slider 这里我觉得这样也挺好的
01:30:308 (3) - 上一格
01:33:036 (3) - ^ 这里是故意的, 不然玩的时候会分得太散
01:42:243 (1,2,3,4,5) - 感覺這星形不夠好看呢... 那该怎么摆...
02:21:800 (3) - 不夠圓滑 其实并没有刻意做成圆滑的
02:22:652 (4) - 不太好看的說
02:24:187 (2) - ^
SB好棒啊~~~Star
谢谢modScorpiour wrote:
hi there~~mod for request~
每次看到微风姥爷的SB都是各种赞啊……
[General]
- Hard难度1500的Audio lead-in感觉偏低了,建议调到2000或2500. 我觉得还好啊
- Stefanie to tags? (孙燕姿的英文名) 这个可以有
[Normal][Hard]
- 00:32:678 - (偷偷下个sample sound什么的xd) 现在就是懒得加SB sound和tick sound了 :/
- 01:21:953 (2,3) - 试试也加上头finish?
- 02:30:154 (2,3) - ^ 有试过, 效果不怎么好
- 02:54:195 (1,2,3,4) - 这种对于Normal来说会不会过难了? hmm, 不是连打应该问题不大吧
- 03:12:780 - 这里考虑调整下节奏?现在的总感觉slider和vocal有些脱节了不是很舒服…… 这里是vocal和鼓声都有在跟...
- 03:34:263 (3,5) - finish建议
- 03:36:992 (2,3) - ^
- 03:39:720 (2,3) - ^
差不多就这些啦~~star&GL~
- 00:08:924 (5) - 我感觉再加一次折返比较好听。。错觉么…………? 这个确实之前有人提过, 但是加一个折返后听着也挺奇怪的
- 00:14:946 (3) - 其实这里我觉得做成slider到后面红线,然后再在00:15:798 - 加个note会让节奏更有层次~
- 00:16:310 (3) - 同上面一条,但是00:17:162 - 不要加note
- 00:15:287 (4) - 尾clap?这样的话clap可以配合原音乐的clap形成一个附加音轨。整体上来说配合前面的建议改动之后这里的感觉会饱满起来,原先的有些太单调了。
- 00:16:651 (4) - ^
- 00:17:674 (3) - 同前面(00:14:946)的建议
- 00:18:015 (4) - 尾clap?
- 00:19:379 (6) - ^?——从00:14:946到这里的这一段恩…………如果决定要改的话就都要改,否则的话整个忽略过去好了…… 这一段有改一些
- 00:50:069 (1,2,3,4,5) - 这一串试试不要让头都在一条直线上而是上下上下的错开一点位置?感觉会漂亮一些~ k
- 00:59:106 (6) - 唔。。Kiai开在slider收尾上总觉得燃的程度被大打折扣了………… 我只是要个喷泉效果
- 01:39:174 (1) - 恩……这个spinner感觉有些突兀的违和感……应该说没有想到这里会出现spinner 背景音乐有阿信的两声"啊~啊~"
- 02:07:648 (4) - 同00:59:106 (6)………………
- 03:11:928 (3) - 这里不开个NC嘛?for kiai k
Thanksbbj0920 wrote:
from my modding queue :3
[Normal]
01:15:304 (6) - clap Hmm, why here?
[Hard]
00:18:015 (4) - http://osu.ppy.sh/ss/321162 k
not so many to mod here..
well, perfect! go rank :3
谢谢l1106188 wrote:
微風醬 早灣~
路過的mod,XDD
"re" 意思是 "remove"
黑色 只是建議,不喜歡可以略過~OAO
藍色 是要討論的問題
紅色 是unrankable[Normal]
- 01:04:391 (6) - 讓它在 x:100 y:88 ? k
- 01:08:824 (3) - 感覺不太美觀 (不過不知道怎麼改OTZ , 看微風醬了~) 改了点
- 01:14:622 (5) - 讓第2個點在 x:384 y:24 [個人看起來比較好看(被打] fixed
- 01:42:584 (2,3,4,5) - 讓(2)在 x:76 y:152 , (3) x:180 y:240,(4) x:204 y:240,(5) x:228 y:148 ? [後面的(7)需要稍做調整] k
[Hard]
good map!!!, and good song & good luck
- 00:35:065 (4,5) - 讓(4)在 x:124 y:312 , (5) x:124 y:72 (為了美觀只好犧牲spacing, loool) lol我还是比较在意spacing点, 所以暂时保留了
- 00:35:065 (4,5) - 讓它在 x:124 y:88 ?
Star~
336,104,141800,2,0,B|379:157|377:230|320:299|240:280,1,240,8|8
这个我也觉得有点慢,大概是因为当clap时,circle.png才开始放大,这样势必会感觉出现的晚了,试试spboxer3 wrote:
不過SB我倒是覺得有點怪怪的... 我知道你是把四個角的circle.png 下在重音. 重音到了才開始閃... 可是我覺得重音的才開始會有點慢...
=========================================cmn_891127 wrote:
[Easy]
这个难度的slider真心漂亮 誇獎了QAQ 謝謝mod~