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School Food Punishment - How to Go (TV Size)

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Topic Starter
hipster3000
Leorda's mod

Leorda wrote:

Oh hi there

[General]
* For all diff, your current stack leniency is unrankable. Please raise it at least 2 ticks
* Inconsistent kiai times in all diff. You might want to make it consistent


[Easy]
* AR +1? Done in the last mod

00:38:372 (5) - I don't like if this overlapped by previous slider.... Move further away please Fixed
00:58:622 (3) - Add 1 repeating slider for better flow? Fixed
00:59:747 (4) - Move 1 grid up for stacking with 00:58:247 (2)? Thanks, didn't notice that I could do that until I switched my grid level.
01:27:122 (1) - While the default skin of spinner is red-orange-yellow, this might be blend while gameplay. Do the colorhax by this http://osu.ppy.sh/ss/356664 I get what you mean, and I didn't notice that because I was using the Lucky Star skin >_> Anyways, this was fixed in the last mod and now it's pink.


[Normal]
* AR +1 or +2? Your current approach rate is slow Done in the last mod as well.

00:02:372 (4) - 0,5x slider is not allowed for normal diff. Beginners will having difficult to see the slider Already removed
00:44:372 (5) - Remove 1 repeating slider? Fixed in the last mod
01:27:122 (1) - While the default skin of spinner is red-orange-yellow, this might be blend while gameplay. Do the colorhax by this http://osu.ppy.sh/ss/356664 That's the same picture as the easy one...nonetheless I think this is already fixed


[Hard]
00:08:372 (11) - Too much repeating slider can be boring for pro players. Split this slider into two slider? Fixed
00:54:496 (3) - I don't like if this overlapped by previous object.... Move further away please Fixed
01:07:996 (8) - This slider is touch the HP Bar Fixed
01:21:497 (12) - New combo please Added NC


[Kogure's Insane]
* AR +1 or +2?

01:25:997 (1) - New combo for preventing of new combo bug. Otherwise, spinner will show "300" instead of "Geki" Kogure fixed this I believe


Good luck Thanks! :)

Hinsvar's mod

Hinsvar wrote:

Yo.

Let's mod this.

*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. Looks fine. To the diffs.
>Easy
  1. Uh... 1/8 beat snap divisor? You should really switch this to 1/2 so modders won't be confused. Oh, I didn't take that into consideration, thanks. Fixed
>Normal
  1. The placement of the notes look... pretty random. There were some patterns, yeah, but overall it looks... scattered. This diff plays fine overall, but the design... Well, no need to remap, I guess. I wasn't really going for a symmetrical or patterned look, had more to do with flow and feeling.
  2. 01:20:372 (9) - Three repeats? I suggest to repeat it twice less, so that it will end at 01:20:747, and you can stack a circle below the slider, at 01:21:122. Should do well. In the current state, it's pretty hard to know when will the slider end. Fixed, hope this is what you meant http://puu.sh/HsAo
>Hard
  1. Overall... I'm not really sure about this diff. Not sure about its playability, I mean. Might be because there are 1/6s and 1/4s at once though. I don't see how I could map the beginning and the ending portions otherwise
  2. 00:27:684 (1,2,3) - Uh... Maybe at least make sure so that these notes won't overlap each other? Dunno, looks weird right now. sloppy placement on my part :/ Fixed
  3. 00:40:434 (6) - NC? No thanks, I have NC's in consistent placement from each other right now and I'd like to keep it that way.
  4. 00:43:434 (6) - ^ Same as above.
  5. 00:54:121 (1,2,3,4) - Eh, I think this overlap can be avoided. Try to make these notes to NOT overlap each other. Pointed out in Leorda's mod and already fixed
  6. 01:20:747 (7) - NC? It's ridiculous to have over 20 objects in a combo when there's some places where you can place an NC. Fixed in last mod
  7. 01:22:622 (17) - ^ Consistent NC spacing, leaving it as is
>Kogure's Insane
  1. Actually it's pretty good, but I don't really like the double-circles (do they have a name?) like 00:28:434 (1,2). They're fine too, to be honest, but you somewhat overused them, and sometimes broke the flow, like 00:40:997 (2,3). Maybe you can change some of them to a simple slider, you know.
I guess that's it.

Good luck on the way 8-)
Aurele
So I just passed and saw something with the tags.
Delete UN-GO because it is already in the source.

No kds.
-Nothing-To-Do-Here-
Hello from E.E's modding queue!
[Hard]
00:04:997 (9) - add circle after this?

Lol , good map , you get my star !
Good luck!
Kawayi Rika
Hello ~ hipster3000 ~ :)

Random mod for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.

[Kogure's Insane]


  1. Some stack is not perfect,like this point.
    SPOILER
    00:20:278 (4,5) - stack on 00:19:997 (3) - end point.
    00:39:497 (2) - ^00:39:122 (1) - end point.
    00:40:059 (4) - ^00:39:684 (3) - end point.
    00:43:059 (4) - ^00:42:684 (3) - end point.
    00:45:497 (2) - ^00:45:122 (1) - end point.
    00:46:059 (4) - ^00:45:684 (3) - end point.
  2. 00:46:247 (5) - Add new combo,too huge jump here.

[Hard]


  1. 01:12:122 (1) - Add finish sound better to me.

[Normal]


  1. AR+1 much better with play.
  2. 00:03:731 (2) - Sound really weird,only change 1/1 it's fine.
  3. 01:12:122 (1) - Add finish sound better to me.
  4. 01:28:809 (4) - ^

[Easy]


  1. 00:58:997 - You are missing add clap here.
  2. 01:01:622 (1) - Add finish sound better to me.
  3. 01:12:122 (1) - ^
  4. 01:28:809 (2) - ^

That's all ~ hope this can help you ~

Good luck with rank ~
;)
Topic Starter
hipster3000

EvilElvis wrote:

Hello from E.E's modding queue!
[Hard]
00:04:997 (9) - add circle after this? Thank you, added

Lol , good map , you get my star ! Thanks! :D
Good luck!^^
Topic Starter
hipster3000

Kawayi Rika wrote:

Hello ~ hipster3000 ~ :) 안녕 Kawayi Rika, late mod sorry ;_;

Random mod for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags. thanks for reminding me :)

[Kogure's Insane]


  1. Some stack is not perfect,like this point. This was probably intentional by Kogure
    SPOILER
    00:20:278 (4,5) - stack on 00:19:997 (3) - end point.
    00:39:497 (2) - ^00:39:122 (1) - end point.
    00:40:059 (4) - ^00:39:684 (3) - end point.
    00:43:059 (4) - ^00:42:684 (3) - end point.
    00:45:497 (2) - ^00:45:122 (1) - end point.
    00:46:059 (4) - ^00:45:684 (3) - end point.
  2. 00:46:247 (5) - Add new combo,too huge jump here.

[Hard]


  1. 01:12:122 (1) - Add finish sound better to me. Fixed

[Normal]


  1. AR+1 much better with play. kay
  2. 00:03:731 (2) - Sound really weird,only change 1/1 it's fine. Fixed
  3. 01:12:122 (1) - Add finish sound better to me. Fixed + moved the spinner to later because works better imo
  4. 01:28:809 (4) - ^must've missed that, fixed


[Easy]


  1. 00:58:997 - You are missing add clap here. Fixed
  2. 01:01:622 (1) - Add finish sound better to me. Added
  3. 01:12:122 (1) - ^ Added
  4. 01:28:809 (2) - ^Fixed

That's all ~ hope this can help you ~

Good luck with rank ~
;) Thank youuuu!
DakeDekaane
Hi, mod time~ :3

[General]

You have some unsnapped bookmarks, snap them

[Easy]

00:17:372 (3) - Try to do it simetrical
00:22:622 (3) - This looks better http://puu.sh/OlnE
Sliderpoints 1: x:152 y:92; 2: x:96 y:76; 3: x:48 y:104; 4: x:8 y:164; 5: x:48 y:232; 6: x:96 y:260; 7: x:152 y:244
00:24:872 (2) - Move the last sliderpoint 1 grid up
00:26:372 (4) - 1 grid up
00:29:372 (5) - Don't "hide" sliders on Easy, you should move 00:28:247 (2,3) - up, http://puu.sh/OlCN
00:48:965 (2) - Delete this and repeat twice the last slider, or try this http://puu.sh/OlGY

[Normal]

00:38:372 (4) - This is hidden under 00:37:247 (2) - , you should move it to the other side.
01:02:372 (5,6,7) - You could move them like this http://puu.sh/OlU8 or in a way that they don't overlap, and re-arrange the following notes
01:27:122 (1,2,3,4) - Same here, try to make a clearer pattern, try not overlapping

I think that's all, good luck c:
Topic Starter
hipster3000

DakeDekaane wrote:

Hi, mod time~ :3

[General]

You have some unsnapped bookmarks, snap them yessir

[Easy]

00:17:372 (3) - Try to do it simetrical eh, tried my best ._.
00:22:622 (3) - This looks better http://puu.sh/OlnE
Sliderpoints 1: x:152 y:92; 2: x:96 y:76; 3: x:48 y:104; 4: x:8 y:164; 5: x:48 y:232; 6: x:96 y:260; 7: x:152 y:244 Thanks for giving me the sliderpoints as well, fixed
00:24:872 (2) - Move the last sliderpoint 1 grid up Done
00:26:372 (4) - 1 grid up Done
00:29:372 (5) - Don't "hide" sliders on Easy, you should move 00:28:247 (2,3) - up, http://puu.sh/OlCN Probably a good idea, thanks. fix'd
00:48:965 (2) - Delete this and repeat twice the last slider, or try this http://puu.sh/OlGY fixed (chose the second method)

[Normal]

00:38:372 (4) - This is hidden under 00:37:247 (2) - , you should move it to the other side. Fixed
01:02:372 (5,6,7) - You could move them like this http://puu.sh/OlU8 or in a way that they don't overlap, and re-arrange the following notes Fixed
01:27:122 (1,2,3,4) - Same here, try to make a clearer pattern, try not overlapping Fixed, http://puu.sh/OsCa should be good enough, right?

I think that's all, good luck c: Thanks! :)
Makar
Sorry for the huge delay, I forgot about this

http://puu.sh/OtHn
Replace [Events] in the taiko diff (.osu file) with the [Events] in the text file.
Crok425
From modding queue.

I'm gonna fix some things since the map is pretty well done, so I apologize if it's short.

[Normal]
00:09:872 Clap sound at the beginning. It sounds a little empty in that orange part.
00:15:122 Finisher.
01:15:497 Put a circle there.

[Hard]
01:24:027 Maybe finish the spinner in 01:25:622.

[Kogure's Insane]
00:33:122 Start the slider with a finisher.
_________________________

Told you it was gonna be short. I'm sorry, the map is very well done, I can't really mod it that good. Good luck getting this ranked ^^.
Haruka_old

Makar wrote:

[Moe Taiko Collab]

  1. The end of Kiai is unsnapped (unrankable).
  2. I prefer to look at this in IRC, so I'll get to it at some point. General suggestion though: Use NC colours :<
Makar and I went through an irc mod, and I also fixed up my part of the nc colours.
Expect Makar to post the log for kudos soon. Here's my update~

Makar wrote:

Sorry for the huge delay, I forgot about this

http://puu.sh/OtHn
Replace [Events] in the taiko diff (.osu file) with the [Events] in the text file.
In the update I already replaced the [Events] in the diff, so all you need to do is add the elements into the song folder. :oops:
Topic Starter
hipster3000

Crok425 wrote:

From modding queue.

I'm gonna fix some things since the map is pretty well done, so I apologize if it's short.

[Normal]
00:09:872 Clap sound at the beginning. It sounds a little empty in that orange part. This section's mapped with the 1/6 snap divisor, and it'd sound strange to place a clap on the downbeat when the claps in the previous section were on the upbeat. Keeping this as is :<
00:15:122 Finisher. Added
01:15:497 Put a circle there. AImod/normal ranking criteria tells me that this circle would be too soon after the spinner. i also think that it'd be kind of hard for inexperienced players to predict

[Hard]
01:24:027 Maybe finish the spinner in 01:25:622. This would leave an awkward gap between the spinner and the next couple notes, plus since it's a Hard diff. it shouldn't be too jarring for a semi-experienced player imo.

[Kogure's Insane]
00:33:122 Start the slider with a finisher.
_________________________

Told you it was gonna be short. I'm sorry, the map is very well done, I can't really mod it that good. Good luck getting this ranked ^^. Thanks for your mod/compliments! i don't think enough was changed for kudosu though, sorry :o
Topic Starter
hipster3000

Haruka wrote:

Makar wrote:

[Moe Taiko Collab]

  1. The end of Kiai is unsnapped (unrankable).
  2. I prefer to look at this in IRC, so I'll get to it at some point. General suggestion though: Use NC colours :<
Makar and I went through an irc mod, and I also fixed up my part of the nc colours.
Expect Makar to post the log for kudos soon. Here's my update~

Makar wrote:

Sorry for the huge delay, I forgot about this

http://puu.sh/OtHn
Replace [Events] in the taiko diff (.osu file) with the [Events] in the text file.
In the update I already replaced the [Events] in the diff, so all you need to do is add the elements into the song folder. :oops:

Makar wrote:

Sorry for the huge delay, I forgot about this

http://puu.sh/OtHn
Replace [Events] in the taiko diff (.osu file) with the [Events] in the text file.
Thanks for the SB guys. I think a re-download is required though, due to messing around with the .osu, so if anyone had this map before August 4th, please re-download it.
Midasmens
Hi~ Midas here....
Request from my queue

General
Remove "school food punishment" in tag. It's already existed in the Artist

Easy
00:00:122 (1) - add finish on slider head
00:12:122 (1) - finish
00:40:622 (2) - move the slider head to x:92 y:176
00:46:247 (2) - add finish
00:48:122 (1) - ^
~~~~~~

Normal
00:00:122 (1) - same with easy diff
00:03:122 (1) - you forgot add finish on start
00:07:997 (4,5,6,7) - 4 move to x:200 y:48~~5,6,7 move to x:272 y:144 feel better
00:12:122 (1) - finish
00:26:747 (6) - clap on this slider
01:24:122 (1) - finish
~~~~~~

Hard
00:01:247 (3,4) - weird lol use Crtl+R then Ctrl+H finally Ctrl+J save
00:03:122 (1) - finish
00:05:372 - add note
00:08:184 (9,10,11,12,1) - it's terrible move to x:284 y:144
00:21:403 - start with two notes here feels good
00:29:934 (7) - move to x:184 y:264 (it's a hard diff you can make some jump for ti)
00:33:684 (2,4) - why not to stack with 9? (remember to spacing other note)
00:37:809 (4) - move to x:200 y:192
00:39:122 (1,2,3,4) - weird lol Note with blue tick is terrible~please use slider to map this part imo.
00:46:997 - add note then 00:47:184 - add too
00:50:184 (8) - delete the note
00:50:372 (8) - you can't make the note with 5% volume It's unrankable!!!
00:58:622 - add note
well.....I think you should do more effort on this diff try to make some sliders more beautiful
~~~~~~

Kogure's Insane
00:00:122 (1) - start with finish
00:08:559 (4,5,6,7,8,9) - spacing different o.o
01:01:247 (4) - move to x:88 y:104 imo.
01:14:372 (2,3,4,5,6,7,8,9) - spacing different again lol
01:25:997 (1) - you miss NC here. >.<
~~~~~~

Ok~ That's all~~
It's a good map for a new mapper who never got ranked~
But I think you can do more better on it!


Hope I can help you~

٩(๑╹◡╹๑)۶
Topic Starter
hipster3000

Midasmens wrote:

Hi~ Midas here....
Request from my queue

General
Remove "school food punishment" in tag. It's already existed in the Artist fixed

Easy
00:00:122 (1) - add finish on slider head Fixed
00:12:122 (1) - finish added
00:40:622 (2) - move the slider head to x:92 y:176 k
00:46:247 (2) - add finish sounds better with the claps imo, keeping
00:48:122 (1) - ^ added
~~~~~~

Normal
00:00:122 (1) - same with easy diff fixed
00:03:122 (1) - you forgot add finish on start thanks, fixed
00:07:997 (4,5,6,7) - 4 move to x:200 y:48~~5,6,7 move to x:272 y:144 feel better Fixed, not much of a difference that i can tell but i'll take your word for it
00:12:122 (1) - finish fixed + removed the finish on 00:15:122 (1) because repetitive
00:26:747 (6) - clap on this slider er, there's a clap there already ._.
01:24:122 (1) - finish i've got many finishes on the notes following, so no :/
~~~~~~

Hard
00:01:247 (3,4) - weird lol use Crtl+R then Ctrl+H finally Ctrl+J save woah that's brilliant (fixed)
00:03:122 (1) - finish added
00:05:372 - add note added
00:08:184 (9,10,11,12,1) - it's terrible move to x:284 y:144 That's too far off and looks strange imo
00:21:403 - start with two notes here feels good Added
00:29:934 (7) - move to x:184 y:264 (it's a hard diff you can make some jump for ti) no...that ruins the symmetry thing i have going
00:33:684 (2,4) - why not to stack with 9? (remember to spacing other note) this isn't necessary imo and it messes up the spacing from previous notes
00:37:809 (4) - move to x:200 y:192 why? that's way off and would confuse players, so no
00:39:122 (1,2,3,4) - weird lol Note with blue tick is terrible~please use slider to map this part imo. no ty
00:46:997 - add note then 00:47:184 - add too hmm...i tried something different here but thanks for pointing that part out
00:50:184 (8) - delete the note Done
00:50:372 (8) - you can't make the note with 5% volume It's unrankable!!! 10% should be good enough right? @_@
00:58:622 - add note Added
well.....I think you should do more effort on this diff try to make some sliders more beautiful first diff. i made from the set, so i guess you're right :o
~~~~~~

Kogure's Insane
00:00:122 (1) - start with finish
00:08:559 (4,5,6,7,8,9) - spacing different o.o
01:01:247 (4) - move to x:88 y:104 imo.
01:14:372 (2,3,4,5,6,7,8,9) - spacing different again lol
01:25:997 (1) - you miss NC here. >.<
~~~~~~

Ok~ That's all~~
It's a good map for a new mapper who never got ranked~ Thanks that means a lot to me ^^
But I think you can do more better on it![/color] ok 8-)

Hope I can help you~

٩(๑╹◡╹๑)۶
Haruka_old
hipster dear,
you're absolutely adorable~

Xakyrie
Kogure
well i have been inactive for a while now, but it was about time to update this (thx for the reminder mr hipster.)
http://puu.sh/11SmE
Topic Starter
hipster3000
TY kogure, updated ;)
Makar

hipster3000 wrote:

TY kogure, updated ;)
>Says thanks to kogure but not Haruka for the compliment
k.

cool map trying to put something ontopic
Topic Starter
hipster3000

Makar wrote:

hipster3000 wrote:

TY kogure, updated ;)
>Says thanks to kogure but not Haruka for the compliment
k.

cool map trying to put something ontopic
But I did, in-game...I'll say it again then, thanks Haruka for the sweet compliment!
Haruka_old

hipster3000 wrote:

Makar wrote:

>Says thanks to kogure but not Haruka for the compliment
k.

cool map trying to put something ontopic
But I did, in-game...I'll say it again then, thanks Haruka for the sweet compliment!
haha we already talked in-game xD it's all good guys~ :3
Alltur
From the queue..

My modding is not 'great' but this is my suggestions.

[General]
The song ends so suddenly XP.. but not a problem
Have you been using 1/8 snap divisor? if did, use 1/4 instead..
There's no break so disable letterbox during breaks.

[Easy]
00:00:122 (1) - maybe longer slider with one repeat.
00:10:622 (3,4) - circle underneath the sliderend is hard for easy.
00:21:122 (1,2) - Feel too empty here.
00:24:872 (2,3) - Better blanket here please :D
00:36:122 (1,2) - Hard for easy

[Normal]
If possible, try to keep the difficulty around 3.60~3.90 star rating giving a nice well-spreaded difficulties in the mapset.
Try to refrain yourself using blue ticks in normal diff unless it's really needed... sometimes it can be confusing. (example: 00:42:122 (1,2))
00:40:247 (3) - how about make it into a slider (instead of a circle because there's a beat in 00:40:434?) that looks similar to slider 1 and 2 in that combo?
00:43:247 (3) - ^
01:00:122 (1,3) - Blanket the end of slider 1 with slider 3?
01:12:122 (1,2,3) - Clean these up a little bit, they look a bit messy.

[Hard]
Wait. wait. wait. hang on there. slider velocity 1.60, don't do x2.00 with the inherited points with 0.80 sv...

... why all of a sudden 1/3 (or 1/6) divisor? 00:09:372 (2,4,5)
00:09:122 (1) - make this note visible, or stack it. doesn't look good imo.
00:10:622 (6,8) - if possible, make the slider neater. it seems unbalanced.
00:15:684 (2,3) - blanket better here.
00:17:184 (5,6) - ^
00:50:372 (8,9,10,11,12,13,14,15,16) - too hard for hard.
00:46:997 (8,10,11,12) - overlap perfectly. it looks messy if not.
01:20:747 (7,8,9,10,11) - unreadable imo.

[Kogure's Insane]
Great map :) I don't mod insane usually. So this is skipped.

Good luck mapping :D
Topic Starter
hipster3000
Maaan I can't believe I let this get graveyarded. Extremely busy with school and whatnot. Anyways...

Akashi_S wrote:

From the queue..

My modding is not 'great' but this is my suggestions.

[General]
The song ends so suddenly XP.. but not a problem
Have you been using 1/8 snap divisor? if did, use 1/4 instead..
There's no break so disable letterbox during breaks. fixed

[Easy]
00:00:122 (1) - maybe longer slider with one repeat. Fixed
00:10:622 (3,4) - circle underneath the sliderend is hard for easy. k, moved
00:21:122 (1,2) - Feel too empty here. fixed
00:24:872 (2,3) - Better blanket here please :D fixed i think? I'm not too good with blankets/symmetry but i tried my best
00:36:122 (1,2) - Hard for easy A suggestion for how to change it would be nice...it seems easy enough to me tbh

[Normal]
If possible, try to keep the difficulty around 3.60~3.90 star rating giving a nice well-spreaded difficulties in the mapset.
Try to refrain yourself using blue ticks in normal diff unless it's really needed... sometimes it can be confusing. (example: 00:42:122 (1,2))
00:40:247 (3) - how about make it into a slider (instead of a circle because there's a beat in 00:40:434?) that looks similar to slider 1 and 2 in that combo? After changing the sliders to different lengths, it doesn't really work anymore :/
00:43:247 (3) - ^ Same issue as above
01:00:122 (1,3) - Blanket the end of slider 1 with slider 3? Fixed
01:12:122 (1,2,3) - Clean these up a little bit, they look a bit messy. Fixed

[Hard]
Wait. wait. wait. hang on there. slider velocity 1.60, don't do x2.00 with the inherited points with 0.80 sv... This somehow made my Hard harder than Kogure's insane...but I guess it is necessary

... why all of a sudden 1/3 (or 1/6) divisor? 00:09:372 (2,4,5) Because it seems repetitive to only map to the beat in standard, plus i thought it fit the music somewhat
00:09:122 (1) - make this note visible, or stack it. doesn't look good imo. Fixed
00:10:622 (6,8) - if possible, make the slider neater. it seems unbalanced. Not sure what you mean specifically, but I tried to make it seem neater
00:15:684 (2,3) - blanket better here. Sorta better now
00:17:184 (5,6) - ^ Wasn't aiming for a blanket
00:50:372 (8,9,10,11,12,13,14,15,16) - too hard for hard. With how dense they're spaced, and considering the stream isn't that fast, i'm gonna disagree on that one
00:46:997 (8,10,11,12) - overlap perfectly. it looks messy if not. Fixed
01:20:747 (7,8,9,10,11) - unreadable imo. fixed

[Kogure's Insane]
Great map :) I don't mod insane usually. So this is skipped.

Good luck mapping :D Thanks!
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