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Rita - reach for the runway

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Kei
Hi! Mod requested via PM~ I'm a bit late, but I'm here.

[General]
  1. According to AIBat, tags aren't consistent. I don't really see what's different between them, but anyways. Try to copy the tags of 1 diff and paste that info in the other diffs.
  2. All the Kiai times of every difficulty aren't downbeat. You have to snap them properly.
[Blue Sky]
  1. 00:37:844 (3) - This slider shape can be improved more. How about making it more curved and.. clean?
  2. 00:42:378 (4) - Here's a missing whistle at the start of this slider.
  3. 01:04:529 (3) - This slider might be confusing for beginners. I think that it doesn't even fit with the music. The end sounds very off. At least, if you want to keep following the voice, replace this slider with a circle.
  4. 01:05:226 (1,2,3) - 3 consecutive sliders placed in red ticks, in the easiest difficulty of the mapset is not a good idea. I suggest you to try a simple 1/1 rhythm instead to make this part more easier to read for beginners.
  5. 02:58:248 - This break is way too long and boring imo. Try mapping some of it?
  6. 03:53:014 (3,1) - This doesn't sound good to me. Just, try simple 1/1 rhythms to keep following the voice. Between this 2 notes there's an empty space, and that's bad because the the singer is still singing, but you didn't added anything to cover/keep following the singer's voice.
  7. 03:55:805 (4,1) - ^
  8. 04:09:409 (2,3) - Bad looking overlaps, specially for a Normal diff. o.o Try to make more clean patterns.

    Overall, I don't like this difficulty for being the easiest one of the mapset. It has way too much notes at red ticks. This difficulty needs to be more easier. If you don't want to simplify this difficulty, map an Easy difficulty instead. The design of your patterns and sliders can be improved a lot. Some slider shapes look kinda lazy, and in some cases, you overlap sliders and that's not good for this difficulty because, as I already said, is the easiest difficulty of your mapset, and that implies that you should make stuff suitable for very.. beginner players. Overlaps might be misleading or confusing for some players.
[White Wings]
  1. 00:15:518 (4) - A new combo here would fit good with the music imo.
  2. 01:54:238 (1) - Is this combo really necessary? It feels weird and without sense. I think that it doesn't even follow your previous combo patterns.
  3. 02:06:795 (3,4) - To keep following better the voice, I suggest you to replace this notes with a slider.
  4. 02:41:853 (3,4) - ^ For the same reason, I suggest you to try this rhythm instead:
  5. 02:44:120 (2,3) - ^ Same reason again. I think that it sounds better with the vocals if you replace this notes with a slider.

    Very good difficulty. Nice patterns. In some parts, the rhythm can be improved (I pointed out some of those parts already).
[Runway]
  1. 00:17:611 - Why you didn't added a note here? It sounds unnecesarily empty. I think that this part sounds better if you add a note here.
  2. 01:56:505 - A note here sounds nice to me.
  3. 02:55:370 (1) - This spinner starts way too early after clicking 02:55:283 (1). You should consider moving it a bit far away.
  4. 03:46:561 (1) - Add clap to this spinner? Sounds good.
  5. 04:00:514 (1,2) - I think that it fits more the vocals and sounds better if you replace this 2 notes with a slider.
  6. 04:12:898 - A note here would be good since you added a note at 04:12:200 (3) too, so it would sound nice imo.

    Pretty interesting difficulty. Cool patterns, nice hitsounds. The best difficulty of the mapset. Great job.
..Aaand that's all. Good luck!
Kitsuneko
Change NC only
http://puu.sh/yKKJ
bossandy
Hi hi~ Request from In-Game PM~
 
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
 
[ General]
 
  1. Delete osb file? ( although it can leave now )
 
[ Blue Sky]
 
  1. Very Random hitsounds , please check this diff again , It is very chaos now!!!
  2. 00:15:518 (3) - Wrong hitsounds , remove clap start and add finish end to follow the music
  3. 00:16:041 (4) - Use finish instead of clap
  4. 00:19:704 (4) - New Combo? This parttern is too long for a beginner
  5. 00:25:285 (2) - You forgot to add clap on arrow?
  6. 00:31:215 (4) - New Combo? Same reason as 00:19:704 (4) -
  7. 00:45:518 (1) - Remove New combo like 00:41:332 (3) , or you can Add NC 00:41:332 (3) - to consistent the parttern
  8. 00:51:797 (5,1) - Swap New Combo to make the New Combo on the Long White tick like other parttern
  9. 01:10:982 (1) - Add clap end like 00:59:645 (1) -
  10. 01:06:622 (3) - This slider's repeat parttern isn't follow music at all , try to remove the repeat , and add a circle 01:07:494 -
  11. 01:30:866 (1) - Start at 01:30:604 - to follow the vocal
  12. 01:44:819 (4) - New Combo? Same reason as 00:19:704 (4) -
  13. 01:50:052 (3) - New Combo because this parttern is too long
  14. 01:59:819 (2) - Why finish here???? there is nothing in the muusic , please remove finish here
  15. 02:06:098 (5) - Add New Combo?
  16. 02:10:284 (3) - Same as above
  17. 02:14:470 (3) - ^
  18. 02:16:563 (5,1) - Swap New Combo , same reason as 00:51:797 (5,1) -
  19. 02:29:992 (1) - Clap end , there is nothing , sounds empty and strange
  20. 02:52:492 (1,2) - Sound a bit loud , try to reduce the volume ?
  21. 03:20:748 (4) - New Combo because of this long parttern
  22. 03:41:329 (5) - Add New Combo here and Remove New Combo 03:42:375 (1) -
  23. 04:20:049 (1) - Delete this slider , and make 04:21:270 (1) - start here like other same parttern
 
[ White Wings]
 
  1. Reduce the kiai time's volume? It is too loud for me >_<
  2. 00:23:890 (4) - Add New Combo here? like 00:26:681 (1) -
  3. 00:29:472 (4) - Same as above
  4. 00:32:263 (4) - ^ ( I think you know how to change after these mod , so don't want to say more >_< )
  5. 00:37:844 (1) - Start 00:37:670 - to follow the vocal
  6. 00:56:156 (5,6) - Change to a slider?
  7. 02:20:922 (5,6) - ^
  8. 02:51:969 (1) - Remove New Combo here and add New Combo 02:52:492 (3) -
  9. 03:57:549 (1) - Is there a finish in the music?
 
[ Runway]
 
  1. 00:16:042 (2) - Add clap sounds better?
  2. 01:59:645 (4) - Remove clap
  3. 02:06:098 (1,2) - You should make players can read it
  4. 03:51:619 (5,6) - clap these circles sounds better to me
  5. 04:13:595 (2,3) - Spacing?
 
  --------------------------------------------------------
I really love this song , especially the singer Rita!!!
Needs more works on easiest diff I think
Good Luck :3
yukinohara
SB...100%
SB...Added.
rechecked.Fine.
Topic Starter
S o r d a
thanks for yuki made SB!
awesome <3 added~
Heatherfield
Normal diff mod request from irc
actually I'm not good at doing this...
[Blue Sky]
00:56:331 (1) - hmm, only a spinner here seems awkward
Suggestion
http://puu.sh/1NxhJ

chorus parts seems a little bit disordered.
Don't be afraid to put objects on red lines, or they are kinda meaningless.
And also if I were you, I would use ctrl c+v more in this case to help the player understand the song...
I can't point out everyone, and also it's up to you to change them or not..
01:00:517 (2) - i would follow vocal here
Suggestion
http://puu.sh/1Nxk9
02:21:098 (1) - same as 00:56:331 (1) -
02:25:109 (2) - end at red line seems better..
02:25:981 (3) - move backward 1/2
02:27:900 (2,3,4) - ^
02:32:957 (1) -
Suggestion
http://puu.sh/1NxuS
03:45:863 (1) - same as 00:56:331 (1) -
I think you'll get what I mean.

Cool SB, good luck!
Topic Starter
S o r d a
ty! fixed everythings
KSHR
modding ;)
(only Normal difficulty as Sorda requested)


SPOILER
[Blue Sky]
Hitsound
  1. 00:02:960 (1) - ダウンビートに合わせて始点の方にwhistleを付けた方が綺麗に聴こえると思う
  2. 00:09:238 (2) - 多分ミスだと思うけど、パターンに合わないclapが終点に
  3. 00:15:518 (3,4) - 曲の(3)終点と(4)の位置の音が同じだから、clapかfinishに統一
  4. 01:15:168 (4) - 曲に合ってないfinish
  5. 01:59:122 (1,2,3) - 音取りが単発3つだから何もヒットサウンドがないのは寂しく感じる 少なくとも(2)にclapは必須
  6. 02:04:005 (1) - ダウンビートにwhistleを置くパターンから外れるから返しのwhistleを削除
  7. 02:13:423 (2) - 上と似たような理由で、始点のclapをwhistleに
  8. 02:37:667 (3) - 曲に合わないfinish
  9. 04:04:700 (4) - ^
Mapping
  1. 00:56:331 (1) - ただ直線スライダーを置くだけだとすごい単純に見えちゃうから、
    こんな感じにちょっと斜めに曲げて「自分、センスあります」感出すと面白いかも http://osu.ppy.sh/ss/570077
  2. 01:21:796 (1,2) - ちょっと流れ悪いかも 誤魔化してる感あるけどこんなのどうでしょう http://osu.ppy.sh/ss/570085
  3. 01:27:726 (1,2,3) - (2,3)の叩くタイミングの間が気になるので音取りの提案
  4. 02:20:748 - ここからの空白がちょっと暇かも 最初のサビ前みたいにスピナーとスライダーで埋めちゃおう
  5. 02:35:748 (1,2,3) - 特に(1,2)がこのサビ前半の同じメロディーの音取りと違っていて流して聴いてて少し違和感を感じた
    一度画像の音取りを試してもらえると
  6. 02:43:422 (4,1) - あまり綺麗な曲げ方に見えないからこんなのどうでしょう http://osu.ppy.sh/ss/570064
  7. 02:52:492 (1,2,3) - 01:27と似た音取りの提案
    ただし最初のサビの時とドラムの位置が違ったりしてるからそれを表すためにちょっとアレンジ入ってます
  8. 03:59:816 - (5)のスライダーで終わる音取りだとドラムのフィルイン(?)までの間が気になるから、この位置にnoteを置くと自然に聴こえるかも
  9. 04:01:735 (3) - 始点のfinishが曲に合ってないから削除したいけど、そうするとこの辺りに何もヒットサウンドが無くて寂しいから音取りの提案
    こうすれば多少だけど音付けしやすくなると思う
  10. 04:11:328 - 今までのパターンだとこの位置のボーカルの音を取ってるのに、ここだけ取らないのは変に思う
    特に理由がなければnote追加しちゃってもいいんじゃないかなぁって
Topic Starter
S o r d a
ty KSHR! All fixed~
yukinohara
SB will be fixed...
Topic Starter
S o r d a
eh,what fixed with sb?
yukinohara

S o r d a wrote:

eh,what fixed with sb?
add black mask in both side.
alacat
Hi :3 sorda san !!

KSHR wrote:

modding ;)
(only Normal difficulty as Sorda requested)
[Blue Sky]
  1. 00:00:867 (2) - ここの1/1のリズムがあっていないと思うのでこういった音取りはどうですか?
    赤線の上にのっていますが、サークル→スライダーと2回同じリズムなので低難易度としては問題ないように思えます
    hit soundに関しては(3)の始点にwhistleを追加してみてください
  2. 00:05:053 (4) - 00:05:402 - ここも音が欲しいので、ここのサークルを削除してスライダーを追加してみてください
    終点に、finishの音があるので、あった方がいいかなと思いました!なお、前の(2,3)よりは小さめの音量の方がいいかもです
  3. 00:07:146 (3) - 前の(1)のスライダーを覆うようにすると綺麗になると思います
    http://osu.ppy.sh/ss/576043
  4. 00:11:332 (1,2,3) - 赤線の上にwhistleを追加。(1)の終点、(2)、(3)の終点です。
    また、(3)も同じく、上記のように試してみて下さい
    http://osu.ppy.sh/ss/576045
  5. 00:13:599 (4) - 始点にclapを追加
  6. 00:15:518 (3) - こちらも同じです
  7. 00:19:704 (1) - 始点にwhistleを追加
  8. 00:36:449 (1) - 始点のclapをwhistleに変更
  9. 00:37:146 (2) - 始点のclapはあっていないと思います
  10. 00:37:844 (3) - 始点をdrum soundに?(その場合はwhistleを削除してください)
  11. 00:41:332 (1) - 前のスライダーにstack?
  12. 00:47:611 (1) - 逆側に曲げた方が流れがよくなると思います。重なる部分も防げます
    http://osu.ppy.sh/ss/576060
  13. 00:52:843 (2) - 低難易度でのこの配置は見えずらいので移動してみてください
    http://osu.ppy.sh/ss/576062
  14. 00:52:843 (2) - 終点にfinishを追加
  15. 00:54:238 (1) - spinnerの終点ですが、後半のパートと同じく00:55:633 - ここに移動?
  16. 01:05:924 (2) - kiai timeでボーカルをフォローしていると思うのでここのスライダーの終点が少し長く感じました
    01:01:040 (2,3) - ここと同じようにすると統一感があってリズムが取りやすいと思います!
  17. 01:07:494 (4) - こちらも同じで、ここに移動?01:07:319 - 間が開いてしまいますが、少しbreak timeと考えれば問題ないと思います
  18. 01:08:017 (1) - finishを追加
  19. 01:10:982 (1) - 終点のclapをwhistleに変更
  20. 01:15:168 (4) - ここと同じです01:05:924 (2) -  、また終点にwhistleを追加するとより良いと思います!
  21. 01:17:087 (2,3) - 音取りの提案です
    01:10:982 (1,2) - や01:13:598 (1,2) - のように間を1/1あけた方がいいと思います。
  22. 01:19:354 (2) - new comboをここから開始?
  23. 01:23:540 (3) - 折り返しにwhistleを追加
  24. 01:28:598 (2,3) - 音取りの提案です
    01:29:645 - ここの音はフォローしなくてもいいと思います。なので01:29:470 (3) - ここ自体をサークルにするのもいいかもです
  25. 01:29:994 (4) - 低難易度なのでここのスライダーは不要かもしれません。後のパートを見てない方がいいかなと思いました
  26. 01:55:284 (4) - 始点にclapを追加
  27. 01:58:075 (3) - ^ 同じです
  28. 01:59:819 (2) - clapをwhistleに変更
  29. 02:01:215 (1) - ここの始点も同じです
  30. 02:01:912 (2) - 始点のclapを削除
  31. 02:02:610 (3) - ここと同じです00:37:844 (3) -
  32. 02:13:423 (2,1,2) - 始点にclapの音が聞こえるので追加してみてはどうでしょうか
  33. 02:17:609 (2) - 終点にfinishを追加
  34. 02:25:109 (2) - 終点のclapをwhistleに変更
  35. 02:25:981 (3) - ここ02:25:806 - に強い音があるのでスライダーを伸ばして、始点を移動してみてください。
  36. 02:32:783 - 1番ではここの音をフォローしていたのでここにも欲しいです。そしてfinishも追加です!
  37. 02:35:050 (3) - 始点をここからに移動?02:34:876 -
  38. 02:39:062 (2) - 終点にwhistleを追加
  39. 02:43:422 (4) - 終点にclapを追加
  40. 02:44:120 (1) - 逆側に曲げた方が流れがよくなると思います
  41. 02:55:283 (1) - 終点をここに移動?02:57:899 - Collabのdiffではそうなっていたので
  42. 03:25:109 (5) - 終点にclapを追加
  43. 03:39:236 (3,4) - 対照的な形にすると綺麗になると思います
  44. 03:42:375 (3) - 終点にfinishを追加
  45. 03:43:770 (1,1) - 1番と同じです。00:54:238 (1) -
  46. 03:57:549 (2) - 始点にfinishを追加
  47. 03:59:816 (6) - ここに移動?03:59:642 -
  48. 04:03:130 (1) - 始点にfinishを追加
  49. 04:08:886 (1) - ^ 同じです
  50. 04:15:340 (2,3) - 少しわかりずらいと思います。間をあけた方がみやすいです!
    http://osu.ppy.sh/ss/576248
  51. 04:19:351 (5) - ここと同じです01:29:994 (4) -
  52. 04:20:049 (1,1) - 前のspinnerがはやいと思います。1つにまとめてみてはどうですか?
P.S.

White Wings
02:04:005 (1) - add new combo
スピナー後のnew comboが追加されてないです

頑張ってくださいヽ(*´∀`*)ノ Rank待ってます!  :oops:
Frostmourne
Hi !

General
missing TitleUnicode&ArtistUnicode
SB ends before the song ends so it feels really strange if players hold until the music ended, they will see the SB suddenly stopped, this is kind of weird though

Blue Sky
00:09:238 (2) - unsnapped
00:09:936 (3) - unsnapped
00:12:552 (3) - unsnapped
00:14:122 (1) - unsnapped
00:17:959 (2) - unsnapped
00:19:006 (3) - unsnapped
00:20:750 (2) - unsnapped
00:27:029 (3) - unsnapped
00:29:122 (2) - unsnapped
00:31:215 (1) - unsnapped
00:33:657 (1) - unsnapped
00:49:704 (3) - move to x:408 y:204 to avoid overlapping from the previous slider
00:56:331 (1) - this slider surprisingly comes too suddenly so I suggest you just remove this slider , even it's a bit blank but I believe it doesn't ruin any sound in the music for this diff
01:05:924 (2) - this slider should end at 01:06:273 because you have followed the vocal so it is a bit strange right now
01:07:494 (4) - this note should be on 01:07:319 , the reason is the same , this stands to avoid the conflict in the music
01:14:470 (2,3) - about this whole rhythm , I hopefully see you change accordingly from this picture to follow as I think it should
02:10:284 (1) - nazi, move left 1 grid for better placement
02:25:109 (2) - when I hit this then I think it must follow vocal on 02:25:981 (3) - but noo..
I think you should move this slider to 02:25:283 to follow on the drum instead of vocal here
as you follow on 02:27:202 (1,2,3,4) - too
other position like this from here I don't mention because they play fine but for these ^ it's obviously strange more than others ...

White Wings
ohh pretty nice diff here , nothing is found here except
02:04:005 (1) - add NC here

Runway
I think this map is not hard , HP+1 will keep in order with Normal and Hard diff as well (3,5,7)
set Tick rate 1 to be consistent with other diffs sry , no , 2 fit - -
01:05:139 (2) - this note starts weirdly , as the triplet starts at white tick, would you mind removing it ?
01:08:191 (3) - remove finish here and add at 01:08:017 (1) - instead , sounds much better and the music sounds on that point
01:56:505 (2) - feel empty , add note here to follow the vocal (maybe on 01:56:680 (3) - 's head will be nice !)
01:57:377 (4) - can you add a slider starting here ? 01:57:203 because the distance from 01:56:680 (3) - to 01:57:377 (4) - looks really close so it is quite confusing here
02:42:202 (4) - new combo here ? , I feel it can be separated better from 02:41:853 (3) - (due it's too long combo here)
03:21:795 (3) - remove finish tail here , sound doesn't exist here (it must be the head instead of tail) by the way , whistle will be better
finish sound quite too loud for this part
03:30:165 (5) - unsnapped

let me know when you are done fixing :D
Frostmourne
double post

some exceeded 5.0 SBs don't hurt anyone
Topic Starter
S o r d a
yey thank you Frosty!
Colin Hou
[General]
  1. KIAI ending time: 01:22:145, 02:46:911, 04:11:677.
  2. 04:24:933 - pity that you choose to end map here. the outro instrument part is mappable and has a clear end.
[Storyboard]
  1. almost all things in StoryBoard[BG] folder should be resized to a proper resolution, check wiki plz.
  2. the name panel is used only in collab, how about make it also diff-spec?
[Runaway]
  1. slider tick rate 1.0 is enough if you were worrying about the speed changes. and also the sliderslide in both custom sampleset are a little noisy (especially in C2). try to get a blank .wav for sliderslide and sliderslide2, and remove the slidertick2.wav.
  2. 00:02:437 (6,1) - try blanket them? overlap looks bad.
  3. 00:38:716 (1,2) - new combo on (2) instead of (1)
  4. 02:24:324 - add note, the drum still there
  5. 02:55:370 (1) - end this at 02:58:074.
  6. 03:25:545 (2) - sound more like note+slider and also the sliderticks are on wrong tick.
  7. 03:43:072 (2) - a bit misleading on this. cuz the former 3/4 sliders are all with 1 repeat instead of 2. reduce 1 repeat and add note
[Blue Sky]
  1. 00:00:867 (2,3) - they're quite random compared with the music. try use sliders to cover the guitar.
[White Wing]
  1. 02:56:678 (1) - end this at 02:58:074.
Garven
Streamed a quick glance at the Normal.

http://www.twitch.tv/garvenn/b/371192468

Mostly just giving more recovery time after spinners before the kiai.
Topic Starter
S o r d a

Colin Hou wrote:

[General]
  1. KIAI ending time: 01:22:145, 02:46:911, 04:11:677.fixed
  2. 04:24:933 - pity that you choose to end map here. the outro instrument part is mappable and has a clear end.i didnt mapping this part scorelimit 20M that time i suck;_;
[Storyboard]
  1. almost all things in StoryBoard[BG] folder should be resized to a proper resolution, check wiki plz.ok i ask yuca BG resize waiting now!
  2. the name panel is used only in collab, how about make it also diff-spec?cant contact yukinohara can i keep this?
[Runaway]
  1. slider tick rate 1.0 is enough if you were worrying about the speed changes. and also the sliderslide in both custom sampleset are a little noisy (especially in C2). try to get a blank .wav for sliderslide and sliderslide2, and remove the slidertick2.wav.
  2. 00:02:437 (6,1) - try blanket them? overlap looks bad.
  3. 00:38:716 (1,2) - new combo on (2) instead of (1)
  4. 02:24:324 - add note, the drum still there
  5. 02:55:370 (1) - end this at 02:58:074.
  6. 03:25:545 (2) - sound more like note+slider and also the sliderticks are on wrong tick.
  7. 03:43:072 (2) - a bit misleading on this. cuz the former 3/4 sliders are all with 1 repeat instead of 2. reduce 1 repeat and add note
[Blue Sky]
  1. 00:00:867 (2,3) - they're quite random compared with the music. try use sliders to cover the guitar.
fixed everything except slider tick rate not fixed cuz i prefer this map tickrate 2
thanks for mod Colin! and garven
Melophobia
[General]
Source: Smile Cubic! -Suiheisen made Nan Mile? After & Another Stories-

[Runway]
Set slider tick rate to 1 or unmute the slidertick sound.
01:10:546 (4,5,6,7,8) - messy
01:29:645 (1) - Feels quite weird to use a long slider here.. Better to shorten this by 1/2 beat and add a note at 01:30:168 - . It'll fit better with vocal/instruments imo
01:44:122 (1) - Space this slider at higher DS and use curved one. As the previous pattern has a good flow, it shouldn't be like that.
01:59:645 (4) - y:192
02:03:656 - Add a note here.
02:05:749 (4,1) - They aren't stacked correctly.
02:24:411 (1,2,3) - Awkward flow and bad partial overlapping. How about rearranging like this?
02:25:806 (4,5,6) - The current pattern doesn't flow at all. How about doing like this?
02:32:783 (8) - Some jumps would fit nicely with the emphasis. try this out.
02:35:399 (3,4,5,6,1) - Move these notes to x:424. currently they aren't placed perpendicularly.
02:41:678 (2,3) - This jump is weird and pointless.
02:45:341 (1,1) - Prefer this spinner ended at 02:46:562 - . Such a short spinner doesn't fit this part imo.
02:55:283 (1) - Somehow I read this rhythm as 1/2 cause similar patterns such as 02:46:911 (2,3) - are using 1/2. Thus I think it would be better to unstack and space it out.
02:55:370 (1) - End this spinner at 02:57:899 - instead. No matter where the vocal ends cause it's quite vague. Better to follow the guitar.
03:21:795 (3) - Use the same shape as (1).
03:22:841 - Add a note here.
03:25:109 (1) - Remove newcombo.
03:25:981 (4) - Add newcombo.
03:27:899 (2,3,1) - Don't you think it's better to use a long slider? the current rhythm is really weird to be honest.. if you don't like using long sliders, I'd suggest a spinner here instead.
03:29:817 (3,4,5) - Spacing.
03:46:561 (1) - Make the length of this spinner the same as 00:57:029 (1) - .
03:51:619 (5,6) - same as 02:55:283 (1) - .

[Normal]
AR +1 would be better considering the BPM.
00:01:390 (3,4) - Spacing.
00:02:960 (1) - This rhythm is too simple compared to 00:00:170 (1,2,3) - .
00:13:251 - Add whistle or finish.
00:37:844 (3) - The emphasis is too strong to ignore imo.
00:54:063 - Add finish.
01:08:017 (1) - Add finish here for the sake of consistency with Insane.
02:01:215 - Remove clap.
02:02:610 (3) - Same as 00:37:844 (3) - .
02:09:237 (2,1) - Spacing.
02:16:563 - Add clap.
02:18:829 - Add finish.
02:21:097 (1) - messy.
02:25:109 (2) - Extend this slider by 1/2 beat.
02:35:050 (4) - Start this slider 1/2 earlier
02:44:120 (1) - Remove this repeat and add a note at 02:44:992 -
02:55:283 (1) - End this spinner at 02:57:899 - instead. No matter where the vocal ends cause it's quite vague. Better to follow the guitar.
03:43:595 - Add finish.
03:45:863 (1) - Start this spinner from 03:46:561 - like what you did at 00:57:029 (1) - .
03:59:816 (6) - Move to 03:59:642 -
03:57:549 - Add finish.
04:20:049 (1,1) - Combine these spinners into one? it's currently a bit unfriendly to beginners imo.
Topic Starter
S o r d a

Melophobia wrote:

[General]
Source: Smile Cubic! -Suiheisen made Nan Mile? After & Another Stories-

[Runway]
Set slider tick rate to 1 or unmute the slidertick sound.
01:10:546 (4,5,6,7,8) - messy
01:29:645 (1) - Feels quite weird to use a long slider here.. Better to shorten this by 1/2 beat and add a note at 01:30:168 - . It'll fit better with vocal/instruments imoi prefer this slider keep now
01:44:122 (1) - Space this slider at higher DS and use curved one. As the previous pattern has a good flow, it shouldn't be like that.
01:59:645 (4) - y:192
02:03:656 - Add a note here.
02:05:749 (4,1) - They aren't stacked correctly.
02:24:411 (1,2,3) - Awkward flow and bad partial overlapping. How about rearranging like this?
02:25:806 (4,5,6) - The current pattern doesn't flow at all. How about doing like this?nymph dont fixed this i think keep this part
02:32:783 (8) - Some jumps would fit nicely with the emphasis. try this out.
02:35:399 (3,4,5,6,1) - Move these notes to x:424. currently they aren't placed perpendicularly.
02:41:678 (2,3) - This jump is weird and pointless.
02:45:341 (1,1) - Prefer this spinner ended at 02:46:562 - . Such a short spinner doesn't fit this part imo.
02:55:283 (1) - Somehow I read this rhythm as 1/2 cause similar patterns such as 02:46:911 (2,3) - are using 1/2. Thus I think it would be better to unstack and space it out.
02:55:370 (1) - End this spinner at 02:57:899 - instead. No matter where the vocal ends cause it's quite vague. Better to follow the guitar.
03:21:795 (3) - Use the same shape as (1).
03:22:841 - Add a note here.
03:25:109 (1) - Remove newcombo.
03:25:981 (4) - Add newcombo.
03:27:899 (2,3,1) - Don't you think it's better to use a long slider? the current rhythm is really weird to be honest.. if you don't like using long sliders, I'd suggest a spinner here instead.
03:29:817 (3,4,5) - Spacing.
03:46:561 (1) - Make the length of this spinner the same as 00:57:029 (1) - .
03:51:619 (5,6) - same as 02:55:283 (1) - .

[Normal]
AR +1 would be better considering the BPM.
00:01:390 (3,4) - Spacing.
00:02:960 (1) - This rhythm is too simple compared to 00:00:170 (1,2,3) - .
00:13:251 - Add whistle or finish.
00:37:844 (3) - The emphasis is too strong to ignore imo.
00:54:063 - Add finish.
01:08:017 (1) - Add finish here for the sake of consistency with Insane.
02:01:215 - Remove clap.
02:02:610 (3) - Same as 00:37:844 (3) - .
02:09:237 (2,1) - Spacing.
02:16:563 - Add clap.
02:18:829 - Add finish.
02:21:097 (1) - messy.
02:25:109 (2) - Extend this slider by 1/2 beat.
02:35:050 (4) - Start this slider 1/2 earlier
02:44:120 (1) - Remove this repeat and add a note at 02:44:992 -
02:55:283 (1) - End this spinner at 02:57:899 - instead. No matter where the vocal ends cause it's quite vague. Better to follow the guitar.
03:43:595 - Add finish.
03:45:863 (1) - Start this spinner from 03:46:561 - like what you did at 00:57:029 (1) - .
03:59:816 (6) - Move to 03:59:642 -
03:57:549 - Add finish.
04:20:049 (1,1) - Combine these spinners into one? it's currently a bit unfriendly to beginners imo.
Normal all fixed
insane fixed other things
Melophobia
Recheck, no kudosu.

General: Well now that slider tick rate is set to 1, so slidertick hitsound can be unmuted imo.


Runway:
01:09:063 (6,1) - spacing.
01:10:110 (3,4,5,6,7,8,1) -
224,80,70110,2,0,B|136:40|36:104,1,180,2|0,0:0|0:0,0:0:0:0:
24,112,70546,1,0,0:0:0:0:
8,140,70633,1,0,0:0:0:0:
0,180,70720,1,0,0:0:0:0:
4,212,70808,1,0,0:0:0:0:
16,240,70895,1,0,0:0:0:0:
36,264,70982,6,0,B|120:317|205:265,1,180,6|8,0:0|0:0,0:0:0:0:
02:32:783 (8) - 3grid left.
03:22:841 - Add a note here.

Blue Sky:
00:36:449 - Remove clap.
02:02:610 (3) - not fixed yet.
02:35:050 (4) - ^

Edit: Rechecked via IRC and added yukinohara into tags. Rebubbled~ (I'm permitted by the popper.)
Topic Starter
S o r d a
thank you Melo!
Colin Hou
ranked!
merchat7
congrats!
y u c a
らんくしたそーだ( ゚ ρ ゚ )
Topic Starter
S o r d a
thank you Colin frosty Melo Pokie and yuca! and everyone
Nymph
>_<
alacat

yuca wrote:

らんくしたそーだ( ゚ ρ ゚ )
おめでとうございます ;)
phonic
おめっす
Frostmourne
Congratulation
Mythol
:D
cRyo[iceeicee]
Grats~!! :3
hoLysoup
oh yay!!!!
waiiiiiiiiiiiii sorda!
omedetou~ :D!!
Pokie
wa-i! congratulations!
No_Gu
ritaritaritaritaritaritarita>3<
Takos
Sorda's Darkness
Kanari
Congrats on rank ~
Lovely SB ~ >w<
Topic Starter
S o r d a
thanks all!
im glad got ranked this map!
kanpakyin
Congrats! Also hope that JoJo can back to mapping~
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