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sphere - Ashita e no Kaerimichi (TV Size)

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DarknessAngel

TorNis wrote:

[D.N.Angel]

00:59:299 (3,4) - unfitting whistles(especially because of your custom ones), remove it or replace with clap, if you done that on purpose and like it, then ignore this line. Note that in Hard diff you aren't using triple whistle like here.
01:01:379 (1,2) - ^
01:15:933 (2,3) - ^
01:13:260 (1,2,3) - ^, especially this one
all fixed ~
thanks ~

Download: sphere - Ashita e no Kaerimichi (TV Size) (ms0543724) [D.N.Angel].osu
h k s
from my queue
Normal
00:24:547 (3,4,5,6) - suggestion http://puu.sh/sPHm
00:32:567 (7) - add clap?
00:52:171 (1) - remove clap
01:12:963 (1) - finish?why?
01:15:933 (7) - remove clap
01:22:765 (4) - remove
Hard
00:24:844 (2) - remove 2nd and 3rd slider point
00:37:022 (3) - spacing
01:23:953 (9,1,2,3,4) - ^
D.N.Angel
00:24:398 (4) - remove
00:31:824 (6) - ^
01:26:626 (4) - spinner?

I like this song.
and I highly respect D.N.Angel....star~!
Topic Starter
EmPao

h k s wrote:

from my queue
Normal
00:24:547 (3,4,5,6) - suggestion http://puu.sh/sPHm x.
00:32:567 (7) - add clap? Ok
00:52:171 (1) - remove clap x
01:12:963 (1) - finish?why?Fixed, I remove finish and add a clap
01:15:933 (7) - remove clap x
01:22:765 (4) - removeFixed
Hard
00:24:844 (2) - remove 2nd and 3rd slider pointFixed
00:37:022 (3) - spacingFixed
01:23:953 (9,1,2,3,4) - ^Its 2.0x jump, so no changed.


I like this song.
and I highly respect D.N.Angel....star~!
Thanks for your mod and star :D :D :D
S o r d a
request from queue

[overall]:
  1. Fine
[D.N.Angel]:
  1. 00:37:913 (2) - beginning finish better to me
[Hard]:
  1. 00:13:557 (1) - beginning soft-custom whistle
  2. 00:18:012 (9) - end ^
  3. 00:18:903 (2) - clap
[Normal]:
  1. 01:21:874 (3) - end 01:22:468 fits music?
Overall nice map!
Good Luck Ranked soon!
Topic Starter
EmPao

S o r d a wrote:

request from queue

[overall]:
  1. Fine
[Hard]:
  1. 00:13:557 (1) - beginning soft-custom whistle Fixed
  2. 00:18:012 (9) - end ^Fixed
  3. 00:18:903 (2) - clap
[Normal]:
  1. 01:21:874 (3) - end 01:22:468 fits music? Okay. And I changed the shape of the slider.
Overall nice map!
Good Luck Ranked soon!Thanks :D
Thanks for your mod :)
DarknessAngel

S o r d a wrote:

[D.N.Angel]:
  1. 00:37:913 (2) - beginning finish better to me fixed

h k s wrote:

D.N.Angel
00:24:398 (4) - remove no,it follows the music
00:31:824 (6) - ^ [/color]
01:26:626 (4) - spinner I'll consider that,but I still keep my mind

I like this song.
and I highly respect D.N.Angel....star~! thanks ~ ><
thank for your MODs
and h k s' sar !
>w<

Download: sphere - Ashita e no Kaerimichi (TV Size) (EmPao) [D.N.Angel].osu
No_Gu
request from my queue
说实在的我想知道为啥这么慢的歌放了俩H还不放E
删soft-hitclap1.wav
[Normal]
00:10:290 (4) - clap
00:12:072 (6) - 尾clap.我觉得这种背景音乐很强的鼓声直接加clap就行了。没必要条规矩的下13,反而不舒服

[Hard]
00:32:567 (8) - 至少加个clap
00:38:062 (3) - 头默认finsih

[D.N.A]
其实前面那段是大鼓和军鼓啊。。虽然拍上没问题但是感觉着音效还是不算太合
00:24:547 (5) - 这里这note感觉不太好
00:46:824 (2,3,4) - clap其实在前两个note上。。
00:47:418 (5) - 来个默认的finish
00:51:577 (1) - 这clap略突然而且感觉比较不适合
00:54:547 (3) - 这个同上,要是用13的话就13都加上。这样听着不舒服
01:26:626 (4) - 音乐里没太明显的尾部whistle。。静音吧
音效想法不错,但是有点杂。。hitclap声音吵,需要降音量


你的音效我没咋具体说。。因为感觉和我想的差了不少,具体形式可以参照DNA的,不过用法上稍微可以加强点。
Topic Starter
EmPao

No_Gu wrote:

request from my queue
说实在的我想知道为啥这么慢的歌放了俩H还不放E
我本來是想說一個Normal一個Hard
然後請DNA幫我做一個Insane GD 但是他說這首做不了太難 於是就有了兩個Hard lol

删soft-hitclap1.wav Okay
[Normal]
00:10:290 (4) - clap
00:12:072 (6) - 尾clap.我觉得这种背景音乐很强的鼓声直接加clap就行了。没必要条规矩的下13,反而不舒服

[Hard]
00:32:567 (8) - 至少加个clap
00:38:062 (3) - 头默认finsih ↑我全加上了



[D.N.A]
其实前面那段是大鼓和军鼓啊。。虽然拍上没问题但是感觉着音效还是不算太合
00:24:547 (5) - 这里这note感觉不太好
00:46:824 (2,3,4) - clap其实在前两个note上。。
00:47:418 (5) - 来个默认的finish
00:51:577 (1) - 这clap略突然而且感觉比较不适合
00:54:547 (3) - 这个同上,要是用13的话就13都加上。这样听着不舒服
01:26:626 (4) - 音乐里没太明显的尾部whistle。。静音吧
音效想法不错,但是有点杂。。hitclap声音吵,需要降音量


你的音效我没咋具体说。。因为感觉和我想的差了不少,具体形式可以参照DNA的,不过用法上稍微可以加强点。

後面有一些我也改了 感謝Mod :D
DarknessAngel

No_Gu wrote:

[D.N.A]
其实前面那段是大鼓和军鼓啊。。虽然拍上没问题但是感觉着音效还是不算太合 orz...
00:24:547 (5) - 这里这note感觉不太好 其實我覺得(4)刪掉就沒問題了
00:46:824 (2,3,4) - clap其实在前两个note上。。 fixed
00:47:418 (5) - 来个默认的finish added
00:51:577 (1) - 这clap略突然而且感觉比较不适合 fixed
00:54:547 (3) - 这个同上,要是用13的话就13都加上。这样听着不舒服 fixed
01:26:626 (4) - 音乐里没太明显的尾部whistle。。静音吧 到這裡音樂還沒完全消失呢,嘛,現在降到30%
音效想法不错,但是有点杂。。hitclap声音吵,需要降音量 這堆綠線太坑爹我不幹orz


你的音效我没咋具体说。。因为感觉和我想的差了不少,具体形式可以参照DNA的,不过用法上稍微可以加强点。
謝謝MOD ~ :)

Download: sphere - Ashita e no Kaerimichi (TV Size) (EmPao) [D.N.Angel].osu
Leorda
Hi there

[Normal]
00:23:062 (2) - Remove finish and add whistle for head and tail slider


[Hard]
00:20:686 (1) - Remove finish and add whistle for start slider
00:42:072 (6) - ^


That's all I got
Topic Starter
EmPao

Leorda wrote:

Hi there

[Normal]
00:23:062 (2) - Remove finish and add whistle for head and tail slider


[Hard]
00:20:686 (1) - Remove finish and add whistle for start slider
00:42:072 (6) - ^


That's all I got
All Fixed :)

Thank you <3
Chewin
Hai, from my queue ~

General
  1. I think you need to change the .mp3 file, because it seems you cut a part at the beginning, infact I heard this: http://www.youtube.com/watch?v=OkPwRCEREs4 and I'm right. Your .mp3 file hasn't got some seconds o:
  2. Offset 2.270 with your mp3 file
Normal
  1. 00:41:775 (4) - Mh.. Remove this circle, because you did an 1/1 here 00:37:913 (1,2) and since this is the easiest diff of your song it's very hard to read for beginners.. Don't forget to fix the spacing, you could select 00:42:072 (1,2,3,4) and move them to x420 y220
  2. 00:42:072 (1) - Start it with clap, because you used clap at 00:39:696 (2), so for consistency..
  3. I really like this map, you did a good job here!
Hard
  1. 00:32:864 (9) - Since you overlapped the previous 2 circles, this circle seems so far from them, and it's hard to read with this low ar.. You should approach it to them or you should move the 00:32:567 (8) creating a triangle or something
  2. 01:24:844 (3) - x256 y72 for symmetry
D.N.Angel
  1. AR +1
This is all, good luck :3
Topic Starter
EmPao

Chewin wrote:

Hai, from my queue ~

General
  1. I think you need to change the .mp3 file, because it seems you cut a part at the beginning, infact I heard this: http://www.youtube.com/watch?v=OkPwRCEREs4 and I'm right. Your .mp3 file hasn't got some seconds o:
  2. Offset 2.270 with your mp3 file
The song you posted is full version, not TV Size. They are different at the beginning.
TV Size Version:http://www.youtube.com/watch?v=eqwOxBCQLdo

Normal
  1. 00:41:775 (4) - Mh.. Remove this circle, because you did an 1/1 here 00:37:913 (1,2) and since this is the easiest diff of your song it's very hard to read for beginners.. Don't forget to fix the spacing, you could select 00:42:072 (1,2,3,4) and move them to x420 y220 Okay. Fixed
  2. 00:42:072 (1) - Start it with clap, because you used clap at 00:39:696 (2), so for consistency.. Fixed
  3. I really like this map, you did a good job here!:D


Hard
  1. 00:32:864 (9) - Since you overlapped the previous 2 circles, this circle seems so far from them, and it's hard to read with this low ar.. You should approach it to them or you should move the 00:32:567 (8) creating a triangle or something hmm.. I think it is fine now.(not too far)
  2. 01:24:844 (3) - x256 y72 for symmetry
Fixed



This is all, good luck :3
Thanks for the mod :)
DarknessAngel

Chewin wrote:

D.N.Angel
  1. AR +1
no change but thanks MOD ~ :)
Gamu
hi >w<

sorry for the huge delay..

[General]

●Song Setup > Advanced > Stack Leniency: 5 ⇒ 7 change please. Revert to the default.

[Normal]

●AR-1 ?
●00:53:359 (2,3,4) - Slider change. http://puu.sh/upst
●01:20:686 (4) - Move (x:268 y:200). To form a diamond shape.

[Hard]

●00:49:498 (3) - Move (x:368 y:68). Will be clean

[D.N.Angel]

●00:31:676 (5) - Move (x:288 y:216).

very song and mapset!!

that's all \></
DarknessAngel

-Gamu- wrote:

[D.N.Angel]

●00:31:676 (5) - Move (x:288 y:216). fixed
Thanks MOD ~ :)


To Em :
我把clap的音量降了一些
把原本的取代掉後full upload吧 ~

話說General不知是啥(懶的研究..),如果要改就連我的順便

Download: sphere - Ashita e no Kaerimichi (TV Size) (EmPao) [D.N.Angel].osu

Download: hitsound.rar
Topic Starter
EmPao

-Gamu- wrote:

hi >w<

sorry for the huge delay..

[General]

●Song Setup > Advanced > Stack Leniency: 5 ⇒ 7 change please. Revert to the default. Fixed

[Normal]

●AR-1 ?
●00:53:359 (2,3,4) - Slider change. http://puu.sh/upstFixed
●01:20:686 (4) - Move (x:268 y:200). To form a diamond shape.Fixed

[Hard]

●00:49:498 (3) - Move (x:368 y:68). Will be cleanFixed

very song and mapset!!

that's all \></
Thanks Mod :D

DarknessAngel wrote:

-Gamu- wrote:

[D.N.Angel]

●00:31:676 (5) - Move (x:288 y:216). fixed
Thanks MOD ~ :)


To Em :
我把clap的音量降了一些
把原本的取代掉後full upload吧 ~

話說General不知是啥(懶的研究..),如果要改就連我的順便
Ok~我改好了~
Sync
[Hard]
01:25:438 (1) - Instead of ending it with a boring spinner, why don't you end it like D.N.Angel?

[D.N.Angel]
00:30:191 (1) - Seeing as combos are based off the music, it'd make more sense to remove the combo here and add a new one at 00:30:785 (8) as it is on a downbeat; a transition in the music; and a new stanza.

00:34:943 (1) - Same thing as above. Remove the combo here and add it at 00:35:537 (8).

00:52:765 (2) - Seeing as this is a hard difficulty, I was a bit disappointed you didn't follow the vocal line here -- it would have made for great fun. If you do decide you want to do this, remove this slide; add a 3/4ths slider at 00:52:616 (2); and add a hit circle at 00:53:359 (3). If you're having trouble understanding, click here for a timeline reference. This is a suggestion, not an error. Do as you wish.

01:11:181 (2,3) - Since you've done it twice before now, It'd be nice to see this follow the vocal line precisely once again. Move (3) back one-tick and extend it's length by one-tick. I feel that by doing this it's giving the player a more intuitive map to play. Click here for a timeline reference.

[Normal]
00:22:171 (7) - Since you're following the vocal-line, add a hit circle here. It feels empty. Yeah, you definitely need to add a hit circle here. :<

00:23:062 (2) - This slider does not follow the music at all. Shorten it by 50% like the slider at 00:24:844 (4) so that it stresses some of the beats.

[Boss Sweet Taiko]
1.6 SV is so, so ugly... I know it's your "style", but 1.4 looks and feels so much better. Hell, even 1.7 SV is better than 1.6. Consider this.

Looks like that is it! Pretty solid. Not much more to be done. Good luck with getting it ranked .Hope I helped.
Topic Starter
EmPao

Sync wrote:

[Hard]
01:25:438 (1) - Instead of ending it with a boring spinner, why don't you end it like D.N.Angel? No~

[Normal]
00:22:171 (7) - Since you're following the vocal-line, add a hit circle here. It feels empty. Yeah, you definitely need to add a hit circle here. :< Ok.

00:23:062 (2) - This slider does not follow the music at all. Shorten it by 50% like the slider at 00:24:844 (4) so that it stresses some of the beats. Ok. and I re-mapped this part.


Looks like that is it! Pretty solid. Not much more to be done. Good luck with getting it ranked .Hope I helped.
Thanks mod :)
DarknessAngel

Sync wrote:

[D.N.Angel]
00:30:191 (1) - Seeing as combos are based off the music, it'd make more sense to remove the combo here and add a new one at 00:30:785 (8) as it is on a downbeat; a transition in the music; and a new stanza. //k

00:34:943 (1) - Same thing as above. Remove the combo here and add it at 00:35:537 (8). //k

00:52:765 (2) - Seeing as this is a hard difficulty, I was a bit disappointed you didn't follow the vocal line here -- it would have made for great fun. If you do decide you want to do this, remove this slide; add a 3/4ths slider at 00:52:616 (2); and add a hit circle at 00:53:359 (3). If you're having trouble understanding, click here for a timeline reference. This is a suggestion, not an error. Do as you wish. //well,I want to keep this pattern

01:11:181 (2,3) - Since you've done it twice before now, It'd be nice to see this follow the vocal line precisely once again. Move (3) back one-tick and extend it's length by one-tick. I feel that by doing this it's giving the player a more intuitive map to play. Click here for a timeline reference. //hmm...I think mine is better
Thank for your modding ~ :)

Download: sphere - Ashita e no Kaerimichi (TV Size) (EmPao) [D.N.Angel].osu
Ch1ka
Hi! Sorry for delay.

[General]
Seems fine.

[Normal]
00:28:408 (1) - Before that slider whistle was on upbeat-notes, but after that - on downbeats. Why?
01:07:616 (1) - Why NC? If you leave it here, add NC 01:15:933 (7) - ?
Actually good Normal.

[Hard]
00:28:408 (1) - Again, before that slider whistle was (blah-blah-blah)
00:36:131 (1) - Why NC?

[D.N.Angel]
00:27:220 (1,2,3,4) - So weird. Change it or make it with rhomboid form.
00:32:270 (7) - Remove whistle from the end?
Good diff.

[Boss Sweet Taiko]
Nice taiko, but too melodic and slow song, I guess.

That's all, good map and good song.
Makar
Hello, from my queue

[General]

  1. How about a 500ms Audio Lead-in? I know you don't have the start mapped, but it sounds very weird for the song to start the second you select the map from the song selection menu.

[Normal]

  1. Nice Normal~

[Hard]

  1. 00:36:131 (7,1) - How about fixing this spacing? Because of the NC it really seems like this is a 1/1 break here, but it isn't.

[D.N.Angel]

  1. Very nice diff~

Boss Sweet Taiko]

  1. Very calm and fits the music. Goodjob~

I really like this mapset, so nothing to point out really. No kudosu please, and have a star~
Topic Starter
EmPao

Ch1ka wrote:

Hi! Sorry for delay.

[General]
Seems fine.

[Normal]
00:28:408 (1) - Before that slider whistle was on upbeat-notes, but after that - on downbeats. Why? Because of Melody is changing
01:07:616 (1) - Why NC? If you leave it here, add NC 01:15:933 (7) - ? Okay.Fixed!
Actually good Normal.

[Hard]
00:28:408 (1) - Again, before that slider whistle was (blah-blah-blah)
00:36:131 (1) - Why NC? Okay.I changed NC to 00:36:428


That's all, good map and good song.
Thanks for your mod :)

Makar8000 wrote:

Hello, from my queue

[General]

  1. How about a 500ms Audio Lead-in? I know you don't have the start mapped, but it sounds very weird for the song to start the second you select the map from the song selection menu.
Okay. 500ms Audio Lead-in is better. Fixed.

[Normal]

  1. Nice Normal~
:D

[Hard]

  1. 00:36:131 (7,1) - How about fixing this spacing? Because of the NC it really seems like this is a 1/1 break here, but it isn't.
I remove NC.



I really like this mapset, so nothing to point out really. No kudosu please, and have a star~
I changed something so I think I should give you kudosu .
It doesn't matter:P
Thanks~
Tenshi-nyan
This map has already so many mods and yet you're looking for more? Geez.

Whatever. Have a small hitsound mod.

DN Angel
01:04:794 - Just add a note here to make a decent stream.
01:04:943 (3) - remove whistle

Hard
00:10:290 (1) - add clap
00:12:666 (6) - ^
00:15:042 (1) - ^
00:17:121 (8) - to the repeat ^
00:22:171 (4) - ^
00:24:547 (1) - ^
00:56:923 (1) - remove clap from repeat + end and replace them with whistles

Normal
01:15:933 (1) - remove clap from repeat + end and replace them with whistles
01:23:062 (4) - remove clap from begin + repeat and replace with finishes
Topic Starter
EmPao

Tenshi-nyan wrote:

This map has already so many mods and yet you're looking for more? Geez.
I will find a MAT to mod this map...

Whatever. Have a small hitsound mod.

Hard
00:10:290 (1) - add clap
00:12:666 (6) - ^
00:15:042 (1) - ^
00:17:121 (8) - to the repeat ^
00:22:171 (4) - ^
00:24:547 (1) - ^
Fixed

00:56:923 (1) - remove clap from repeat + end and replace them with whistles No

Normal
01:15:933 (1) - remove clap from repeat + end and replace them with whistles No
01:23:062 (4) - remove clap from begin + repeat and replace with finishes ^
Thanks for your hitsound mod.
It is useful.:P
DarknessAngel

Tenshi-nyan wrote:

DN Angel
01:04:794 - Just add a note here to make a decent stream. //no
01:04:943 (3) - remove whistle //k
Thank for modding ~ :)

Download: sphere - Ashita e no Kaerimichi (TV Size) (EmPao) [D.N.Angel].osu
Sync
Quick recheck

[General]
-- Change Hard's lead-in time to 500 to make it consistent with the rest of the difficulties and then I can bubble.


Edit: Bubbled!
Topic Starter
EmPao

Sync wrote:

Quick recheck

[General]
-- Change Hard's lead-in time to 500 to make it consistent with the rest of the difficulties and then I can bubble.


Edit: Bubbled!
Thank you :) :) :)
Cygnus
Was about to mod, but oh bubbled. D:
LKs

Philippines wrote:

Was about to mod, but oh bubbled. D:
^
HakuNoKaemi
Uhm, you encountered the only modder who mod even bubbles, just to be like a troll :3
It doesn't mean the map is bad.

[General]
  1. the default soft whistle work better at 00:08:804, and Custom clap at 00:09:398 (because the cap is actually similiar)
[Hard]
  1. [Graphic]
    1. Some blankets are ruined by the automatic stacking Example(simple way to fix)
[DN Angel]
  1. [Hitsounds]
    1. You overused a little bit too much the custom whistle. You like it that much? ( some parts you used the custom whistle stayed better with the default soft one ( especially the one used on blue ticks, as there's no drum when you used it on blue ticks). but nonetheless it could be you liking it.
  2. [Rhythm]
    1. you approximated some off-snap voice with 1/4 streams. right?
    2. 00:31:230 (x) - A note here is consistent with your stream-using (↑).
    3. 00:32:121 (7) - this note isn't consistent with your stream-using. no syllabus start here and a gorgheggio is better mapped with sliders
    4. 00:52:616 (x) - A note here is consistent with your stream-using (↑).
    5. 01:26:626 (4) - You can make use a x0.5 SVM section with a progressive muting (even 30%->15%->5% work). It do flow decently, plus you'll end the diff in the same point of the others u.u
I had made a comboburst set some time ago, so here it is

http://puu.sh/wlRO

double star? even if you don't nazi that much the rhythmic part and graphic part of your map are good u.u
Topic Starter
EmPao

HakuNoKaemi wrote:

Uhm, you encountered the only modder who mod even bubbles, just to be like a troll :3
It doesn't mean the map is bad.

[General]
  1. the default soft whistle work better at 00:08:804, and Custom clap at 00:09:398 (because the cap is actually similiar)
[Hard]
  1. [Graphic]
    1. Some blankets are ruined by the automatic stacking Example(simple way to fix)
[DN Angel]
  1. [Hitsounds]
    1. You overused a little bit too much the custom whistle. You like it that much? ( some parts you used the custom whistle stayed better with the default soft one ( especially the one used on blue ticks, as there's no drum when you used it on blue ticks). but nonetheless it could be you liking it.
  2. [Rhythm]
    1. you approximated some off-snap voice with 1/4 streams. right?
    2. 00:31:230 (x) - A note here is consistent with your stream-using (↑).
    3. 00:32:121 (7) - this note isn't consistent with your stream-using. no syllabus start here and a gorgheggio is better mapped with sliders
    4. 00:52:616 (x) - A note here is consistent with your stream-using (↑).
    5. 01:26:626 (4) - You can make use a x0.5 SVM section with a progressive muting (even 30%->15%->5% work). It do flow decently, plus you'll end the diff in the same point of the others u.u
I had made a comboburst set some time ago, so here it is

http://puu.sh/wlRO

double star? even if you don't nazi that much the rhythmic part and graphic part of your map are good u.u
WOW! nice skin!

I will fix some blankets which you mention.

Edit: No change then :|

And... I wont change custom clap to default soft whistle , I think it's fine now. :3

Thank you mod and double star :D :D :D
HakuNoKaemi
the harder one really need some more fixing imho.
You're mapping is good for one who have one ranked map though. I didn't restrain and didn't found anything useful (Only that you do need to nazi a little more in some parts, as some blanket are unprecise and so, but it's something that doesn't affect playing and nothing to pop a bubble for... I would pop for the DN Angel mods though.)
DarknessAngel

HakuNoKaemi wrote:

[DN Angel]
  1. [Hitsounds]
    1. You overused a little bit too much the custom whistle. You like it that much? ( some parts you used the custom whistle stayed better with the default soft one ( especially the one used on blue ticks, as there's no drum when you used it on blue ticks). but nonetheless it could be you liking it.
  2. [Rhythm]
    1. you approximated some off-snap voice with 1/4 streams. right? I don't think so
    2. 00:31:230 (x) - A note here is consistent with your stream-using (↑). //It had been added >_>
    3. 00:32:121 (7) - this note isn't consistent with your stream-using. no syllabus start here and a gorgheggio is better mapped with sliders //It is not necessary
    4. 00:52:616 (x) - A note here is consistent with your stream-using (↑). //it is intencial D:
    5. 01:26:626 (4) - You can make use a x0.5 SVM section with a progressive muting (even 30%->15%->5% work). It do flow decently, plus you'll end the diff in the same point of the others u.u //don't want to change this part
DarknessAngel
我習慣在最後補上星星
但是常常會忘記OAQ
不好意思現在才補上
Topic Starter
EmPao

DarknessAngel wrote:

我習慣在最後補上星星
但是常常會忘記OAQ
不好意思現在才補上
沒關係~XD

感謝你的星啦<3
wmfchris
why don't you consider those previous mods?

- why there's audio lead in as your diff starts at 0:09 <_<

[DNA]
01:01:379 (1) - remove whistle here because putting whistle in (1,3) does not fit with the melody which only goes down.

Not much problem for solo diffs but the whistle really bothered me a bit. Sometimes the whistle don't really fit with the song, in particular the lower notes in kiai time like 00:50:983 - or 00:58:111 - , they may sound closer to the music itself without whistle.

[Taiko]
00:27:814 - try kkd because the 2nd drum sound sounds higher than the 3rd one?
00:53:359 - dd
01:24:547 - d k k K might fit the vocal more.

while fixing other things maybe you can consider the combobrust provided too.
Topic Starter
EmPao

wmfchris wrote:

why don't you consider those previous mods?

其實,如果真的要改也當然可以,沒改的原因是他給的mod只是nazi,當時就想說不改應該也沒多大影響,形狀不至於太難看


- why there's audio lead in as your diff starts at 0:09 <_<

因為一開始的聲音有點大聲. 所以想說500 lead-in會不會比較好些 > <

while fixing other things maybe you can consider the combobrust provided too. :D

Taiko跟DNA的 GD晚點我會請他們來看下 > <

Thanks~
DarknessAngel

wmfchris wrote:

[DNA]
01:01:379 (1) - remove whistle here because putting whistle in (1,3) does not fit with the melody which only goes down. //done

Not much problem for solo diffs but the whistle really bothered me a bit. Sometimes the whistle don't really fit with the song, in particular the lower notes in kiai time like 00:50:983 - or 00:58:111 - , they may sound closer to the music itself without whistle. //我覺得你說的應該是finish..
我個人覺得要是一直在同個地方(第3個白線)放上,就不會感覺不舒服了 但似乎還是有點不合適..OAQ
thank for modding ~ :)
Topic Starter
EmPao
Subject: sphere - Ashita e no Kaerimichi (TV Size)

wmfchris wrote:

why don't you consider those previous mods?

其實,如果真的要改也當然可以,沒改的原因是他給的mod只是nazi,當時就想說不改應該也沒多大影響,形狀不至於太難看


- why there's audio lead in as your diff starts at 0:09 <_<

因為一開始的聲音有點大聲. 所以想說500 lead-in會不會比較好些 > <

[DNA]
01:01:379 (1) - remove whistle here because putting whistle in (1,3) does not fit with the melody which only goes down. //done

Not much problem for solo diffs but the whistle really bothered me a bit. Sometimes the whistle don't really fit with the song, in particular the lower notes in kiai time like 00:50:983 - or 00:58:111 - , they may sound closer to the music itself without whistle. //我覺得你說的應該是finish..
我個人覺得要是一直在同個地方(第3個白線)放上,就不會感覺不舒服了 但似乎還是有點不合適..OAQ


[Taiko]
00:27:814 - try kkd because the 2nd drum sound sounds higher than the 3rd one? x
00:53:359 - dd x
01:24:547 - d k k K might fit the vocal more. Fixed

while fixing other things maybe you can consider the combobrust provided too.
Fixed.
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