[Hard]
01:25:438 (1) - Instead of ending it with a boring spinner, why don't you end it like D.N.Angel?
[D.N.Angel]
00:30:191 (1) - Seeing as combos are based off the music, it'd make more sense to remove the combo here and add a new one at 00:30:785 (8) as it is on a downbeat; a transition in the music; and a new stanza.
00:34:943 (1) - Same thing as above. Remove the combo here and add it at 00:35:537 (8).
00:52:765 (2) - Seeing as this is a hard difficulty, I was a bit disappointed you didn't follow the vocal line here -- it would have made for great fun. If you do decide you want to do this, remove this slide; add a 3/4ths slider at 00:52:616 (2); and add a hit circle at 00:53:359 (3). If you're having trouble understanding,
click here for a timeline reference. This is a suggestion, not an error. Do as you wish.
01:11:181 (2,3) - Since you've done it twice before now, It'd be nice to see this follow the vocal line precisely once again. Move (3) back one-tick and extend it's length by one-tick. I feel that by doing this it's giving the player a more intuitive map to play.
Click here for a timeline reference.
[Normal]
00:22:171 (7) - Since you're following the vocal-line, add a hit circle here. It feels empty. Yeah, you definitely need to add a hit circle here. :<
00:23:062 (2) - This slider does not follow the music at all. Shorten it by 50% like the slider at 00:24:844 (4) so that it stresses some of the beats.
[Boss Sweet Taiko]
1.6 SV is so, so ugly... I know it's your "style", but 1.4 looks and feels
so much better. Hell, even 1.7 SV is better than 1.6. Consider this.
Looks like that is it! Pretty solid. Not much more to be done. Good luck with getting it ranked .Hope I helped.