Poll 43: Do you enjoy playing maps from the Most Played category?

posted
Total Posts
57

Do you enjoy playing maps from the Most Played category?

Yes, I enjoy playing them!
178
22.53%
I play them almost purely for progression (pp, ranks, etc)
210
26.58%
No, I don't enjoy playing them
402
50.89%
Total votes: 790
show more
Noffy
I dont like them because they stagnate easily, day after day and for weeks you'll be seeing the same maps all the time, occasionally a new one comes in for a while before falling out again, but overall it's super samey

Something like spotlights would be cool, but that wouldn't be better if they stick with the current plan of moving to be every few months instead of monthly

Something more flexible would be cooler, like showing the maps from a random beatmap pack, or showing the top played maps out of the ones ranked in the past week, to keep it rotating and fresher than it is right now
Meno
i only ever play them if i feel like gaining ranks honestly, because thats what they usually are.
i dont particularly get any enjoyment or satisfaction for playing them other than from the PP count.

so i rarely do that
ProfessionalBox
Current most played is pointless, Map spotlights would be very meh aswell on the frontpage because of how irregularly they are updated and how they can be a single diff aswell. Instead it should be a top5 category that cycles through few categories in 3 second intervals or so.

You'd have a filter for top 5 most played ranked(if you had options for 24h/7days/30days that would be even better), weekly/monthly spotlights, top 5 most played from loved (24h/7D/30D), Most favourited (24/7/30, these wouldn't necessarily even need to be ranked/loved for this category, great way to see new just submitted maps that are great!), Most played single diff sets... The list goes on. Point is that cycling mechanic would be the best option and would cater to everyone.

You could quickly check if something worthwhile happened today in the game just by scrolling through the tabs relevant to you. Having this in-game in lazer with pinnable tabs for example would be great aswell (for when that becomes relevant in development).
Rolni
bad timing for that poll sir, basically (for current moment) it's like asking if we like sotarks' maps

though I am pretty sure people who enjoy gaining pp/rank will enjoy them too. for me "the most played" section still remains the section being constantly flooded with maps which are just straight forward repetition of what we had for a long time - the pp mapping (maybe with few exceptions) so I don't really pay attention on it/don't enjoy them that much
Doormat
Dropping my two cents: I think the option to have a display on which maps are currently most played is a fun idea, but is definitely skewed towards certain types of maps, especially since some of these maps have been on there for a long time (1+ years).

Likewise, I’m not a fan of the “replace it with Spotlights” idea either because that’s going to be biased towards certain picks as well (i.e. which maps are decided as spotlights? how do we ensure impartiality/unbias towards spotlight picks? how long will they remain in the spotlight? etc.) We already have a “beatmaps spotlights” advertised on the home page every month but I certainly don’t see it being an effective replacer due to how infrequent these are posted. I especially don’t think that a monthly tracker would be ideal due to how quickly people want to move on to new maps; a weekly tracker would be better, but then it’s impractical to get people to curate 30+ new maps and determine which one deserve to “be put on a spotlight” on a weekly basis.

The “newly ranked beatmaps” feature on the newer site is a neat idea too, but because of how fast things get ranked these maps don’t gain a lot of exposure either.

To sum it all up: older maps shouldn’t receive as much exposure; beatmap spotlights are proven to be ineffective; newer maps could use longer exposure. Maybe something where we display most popular maps within a specific time frame would be a better system (for example, the most popular maps from maps that were released within the last week/month using play count as the variable for which we determine popularity), but I don’t know how effective that would be either.
Teky
Could just cycle through the latest qualified maps to give them more publicity or something if people find issues/etc, most played is a bit of a mess right now for the reasons everyone explained above.
Kujar3
Indifferent
I'll play them if I stumble upon them in my folders however I will rarely specificaly go and search for them to play them.
So I don't mind playing them, but I don't enjoy them that much to purposely play them... If that makes any sense.
Toy
(replace it with loved maps)
Net0
Weekly Spotlights would be nice, a team made by mappers, BNs, QATs, Loved Captain, etc to pick 5 maps from the ones that were ranked in the past week to feature there. Mainly 5 maps that are "different" from each other in terms of difficulty, song choice, length and other criterias.

Short term goal is to actually promote the maps that literally no one plays after the first week they get ranked, giving it a bit more time of exposure would be nice.

The current maps that get featured in the "popular" category are probably recommended by other resources commonly used in the community like Tillerino, they don't need "help" to be played, but I feel like many maps get ranked and people don't even notice that they do. (but I guess that's a topic for a discussion elsewhere).
ErunamoJAZZ
Changing the most played maps to Spotlights could be bad idea imo, because this have an human factor: a little group of people choose them, so they could be pressured (not a nice situation).

If we want to replace it with another list, the first question is:
What was the original purpose of the Most played maps.

When the community was small and the amount of maps and new players was growing, the list helped them to look the most popular maps (aka: Bad Apple or Pika girl or Kokou no sousei), but is that our necessity to find the most popular maps?, I think new players could find them easily nowadays. In fact, they usually find them in multiplayer or Tillerino.


Without a clear purpose, any discussion is just pointless.

---
Edit: ups, I forgot to say: I do not play those maps because they does not change closeToNever and what I usually want to play are old maps, or maps from mappers I like, or new maps from cool songs, or maps that someone recommended to me, or maps with edgy stats (AR7~8, CS5+, OD9+ etc), and maps without deadly streams lol

Edit2: If the purpose is to show the most enjoyable maps, showing the maps with more favs the last week, could be more interesting.
select * from beatmap where date > now() - interval 1 week order by fav limit 5;
Joe Castle

Rolniczy wrote:

bad timing for that poll sir, basically (for current moment) it's like asking if we like sotarks' maps

though I am pretty sure people who enjoy gaining pp/rank will enjoy them too. for me "the most played" section still remains the section being constantly flooded with maps which are just straight forward repetition of what we had for a long time - the pp mapping (maybe with few exceptions) so I don't really pay attention on it/don't enjoy them that much
*Good timing
Lancien
Do you mean the most popular maps from the past 24 hrs (ex. No Title/Make a Move) or the most played beatmaps of all time (ex. Tear Rain/My Love)?
Nyanaro
You probably should've mentioned in the title that you were alluding to the "most played in the last 24 hours" section
squirrelpascals
Probably has been said before in some way but I want to drop my perspective on it:

the reason why the most played beatmaps are... well the most played, is because 1) fcing/passing simpler, more straightforward maps is retried more often and more within reach for players. In general it's easier to get a better score in a non-gimmick map than a tech/gimmick map that are both the same star ratings, because they require a less specific skillset. (Not to say that those maps are bad though. And 2) They stay on that list because they achieve the above effect so well, so they get more exposure from the chart, and rinse and repeat. It's positive feedback because the map's attention feeds on itself.

If we wanted to adjust the system we have right now while still showing popular maps on the front page of the website, which is a fun idea, we could always just limit how long a beatmap is able to stay on those charts. Around 1 month would probably be a good limit. We could also make the list more expansive (top 20, 30, 50 most played instead of 5) and through the charts players could discover more than the same 5 maps that are always at the top of the charts atm. Plus, it gives a lot more room for mappers to get some exposure from it too.

The problem that isn't fixed from that idea, however, is that these maps tend to be similar because they tend to attract the same playerbase (and again, this isn't a bad thing), but the common complaint right now is that the current charts don't give a refreshing enough variety of content. I don't think this can ever be solved through an automated system, though. Sure, some really good maps stand out with a higher user rating, and maybe a lot of favorites too, but both of those examples still leave out some sort of audience of maps (controversial / edgy maps, and unnoticed maps, respectively). I think the "newly ranked maps" section of the new website is definitely a step up from that though.

But that's the main reason I think people like the idea of replacing the top charts with spotlights. We have a team of human people, very involved in the community, who already hand pick maps for the sake of being unique!! This should be used toward our advantage!!

Toy wrote:

(replace it with loved maps)
Lol, I think this would be a great idea too, because the only way of knowing what maps that got loved in the most recent cycle is a #mapfeed discord channel for me, or searching the beatmap search engine. I think there room for a more consistent reminder of new loved content.

TL;DR: If I were the one and only osu! website developer I would do the following

  1. Limit how long a map can stay on the current most played charts
  2. Expand the current most played chart (to like 50?)
  3. Add new charts for spotlights (and loved would be cool too)
Asda Meal Deal
Replace with loved maps pls, most played is always just the farm maps, nothing thats exciting
Airman xd
You don't even need to look there to know what exactly is most played. And I just hope that instead of a showcase of a shitty meta on the main page we can get something actually worthwhile
Dada
They're all maps that encourage retries and as such, artificial playcount boosting, rather than actual good maps that more and more people would be inclined to play.
EXuBu
I would say I enjoy them when I play them, but I only play them for gaining ranks. The game is basically split into 2 parts for me. Rank grinding and just playing for fun. The first part is done by playing all the Most Played maps and the second part is me trying to get better by playing hard maps, aiming for passes and overall playing maps that I don't expect to FC.

I definitely am happy when a new map makes it in the Most Played because it just means more rank gaining material. But I really want to see a more diverse showcase of beatmaps.
Sebby

Fireburner wrote:

hell yea dude tear rain has been my shit since day 1
and the profile picture, actually made me laugh. 10/10
Tillster
Not anymore. I think that's to blame on both the players and mappers. But with the PP system players are always going to want to gain PP and gain ranks, there's not really a fix to that. However mappers that intentionally push and condone this PP mapping style which rank hungry players feed on ruins the most played section by saturating it with farm maps that players grind out all the time thus shooting them to the top of the most played section.

unfortunately it's fairly common that the most fun and interesting maps don't reward PP or are much harder than their farm map counterpart, so a lot of people pass over them ignore them in favour of grinding out a generic repetitive map that gives a lot of PP. I don't know what a better alternative would be but perhaps the maps with the most favourites could be a slightly better option than by play count.
show more
Please sign in to reply.

New reply