[Insane]
00:15:146 (3,4,5,6,7,8,9) - you can rearrange the stream so that it looks more symmetrical http://osu.ppy.sh/ss/309490
00:23:617 (3) - curve it around (4) properly, like
00:39:852 (7) - NC here instead of the next note because the sentence starts here.
00:53:617 (8) - better placement can be considered like
01:07:293 - add a note here sounds nice
01:09:764 - ^
[Hard]
00:07:028 (4) - potentially misleading. Try not to cover the ends of slider by another slider like that.
00:47:617 (5) - minor slider fix: the third slider point down 1 grid lv4 so that the end of (5) stacks on (3) perfectly
Sometimes you do not need to break so hard (putting a 2 beat notes between 1/2 streams), use some 1/1 or short breaks would be fine and that would keep the flow going on.
[Normal]
intro - avoid 3/4 notes, they are hard to normal players. Some 3/4 repeating sliders do well.
00:15:852 - feeling kinda empty here but it's not long enough to put a spinner here : /
01:23:617 - avoid consecutive 3/4 stuffs like intro
[Easy]
00:33:675 (1) - I would consider this as too hard in easy
[Taiko]
* It's recommended to add the word "Taiko" in the diff name
unsnapped notes everywhere
Use tick rate 3 as you use slider at 1/3 positions
00:02:440 - on the second tick (1/4 tick) there's no vocal or something else so k is inappropiate, ddkdk / ddkkd would be better
00:03:852 - ^
00:05:264 - the higher vocal voice happens in the fifth tick (white tick) so kdddk is better
00:06:675 - ddkkd
00:14:264 - k
00:16:566 - broken slider
....
你整首overmap o_o 5連 7連啥的 放的時候參照一下音樂吧 有些2連-4連和音樂也不太相符
好好修一下再來找我吧
In overall your second trial of mapping really good, though you can improve a bit in keeping a smooth flow in different diffs with a constant difficulty; while taiko diffs certainly needs more work to do.
00:15:146 (3,4,5,6,7,8,9) - you can rearrange the stream so that it looks more symmetrical http://osu.ppy.sh/ss/309490
00:23:617 (3) - curve it around (4) properly, like
272,84,23617,2,0,B|172:132|200:224|244:252,1,180,0|800:24:322 (5,6) - good idea but maybe you can fix the direction so that their ending stacks exactly.
00:39:852 (7) - NC here instead of the next note because the sentence starts here.
00:53:617 (8) - better placement can be considered like
464,144,53617,2,0,B|392:76|276:124,1,180,8|400:55:381 - imo these slider fits more for easier diffs, you may consider some drum patterns here
01:07:293 - add a note here sounds nice
01:09:764 - ^
[Hard]
00:07:028 (4) - potentially misleading. Try not to cover the ends of slider by another slider like that.
00:47:617 (5) - minor slider fix: the third slider point down 1 grid lv4 so that the end of (5) stacks on (3) perfectly
Sometimes you do not need to break so hard (putting a 2 beat notes between 1/2 streams), use some 1/1 or short breaks would be fine and that would keep the flow going on.
[Normal]
intro - avoid 3/4 notes, they are hard to normal players. Some 3/4 repeating sliders do well.
00:15:852 - feeling kinda empty here but it's not long enough to put a spinner here : /
01:23:617 - avoid consecutive 3/4 stuffs like intro
[Easy]
00:33:675 (1) - I would consider this as too hard in easy
[Taiko]
* It's recommended to add the word "Taiko" in the diff name
unsnapped notes everywhere
Use tick rate 3 as you use slider at 1/3 positions
00:02:440 - on the second tick (1/4 tick) there's no vocal or something else so k is inappropiate, ddkdk / ddkkd would be better
00:03:852 - ^
00:05:264 - the higher vocal voice happens in the fifth tick (white tick) so kdddk is better
00:06:675 - ddkkd
00:14:264 - k
00:16:566 - broken slider
....
你整首overmap o_o 5連 7連啥的 放的時候參照一下音樂吧 有些2連-4連和音樂也不太相符
好好修一下再來找我吧
In overall your second trial of mapping really good, though you can improve a bit in keeping a smooth flow in different diffs with a constant difficulty; while taiko diffs certainly needs more work to do.