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Akiakane - FlashBack

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Melt
\long time no see/
Stefan
If a BAT comes to rank it, wait until 8th April

/runs
Topic Starter
etc
Message subject: Re: need to rebubble
From: Niva
Sent at: 19 seconds ago
To: etc

[Normal]

00:33:832 (2) - is this intentional? Move to ~x:302 y:81 at least o.o
02:18:913 (1) - End 1/4 earlier
03:12:102 (1) - Finish
03:12:264 (1) - End 1/2 earlier (same as Insane)


and remove that new combo from the last spinner on Insane (:

all fixed
mancuso_JM_
I was modding this map yestereday, wait for my mod pls!! I'll finish it today, later
Topic Starter
etc

mancusojuanmattos wrote:

I was modding this map yestereday, wait for my mod pls!! I'll finish it today, later

why u mod my map when i was bubbled??????????????????????????
mancuso_JM_
because I was bored, and wanted to mod a bubble map, simple :P
Niva
Umm... As etc mentioned above I'm planning to rebubble this as the mapper self-popped to change artist (AkiAkane -> Akiakane) and after we talked again via Forum PM to fix some inconsistencies...

Because mancuso wants to mod it I'll leave this as is for now ._.
mancuso_JM_
Hi! Random bubble check :3 Wait, no.. xD

[General:]

The video dimensions are higher than the recommended for 16:9 format. Actually is higher than 854x780, you must change that because it is unrankable stuff.

[Normal:]

• 00:22:156 (1,2,3) - Can you explain me why do you use inconsistent spacing between these Notes? It is really hard to read looking that this is the easiest diff in the mapset, try to keep a consistent spacing so the new players can have more time to react.
• 00:24:751 (3,4) - It is better if you don't stack Notes under Slider ends, this is Hard to read when the Normal diff. is not the easiest diff. in the mapset, so a stack here can cause big confusion in New Players, unstack these Notes please
• 00:29:940 (3,4) - (^)
• 00:31:561 (1) - In my opinion, a single combo is useless here, I think that you can add this note to the previous comboing removing the New Combo in this Slider
• 00:31:561 (1,1,2) - As I said you in my first suggestion in this difficulty, the incosistent spacing is not a good thing in the easiest diff. in the mapset. Make it consistent, so New Players can read the pattern properly
• 00:37:724 (1,2) - These kind of patterns are hard to read in these kind of difficulties. In general New/Average players going to click the slider end of (2), because it is closer comparing with the Slider start. So, to avoid that, try doing a pattern like this one: (In the code, I provided you the spacing fixed between (1,2,3) too.
Screenshoot + Code

108,164,37724,6,2,B|248:192,1,140,6|2,0:0|0:0,0:0:0:0:
352,100,39021,2,2,B|388:176|332:236,1,140
212,328,40318,2,2,B|176:252|232:192,1,140
• 00:43:237 (1,2) - The long vocal start exactly in 00:43:237 - so, the Note (1) provides a bad Rhythm. To follow properly the rhythm remove (3), and after that move the Slider start of (2) till there (and this Slider have to finish in 00:44:210. Basically, you have to do that:
• 00:49:399 (3,4) - This kind of stacks cause confusion in New/Average players, unstack these objects please.
• 01:12:102 (2,3) - These Sliders are not following properly the music, because the long vocal starts at the end of (2), and actually both sliders are not following anything closely in the music in my opinion. To follow better the music, replace the slider (2) in a Note instead in 01:12:102, after that move the beginning of (3) till 01:12:426 (and this Slider have to finish in 01:14:048), I mean that:
• 01:14:048 (T) - Reduce a bit the volume here, it sounds kinda high to me. I'd use 30% instead
• 01:14:210 - Add a break manually in this point, players will be more attent if you add it here, plus you have a break here in the other difficulties.
• 01:30:913 (2,3) - It is better if you unstack these notes, because you have a pervious 1/1 3-plet stacked, this stack looks like another 1/1 2-plet when it is not that, move (3) to x:44 y:288 and you will keep the spacing consistent.
• 01:33:507 (2,3,4) - And.. in this case would be better if you stack these Notes as you did in 01:28:318. Don't forget to fix the spacing after that, anyways you don't have to make a lot of changes to make the spacing consistent
• 01:45:183 (1,2,3) - This is inconsistent with 00:50:697 (1,2,3), it is not a good thing since the music goes in a similar way, I say that because you used soft hitsounds the first time and this time you used Normal Sampleset, try to use the same hitsounding in these parts pls.
• 02:06:588 (2,3) - Well, this is exactly the same thing that I suggested you to fix in 01:12:102 (2,3)
• 02:18:913 (1) - Am I wrong or this Slider have to finish over the White Tick (1/4 back)? Actually sounds bad and it is inconsistent with the rest of the map, definetly the Slider have to finish in 02:19:561.
• 02:21:832 (4) - Comparing with the rest of the map, this comboing is kinda long. Add a new combo in this Slider, will also help you to differenciate the Rhythm change.
• 02:41:616 (3) - *Nazi* Move this Note 1 grid down, to have a perfect spacing between (2,3,1).
• 03:04:967 (2,3) - Again, to follow properly the music, you should do the same as I suggested you in 01:12:102 (2,3)
• 03:07:561 (2,3) - (^)
• 03:10:156 (2,3) - (^)
• 03:12:264 (Spin) - This spinner must ends over the downbeat (in 03:17:291), where the kiai time ends, actually it sounds off-beat and comparing with the other difficulties, the Spinner end is inconsistent.

*I think that Niva already mentioned some things, that I pointed out in my mod as well, because I started with it yesterday*

[Luka's Hard:]

Settings:
--> I'd increase the Overall Difficulty by 1 Tick, works better in this difficulty (OD+1)

• 00:11:453 (1,2) - Would be better if you unstack these Note, is much more easier to read in my opinion
• 00:32:534 (1,2) - This antijump flows pretty bad, especially when you have a 1/2 pattern with the same spacing between the objects. Increase the spacing between these Notes please
• 00:33:832 (1,2) - (^)
• 00:35:129 (1,2) - (^)
• 00:36:426 (1,2,3) - (^)
• 00:39:021 (1,2) - (^)
*It is much better if you fix this points, are really confusing during the gameplay, it doesn't provide a good transition the antijumps in 1/1 and the normal spacing between the 1/2 Sliders*
• 00:45:507 (3,4,5) - Why this huge jumps? It doesn't match the music well, If I were you, I'd reduce the spacing a bit between these objects
• 00:46:967 (x) - This Stack in 1/1 between (5,6) plays weird in my opinion, after to these 1/2 jumps. I think that if you add a Note here, you can fix the mistake
• 00:48:102 (3) - Hmm.. This a bit unpredictable and can cause confusion in players, but anyways I think that you can fix that adding a New combo in this Note simply
• 00:57:345 (5) - Kinda nazi, but provides a better transition if you make this Slider curvy :P
• 01:03:670 (1,2,3) - This overlap looks really bad, forced and non-fluent. You should change that to make the pattern more enjoyable, ask me for a suggestion if you want, now, I'll leave it to you to fix it in your own accord
• 01:14:048 (T) - 5% in this green line is way too much, the music doesn't stop completely. Increase a bit the Volume here, I'd suggest you to use around 25/30%
• 01:19:724 (3,4) - When I played the map, I thought that this stack represented a 1/2 pattern because I compared this with the pattern in 01:17:778 5,6) so i'd unstack this.
• 01:31:724 (1) - This lonely combo looks weird to me, it is the 1st and only time that you use it in the map. So, Remove this New Combo pls.
• 02:45:345 (1) - In my personal point of view, works better if you decompress this Slider in 2. I mean add 2 Sliders instead of a lot of repetitions. In the first slider add just a repetition in the second one (that should start in 02:45:832), you don't need to add any repetition, plays better because in the whole of the map you didn't use more than a repetition in 1/2 Sliders

- Some stacked objects bother me at the hour to play the map, but anyways it is ok in general :P

[Insane:]

Settings:
--> The HP Drain Rate feels a bit loud to me, I'd reduce it in 1 Tick (HD-1)

• 00:11:453 (1,2) - As I said in Hard, would be better if you unstack these Notes.
• 00:37:399 (1,2,3,4,5) - I think that the 5-plet in 1/4 is usless here, in my opinion is just overmapping a good part of the song, if I were you I'd remove (2,4) from this pattern
• 00:44:697 (1,2,3) - Same as above, remove (2) pls.
• 00:52:561 (2) - I can't hear any sound in this point, could you remove this note pls?
• 00:56:372 (5,6) - This looks like as a 1/4 pattern when it is a 1/2, this can cause big confusion in players, especially if you look the velocity of the map, to avoid that, increase the spacing between these objects.
• 01:12:588 (Spin) - Move this spinner 1/4 back, will match the vocal better. Plus, I'd remove the Finish from this spinner and then I'd reduce the volume on it till 30%, actually sound pretty noisy
• 01:21:021 (x) - A beat is really necessary here, the instrumental sounds on a high pitch. Add a note here
• 01:47:048 (2) - Remove this note to avoid the overmap.
• 01:49:075 (1,2,3,4,5) - This pattern plays bad to me due to the big inconsistent spacing between the notes, try to make the notes more consistent (talking about the spacing)
• 02:01:886 (1) - I find this new combo unnecessary and inconsistent with your comboing, try removing it from here
• 02:07:075 (Spin) - Same suggestion as 01:12:588
• 02:35:940 (9) - I'd add a New Combo to remark this antijump
• 03:12:264 (Spin) - Move this Spinner 1/4 back as I mentioned before (remember, the Spinner must finish at the same point as you have already)

- I didn't mention some overmap mistakes, maybe you can check them out by yourself.

And, that's all.. I'll talk with Niva to see what we are going to do with this map.
Till then, Good Luck :)
Topic Starter
etc

mancusojuanmattos wrote:

Hi! Random bubble check :3 Wait, no.. xD

[General:]

The video dimensions are higher than the recommended for 16:9 format. Actually is higher than 854x780, you must change that because it is unrankable stuff.

[Normal:]

• 00:22:156 (1,2,3) - Can you explain me why do you use inconsistent spacing between these Notes? It is really hard to read looking that this is the easiest diff in the mapset, try to keep a consistent spacing so the new players can have more time to react.
• 00:24:751 (3,4) - It is better if you don't stack Notes under Slider ends, this is Hard to read when the Normal diff. is not the easiest diff. in the mapset, so a stack here can cause big confusion in New Players, unstack these Notes please
• 00:29:940 (3,4) - (^)
• 00:31:561 (1) - In my opinion, a single combo is useless here, I think that you can add this note to the previous comboing removing the New Combo in this Slider
• 00:31:561 (1,1,2) - As I said you in my first suggestion in this difficulty, the incosistent spacing is not a good thing in the easiest diff. in the mapset. Make it consistent, so New Players can read the pattern properly
• 00:37:724 (1,2) - These kind of patterns are hard to read in these kind of difficulties. In general New/Average players going to click the slider end of (2), because it is closer comparing with the Slider start. So, to avoid that, try doing a pattern like this one: (In the code, I provided you the spacing fixed between (1,2,3) too.
Screenshoot + Code

108,164,37724,6,2,B|248:192,1,140,6|2,0:0|0:0,0:0:0:0:
352,100,39021,2,2,B|388:176|332:236,1,140
212,328,40318,2,2,B|176:252|232:192,1,140
• 00:43:237 (1,2) - The long vocal start exactly in 00:43:237 - so, the Note (1) provides a bad Rhythm. To follow properly the rhythm remove (3), and after that move the Slider start of (2) till there (and this Slider have to finish in 00:44:210. Basically, you have to do that:
• 00:49:399 (3,4) - This kind of stacks cause confusion in New/Average players, unstack these objects please.
• 01:12:102 (2,3) - These Sliders are not following properly the music, because the long vocal starts at the end of (2), and actually both sliders are not following anything closely in the music in my opinion. To follow better the music, replace the slider (2) in a Note instead in 01:12:102, after that move the beginning of (3) till 01:12:426 (and this Slider have to finish in 01:14:048), I mean that:
• 01:14:048 (T) - Reduce a bit the volume here, it sounds kinda high to me. I'd use 30% instead
• 01:14:210 - Add a break manually in this point, players will be more attent if you add it here, plus you have a break here in the other difficulties.
• 01:30:913 (2,3) - It is better if you unstack these notes, because you have a pervious 1/1 3-plet stacked, this stack looks like another 1/1 2-plet when it is not that, move (3) to x:44 y:288 and you will keep the spacing consistent.
• 01:33:507 (2,3,4) - And.. in this case would be better if you stack these Notes as you did in 01:28:318. Don't forget to fix the spacing after that, anyways you don't have to make a lot of changes to make the spacing consistent
• 01:45:183 (1,2,3) - This is inconsistent with 00:50:697 (1,2,3), it is not a good thing since the music goes in a similar way, I say that because you used soft hitsounds the first time and this time you used Normal Sampleset, try to use the same hitsounding in these parts pls.
• 02:06:588 (2,3) - Well, this is exactly the same thing that I suggested you to fix in 01:12:102 (2,3)
• 02:18:913 (1) - Am I wrong or this Slider have to finish over the White Tick (1/4 back)? Actually sounds bad and it is inconsistent with the rest of the map, definetly the Slider have to finish in 02:19:561.
• 02:21:832 (4) - Comparing with the rest of the map, this comboing is kinda long. Add a new combo in this Slider, will also help you to differenciate the Rhythm change.
• 02:41:616 (3) - *Nazi* Move this Note 1 grid down, to have a perfect spacing between (2,3,1).
• 03:04:967 (2,3) - Again, to follow properly the music, you should do the same as I suggested you in 01:12:102 (2,3)
• 03:07:561 (2,3) - (^)
• 03:10:156 (2,3) - (^)
• 03:12:264 (Spin) - This spinner must ends over the downbeat (in 03:17:291), where the kiai time ends, actually it sounds off-beat and comparing with the other difficulties, the Spinner end is inconsistent.

*I think that Niva already mentioned some things, that I pointed out in my mod as well, because I started with it yesterday*

[Luka's Hard:]

Settings:
--> I'd increase the Overall Difficulty by 1 Tick, works better in this difficulty (OD+1)

• 00:11:453 (1,2) - Would be better if you unstack these Note, is much more easier to read in my opinion
• 00:32:534 (1,2) - This antijump flows pretty bad, especially when you have a 1/2 pattern with the same spacing between the objects. Increase the spacing between these Notes please
• 00:33:832 (1,2) - (^)
• 00:35:129 (1,2) - (^)
• 00:36:426 (1,2,3) - (^)
• 00:39:021 (1,2) - (^)
*It is much better if you fix this points, are really confusing during the gameplay, it doesn't provide a good transition the antijumps in 1/1 and the normal spacing between the 1/2 Sliders*
• 00:45:507 (3,4,5) - Why this huge jumps? It doesn't match the music well, If I were you, I'd reduce the spacing a bit between these objects
• 00:46:967 (x) - This Stack in 1/1 between (5,6) plays weird in my opinion, after to these 1/2 jumps. I think that if you add a Note here, you can fix the mistake
• 00:48:102 (3) - Hmm.. This a bit unpredictable and can cause confusion in players, but anyways I think that you can fix that adding a New combo in this Note simply
• 00:57:345 (5) - Kinda nazi, but provides a better transition if you make this Slider curvy :P
• 01:03:670 (1,2,3) - This overlap looks really bad, forced and non-fluent. You should change that to make the pattern more enjoyable, ask me for a suggestion if you want, now, I'll leave it to you to fix it in your own accord
• 01:14:048 (T) - 5% in this green line is way too much, the music doesn't stop completely. Increase a bit the Volume here, I'd suggest you to use around 25/30%
• 01:19:724 (3,4) - When I played the map, I thought that this stack represented a 1/2 pattern because I compared this with the pattern in 01:17:778 5,6) so i'd unstack this.
• 01:31:724 (1) - This lonely combo looks weird to me, it is the 1st and only time that you use it in the map. So, Remove this New Combo pls.
• 02:45:345 (1) - In my personal point of view, works better if you decompress this Slider in 2. I mean add 2 Sliders instead of a lot of repetitions. In the first slider add just a repetition in the second one (that should start in 02:45:832), you don't need to add any repetition, plays better because in the whole of the map you didn't use more than a repetition in 1/2 Sliders

- Some stacked objects bother me at the hour to play the map, but anyways it is ok in general :P

[Insane:]

Settings:
--> The HP Drain Rate feels a bit loud to me, I'd reduce it in 1 Tick (HD-1)

• 00:11:453 (1,2) - As I said in Hard, would be better if you unstack these Notes.
• 00:37:399 (1,2,3,4,5) - I think that the 5-plet in 1/4 is usless here, in my opinion is just overmapping a good part of the song, if I were you I'd remove (2,4) from this pattern
• 00:44:697 (1,2,3) - Same as above, remove (2) pls.
• 00:52:561 (2) - I can't hear any sound in this point, could you remove this note pls?
• 00:56:372 (5,6) - This looks like as a 1/4 pattern when it is a 1/2, this can cause big confusion in players, especially if you look the velocity of the map, to avoid that, increase the spacing between these objects.
• 01:12:588 (Spin) - Move this spinner 1/4 back, will match the vocal better. Plus, I'd remove the Finish from this spinner and then I'd reduce the volume on it till 30%, actually sound pretty noisy
• 01:21:021 (x) - A beat is really necessary here, the instrumental sounds on a high pitch. Add a note here
• 01:47:048 (2) - Remove this note to avoid the overmap.
• 01:49:075 (1,2,3,4,5) - This pattern plays bad to me due to the big inconsistent spacing between the notes, try to make the notes more consistent (talking about the spacing)
• 02:01:886 (1) - I find this new combo unnecessary and inconsistent with your comboing, try removing it from here
• 02:07:075 (Spin) - Same suggestion as 01:12:588
• 02:35:940 (9) - I'd add a New Combo to remark this antijump
• 03:12:264 (Spin) - Move this Spinner 1/4 back as I mentioned before (remember, the Spinner must finish at the same point as you have already)

- I didn't mention some overmap mistakes, maybe you can check them out by yourself.

And, that's all.. I'll talk with Niva to see what we are going to do with this map.
Till then, Good Luck :)

all done.
mancuso_JM_
Sorry for the delay

In Normal and Insane: 03:12:426 (Spin) - Move this spinner to 03:12:183 since the long vocal starts where you placed (1), so will fit much better if you move this Spinner till this point.

Other than that, everything looks in order. Call me back then please

-------------------------------------------------------------------------------------------------------------------------------------------

EDIT: Kiai sections in Normal looks kinda repetitive, but looks ok anyways to me.
Rechecked everything, and this should be ready to go.
Rebubbled!
Irreversible
maybe it is FlashBack instead of Flashback ?

http://puu.sh/2Hxzo.png

not sure though xD
DakeDekaane
I was just wandering around browsing some maps and I found some stuff that needs to be polished/changed before ranking this, I'll point only the major issues I could find.

[General]
:!: As Irreversible said, the correct title of the song is FlashBack, with the letter B capitalized, as it's stated in the video of this song, see image below in spoilerbox. You must change this.


[Normal]
I find AR 3 too slow for this song, I know this is the lowest diff, but having too slow AR makes many objects appear in the screen and a beginner would likely scream in despair and click as fast as possible (not really, but something similar), increase it at least by 1. Also HP Drain and OD 2, this is not an Easy right? increase both by 1, if you're afraid about star rating, it will just increase to 3.07, which is still accepted imo.
By that you will make a better spread in your difficulties, HP goes 3>5>8 and OD goes 3>5>7
03:12:183 (1) - Not necessary but maybe put NC in this spinner?

[Insane]
I find this pretty overmapped in some streams, I'll just point those who bothered me while playing, don't want to bee too picky, and other some suggestions here.
00:37:399 (1,2,3,4,5) - Delete the circles in blue ticks, it's a bit jarring hitting this as there's nothing in the music that makes it intuitive in my opinion
00:42:507 - A circle could fit here very nice with the drums, you really should add it.
00:52:480 - This definitely will sound and play better here, try it, it's a bit weird as you have now as the stream goes before the one that should be in drums.

00:57:832 (1,2,3,4,5) - As I said in the first suggestion for this, delete the objects in blue ticks.
01:52:318 (1,2,3,4,5,6,7) - This part could be very fun to play if following vocals, so delete objects in blue ticks.
02:02:697 (1,2,3,4,5,6,7,8,1) - Same reason as above, but in this case just delete (2,4,6)
02:34:156 (1,2,3) - You should know what I'm going to say for this.
02:36:751 (1,2,3,4,5) - Same for here.
02:44:859 (1) - I find the hitsound for this slider a bit annoying, but I think nobody else mentioned this, so I'll leave this to you to consider.
02:50:697 (1,2,3,4,5,6,7,8,9) - As I said in 02:02:697, just delete (2,4,6)
03:01:075 (1,2,3,4,5,6,7) - Delete overmapped objects.
03:06:102 (1,2,3,4,5,6,7) - Same here.
03:08:697 (1,2,3,4,5,6,7) - And here.
03:12:183 (1) - Not necessary but maybe put NC in this spinner?
I passed some triples here, but you should know that many of them are overmapped too, but I'll leave it to you, as it's not a big issue in comparison with all I mentioned above.
If you decide to change something from my suggestions, remember ask mancuso to repair the bubble :P

That's all from my part, my random appearance ended, good luck o/
Topic Starter
etc

DakeDekaane wrote:

I was just wandering around browsing some maps and I found some stuff that needs to be polished/changed before ranking this, I'll point only the major issues I could find.

[General]
:!: As Irreversible said, the correct title of the song is FlashBack, with the letter B capitalized, as it's stated in the video of this song, see image below in spoilerbox. You must change this.


[Normal]
I find AR 3 too slow for this song, I know this is the lowest diff, but having too slow AR makes many objects appear in the screen and a beginner would likely scream in despair and click as fast as possible (not really, but something similar), increase it at least by 1. Also HP Drain and OD 2, this is not an Easy right? increase both by 1, if you're afraid about star rating, it will just increase to 3.07, which is still accepted imo.
By that you will make a better spread in your difficulties, HP goes 3>5>8 and OD goes 3>5>7
03:12:183 (1) - Not necessary but maybe put NC in this spinner?

[Insane]
I find this pretty overmapped in some streams, I'll just point those who bothered me while playing, don't want to bee too picky, and other some suggestions here.
00:37:399 (1,2,3,4,5) - Delete the circles in blue ticks, it's a bit jarring hitting this as there's nothing in the music that makes it intuitive in my opinion
00:42:507 - A circle could fit here very nice with the drums, you really should add it.
00:52:480 - This definitely will sound and play better here, try it, it's a bit weird as you have now as the stream goes before the one that should be in drums.

00:57:832 (1,2,3,4,5) - As I said in the first suggestion for this, delete the objects in blue ticks.
01:52:318 (1,2,3,4,5,6,7) - This part could be very fun to play if following vocals, so delete objects in blue ticks.
02:02:697 (1,2,3,4,5,6,7,8,1) - Same reason as above, but in this case just delete (2,4,6)
02:34:156 (1,2,3) - You should know what I'm going to say for this.
02:36:751 (1,2,3,4,5) - Same for here.
02:44:859 (1) - I find the hitsound for this slider a bit annoying, but I think nobody else mentioned this, so I'll leave this to you to consider.
02:50:697 (1,2,3,4,5,6,7,8,9) - As I said in 02:02:697, just delete (2,4,6)
03:01:075 (1,2,3,4,5,6,7) - Delete overmapped objects.
03:06:102 (1,2,3,4,5,6,7) - Same here.
03:08:697 (1,2,3,4,5,6,7) - And here.
03:12:183 (1) - Not necessary but maybe put NC in this spinner?
I passed some triples here, but you should know that many of them are overmapped too, but I'll leave it to you, as it's not a big issue in comparison with all I mentioned above.
If you decide to change something from my suggestions, remember ask mancuso to repair the bubble :P

That's all from my part, my random appearance ended, good luck o/

name changed ,thx
mancuso_JM_
Rebubbled!
After to make some changes in Insane diff. and fix the title Name
Niva
Rechecked (mapper self-pop + we went on IRC mod after mancuso restored the bubble), log below:

SPOILER
11:19 Niva: err, you deleted the video?
11:19 etc: yes
11:19 etc: too big
11:19 etc: lol
11:19 Niva: ah, ok2
11:23 Niva: Luka's Hard
11:23 Niva: 00:32:534 (1,2) -
11:23 Niva: switch the hitsound
11:23 Niva: (finish -> clap)
11:23 Niva: finish on (1), clap on (2)
11:24 etc: done
11:24 etc: update
11:24 Niva: err,wait
11:24 etc: 0.0
11:24 etc: ok i wait
11:25 Niva: 02:34:156 (1) - this also in Hard
11:25 Niva: the finish should be on(2)'s start
11:26 etc: done XD
11:27 Niva: btw, Normal
11:27 Niva: 01:23:129 (2,3) - why spacing this close o.o
11:27 Niva: move (3) to ~x:68 y:329
11:27 Niva: err nope, ~x:69 y:334 instead
11:28 Niva: Insane : 00:53:616 (9) - clap
11:30 etc: hmm. fixed
11:31 Niva: err, delete 'soft-sliderslid2.wav' from the song's folder btw?
11:31 etc: done
11:32 Niva: ok (:
11:32 etc: shoud i update?
11:32 Niva: yes... err idk should I rank because of that 'soft-sliderslid2.wav' though ._.
11:33 etc: o.o
11:33 etc: dont mind,its secret
11:33 Niva: ._.
11:33 etc: 。_。
11:33 Niva: a...
11:34 Niva: brb afk few mins btw~
11:35 etc: 。_。 update done
11:35 etc: ok
11:44 Niva: ah, yep, back~
11:44 etc: :D
11:45 etc: sth wrong with my tablet
11:45 Niva: umm, updated yet?
11:45 etc: update
11:45 etc: bubble was popped lol
11:46 Niva: err I still don't see clap on 00:53:616 (9) - Insane o.o
11:47 Niva: ah, yep, Normal and Hard is fine now
11:48 etc: donr
11:48 etc: done
11:48 etc: 0.0
11:48 etc: i remeber i have changed this
11:48 Niva: ah, ok now~
11:48 Niva: that soft-sliderslid orz...
11:49 etc: 0.0
11:49 etc: in folder?
11:49 etc: soft-s2?
11:50 Niva: umm, no, I mean
11:50 Niva: idk if I should rank with that issue...
11:50 etc: 01:46:967 (1) - hmm,another things
11:50 Niva: ah, it's fine
11:51 Niva: do you want to change it atm?
11:51 etc: i cant read here when i played
11:51 etc: 0.0 but maybe its fine for others
11:53 Niva: err
11:53 Niva: http://osu.ppy.sh/ss/728460
11:53 Niva: (2) is stacked to (9)'s start btw
11:53 Niva: this might work~
11:55 Niva: ah, just highlight me again when it's updated
11:55 etc: is that too long distance?
11:55 Niva: err, not really
11:55 Niva: it's closer to your current one actually o.o
11:55 etc: o.o ok i try
11:56 Niva: yep, it's encircling (1)
11:56 Niva: ok~
11:57 etc: http://puu.sh/2Jg2Y.jpg i prefer like this,add a circle in blue,and make them to a steam
11:58 etc: that sounds good and more easy for read map
11:58 Niva: umm, I don't think the rhythm sounds good this way...
11:58 etc: 0.0
11:59 Niva: yep, kinda overstreamed imo
11:59 etc: 0.0 ok
11:59 etc: as u said
11:59 etc: i changed like yours
11:59 Niva: ah, ok2
12:00 etc: but the flow was so strange
12:00 etc: www
12:00 etc: u can try
12:00 Niva: umm, ok2
12:00 etc: ok
12:00 etc: i update
12:00 Niva: update to latest version ;3
12:00 Niva: *:3
12:01 etc: done :3
12:02 Niva: oh
12:04 Niva: try this
12:05 Niva: http://tny.cz/5633a008
12:05 etc: insane?
12:05 Niva: yep
12:05 Niva: it's the codes btw
12:05 Niva: for blue (1) until the white (1) slider~
12:05 etc: ok
12:08 etc: fix and should i update?
12:08 Niva: yep~
12:08 etc: test once ,plz wait
12:09 Niva: sure :D
12:10 etc: nice work :3
12:10 Niva: :D
12:11 etc: ok update done
12:12 Niva: err
12:12 Niva: 01:46:967 (1,1) -
12:12 Niva: two notes at once?

I'm about to rank this but that sliderslid2.wav... orz ._.

(I'm fine with the streams that etc used though, good luck with this map (again)) :3

Rebubbled ~
Irreversible
[quote="DakeDekaane"]

[General]
:!: As Irreversible said, the correct title of the song is FlashBack, with the letter B capitalized, as it's stated in the video of this song, see image below in spoilerbox. You must change this.

/quote]

DAT
STOLEN
KUDOSUS
OMG DAKE pls

edit: yes i'm proud of fail quoting

just kidding XD
SapphireGhost
Just a few notes this time:

General
- Discussing with the mapper about adding the video.

Luka's Hard
02:38:534 (6,7,8) - This pattern is pretty confusing to sightread, especially with Hidden, so I'd change the spacing to make it clearer.

Otherwise it's fine. Good luck!


And now, I've fixed the title text one last time. You've come a long way, good job.
spboxer3
oh~
Rue
yeeeeeeeeeeee
Lanturn
Grats on your first mapset
kurohana
Finally ranked ♥ Congratz etc :3
Foreverends
Congratz :D
Arian_old_1
oh, i remember this one~
gratz~
Andrea
Wow, this is really impressive for a first map.

Great job to the mapper!
Topic Starter
etc
thx for everyone XD
LunarSakuya
Congrats, finally!! xD
wolfn
Nice map, I really enjoy it. Though, are you aware that the background used is related to a totally different song?
Lan wings
where is Spinboxer 0.0
Topic Starter
etc

Lan wings wrote:

where is Spinboxer 0.0
他說做的不好讓我刪掉了 QQ
Lan wings

etc wrote:

Lan wings wrote:

where is Spinboxer 0.0
他說做的不好讓我刪掉了 QQ
简直坠毁
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