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Cerotte - Koteinguri Shoukougun

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Pokie
Hello, request from forum PM ;D
晚了幾天不好意思

[General]
  • - Title: 片假名不應該直接翻成羅馬音, 應為 Cotteingley SyndromeCotteingley Shoukougun
    - Tags: 考慮加上原曲以及原曲出處 A Midnight Fairy Dance, Yousei Daisensou, Sangetsusei
    - Timing: 全部用4/4, 另外offset有變動(-5ms), 所以記得resnap跟移綠線
    1. Offset: 1,266ms BPM: 147.00
    2. Offset: 14,531ms BPM: 147.00
    3. Offset: 60,449ms BPM: 147.00
    4. Offset: 132,489ms BPM: 147.00
    5. Offset: 158,611ms BPM: 147.00[/b]


[Easy]
  • - Kiai和其他難度統一吧, 加上break裡kiai的意義不大
    - 作為Easy有點不直觀…節奏稍混亂 尤其是沒有鼓的幾段
00:14:537 (1), 00:17:394 (1), 00:20:660 (1), 00:23:517 (1) - 個人建議把這些全數改回符合歌曲的節奏, 直到00:27:190 (1) - 背景音出來前
否則目前的1/2實在太憋屈了…好幾個Finish都沒踩到任何音
00:17:394 (1) - 藍線結束
00:36:986 (1) - ^
02:12:496 (1) - 這邊也要改



[Normal]
  • 00:25:966 (4,5,6) - 三個之間的間距
    01:33:925 (2) - 放的有點高, 目測碰到HP Bar了
    02:52:905 (2,3,4) - 同樣間距問題



    [Hard]
    [list:01a9a]
無用綠線:
01:24:741 -
01:26:578 -

00:22:292 - 保持節奏流暢吧, 加個note
02:20:251 - ^
03:17:394 (5) - 我估計很多人會意識不到這是慢slider…速度調成0.75比較好?



[Lunatic]
[list:01a9a]00:13:517 (1,2,3) - 這些排列看著太像有1/2間隔…打了好幾次都沒法習慣, 想想有沒有好點的排列 D:?
比如一個三角, 而不是現在三個分開的. 或者是用直角slider突出這裡節奏不一樣
00:30:456 (1,2,3,4) - stream與slider開頭分離不是很好, 實際打著也有違和感… 建議還是疊著吧
00:59:435 (6,7,8) - 同00:13:517, 前面如果用了直角slider, 在這邊同樣使用的話, 效果會更好
01:06:578 (5,6,7,8) - 同00:30:456, 補充一點, 在slider結尾弄類似的slider是為了讀圖方便, 但在slider開頭加就感覺是反效果了…
02:28:415 (1,2,3,4) - ^
03:14:945 (3,1) - 這裡的停頓沒有問題麼>_<, 要麼把(1)疊在(3)後面, 否則這樣就完全是個陷阱了
03:16:986 (2) - New combo (01:51:884 (1) - 像這裡)



其他挺好的, 歌曲也很喜歡=w=
不過分數方面還是沒有解決, 目前Hard跟Lunatic之間差的分數是整整一倍
試著把Lunatic分數降低/把Hard分數提高吧
Topic Starter
grasscarp_old
全改了~谢谢Pokie~
:) :) :) :)
Scorpiour
Hi there~~mod for request
抱歉最近比较忙所以来的比较晚~~

General:
  1. 看起来很好
  2. 另外有关音效……其实我觉得和风音效可以考虑从头用到尾的……anyway,算是个人喜好吧:)
  3. Timing错误:Timing里面红线应该是4/4(Common)而不是3/4 (Waltz),现在这个问题导致你的DownBeat整体都是错乱的。
    另外
    1. Offset应该是-362(保证downbeat在正确的位置)
    2. 00:14:535 - 这里我反复听了几遍,这里应该是有第2红线在这里,否则鼓点会完全错位。
    建议重新整理红线,并且整理之后不要忘记resnap all note以及手动检查一遍slider长度。
Beren's Easy:
  1. 00:13:109 - 这里考虑加个note?空的有点难受……
  2. 02:12:496 (1) - 感觉拉长到后面红线会比较好一点吧?(1/1的长度)
  3. 02:32:496 - 加个note?
  4. 02:34:537 - ^
Normal:
  1. 00:13:517 (1,1) - 其实我觉得可以把slider直接拉到红线然后去掉后面那个(1)
  2. 00:16:986 (7) - 把这个去掉,然后从前面白线开始做个1/4的折返slier如何?
  3. 00:32:904 (8,9) - 考虑去掉(9)然后(8)做折返?
  4. 00:36:578 (6) - 和前面类似的建议。
  5. 02:06:986 (3) - 考虑去掉clap?感觉这样能和前面的clap有个对比反而会比较好听
  6. 02:09:027 (1) - 结尾加clap
  7. 02:10:251 (3) - 去掉clap
Hard:
  1. 00:02:904 - 空拍不是很舒服,建议和00:03:109 (1) - 做成一个slider
  2. 00:06:170 - ^
  3. 00:37:800 (2,3) - 建议向前挪一个tick和(1)做成三连
Lunatic:
  1. 00:59:129 (4) - 考虑删掉?听着感觉有点别扭……
  2. 01:50:251 - 考虑加个note?
  3. 02:18:721 (2,3) - 这个叠的感觉不太好……既然在stream里不如顺着stream摆下去吧。
  4. 03:14:945 (3) - 加个折返?
差不多就这些啦整体的完成度已经不错了的说主要的问题其实就是timing了~~

给个星星支持下:)加油
Topic Starter
grasscarp_old

Scorpiour wrote:

Hi there~~mod for request
抱歉最近比较忙所以来的比较晚~~

General:
  1. 看起来很好
  2. 另外有关音效……其实我觉得和风音效可以考虑从头用到尾的……anyway,算是个人喜好吧:)
  3. Timing错误:Timing里面红线应该是4/4(Common)而不是3/4 (Waltz),现在这个问题导致你的DownBeat整体都是错乱的。
    另外
    1. Offset应该是-362(保证downbeat在正确的位置)
    2. 00:14:535 - 这里我反复听了几遍,这里应该是有第2红线在这里,否则鼓点会完全错位。
      offset改成-362之后鼓点就对上了
      建议重新整理红线,并且整理之后不要忘记resnap all note以及手动检查一遍slider长度。
    Beren's Easy:
    1. 00:13:109 - 这里考虑加个note?空的有点难受……
    2. 02:12:496 (1) - 感觉拉长到后面红线会比较好一点吧?(1/1的长度)
    3. 02:32:496 - 加个note?
    4. 02:34:537 - ^
    Normal:
    1. 00:13:517 (1,1) - 其实我觉得可以把slider直接拉到红线然后去掉后面那个(1)
    2. 00:16:986 (7) - 把这个去掉,然后从前面白线开始做个1/4的折返slier如何?
    3. 00:32:904 (8,9) - 考虑去掉(9)然后(8)做折返?
    4. 00:36:578 (6) - 和前面类似的建议。
    5. 02:06:986 (3) - 考虑去掉clap?感觉这样能和前面的clap有个对比反而会比较好听
    6. 02:09:027 (1) - 结尾加clap
    7. 02:10:251 (3) - 去掉clap
    Hard:
    1. 00:02:904 - 空拍不是很舒服,建议和00:03:109 (1) - 做成一个slider
    2. 00:06:170 - ^
    3. 00:37:800 (2,3) - 建议向前挪一个tick和(1)做成三连
    ...我觉得这里用2连更好打..因为后面跟着个二连

    Lunatic:
    1. 00:59:129 (4) - 考虑删掉?听着感觉有点别扭…… 这里我对的鼓点
    2. 01:50:251 - 考虑加个note? 加个note好像不太自然
    3. 02:18:721 (2,3) - 这个叠的感觉不太好……既然在stream里不如顺着stream摆下去吧。
    4. 03:14:945 (3) - 加个折返?
差不多就这些啦整体的完成度已经不错了的说主要的问题其实就是timing了~~

给个星星支持下:)加油
谢谢你Scorpiour~
:) :) :) :)
Scorpiour
啊对了有关offset

看了下Pokie的回帖,可以参考下她的那个不过负offset就是了(也就是我现在这个offset之上再-5就好)
Topic Starter
grasscarp_old
OK~~ ;)
hopeyayv
加油 ;D
AngelHoney
wow
Topic Starter
grasscarp_old
._.
those
From .:Let those mod those maps:.

[General]
Delete .osb file(s) and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
Preview Point not consistent across all diffs.
You need a new timing point at 00:14:530, 4/4 metronome.
You need a new timing point at 01:00:448, 4/4 metronome.
You need a new timing point at 02:12:488, 4/4 metronome.
Remember to resnap all notes after creating these new timing points.

[Beren's Easy]
00:39:837 - Expected circle here.
02:37:796 - Expected circle here.
03:17:795 (1) - Should end at 03:23:916 - instead.

[Normal]
AR5 might work better.

[Hard]
-

[Lunatic]
03:08:000 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - It's strange how you mapped this as two groups of four as opposed to the usual two groups of six then a group of four.

Pretty good; maybe I'm just tired so I didn't really catch much... Good luck :3
Topic Starter
grasscarp_old

those wrote:

From .:Let those mod those maps:.

[General]
Delete .osb file(s) and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
Preview Point not consistent across all diffs.
You need a new timing point at 00:14:530, 4/4 metronome.
You need a new timing point at 01:00:448, 4/4 metronome.
You need a new timing point at 02:12:488, 4/4 metronome. I'm not sure.......I tried to add these new timing points but not good.
Remember to resnap all notes after creating these new timing points.

[Beren's Easy]
00:39:837 - Expected circle here.
02:37:796 - Expected circle here.
03:17:795 (1) - Should end at 03:23:916 - instead.

[Normal]
AR5 might work better.

[Hard]
-

[Lunatic]
03:08:000 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - It's strange how you mapped this as two groups of four as opposed to the usual two groups of six then a group of four. You are right but 2x6 then 1x4 is not fit here in my opinion.I change it to 4x4.

Pretty good; maybe I'm just tired so I didn't really catch much... Good luck :3
Thank you those!! :) :)
Melophobia
As requested

[Easy]
00:00:449 (1) - add finish at the end
00:07:796 (1) - add finish at the beginning

[Normal]
looks fine

[Hard]
01:24:535 (5,6,1) - try something like this http://puu.sh/von9
01:13:515 (1) - same as Lunatic, remove clap please
01:39:637 (1) - ^
02:35:555 (1,2,3,4,5) - sounds weird

[Lunatic]
00:40:142 (4,1,2) - wrong spacing
01:13:102 (1) - remove unnecessary newcombo
01:13:510 (1) - finish+clap is too much imo, it's better to remove clap
01:22:898 (1,2,3,4) - not beautiful :<
01:25:347 (5) - try curve this slider a bit
01:39:632 (1) - same as 01:13:510 (1) -
01:42:898 (1) - add finish here?
02:31:571 (1,2) - looks bad, switch newcombos please
02:06:979 (5,2) - not stacked correctly

Nice, have my stars
Topic Starter
grasscarp_old
All fixed!
Thank you very much,Melophobia!
:) :) :)
Cygnus
  • General
  1. Inconsistent Kiai Times. 1st Kiai of Easy and Hard should end on 01:52:693,

  • Easy
  1. 01:16:367 (3) - Shouldn't this end on 01:16:673?

  • Hard
  1. Tons of Unsnapped Notes: http://puu.sh/vVVr
  2. 01:17:490 (3) - Move 2nd and 3rd point one grid to the left.

  3. 01:44:122 (1) - Remove new combo. New combo on (2).

  4. 01:45:347 (1) - Remove new combo.

  5. Diff is too hard for a hard diff. But that's just me.

  • Insane
  1. Overall Difficulty needs 1 more bump up! (:

  2. 00:00:857 (1,1) - Remove new combos.

  3. 00:29:632 (4) - Spacing. Make them consistent please.

  4. 01:09:020 (4) - ^.

  5. 01:16:367 (9) - Move the slider end of this slider closer to the next note, no one will realize the next note is 1/4 closer.

  6. 01:51:673 (1) - Remove new combo.

  7. 03:16:775 (1) - ^.
Yasora
yo

General
  1. I'm not sure about your timing. seems weird if placed some notes not on up/downbeat. consider to find pro timing. because I'm not fine in timing :?
Easy
  1. Difficulty Setting: Decrease the OD -1? for balanced with hp drain. if you don't mind, can decrease AR -1 too? seems a bit fast for easy.
  2. 00:05:346 (1) - just a little thing, for more better following flow, I guess blanketing (2)'s head. just flip vertically (ctrl + j) this. then, fix a shape more symmetry. You can look this picture
  3. 00:14:530 (1) - add finish in the slider's beginning? I think more fit with the backsound.
  4. 00:23:510 (1) - move this to another place? this is a bit overlap with (3)'s hitbursh. consider do this for more visible by players imo.
  5. 01:21:673 (3) - add clap in here? seems very empty in here without any sound
  6. 01:26:571 (1) - why not add finish sound in the slider's beginning?
  7. 01:27:795 (2) - this sound finish isn't fit with the song. I suggest to remove it.
  8. 01:32:693 (4) - ^
  9. 01:49:428 (1,2) - maybe, for more looked symmetry, I have one suggestion for you. see this picture
  10. 03:16:163 (6) - add clap in the slider's beginning? I think that fit just like (5) did.
Normal
  1. 00:02:081 (1) - remove this new combo. this combo is unecessary. Make the combo set 1-6 like 00:04:530 - 00:06:979
  2. 00:32:489 (6) - add new combo in here. the combo set is too long for normal diff.
  3. 01:15:142 (5) - add new combo in here. so that will be (1-2-3-4-1-2-3-4) with before patterns.
  4. 01:18:816 (5) - ^
  5. 01:25:346 (5) - ^
  6. 01:51:877 (1) - just remove new combo. seems not really necessary in here.
  7. 03:11:265 (1) - add finish in the slider's beginning
  8. 03:16:979 (1) - same as 01:51:877
  9. just some note, maybe you want to reduce the spacing for more easier read in 1/2 notes. but, that seems like stream pattern. so I suggest to use consistent spacing. seems you use 1.0x. consistent spacing more readable instead change the spacing for just 1/2 notes. just my opinion.
Hard
  1. Some notes not snapped correctly. please snap them properly.
  2. others are fine in here, but I just want to notice, not good too many stream in hard diff. I think will be better if change some stream with repeat slider for more readable in this diff.
Insane
  1. 01:00:448 (1) - add finish in the slider's beginning? for the cymbal sounder.
  2. 01:41:265 (1,2,3) - these slider has 1/4 beat in timeline, so I guess that's hard to catch if adding spacing/jump like this.
  3. 01:47:796 (1,2,3) - ^
  4. 02:59:837 (1,2,3) - ^
  5. 03:15:347 (x) - consider to add a note in here. since in here the song isn't stopped and for good rhythm imo.
That's all
Good luck owo)b
Topic Starter
grasscarp_old

Philippines wrote:

  • General
  1. Inconsistent Kiai Times. 1st Kiai of Easy and Hard should end on 01:52:693,

  • Easy
  1. 01:16:367 (3) - Shouldn't this end on 01:16:673?

  • Hard
  1. Tons of Unsnapped Notes: http://puu.sh/vVVr
  2. 01:17:490 (3) - Move 2nd and 3rd point one grid to the left.

  3. 01:44:122 (1) - Remove new combo. New combo on (2).

  4. 01:45:347 (1) - Remove new combo.

  5. Diff is too hard for a hard diff. But that's just me.

  • Insane
  1. Overall Difficulty needs 1 more bump up! (: If OD+1,the score gap will be huge between H and L.

  2. 00:00:857 (1,1) - Remove new combos.

  3. 00:29:632 (4) - Spacing. Make them consistent please.

  4. 01:09:020 (4) - ^.

  5. 01:16:367 (9) - Move the slider end of this slider closer to the next note, no one will realize the next note is 1/4 closer.

  6. 01:51:673 (1) - Remove new combo.

  7. 03:16:775 (1) - ^.
Fixed.Thank you very much,Philippines! :D :D
Topic Starter
grasscarp_old

Yasora wrote:

yo

General
  1. I'm not sure about your timing. seems weird if placed some notes not on up/downbeat. consider to find pro timing. because I'm not fine in timing :?
Easy
  1. Difficulty Setting: Decrease the OD -1? for balanced with hp drain. if you don't mind, can decrease AR -1 too? seems a bit fast for easy.
  2. 00:05:346 (1) - just a little thing, for more better following flow, I guess blanketing (2)'s head. just flip vertically (ctrl + j) this. then, fix a shape more symmetry. You can look this picture
  3. 00:14:530 (1) - add finish in the slider's beginning? I think more fit with the backsound.
  4. 00:23:510 (1) - move this to another place? this is a bit overlap with (3)'s hitbursh. consider do this for more visible by players imo.
  5. 01:21:673 (3) - add clap in here? seems very empty in here without any sound
  6. 01:26:571 (1) - why not add finish sound in the slider's beginning?
  7. 01:27:795 (2) - this sound finish isn't fit with the song. I suggest to remove it.
  8. 01:32:693 (4) - ^
  9. 01:49:428 (1,2) - maybe, for more looked symmetry, I have one suggestion for you. see this picture
  10. 03:16:163 (6) - add clap in the slider's beginning? I think that fit just like (5) did.
Normal
  1. 00:02:081 (1) - remove this new combo. this combo is unecessary. Make the combo set 1-6 like 00:04:530 - 00:06:979
  2. 00:32:489 (6) - add new combo in here. the combo set is too long for normal diff.
  3. 01:15:142 (5) - add new combo in here. so that will be (1-2-3-4-1-2-3-4) with before patterns.
  4. 01:18:816 (5) - ^
  5. 01:25:346 (5) - ^
  6. 01:51:877 (1) - just remove new combo. seems not really necessary in here.
  7. 03:11:265 (1) - add finish in the slider's beginning
  8. 03:16:979 (1) - same as 01:51:877
  9. just some note, maybe you want to reduce the spacing for more easier read in 1/2 notes. but, that seems like stream pattern. so I suggest to use consistent spacing. seems you use 1.0x. consistent spacing more readable instead change the spacing for just 1/2 notes. just my opinion.
Thank for your opinion,but I prefer this pattern because they are more easy to move.

Hard
  1. Some notes not snapped correctly. please snap them properly.
  2. others are fine in here, but I just want to notice, not good too many stream in hard diff. I think will be better if change some stream with repeat slider for more readable in this diff.
Insane
  1. 01:00:448 (1) - add finish in the slider's beginning? for the cymbal sounder.
  2. 01:41:265 (1,2,3) - these slider has 1/4 beat in timeline, so I guess that's hard to catch if adding spacing/jump like this.
  3. 01:47:796 (1,2,3) - ^
  4. 02:59:837 (1,2,3) - ^ I think that these could make the map more interesting......
  5. 03:15:347 (x) - consider to add a note in here. since in here the song isn't stopped and for good rhythm imo.
That's all
Good luck owo)b
Fixed.Thank you so much,Yasora~~
:) :D ;)
-kevincela-
Hi~

[Beren's Easy]

  1. 01:05:755 (2) - Flip this vertically?
  2. 01:46:163 (1) - 2 grids up and left? (just to mantain the same proportions as 01:44:530 (3,4) - )
  3. 01:44:530 (3,4) - Maybe a pattern like this would be better?
  4. 02:58:204 (1) - 2 grids right and up?
  5. 03:11:265 (1) - 4 grids left and 1 down?
[Normal]

  1. 00:02:081 (2) - Curve this on the right?
  2. 00:10:244 (5) - ^
  3. 00:17:387 (7) - Unstack this?
  4. 00:30:448 (7) - ^
  5. 01:42:897 (1,2,3) - Make these sliders curve like this?
  6. 02:28:407 (8) - Unstack?
[Hard]

  1. 00:40:244 (3,4,5,6,7) - This stack here is pretty much ugly. Maybe move and/or manual stack them?
  2. 01:28:816 (3,4,5,6,7) - Same as 00:40:244 (3,4,5,6,7) -
  3. 01:38:612 (3,4,5,6) - ^
  4. 01:42:081 (4) - 1 grid up and right to make this blanket better? (Remember to move the last waypoint of the slider 01:41:265 (3) - 1 grid right,too!)
  5. 02:15:959 (1) - Move the waypoint 4 grids left?
  6. 03:16:979 (1,2,3,4,5) - Same as 00:40:244 (3,4,5,6,7) -
[Lunatic]

  1. 01:04:530 (3) - Make this note overlap the end of the slider 01:03:612 (1) -
  2. 01:06:163 (3) - Same but with 01:05:347 (1) -
Good work,this seems perfect for bubbling/ranking. Good luck for raking yor map \o/
Topic Starter
grasscarp_old
All fixed,thank you kevincela~
\:D/\:D/\:D/
Scarlet Sisters
nice map !!
Sorry I can't modding but I can shoot a star :3☆
fight ~
Topic Starter
grasscarp_old
loool
Thank you!!
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