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dj TAKA - Hollywood Galaxy [Osu|Taiko]

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Topic Starter
Megurine Luka
:<我一直都没搞清楚几页一帖..有时候莫名其妙就二环了
Shigure Sakuya
大哥up♂
popner
wmfchris
不是說這圖不rank 所以sp3犯2了麼
沒救了~
Topic Starter
Megurine Luka
他早就美酒了~❤
[CSGA]Ar3sgice
from my queue


Medium

  1. 00:08:214 (4) - (140,156)
  2. 00:45:311 (1) - 没必要而且不美观而且三个圈在一个地方还不同颜色实在不舒服
  3. 其实连续slider对新人不简单。。又不都是强双打的 不过算了
  4. 01:45:311 (1,2) - 没clap?
  5. 01:46:601 (1) - 1/2 early, end at the same time?
Extreme

  1. 00:09:504 (5,6) - 好像不对称...
  2. 00:10:956 (6) - ^ this one move to (260,260)
  3. 00:17:085 (8,9) - ctrl+r ? 这里叠着不好打 还不如来回跳符合音乐节奏
  4. 00:34:827 (6,7) - 压抑感太重 不如5放下面这个左移
  5. 00:45:311 (1,2,3,4,5) - 居然不是1/8不幸福
  6. 00:54:988 (1,2,3,4,5,6,7,8) - 这里用那种slider梗? 听节奏的话1/4也有
  7. 00:59:827 (9,10) - ctrl+r?
  8. 01:45:311 (1,2,3,4,5,6,7,8) - http://up.ppy.sh/files/screenshot500.jpg 这里的节奏 别看我排列没认真摆
  9. 01:47:327 (1,2,3,4) - 好梗233
大哥加油>_> star
Topic Starter
Megurine Luka
我的难度其他都改了除了这三个:

00:54:988 (1,2,3,4,5,6,7,8) - 这里用那种slider梗? 听节奏的话1/4也有 呜其实这里确实是这样的诶/A\
00:59:827 (9,10) - ctrl+r? 感觉现在这样顺一点就不改了
01:45:311 (1,2,3,4,5,6,7,8) - http://up.ppy.sh/files/screenshot500.jpg 这里的节奏 别看我排列没认真摆 图挂了T_T
ignorethis
tag里面加上drum'n'bass

<BASIC>
00:22:085 (2) - nazi下。。间距不太好
00:51:117 (3) - nc
00:52:407 (1) - 取消nc
00:56:924 (3) - nc
01:28:859 (2) - 这个挪到01:29:020
01:32:730 (2) - 类似上面
01:37:569 (2) - 。。略猎奇?
01:40:149 (1) - ^
01:47:407 (3) - nc

<MEDIUM>
00:22:730 (1,2,3,4) - finish太多了,建议取消一些

<EXTREME>
00:03:375 (1,2,3,4,5) - 这slider的排列方式和后面的明显不一样
00:21:440 (1,2,5) - 2和5对不太准?
00:50:472 (7,8) - 这两处不建议用这种往返slider
01:11:762 (4) - ._. 这slider有点扭曲
01:13:053 (5) - ^

好 没别的了 \:D/
Scorpiour
Hi there~~mod for request~

[General]
  1. 96kbps的MP3是unrankable的……能不能找个音质高一点的?
  2. Audio lead-in没必要,拿掉吧……
[Basic]
  1. 00:24:020 - 这个break我觉得删掉感觉更好~
  2. 呃。。似乎没啥可说的…………唔,可以的话尽量把没必要的遮挡去掉吧比如00:55:633 (2) - 01:16:924 (1) -
  3. 01:11:762 (1) - 另外Nazi一下……这个形状好像没blank好……
  4. 01:45:311 (1) - 还有这个形状也是不好看……
[Medium]
  1. 建议AR+1呢~~后面有些地方AR低了反而不是很舒服……
  2. 00:07:246 (1,2,3,4,1) - 要是我的话这里就摆五角星了(几何图形控!)
  3. 00:24:020 - 依然是建议去掉break...
[Extreme]
  1. 00:07:891 (1,2,3,4) - 这组梗的顺序感觉(1,3)互换位置,然后(2,4)互换位置,最后再(3,4)互换会流畅一些?
  2. 01:09:665 - 考虑加个note?
  3. 01:37:891 (2,3,4) - 这里的前面蓝线上似乎有节奏?而且后面白线三连打的也不是很舒服……试试这个节奏?
就这些了~~给星闪人~~加油的说~~
Topic Starter
Megurine Luka
Fixed most.

Updated

至于音质...SB音质应该没有关系吧
Hinsvar
\:D/

*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. Everything's fine around the block, I suppose?
>Basic
  1. 00:49:827 (2) - Missing Claps?
  2. 00:55:633 (2) - Clap at the beginning of the slider?
  3. 01:32:407 (4) - NC and then remove NC for 01:34:988 (1)?
>Medium
  1. 00:07:569 (2,4) - This slight overlap looks weird.
  2. 00:11:762 (2,2) - ^
>Extreme
  1. 00:07:246 (6) - NC?
  2. 01:25:311 (3) - I think using a 1/4 slider should do better than a 1/8 one.
  3. 01:34:988 (9) - NC?
  4. 01:40:794 (5) - ^
  5. 01:41:440 (9) - ^
This mapset is... awesome.

Good luck on the way 8-)
Topic Starter
Megurine Luka
Fixed almost all in my diffs :O

Thanks!!!
eikkaleyd
from my queue ovo

[Extreme]
00:07:730 (4) - 可能是我错觉吗,应该往下一格到352 148
00:44:504 (5,6) - 这两个放到452 124左右,可以和00:43:698 (7,2) - 这两个对称
00:55:956 (7) - 似乎应该再往外一些,因为这8个note间距是逐渐变大的o.o
01:33:053 (5,6,7,8) - 这样如何 http://osu.ppy.sh/ss/326623

[Medium]
有四个难度的话推荐还是大圈,不过大圈貌似会增加遮盖?
00:08:214 (4) - 不推荐和2有重叠部分

[Basic]
这个难度的clap怎么别的难度里好像没有o.o【这应该是不用改的
01:28:536 (1) -
01:32:407 (1) - 这两个为什么不加clap呢

没了,差不多已经够好了 :D
Reiji-RJ
Hello~

Basic

  1. 00:07:246 (4) - maybe whistle to the repeat? :O
  2. 00:12:407 (3) - and here to the end
  3. 00:13:698 (1) - finish please as there is one in music *^*
  4. 00:17:569 (3) - whistle on the end will be good
  5. 00:20:149 (1) - remove new combo, it's unecessary
  6. 00:22:730 (1) - ^
  7. 00:22:730 (1) - whistle to the beginning and end
  8. 01:16:924 (1) - finish
  9. 01:34:988 (3,4,5) - this is quite hard to play (as it has red tick), try this, please:
    As you made here 01:29:827 (2,3) -
  10. 01:45:311 (1,2) - this is hard too (red tick again), so:
    I mean, slider with red ticks plays better than circle (in easy diffs)
Medium

  • Your Medium is quite hard D: Is it Normal diff or what? I would better AR+1 here...
  1. 00:08:214 (4) - move it up to make a square with 00:07:569 (2,3,4) -
  2. 00:22:730 (1,2,3,4) - I don't like that about a half of this square is under 00:21:924 (2) - slider. So, move it, for example like that:
  3. 00:45:956 - oh, hard part (but I like it)
  4. 01:06:601 (1,2,1,2,1,2) - I would better to make the ends of this slider in soft. So that the notes (in music) 01:07:891 - 01:09:182 - and so on will be in normal C:
  5. 01:46:440 (1) - I do not recommend you to use 1/4 slider streams in Normal and Easy diffs.
Extreme

  1. 00:03:859 (4,5) - spacing? Oh, but it's readable, I guess
  2. 00:09:182 (3,4,5,6) - make good square?
  3. 00:11:762 (1,2,3,4) - random jump D: maybe rearrange it? It doesn't make sense
  4. 00:25:311 (1) - finish!
  5. 00:45:956 (5) - new combo here
  6. 00:47:730 (6) - and here
  7. 00:49:020 (6) - ^
  8. 00:52:246 (14) - ^ long combo D:
  9. 01:06:117 (6) - move it down and right to make 01:05:956 (5,6,7,8) - a better triangle.
  10. 01:18:214 (1,2,3,4) - make an equable square
  11. 01:20:794 (1,2,3,4) - ^
  12. 01:27:246 (1,2,3,4) - don't stack them, please. Hard to read
  13. 01:28:536 (1,2,3,4,5,6,7,8) - what with that jumps. They are random and make no sense. At least make something like this:
    Triangle with 01:28:536 (1,2,3) - this three notes and then square with 01:29:020 (4,5,6,7) - and new combo on 4. (4) is in the centre of triangle and 01:29:343 (6,7,8,1) - have equal spacing and 01:29:665 (8) - is stacked with 01:28:536 (1) -
  14. 01:31:117 (7) - new combo
I love this music *^* Good luck!
Topic Starter
Megurine Luka
Fixed most!

Thanks guys!!
Poggo
Hi from my mod Q ^.^


EXTREME

00:31:762(3,4,5,6) - i think better to make identical distance between notes, this will readable

oh diff sound very good but I am confused by very sharp changes spacing and not readable jumps ;w;

MEDIUM

00:48:053 - i think will sound better if you remove repeat and add 2 notes
00:49:343 - ^
00:51:601 - add note
01:04:504 - ^
01:18:698 - ^
01:21:601 - ^

I suggest to add some notes that though somehow to dilute a rhythm bcz rhythm only on white ticks really boring ;w;

BASIC

00:11:762 - maybe add note here?
01:15:633 - i think better remove one repeat bcz beginners can confused in it ;w; Can release earlier (after all the such doesn't meet any more in map)


It's all for me very good map ^.^ good luck~~
DeeN
anyway i did it!
all my heart

对不起LUKA啊 拖了那么久
音效上尝试了VOCAL梗 貌似和最高难度冲突 (一直没更新 做完才发觉OTL似乎EX用了CUSTOM)

Download: dj TAKA - Hollywood Galaxy (Megurine Luka) [Hyper].osu

音效
http://115.com/file/e7j0n417
PW:djtaka

and better BG?


Topic Starter
Megurine Luka
果然还是毛夫人最好了>w<
Kawayi Rika
Hi ~ Megurine Luka ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Extreme]


  1. 00:09:665 (6) - Try move to X:168 Y:132,looks much better.
  2. 01:00:794 (6) - Add new combo,big jump here.
  3. 01:47:891 - Add finish.

[Hard]


  1. Too hard for this diff,likes Insane...try reduce difficulty.
  2. 01:05:311 (1) - Unsnapped slider(end point).
  3. 01:05:633 (2) - ^
  4. 00:08:375 - Remove finish,sound weird.

That's all ~ Amazing mapset ~

Good luck with rank ~
Topic Starter
Megurine Luka
All fixed o3o

Hard的话我觉得还好,MUG的mapset普遍比其他难一点应该是正常现象(抽打
DeeN

Kawayi Rika wrote:

Hi ~ Megurine Luka ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions


[Hard]


  1. Too hard for this diff,likes Insane...try reduce difficulty.
  2. 01:05:311 (1) - Unsnapped slider(end point). /oops i use the wrong silder speed X fixed
  3. 01:05:633 (2) - ^ /^
  4. 00:08:375 - Remove finish,sound weird. /nope

That's all ~ Amazing mapset ~

Good luck with rank ~
BTW some place of sounds changed, looks like perfect now :)

Download: dj TAKA - Hollywood Galaxy (Megurine Luka) [Hard].osu
Topic Starter
Megurine Luka
o3o

updated
soulfear
那群人對Hard概念就是送分數拍子,老實說這個Hard會被挑,可以考慮Basic Standard Medium Extreme 這樣看起來也好點
受DeeN之托來看看
Topic Starter
Megurine Luka
嗯主要因为RB的命名就是Basic Medium Hard这样所以我没用别的OTL就多加了一个Ubt的extreme lol


先这样吧我在creator's word里写一下~
DeeN
just some............

SPOILER
<Extreme>

00:22:085 (7) - soft finish
00:22:730 (1) - ^
00:23:375 (4) - ^
00:23:698 - ^
效果上我会考虑的是最后一个soft finsh音量的骤减表现出停滞感不过因为有clap拍子在不能搞> >
01:16:924 (1,2,3,4) - 我的话大概会?(如下都是)

01:25:956 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 音量递减
01:34:504 (6,7,8) - reverse


意外的不难 原本看map的话觉得是大杀试玩后发觉是难得的爽快图
stream衔接的地方很舒服也很温柔没有什么很刁难人的地方(*^-^)
Topic Starter
Megurine Luka
UPDATED O3o
Twice_old
为什么我感觉这个Hard略难....Insane5颗星,Hard就4.96了。我觉得可以改简单一点啊/.\

;m; 好吧我承认我OSU很叒
Twice_old

Fear wrote:

那群人對Hard概念就是送分數拍子,老實說這個Hard會被挑,可以考慮Basic Standard Medium Extreme 這樣看起來也好點
受DeeN之托來看看
Topic Starter
Megurine Luka
主要考虑到Medium也不简单啦,而且RB里的Hard就是Insane

lol

看情况吧如果这么反应的人多我就再多加一个diff承接medium和hard
Twice_old

Megurine Luka wrote:

主要考虑到Medium也不简单啦,而且RB里的Hard就是Insane

lol

看情况吧如果这么反应的人多我就再多加一个diff承接medium和hard
我觉得Medium做normal非常好,可是硬要强调Medium -> Normal & Hard就感觉有点太简单了._.
Topic Starter
Megurine Luka

Twice wrote:

我觉得Medium做normal非常好,可是硬要强调Medium -> Normal & Hard就感觉有点太简单了._.
lol RB就是这么命名的所以比较麻烦~脑叔的http://osu.ppy.sh/forum/t/80732 这图婆婆的难度也是叫Hard但是难度上来说是Extra等级的了一样的道理~

这难度的命名暂时不考虑了,最多考虑在med和hard里加个adv~

kd for difficulty spread.

看我人多好o3o
Twice_old

Megurine Luka wrote:

Twice wrote:

我觉得Medium做normal非常好,可是硬要强调Medium -> Normal & Hard就感觉有点太简单了._.
lol RB就是这么命名的所以比较麻烦~脑叔的http://osu.ppy.sh/forum/t/80732 这图婆婆的难度也是叫Hard但是难度上来说是Extra等级的了一样的道理~

这难度的命名暂时不考虑了,最多考虑在med和hard里加个adv~

kd for difficulty spread.

看我人多好o3o
o3o 为了不被当做骗kd,等我考完期末考再帮大哥mod吧
Lissette
hi~

[Extreme]
00:04:182 (5) - this anti jump is nice, but you should add a new combo, addind to 00:05:472 (5) - 00:06:762 (5) - too for consistence
00:09:182 (3) - new combo here too, to mark the jump
00:10:472 (3) - same
00:12:246 (4) - this jump is unpredictible, should space this combo more evenly, spacing in 1,2,3 is so short, you could make a increasing spacing here too, just an idea
00:25:633 (3,4,5,6) - this is confusing - 4 should be at the same distance as 1,2,3
00:44:182 (3,4,5,6) - place them farther than 4
01:38:214 (5,6,7,8) - the placement of this combo is random to me

[Hard]
01:19:827 (1) - remove new combo
no kiai?

[Medium]
add spinner to vary scores?

[Basic]
00:18:859 (1,2,3) - fix spacing

[Sp3's Taiko]
no kiai?
Leorda
Hi Luka


[Basic]
* AR +1?

01:33:698 (2) - End at previous red tick? Like 01:32:407 (1)?


[Medium]
00:59:343 (2) - The tail slider is almost offscreen
01:38:536 (3) - This note is almost offscreen
01:38:859 (1) - The head slider is almost offscreen
01:46:601 (1) - Too much repeating slider can be confusing for beginners. Replace it with spinner?


[Hard]
01:11:762 (5) - New combo for 0,5x slider
01:16:601 (1) - Move 2 grid up with distance snap off for better flower pattern (Nazi)


Good luck

P.S. where did you get that sound bites? e.g. "I miss you", "Battle start"
Topic Starter
Megurine Luka

Lissette wrote:

hi~

[Extreme]
00:04:182 (5) - this anti jump is nice, but you should add a new combo, addind to 00:05:472 (5) - 00:06:762 (5) - too for consistenceadded
00:09:182 (3) - new combo here too, to mark the jump added
00:10:472 (3) - same ^
00:12:246 (4) - this jump is unpredictible, should space this combo more evenly, spacing in 1,2,3 is so short, you could make a increasing spacing here too, just an idea I fixed the spacing lol
00:25:633 (3,4,5,6) - this is confusing - 4 should be at the same distance as 1,2,3 This is my mistake lol
00:44:182 (3,4,5,6) - place them farther than 4 fixed
01:38:214 (5,6,7,8) - the placement of this combo is random to me fixed spacing

[Basic]
00:18:859 (1,2,3) - fix spacing fixed

Leorda wrote:

Hi Luka o3o


[Basic]
* AR +1? fixed

01:33:698 (2) - End at previous red tick? Like 01:32:407 (1)? fixed


Good luck

P.S. where did you get that sound bites? e.g. "I miss you", "Battle start"
Battle Start is from http://osu.ppy.sh/s/46268
Elisha sound bites are from DeeN.~ I think he will answer you when he see this.
kanpakyin
Taiko mod here:

[General]
  1. Please turns the volume to normal 70%.
[Sp3's Taiko]
  1. 00:06:601 (2,1,2,1) - diplets sound weird here imo, I would rather using 1/2 instead of it.
  2. 00:07:891 (1,2,1,2,1,1,2,3,1) - How about removing the stream? I don't see the reason that it needs to put here, at least they can't fit the music well.
  3. 00:13:698 ~ 00:23:859 - Too many unnecessay big notes, too many big notes will lower the impression of the important big notes.
  4. 00:51:117 ~ 00:56:278 - This stream is too difficult compare to the whole difficulty. Please simplify it if possible!
  5. 01:01:440 ~ 01:06:601 - ^ Same
  6. 01:22:891 (4) - kat here?
  7. 01:35:956 (1,2,3) - Remove the big notes here? I can't hear any accents there.
  8. 01:37:972 (1) - kat?
  9. 01:39:262 (1) - Change this to don if you fix the previous one.
Steph De Chine
General
首先确认下artist真的是dj TAKA么?不应该写成DJ Taka的么?
图真心不错,果然神麻婆就是和我们这种新麻婆不一样……所以后面的全都是建议,爱改不改随你便~

Basic
00:07:246 (4) - 这种折返的动作不是很好看……或许移到1那里,然后加点小弧度以衔接前面的移动轨迹?
00:09:827 (1,2,3,4) - 这四个的轨迹有些诡异啊……试着保持鼠标移动线路的转弯角度一致?
00:15:633 - 这里习惯性认为应该有一个circle,但是却没有……
00:20:794 - 这里也是
00:22:730 (3) - 这个中间concave up一下?让人家的鼠标轨迹好看些

Medium
到了Medium突然发现鼠标轨迹好看了很多……什么情况?暂时没发现问题……

Hard
00:45:311 (1) - 这个长度长了点吧?看起来你是想做Kick slider 或者Hold slider的,但Following circle在距某一端最远时只能覆盖那一端的一半不到,很容易100&断的。
把那里的Slider velocity调慢点或者缩短一半而加更多折返可以解决。
后面的00:47:246 (3) - 00:48:536 (1) 等等都有同样的问题。

Extreme
Uh……这个还有我说话的地么?

算了,就这样了。毕竟集popner, spboxer, Luka几大神|V| /-\ |º |º Σ Я的图我还是只能拜拜的……
Topic Starter
Megurine Luka
不是大神啦XD

谢谢你啦不过看样子我贵阳人了。所以大概如果还有机会把它挖出来的话会改的
Topic Starter
Megurine Luka

Steph De Chine wrote:

General
首先确认下artist真的是dj TAKA么?不应该写成DJ Taka的么? dj TAKA无误
图真心不错,果然神麻婆就是和我们这种新麻婆不一样……所以后面的全都是建议,爱改不改随你便~

Basic
00:07:246 (4) - 这种折返的动作不是很好看……或许移到1那里,然后加点小弧度以衔接前面的移动轨迹? 呜稍微改了下
00:09:827 (1,2,3,4) - 这四个的轨迹有些诡异啊……试着保持鼠标移动线路的转弯角度一致?
00:15:633 - 这里习惯性认为应该有一个circle,但是却没有…… fixed
00:20:794 - 这里也是 fixed
00:22:730 (3) - 这个中间concave up一下?让人家的鼠标轨迹好看些 fixed

Medium
到了Medium突然发现鼠标轨迹好看了很多……什么情况?暂时没发现问题……

Hard
00:45:311 (1) - 这个长度长了点吧?看起来你是想做Kick slider 或者Hold slider的,但Following circle在距某一端最远时只能覆盖那一端的一半不到,很容易100&断的。
把那里的Slider velocity调慢点或者缩短一半而加更多折返可以解决。
后面的00:47:246 (3) - 00:48:536 (1) 等等都有同样的问题。

我个人认为不是什么大问题w

Extreme
Uh……这个还有我说话的地么?

算了,就这样了。毕竟集popner, spboxer, Luka几大神|V| /-\ |º |º Σ Я的图我还是只能拜拜的……
Pokie
忘記什麼時候扔過星的了…既然挖上來了支持一發=w=
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