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Noisestorm - Solar [Approval]

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Jebok_old
Hello! From my queue...

[General]
I think it would be possible to do a bit of storyboard here... How about a black background before the song starts and during breaks?
02:17:215 would be a better preview point

[Burning Trance]
00:13:615 - I think here you should keep the pattern going so remove (10). Maybe also snap (9) and (10) with (1)?
00:19:101 - Again, fallow the pattern. So (9), (10) and (11) should be snapped like at 00:17:730. So if we think about it - You got one pattern for one part of the 1st phase (before the break) and another pattern for the one afterwards.
00:21:930 (1) - x:256 and y:184 so that its in the middle of the eclipse.
00:36:930 (4) - x:200 and y:52 looks nicer.
00:41:901 (5,6) - (5) x:220 and y:148 and (6) x:132 y:208 works better?
00:37:615 (2) - Make the spacing so that this (2) is in the middle of the eclipse.
00:47:215 (4,8) - ^
00:48:587 (2) - ^
01:08:544 (2) - New combo here not 1/2 before so that it starts at tall white tick like at 01:05:901.
01:14:130 (2) - ^
01:20:815 (8) - x:260 and y:192 or another spacing
01:51:844 (3,4) - Middle of the eclipse?
02:27:330 (2) - ^
02:29:558 (1) - Snap with the beginning of (4) before it
02:32:815 (2) - Middle of the eclipse
02:42:930 (2) - ^ - won't repeat this so if u choose to do this with the notes that are close to mid of eclipse than find them~
02:59:215 (4,5) - ...Make horizontally opposite to (2) and (3)
04:18:758 (4) - Make y the same as for (3)
04:20:301 (5) - ^
04:26:130 (2) - New combo here
04:28:701 (1) - no nc, new combo is 1/2 after (e.g. 04:17:901)
04:31:444 (1) - ^
KRZY
[Burning Trance]
00:02:130 (2) - Move this slider to 00:02:301 and add a note here to better fit the music:
00:03:673 - Add a note
00:07:615 (2) - Same as 00:02:130 (2)
00:58:873 (8,1) - Not sure about this spacing. Try movnig 00:58:187 (4) to (235,36) and 00:58:873 (8) to (201, 174).
01:20:815 (8,1) - Again, the spacing. Try moving 01:20:473 (6) to (450,242), 01:20:644 (7) to (396,124), and 01:20:815 (8) to (278,178).
02:30:415 (6,7,8,1) - Not sure why you would gradually decrease spacing here. Keep it at x1.2?
02:56:987 (4) - Move this to (250,285)
03:20:130 (8,1) - Well this actually looks okay...
03:48:073 (3,4) - Move to (156,240)
03:48:758 (7,8) - Move to (356,144)
04:10:873 - Add a note. I think just copying 04:10:701 (2) onto here is fine.
04:20:130 (4,5) - Copy 04:18:758 (4,5), and Ctrl+R. Remove clap on 4 and put clap on 5.
04:32:473 (5) - Add a repeat.
04:49:273 (8,1) - This doesn't look so okay, try moving 04:49:273 (8) to (163,84)
04:54:758 - Add a note. I think just copying 04:54:587 (2) onto here is fine.


For M4M. Check your queue for my map's link.

Good luck!
Topic Starter
Mercurial
We're back again guys
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[Burning Trance]
00:08:644 (3,4,5,6) - try this, flows better imo:
00:16:530 (1) - add finish on slider head?
00:34:358 (1,2) - curve more? Looks better:
00:38:473 (1) - add finish?
00:43:958 (1) - add finish on slider head?
00:46:701 (1,2,3,4,5,6,7,8) - not exactly diamonds, move 00:46:701 (1,6) like this?
00:47:387 (5) - NC to make the two diamonds in different combo?
00:49:444 (1) - add finish?
00:50:986 (3) - NC for complex pattern?
00:58:873 (8) - add clap to keep consistent with 00:55:958 (3)?
01:00:073 (4) - ^ add clap on slider end?
01:03:844 (4) - NC? same reason as 00:50:986 (3)
01:00:415 (1) - add finish?
01:05:901 (1) - add finish?
01:11:387 (2) - add finish?
01:16:873 (1) - add finish on slider head?
01:19:958 (3) - nazi - 1 grid up (grid level 4) to make a proper square?
01:20:473 (6) - ^ 2 grid up and 1 gird left will be ok.
01:22:358 (1) - add finish on slider head?
01:27:844 (1) - add finish on slider head?
01:33:330 (1) - add finish on slider head?
01:38:815 (9) - add finish?
01:55:273 (1) - add finish on slider head?
02:00:758 (1) - add finish on slider head?
02:06:244 (1) - add finish?
02:10:358 (1,2,3) - put them exactly in a line will be better imo, so do 02:10:701 (4,5,6,1,2,3,1,2,3,4,5)
02:10:701 (4) - miss a NC?
02:22:015 (1,2,3,4) - nazi - not parallel, and inconstant spacing between them
02:28:187 (1) - add finish on slider head?
02:29:216 (4,1) - stack properly?
02:39:158 (1) - add finish on slider head?
02:43:958 (1) - this jump in stream is extremly hard, but it is up to you
02:50:130 (1) - add finish on slider head?
02:54:930 (5) - add NC for big jump?
02:55:615 (1) - add finish on slider head?
03:01:101 (1) - add finish on slider head?
03:12:073 (1) - add finish on slider head?
03:17:558 (1) - add finish on slider head?
03:21:330 (4) - ctrl+r?
03:23:044 (1) - add finish on slider head?
03:39:501 (1,1,1,1,1,1) - add whistle on slider head and end?
03:55:958 (1) - add finish on slider head?
04:01:444 (1) - add finish on slider head?
04:06:930 (1) - add finish on slider head?
04:17:901 (1) - add finish?
04:18:415 (3) - move 1 grid down to make (2,3) same as (4,5)?
04:23:387 (1) - add finish?
04:28:873 (2) - add finish?
04:37:787 (5) - NC for big jump?
04:39:844 (1) - add finish on slider head?
04:45:330 (1) - add finish?
04:50:815 (1) - add finish on slider head?
04:51:158 (2,4) - 1 grid down so the spacing are same?

That's all I can find. GL~
-kevincela-
Remodding like a boss 8-)

[Burning Trance]

  1. 00:09:158 (5) - That's really a little thing,but you could move this at x:232 y:124 just to fix the blanket with 00:08:644 (3) -,and I also agree with popner's suggestion about the pattern changement.
  2. 00:13:701 (10) - Using the normal hitsounds in the middle of a triplet here doesen't sound that good... I highly suggest you to just use soft hitsounds for this note. Also,why aren't you using the normal hitsounds from 00:13:958 - to 00:22:015 - ?
  3. 00:45:330 (1,2,3,4) - The current pattern placement works well,but I expected a pattern like this. Maybe it's only me,so change only if you want to.
  4. 01:08:473 (1) - Move the new combo at 01:08:644 (2) - ,it makes more sense rhythm and pattern-wise
  5. 01:13:958 (1) - Same as ^
  6. 01:14:130 (2) - Little suggestion: I think a jump here created by putting this note at x:296 y:156 would fit pretty good. If you do that,remember to adjust the following patterns!
  7. 01:57:501 (4) - (nazi) not alligned with 01:57:330 (3) -
  8. 02:35:044 (1,2,3,4,5) - I suggest you to form an arc-shaped pattern here instead of the actual,I think it flows much better. Here's an example
  9. 03:04:873 (3) - Again,I'd CTRL+R here,I think it flows better actually
  10. 03:56:473 (2) - As now,this looks kinda unaesthetic. I think that copypasting 03:55:958 (1) - and using that slider would solve this little problem.
  11. 04:20:130 (4,5) - I think that a CTRL+R fits better here,just like the previous pattern
  12. 04:31:444 (1) - Same as 01:13:958 (1) -
  13. 04:31:616 (2) - Same as 01:14:130 (2) -
Well,that's all. Good luck! :D
Topic Starter
Mercurial
asd
Finally some mods.

I'll be correcting this in the night, Thank you both.

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

[Burning Trance]
00:08:644 (3,4,5,6) - try this, flows better imo:
I really like it, Done.
00:16:530 (1) - add finish on slider head? Nah.
00:34:358 (1,2) - curve more? Looks better:
I'll think about it.
00:38:473 (1) - add finish? Doesn't fit for me.
00:43:958 (1) - add finish on slider head?
00:46:701 (1,2,3,4,5,6,7,8) - not exactly diamonds, move 00:46:701 (1,6) like this?
Thanks, done.
00:47:387 (5) - NC to make the two diamonds in different combo?
It could works actually, but I'll ask to other users about your suggestion.
00:49:444 (1) - add finish?
00:50:986 (3) - NC for complex pattern?
00:58:873 (8) - add clap to keep consistent with 00:55:958 (3)?
01:00:073 (4) - ^ add clap on slider end?
01:03:844 (4) - NC? same reason as 00:50:986 (3)
01:00:415 (1) - add finish?
01:05:901 (1) - add finish?
01:11:387 (2) - add finish?
01:16:873 (1) - add finish on slider head?
01:19:958 (3) - nazi - 1 grid up (grid level 4) to make a proper square?
01:20:473 (6) - ^ 2 grid up and 1 gird left will be ok.
01:22:358 (1) - add finish on slider head?
01:27:844 (1) - add finish on slider head?
01:33:330 (1) - add finish on slider head?
01:38:815 (9) - add finish?
01:55:273 (1) - add finish on slider head?
02:00:758 (1) - add finish on slider head?
02:06:244 (1) - add finish?
02:10:358 (1,2,3) - put them exactly in a line will be better imo, so do 02:10:701 (4,5,6,1,2,3,1,2,3,4,5)
02:10:701 (4) - miss a NC?
02:22:015 (1,2,3,4) - nazi - not parallel, and inconstant spacing between them Done
02:28:187 (1) - add finish on slider head?
02:29:216 (4,1) - stack properly? Done
02:39:158 (1) - add finish on slider head?
02:43:958 (1) - this jump in stream is extremly hard, but it is up to you
02:50:130 (1) - add finish on slider head?
02:54:930 (5) - add NC for big jump?
02:55:615 (1) - add finish on slider head?
03:01:101 (1) - add finish on slider head?
03:12:073 (1) - add finish on slider head?
03:17:558 (1) - add finish on slider head?
03:21:330 (4) - ctrl+r? Done
03:23:044 (1) - add finish on slider head?
03:39:501 (1,1,1,1,1,1) - add whistle on slider head and end?
03:55:958 (1) - add finish on slider head?
04:01:444 (1) - add finish on slider head?
04:06:930 (1) - add finish on slider head?
04:17:901 (1) - add finish?
04:18:415 (3) - move 1 grid down to make (2,3) same as (4,5)? I don't see a reason
04:23:387 (1) - add finish?
04:28:873 (2) - add finish?
04:37:787 (5) - NC for big jump?
04:39:844 (1) - add finish on slider head?
04:45:330 (1) - add finish?
04:50:815 (1) - add finish on slider head?
04:51:158 (2,4) - 1 grid down so the spacing are same?

That's all I can find. GL~
All the things that I don't answer, is that things that I think very useless or nazi enough.

-kevincela- wrote:

Remodding like a boss 8-)

[Burning Trance]

  1. 00:09:158 (5) - That's really a little thing,but you could move this at x:232 y:124 just to fix the blanket with 00:08:644 (3) -,and I also agree with popner's suggestion about the pattern changement. Done :3
  2. 00:13:701 (10) - Using the normal hitsounds in the middle of a triplet here doesen't sound that good... I highly suggest you to just use soft hitsounds for this note. Also,why aren't you using the normal hitsounds from 00:13:958 - to 00:22:015 - ? Removed and Re-added that Green Line, also, I must work in these parts :)
  3. 00:45:330 (1,2,3,4) - The current pattern placement works well,but I expected a pattern like this. Maybe it's only me,so change only if you want to. I don't see any difference.
  4. 01:08:473 (1) - Move the new combo at 01:08:644 (2) - ,it makes more sense rhythm and pattern-wise Really Nazi, but done
  5. 01:13:958 (1) - Same as ^ ^
  6. 01:14:130 (2) - Little suggestion: I think a jump here created by putting this note at x:296 y:156 would fit pretty good. If you do that,remember to adjust the following patterns! Done, Thanks for the suggestion.
  7. 01:57:501 (4) - (nazi) not alligned with 01:57:330 (3) - This isn't THAT nazi, done anyway.
  8. 02:35:044 (1,2,3,4,5) - I suggest you to form an arc-shaped pattern here instead of the actual,I think it flows much better. Here's an example Better, done.
  9. 03:04:873 (3) - Again,I'd CTRL+R here,I think it flows better actually Not necessary.
  10. 03:56:473 (2) - As now,this looks kinda unaesthetic. I think that copypasting 03:55:958 (1) - and using that slider would solve this little problem. Done.
  11. 04:20:130 (4,5) - I think that a CTRL+R fits better here,just like the previous pattern
  12. 04:31:444 (1) - Same as 01:13:958 (1) - Done.
  13. 04:31:616 (2) - Same as 01:14:130 (2) - huh?
Well,that's all. Good luck! :D
Thank you all.
-kevincela-
04:31:616 (2) - Same as 01:14:130 (2) - huh?
Sorry lol,I meant Same as 01:13:958 (1) -
Lizellota
Hi~ from my q~
[one diff]

-Mapping:

00:05:730 (1,2,3) - how about it?
00:08:987 (4) - hm...move to x:408 y:148 i think this is better
00:42:587 (1,3) - hm..?
00:57:673 (1,2,3,4,5,6,7,8) - what the..maybe make the symmetry? >.>
01:11:387 (2) - NC instead of 01:11:215 (1)
01:19:615 (1,2,3,4,5,6,7,8) - looks really weird..
03:06:587 (1) - replace it, please

- Hitsounds:
00:43:958 - finish maybe?
01:05:901 (1) - ^
01:16:873 - ^
01:38:815 (9) - ^
03:17:558 - ^
04:05:901 - forgot to add a clap?
04:22:358 - clap
04:28:187 - finish?

Not bad..but you can map better. GL~
Topic Starter
Mercurial

Lizellota wrote:

Not bad..but you can map better. GL~
It's just and old map. I'm too lazy to re-map it all.

I'll take your mod at this night, btw. Thanks.
Lizellota

Mercurial wrote:

Lizellota wrote:

Not bad..but you can map better. GL~
It's just and old map. I'm too lazy to re-map it all.

I'll take your mod at this night, btw. Thanks.
Not all parts needs to re-map, but some parts really looks ugly >< anyways, good luck for app~
ZekeyHache
De my modding queue.

Mmmm.. Se ve bien en mi opnion, talvez el viernes le de una rechecada aver si encuentro algo.
Topic Starter
Mercurial

Lizellota wrote:

Hi~ from my q~
[one diff]

-Mapping:

00:05:730 (1,2,3) - how about it? Done
00:08:987 (4) - hm...move to x:408 y:148 i think this is better I don't think so
00:42:587 (1,3) - hm..? Nice :D
00:57:673 (1,2,3,4,5,6,7,8) - what the..maybe make the symmetry? >.> /o/
01:11:387 (2) - NC instead of 01:11:215 (1) Yeah.
01:19:615 (1,2,3,4,5,6,7,8) - looks really weird.. I don't see nothing wrong with 2 squares.
03:06:587 (1) - replace it, please Done.

- Hitsounds:
00:43:958 - finish maybe? No
01:05:901 (1) - ^ ^
01:16:873 - ^ ^
01:38:815 (9) - ^ ^
03:17:558 - ^ ^
04:05:901 - forgot to add a clap? Yeah
04:22:358 - clap Done
04:28:187 - finish? Nope.
Snepif
Random mod no se por que~ Vi el map y me parecio que podia ser mejor asi que aca estoy.

Son todo sugerencias segun mi punto de vista :3


[Burning Trance]

Generalidades:

Me parece que los combo colour no quedan muy bien con el BG, es decir... La cancion tiene que ver con lo "solar" y lo anaranjado pero el BG es black&white cosa que queda mal, pega mal no se si me explico. Aparte los colores son como muy basicos, tipo naranja amarillo rojo toma. Podrias agregar tonos de amarillo mas anaranjado, o no se, para que no quede tan raro el efecto combo/bg. Por ejemplo:
En cuanto al BG en si, es en blanco y negro cosa que no me gusta... no pega con el hecho de ser "solar". Por que no probas alguno de estos junto a los colores que te di? :


Ojo no se si estan en 1024x768, eso recorta y resizea vos despues.

Ahora si lo puntual:

Hay muuuchas formas de pattern que quedan desprolijas o feas, y varios ritmos vacios. Voy a intentar decirte todos:

00:00:415 (3) - Agrega whistle, suena muy vacio sino esta nota, y en realidad la musica la acentua.
00:03:673 (x) - Aca deberia ir una nota, asi no se interrumpe en el medio del combo de 1/2's el flow y de repente cambia a 1/1. A ver si me explico, si pones una nota aca le da mas continuidad y flow a este combo, y recien en el siguiente combo es que pasa a ser 1/1 las notas, y queda mas armadito.
00:05:730 (1,2,3) - Estos tres sliders quedan mal en terminos de ritmo y musica, si te fijas vas a ver que pusiste los whistle (o sea, donde se acentua la musica) en los tick blancos, que caen al final de los sliders. El final de los sliders, por otro lado, suele ser LO MENOS acentuado de la musica, porque no hay que hacer click a la hora de jugar y no da la misma sensacion que una nota, entonces queda mal poner algo acentuado al final de un slider (aunque hay excepciones). Por esto te sugiero que muevas los tres sliders un tick hacia adelante, asi EMPIEZAN en blanco, y agregues una nota en 00:05:730 (x) -. Ademas no te queda espacio vacio entre medio de un combo y otro.
*Ah y acordate de mover los whistle al principio de los slider
00:07:101 (x) - En este tick rojo suena un beat claramente en la musica, asi que deberias borrar el slider y mappear esta parte de alguna manera que haya algo en ese tick. Mi sugerencia:
*Fijate como puse la sugerencia anterior tambien en esa imagen si queres. Para que tengas de guia: el slider (1) de la imagen es en 00:05:901
00:09:673 (7) - Aca si o si deberia haber una nota por varias razones. Es un tick blanco y la musica suele acentuarlo. Hay un beat en la musica. Queda un espacio libre con carencia de flow, y poco intuitivo si no agregas una nota.
00:11:044 (1) - A partir de aca veo que pusiste claps, pero por alguna razon no las escucho bien y no parece que haya nada, capaz que las pusiste muy bajas? Ah si estan muy bajas. Que tal poner 85% de sonido en las lineas verdes SOFT de esta parte?

-Importante: A partir de aca, en esta parte de streams, los streams que pusiste siguen mal la musica y son poco intuitivos, te voy a decir las sugerencias de como ponerlos bien para que sigan la musica:

00:11:644 (x) - Deberia haber una nota, al menos eso escucho o.o
00:12:587 (1) - Acortalo para que este en 1/4 y agregale un repeat?
00:13:358 (7) - Borra esta nota y agrega una nota en 00:13:530 (x) - vas a ver que suena mejor :)
00:13:615 (9) - Esta nota tambien deberia ser normal sample, para consistencia con el pattern anterior que pusiste dos con normal.
00:13:701 (10) - Borra esta nota, en las dos notas de 00:12:244 (9,10) - Sonaba lo mismo en la musica pero no hiciste un triplet, ademas de que no pega con la musica un triplet. Asi que deja dos notas.
00:13:958 (1) - Tambien acortalo y agrega un repeat si hiciste lo mismo en el otro slider
00:14:473 (4) - Deberia terminar dos ticks antes, en el tick rojo, es decir 00:14:644, queda mejor. Despues, agrega dos notas, una en 00:14:815 (x) - y otra en 00:14:901 (x) -
00:16:530 (1) - Deberia ser normal sample el comienzo, como antes pusiste
00:17:473 (7) - Borra esta nota, no suena nada ahi (o si suena es MUY bajito y este stream queda mal si agregas esta nota)
00:17:730 (9,11) - Por que no hiciste que estas notas sean normal sample? Como hiciste antes? Hacelo para consistencia
00:17:815 (10) - Lo mismo que 00:13:701 (10) -
00:18:844 (7) - Borra esta nota
00:19:015 (x) - Y agrega aca~~
00:20:215 (7) - Borra esta nota.
00:19:101 (9,11) - Y estas tambien deberian ser normal sample, obviamente borrando la que te dije ahi ^
00:22:015 (1) - Podrias agregarle mas volumen a este finish o hacerlo normal sample finish? Para que suene mas, queda medio vacio asi

Y eso es todo para esos stream. Proba y decime que te parece. Ahora seguimos:

00:35:730 (1,2) - Hace que las curvas de estos dos slider formen un circulo entre ellas asi queda prolijo, estan medio torcidas.
00:43:787 (x) - Agrega un hit aca, suena un beat en la musica y queda bien porque da continuidad.
00:46:701 (1) - Aca pusiste un jump sin que la musica se preste para ello. Solo agrega jumps cuando suena que pueden haber jumps, aca parece que solo agregaste para copiarle cosas a shiirn xD! A ver si me explico, venis como de poner sliders largos con poca dificultad y de repente jump queda desprolijo y repentino :l como que no fluye. Sugiero spacear menos aca.
00:49:958 (4) - Queda mal empezando en tick rojo por lo mismo que explique antes en el mod. Empezalo en 00:49:787 (3) - y por supuesto tambien move este slider -> 00:50:301 (4) - un tick hacia atras, despues simplemente agrega una nota.
00:51:330 (5,6) - ^ Hace que empiece el (5) en 00:51:158 (x) - y move el otro tambien un tick atras y agrega nota
00:52:015 (1,2) - Wow, ademas de eso ^ este termina en tick blanco grande lo cual queda muy mal por lo de acentuar que ya dije o.o Arregla este pattern como te parezca para que (1) empiece en el tick blanco grande seguido de el otro slider.
00:58:187 (4,5,6,7) - Que desprolijo O.O xD simetria? Arregla para que sea simetrico con las otras notas :)
01:00:415 (1) - No creo que quede bien tanto espacio libre.. Por que no metes sliders largos en vez de dejar tanto espacio? Pierde continuidad el map
01:14:987 (4,1) - Venis de mucho espacio libre/vacio sin nada y de repente un stream.. fluye muy mal por que no agregas una nota en 01:15:330 (x) - ?
01:27:844 (1) - Al estar tan cerca del slider anterior parece que estan a 1/2 de cada uno pero en realidad los pusiste a 1/1, separa mas este slider y el anterior o sino agrega una nota entre medio
01:37:273 (x) - Nota aca para que no sea tan repentino el stream
01:52:530 (6) - New combo, es tick blanco y empieza un nuevo pattern musical
01:52:701 (1) - Saca new combo
02:02:130 (5) - Lo mismo ^, new combo aca y saca en la siguiente
02:03:501 (5) - ^
02:07:444 (5) - Diria que new combo aca por la separacion y musica
02:08:815 (5) - ^
02:11:044 (1) - No entiendo esto, por que agregaste new combo aca pero no agregaste en el triplet anterior? O saca este new combo, o agregale tambien al triplet anterior
02:28:187 (1) - Otra vez esto es confuso porque esta muy cerca del slider anterior y parece que es un jump de 1/2, agrega una nota entre medio o agranda la distancia.
02:31:444 (2) - No suena bien como empieza en tick rojo y en realidad deberia ser asi:
*Moves el segundo slider un tick hacia adelante y pones una nota entre medio de los dos, obvio borrando la que estaba despues del slider.
02:33:501 (x) - Agrega una nota aca, se escucha un beat claramente.
02:36:587 (2) - Ya explique lo de acentuar en el final y bla bla :) move estos sliders un tick hacia atras asi empiezan en blanco, borrando la nota 02:36:415 (1) - antes de eso
02:38:987 (x) - Aca tambien se escucha un beat, nota :)
02:42:930 (2,1) - CHAN O.O primero que nada empieza de repente el stream, agrega una nota en 02:43:101 (3) - . Segundo, nuuuuuunca en todo el map hiciste diferencia de spacing en medio del stream por lo tanto esto es 1. inintuitivo 2. imposible de leer 3. fluye mal. Hace que este stream este spaceado bien.
03:11:387 (3,1) - Parece un jump, ya lo explique, arreglalo xD
03:55:958 (1,2,3) - Deberia ser asi:
04:05:558 (1,2) - wtf o.o y esto? Siempre agregaste sliders largos separados por 1/1 en esta parte de la musica, ahora tambien deberia ser asi. Esto es muy inintuitivo e injusto para el jugador
04:05:558 (1,2,3,4,5,6) - Simetria please

Bueno hasta ahi va el mod. Pero quiero aclarar una cosa. Este map necesita muchiiiiiisimo mas trabajo, los pattern estan poco pensados y no fluyen bien, generalmente mal logrados. Como explicar.. o sea no son lindos de ver ni divertidos de jugar en muchos casos la forma que pones las notas, no formas angulos lindos etc etc. Tambien los hitsounds, son bastante raros y no pegan bien en muuuuchos lados. Ademas las formas de los sliders estan mal logradas en varios casos, como ser 03:16:187 (1,3) - banana sliders yeah xD
Aparte el map tiene muchas imperfecciones, pero ni las puedo decir 1 por 1 porque son demasiadas y necesitas tener el map mejor hecho antes de centrarse en las imperfecciones (por ejemplo, 02:55:615 (1,2) - deberia seguir mejor la curva del (2) el primer slider; o sino 03:01:444 (2,3) - que deberia ser un mejor blanket) etc etc, hay muchas pero si te digo 1 por 1 no da.. porque todavia no esta listo para eso el map.
Ah y sobre el ritmo, tampoco me convence. Tenes varios lugares que copiaste ritmos de shiirn (o eso parece *suspicious* aunque no dije que sea malo), y en otros hay muuuuucho espacio vacio lo cual no fluye, en general varios ritmos no fluyen, hay poca continuidad.
Pero todo esto se perfecciona con el tiempo. Practica y mappea mas y mas.

Esta cancion es muy aprovechable y me gustaria ver el map mejor y mejor, le falta mucho pero se puede. Solo que no esta listo para varias cosas.

Y por favor, no pienses que te odio o algo, si te moddeo es porque quiero mejorar el map y tu modo de mappear. Todo lo que dije es para tomarselo bien y intentar mejorar el map, lo cual es bastante arduo por como es, pero se puede :3.

Espero que haya sido util >< y suerte con esto! En mi punto de vista le falta pero no bajes los brazos!

Ah y me olvidaba, cualquier duda preguntame in-game on la reply del mod :3
Topic Starter
Mercurial
Gracias, cualquier cosa te consulto más tarde.

Ahora me voy al Alien Swarm.
LKs
hi


[general]

http://osu.ppy.sh/forum/t/84012

You have seen this thread so you know your current map state is not appropriate for approved category. (single diff, not very hard)
The map's drain time isn't a marathon length too. Just like sakura said, ppy has his own plan so you'd better go ask BAT or ppy directly for details.


[Burning Trance]

00:00:587 (4) - whistle
00:06:073 (2) - personally I wanna move it a bit left, around x164
00:11:730 (4,5,6,7,8) - this stream looks not very good. You could use convert sliders to streams to make it better
00:11:558 (3) - 1 grid right
00:12:587 (1) - on any account this slider is too close to the next stream.
00:13:444 (8,9,10,11,1) - maybe it's only me but I don't think this spacing change makes sense
00:17:730 (9,10,11) - ^
00:18:415 (2,3,4,5,6,7,8) - &02:43:273 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - it'd be a big work but if you re-build all these sliders by that convert tool it may helps a lot. I won't point more same issues 02:43:273 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8)
00:32:644 (3) - remove whislte on this slider. just my personal suggestion. you don't need to follow if you dislike
02:22:358 (3) - ^
03:50:130 (2) - ^
00:40:358 (4,5) - why not copy paste&rotate?
01:07:273 (6) -
220,312,67273,2,0,B|144:320|88:272|84:196,1,200
04:24:758 (6) - ^fix this sldier this way
01:11:730 (2,3) - should move 2 grids right. or move this 01:12:244 (4,5) - a bit left
04:29:216 (3,4) - ^
01:20:301 (5) - NC?
01:24:415 (5) - ^
04:37:101 (1,2,3,4,5,6,7,8) - idk why but this alignment issue needs to be fixed
Topic Starter
Mercurial

LKs wrote:

hi


[general]

http://osu.ppy.sh/forum/t/84012

You have seen this thread so you know your current map state is not appropriate for approved category. (single diff, not very hard)
The map's drain time isn't a marathon length too. Just like sakura said, ppy has his own plan so you'd better go ask BAT or ppy directly for details.

Sakura wrote:

If the map was submitted before the warning (a.k.a the time i posted this first and then it became COMING SOON, so 3 months ago), the map should be fine, also if the map was bubbled before this rule was made effective.
Licnect
sorry for delay

[Burning Trance]

Lean-in 3 should be better

NOT source?

00:09:673 add note here?

02:11:644 (4) - down 1 grid and (5) down 1 grid and right 1 grid



not big question
nice map :D
Topic Starter
Mercurial
Thank you Licnect, I wasn't expecting you anyway.

Still waiting for my taiko diff :3
Kei
No lo dejes morir
Topic Starter
Mercurial
Estoy esperando mi diff taiko que nunca llegó, no puedo rankear esto como 1 sola diff desgraciadamente.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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