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Kagamine Rin - Transmit

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Topic Starter
Eremes 111
wow. it almost 4 days and i still not update it ...
oh. i have some free time on 26 April. maybe i will update it ==
ertyukjh010


Hello, :)

[General]

It's had a two .osb in the folder. Delete one.

[Easy]

00:25:620 (6) - Do not use the reverse 2 times or more, because the new players do not adapt, so only suggest to use reverse 1 time of sliders. Fixed all for this diff.
00:53:220 - Why break here? Weird. Add more note here.
01:04:037 - Useless inherited point
01:29:620 (1) - I like end at 01:32:820
02:11:420 - Same with 00:53:220
02:48:020 (1) - Same with 01:29:620 (1)
03:18:418 - Useless inherited point
03:53:620 (5,6,1,1,2,3,4) - This part is very appealing, so I hope that with the rhythm. http://osu.ppy.sh/ss/299647

[Normal]

00:20:820 - NC bug
00:27:220 (1,2,3,4,5,6) - Stack is not a good idea, a lot of the new players can not adapt, so please try to avoid the use of overlapping
00:35:520 (3,4,1,2,3,4) - Wrong distance and unread.
00:39:220 (5) - Do not Stack it is difficult to judge is 1/1 or 1/2. Fixed for all in this diff.
00:53:220 - Why break here? Weird. Add more note here.
01:04:000 - Useless inherited point
01:04:020 (1) - End at 01:05:620, followed your EZ diff.
01:07:200 - unsnap inherited point.
01:28:620 (4,5) - Don't overlap. Sliders part of the was blocked. New player can't see it.
01:29:620 (1) - Same with easy, end at 01:32:820
02:07:220 (1,2,3,4,5) - Please use the same distance from the change will make the new players can not read, so you must follow the same distance
02:11:420 - Same with 00:53:220
02:22:420 (1) - End at 02:24:020, followed your EZ diff.
02:25:600 - Useless inherited point
02:38:420 - Useless inherited point
02:48:020 (1) - Same with 01:29:620 (1)
03:06:220 (4) - Same with 00:39:220 (5)
03:24:820 (1) - ^
03:43:020 - NC bug
03:43:020 (1,3) - Do not use the reverse 2 times or more, because the new players do not adapt, so only suggest to use reverse 1 time of sliders
15:12:200 - What the.....Why it had a inherited point in 15min??? Delete it pls wwwwwwwwww

[Hard]

00:42:020 (8) - Don't stack with another slider. Unread.
00:53:220 - Why break here? Weird. Add more note here.
01:04:020 (1) - End at 01:05:620, followed your EZ diff.
01:29:620 (1) - Same with easy, end at 01:32:820
02:11:420 - Same with 00:53:220
02:19:820 (1,1) - Why it had many NC here? Remove NC.
02:22:420 (1) - End at 02:24:020, followed your EZ diff.
02:38:420 - Useless inherited point
02:48:020 (1) - Same with 01:29:620 (1)
02:48:820 (2,3,4,5) - Wrong distance.

Good song :) That all~
RAVR
nice map :D
this is my first mod just some suggestions
hope you like it

easy

00:36:420 (1) - (Cover to the reverse suggested a change)
01:54:820 (1) - ^
===============================================================
Normail

00:44:020 (2,3,4) - (I think that new players can not read the overlap @ @)
01:14:420 (5) - (I think it is better to change the slider to the end of 01:14:820)
01:55:020 (2) - (Same with00:44:020)
01:56:820 (4) - (Cover to the01:58:420 (1) It will make your map confound @ @)
02:35:620 (2,3,4) - (Same with00:44:020)
03:08:220 (3) - (Cover to the reverse suggested a change)
==============================================================
Hard

AR+1or2(I think it is better to know @ @)
Topic Starter
Eremes 111
okay. here i go ^w^

vwxcrossover wrote:

hello Ermes 111 :D
random mod
here's my suggestion

[Easy]
00:44:820 (2 & 3) - remove the clap from the slider head :>
00:51:620 (2) - change the sound from clap to finish
00:52:020 (3) - remove the clap on the slider head and change the clap into finish on the slider tail :>
01:29:620 - add finish on the spinner :>
03:14:820 (2) - change the clap into finish :>
03:15:620 (4) - ^
03:16:620 - its better to remove the break

[Normal]
01:09:620 - add finish on the slider tail
01:10:020 (4) - add finish would be better :>
02:28:020 - add finish on the slider tail
02:28:420 (4) - add finish

[Hard]
i suggest you should use distance snap owo oh. i'll fix it.

oh yeah, and move this map to Pending Beatmaps. at least you have done all diff.

good luck<3
Done everything here. Thanks ~

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

  • No source? I guess it should be Signal-P. If you use it as source, remove it from tags. done
    BG should not exceed 1024x768. i change it
    Delete all .osb files in song folder. okay... :d
    Disable countdown in all diffs. disabled
    Add Devil_Cosmo in tags. yup
    Try to make same Kiai in all diffs. aha...
    Start Kiai exactly on white tick. \:D/
    The hitsounds are quite loud. You can use Soft as basic hitsounds, and use Normal's hitnormal as custom clap. Then just add 2-4 clap.maybe i'll try to make it lower like <70%nah. i'll follow you ;)
Thanks~

ertyukjh010 wrote:


Hello, :)

[General]

It's had a two .osb in the folder. Delete one. done

[Easy]

00:25:620 (6) - Do not use the reverse 2 times or more, because the new players do not adapt, so only suggest to use reverse 1 time of
sliders. Fixed all for this diff. done. if there's any, i begged my friend with rank 200000> to try it. and they can ;)
00:53:220 - Why break here? Weird. Add more note here. done
01:04:037 - Useless inherited point ah.. okay!
01:29:620 (1) - I like end at
01:32:820 i follow you.
02:11:420 - Same with
00:53:220 :d
02:48:020 (1) - Same with
01:29:620 (1) :d done
03:18:418 - Useless inherited point O.O done.
03:53:620 (5,6,1,1,2,3,4) - This part is very appealing, so I hope that with the rhythm. http://osu.ppy.sh/ss/299647 Yeah!

[Normal]

00:20:820 - NC bug done
00:27:220 (1,2,3,4,5,6) - Stack is not a good idea, a lot of the new players can not adapt, so please try to avoid the use of overlapping done
00:35:520 (3,4,1,2,3,4) - Wrong distance and unread. done
00:39:220 (5) - Do not Stack it is difficult to judge is 1/1 or 1/2. Fixed for all in this diff. all of my stacking slider have a same beat What is this name? :? so i think it's okay ;)
00:53:220 - Why break here? Weird. Add more note here. done
01:04:000 - Useless inherited point done
01:04:020 (1) - End at
01:05:620, followed your EZ diff. :d
01:07:200 - unsnap inherited point. done
01:28:620 (4,5) - Don't overlap. Sliders part of the was blocked. New player can't see it. done
01:29:620 (1) - Same with easy, end at
01:32:820 done :D
02:07:220 (1,2,3,4,5) - Please use the same distance from the change will make the new players can not read, so you must follow the same
distance done
02:11:420 - Same with
00:53:220 done
02:22:420 (1) - End at
02:24:020, followed your EZ diff. done
02:25:600 - Useless inherited point umm... that's for kiai.
02:38:420 - Useless inherited point done
02:48:020 (1) - Same with
01:29:620 (1) done
03:06:220 (4) - Same with
00:39:220 (5)done
03:24:820 (1) - ^ ^
03:43:020 - NC bug bug killed :D done
03:43:020 (1,3) - Do not use the reverse 2 times or more, because the new players do not adapt, so only suggest to use reverse 1 time of
sliders done
15:12:200 - What the.....Why it had a inherited point in 15min??? Delete it pls wwwwwwwwww ^w^" done

[Hard]

00:42:020 (8) - Don't stack with another slider. Unread.
00:53:220 - Why break here? Weird. Add more note here.
01:04:020 (1) - End at
01:05:620, followed your EZ diff.
01:29:620 (1) - Same with easy, end at
01:32:820
02:11:420 - Same with
00:53:220
02:19:820 (1,1) - Why it had many NC here? Remove NC.
02:22:420 (1) - End at
02:24:020, followed your EZ diff.
02:38:420 - Useless inherited point
02:48:020 (1) - Same with
01:29:620 (1)
02:48:820 (2,3,4,5) - Wrong distance.
later :d

Good song That all~
Thanks!
oh yeah. if you see something unchanged at hard diff, that means it have not edited. Blame my Homework ;)
Hi RAVR :) i will try your mod! but later. again, blame my homework ;)
Topic Starter
Eremes 111
RAVR ! :D

RAVR wrote:

nice map :D
this is my first mod just some suggestions
hope you like it

easy

00:36:420 (1) - (Cover to the reverse suggested a change) changed to normal slider
01:54:820 (1) - ^ ^
===============================================================
Normail

00:44:020 (2,3,4) - (I think that new players can not read the overlap @ @) remap some point
01:14:420 (5) - (I think it is better to change the slider to the end of 01:14:820) changed
01:55:020 (2) - (Same with00:44:020) okay
01:56:820 (4) - (Cover to the01:58:420 (1) It will make your map confound @ @) ctrl+H ;)
02:35:620 (2,3,4) - (Same with00:44:020) changed to simple circle
03:08:220 (3) - (Cover to the reverse suggested a change) ctrl+> ;)
==============================================================
Hard

AR+1or2(I think it is better to know @ @)umm.. i think 7 is enough 8-)
Thanks RAVR! :)

ertyukjh010 wrote:

[Hard]
00:42:020 (8) - Don't stack with another slider. Unread. done.
00:53:220 - Why break here? Weird. Add more note here. added
01:04:020 (1) - End at
01:05:620, followed your EZ diff. :d
01:29:620 (1) - Same with easy, end at
01:32:820 :d
02:11:420 - Same with
00:53:220 :d done
02:19:820 (1,1) - Why it had many NC here? Remove NC. removed
02:22:420 (1) - End at
02:24:020, followed your EZ diff. :d
02:38:420 - Useless inherited point oh. removed
02:48:020 (1) - Same with
01:29:620 (1)
02:48:820 (2,3,4,5) - Wrong distance.remapped
Thanks all :3
oh yeah. if someone see an awkward pattern, or ugly slider, or unreasonable stream and jump at hard diff, please comment :3
Miggl
a little tip: check your clap-sounds and some other sounds ;D

and circles directly under the end of a slider are not allowed, so change this as much as you see the number of the circles.

in hard diff you do not need to change it
Cygnus
  • GUIDELINES

  1. When the text is color RED, it is unrankable.
  2. When the text is color BLACK, it's just a suggestion.
XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXXXXXEASY
  1. 01:00:420 (7) - One grid to the right.

  2. 01:08:820 (3) - Move to:

  3. 01:09:620 (4) - Move to:

  4. If you followed my suggestions above, move the next note and make sure their spacing are consistent.
Topic Starter
Eremes 111

miggl wrote:

a little tip: check your clap-sounds and some other sounds ;D yeah. i'm still don't know what i must do with that clap-sound :cry:

and circles directly under the end of a slider are not allowed, so change this as much as you see the number of the circles. fix a few notes. i think normal player needs a challenges too ;)

in hard diff you do not need to change it okay :)

Philippines wrote:

  • GUIDELINES

  1. When the text is color RED, it is unrankable.
  2. When the text is color BLACK, it's just a suggestion.
XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXXXXXEASY
  1. 01:00:420 (7) - One grid to the right. done

  2. 01:08:820 (3) - Move to: done

  3. 01:09:620 (4) - Move to: done

  4. If you followed my suggestions above, move the next note and make sure their spacing are consistent. :d
Leorda
Hiii

[General]
* Your hitsound is currently random. Use clap when object is snap at 2nd and 4th white tick. And Use finish when object is snap at 4th long white tick


[Easy]
02:00:020 (2) - Too much repeating slider can makes beginners go confusing


[Normal]
* You should avoid using 0,5x BPM Multiplier. Because it'll confuse for beginners about spacing and slider speed
* AR +2. Your current appraoch rate is too slow

00:21:620 (2) - Overlapped by spinner-osu, can makes hidden for beginners who play this diff
01:10:420 (1) - Too much repeating slider can makes beginners go confusing
02:28:820 (1) - ^
03:31:620 (2) - ^
03:43:020 (1) - A bit overlapped by spinner-osu. It may be hidden for beginners


[Hard]
01:13:620 (1,2,3,4) - These pattern can be boring for advanced players. Consider to change the pattern


Good luck~
L_P
some suggestion,

use default soft finish when you start kiai

like 01:07:220 (1) - in hard
02:25:620 (1) - in hard

kiai time : 03:31:220 (1) - should use kiai for all diff, if you like fountain, deselect kiai just before 03:44:020 (1) - and fountain will shown up

normal has same slider velocity with hard, orz
Topic Starter
Eremes 111

L_P wrote:

some suggestion,

use default soft finish when you start kiai

like 01:07:220 (1) - in hard
02:25:620 (1) - in hard

kiai time : 03:31:220 (1) - should use kiai for all diff, if you like fountain, deselect kiai just before 03:44:020 (1) - and fountain will shown up

normal has same slider velocity with hard, orz but the pattern is simple, right? ;)
sound good for me :d
Current Status = Working with Leorda's Mod.
fixing something, something, and everything. it takes a lot of my time at osu! than i thought \:D/
Devil Cosmo
there's no mod for taiko diff? O_o

#abadon this post :P
Lizellota
Hi ~ from my q

[Insane]

* AR +1; OD +2? o.o

00:13:620 - add note here
00:14:420 - remove clap and add normal finish?
00:18:320 (5) - remove clap
00:20:420 (4) - ^
00:26:620 - ^
00:27:220 (1) - add finish?
00:35:220 (2) - ^
00:36:820 (4) - ^
00:38:420 - ^
00:40:020 - ^
00:40:620 - remove clap
00:42:020 (3) - add clap
00:42:220 (4) - remove clap
00:43:620 (3) - add clap
00:43:820 - remove clap
00:46:420 (6) - add finish
00:48:620 (6) - remove clap
00:49:620 - add finish
00:50:220 - remove clap
00:51:220 - add finish
00:51:820 (3) - maybe repeat?
00:52:420 - add finish
00:52:820 (1) - ^
00:59:220 (1) - ^
01:01:820 - remove whistle
01:02:220 - ^
01:07:620 (3,7) - add clap
01:08:820 - remove clap
01:09:820 - add clap
01:10:020 - remove clap
01:10:420 - add finish
01:11:220 - remove clap
01:12:020 (1) - add finish
01:12:420 (3,6) - add clap
01:13:620 (1) - ^
01:14:020 (3) - add clap
01:15:220 (3) - add finish
01:16:020 - remove clap
01:16:220 - ^
01:16:620 - ^
01:20:420 - add clap
01:21:220 - ^
01:21:620 (5) - add finish
01:45:620 (1) - remove clap
01:46:220 - ^
01:47:220 - ^
01:49:420 - ^
01:55:820 (7) - ^
02:00:620 - ^
02:02:220 - ^
02:04:820 (5) - ^
02:20:820 - add finish
03:30:920 (8) - remove clap

[Hard]

Fine owo

[Normal]

00:24:820 (3) - remove clap
01:11:020 - ^
01:14:020 (3) - remove whistle
01:15:420 (2) - remove clap
01:20:820 (3) - ^
01:28:420 (3) - ^
02:29:420 - ^
02:31:020 (4) - ^
03:32:220 - ^

[Easy]

00:18:420 (3) - remove clap
00:29:620 (5) - ^
00:38:420 - ^
00:39:220 - ^
00:54:820 (4,6) - ^
01:11:220 (3) - ^
01:18:420 (1,3,5) - ^
01:51:220 - ^
01:53:220 (1,3) - add clap
01:53:620 (2,4) - remove clap
02:10:820 - remove clap
02:15:220 (3) - remove clap
02:21:220 - remove whistle
02:22:020 - ^
02:37:220 (2) - remove clap
02:38:020 (4) - remove finish
03:10:420 (3) - remove clap
03:16:020 - remove finish
03:44:420 (2) - remove clap
03:47:620 - ^
03:49:620 (5) - ^

Good luck, nice song ~
Topic Starter
Eremes 111

KersiTyan wrote:

[Hard]

Fine owo tee hee. that's my new diff <3
yup all fixed and uploaded. thanks (0w0)/
Niko-nyan
@.@

Easy~
Slider tick kurangin 1/2 dunk :3 (-0,5)

Normal~ juga sama kyk easy
Kiai time 03:44:061 mulainya di (4) mungkin NC

Hard~
circle yang terakhir jgn di NC :3

itu aja @@
VaiL_old
[Hard]
03:16:820 - A slider here would be nice

nice map eremes, i ♥ it
Hanemi
I am making a same song with you =3=
Topic Starter
Eremes 111

Hanemi wrote:

I am making a same song with you =3=
and i'm lol'd \:D/

frans_niko wrote:

@.@

Easy~
Slider tick kurangin 1/2 dunk :3 (-0,5) no :d

Normal~ juga sama kyk easy
Kiai time 03:44:061 mulainya di (4) mungkin NC fixed \:D/

Hard~
circle yang terakhir jgn di NC :3 no. spacing change ;)

itu aja @@

-Sylvette- wrote:

[Hard]
03:16:820 - A slider here would be nice i'll try it with slider art later. it will be hard O.o

nice map eremes, i ♥ it Thank you ^3^
thank's all :d and updated.
Niko-nyan
osu file format v9

[General]
AudioFilename: Kagamine Rin - Transmit.mp3
AudioLeadIn: 0
PreviewTime: 67237
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 1

[Editor]
Bookmarks: 12836,26419,60838,65638,104037,139237,182437,196837
DistanceSpacing: 0.9
BeatDivisor: 2
GridSize: 16

[Metadata]
Title:Transmit
Artist:Kagamine Rin
Creator:Eremes 111
Version:frans's Taiko Futsuu
Source:Signal-P
Tags:Dios Devil_Cosmo devil cosmo vocaloid vocaloid2

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
2,91320,104420
2,169820,182820
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,255,255,255

[TimingPoints]
1620,400,4,2,1,85,1,0
14020,-100,4,1,1,85,0,0
27220,-100,4,2,1,85,0,0
37620,-100,4,1,1,60,0,0
37920,-100,4,1,1,70,0,0
38120,-100,4,1,1,80,0,0
38320,-100,4,2,1,85,0,0
67220,-100,4,2,1,85,0,1
69920,-100,4,1,1,85,0,1
70120,-100,4,2,1,85,0,1
79920,-100,4,2,1,85,0,0
80020,-100,4,2,1,85,0,1
91220,-100,4,1,1,60,0,0
105620,-100,4,2,1,85,0,0
116120,-100,4,1,1,60,0,0
116320,-100,4,1,1,70,0,0
116520,-100,4,1,1,80,0,0
116720,-100,4,1,1,85,0,0
118420,-100,4,2,1,85,0,0
124020,-100,4,1,0,85,0,0
124620,-100,4,2,1,85,0,0
129720,-100,4,1,1,60,0,0
129920,-100,4,1,1,70,0,0
130120,-100,4,1,1,80,0,0
130320,-100,4,1,1,85,0,0
131220,-100,4,2,1,85,0,0
145620,-100,4,2,1,95,0,1
148320,-100,4,1,1,95,0,1
148520,-100,4,2,1,95,0,1
158320,-100,4,2,1,95,0,0
158420,-100,4,2,1,95,0,1
169620,-100,4,1,1,85,0,0
184020,-100,4,2,1,100,0,0
198419,-100,4,1,1,95,0,1
211220,-100,4,1,1,85,0,0
224020,-100,4,1,1,95,0,1
236820,-100,4,1,1,85,0,0


[Colours]
Combo1 : 0,128,192
Combo2 : 255,0,0

[HitObjects]
256,192,27220,1,4
256,192,28020,1,8
256,192,28820,1,8
256,192,29620,1,0
256,192,30420,5,8
256,192,31220,1,0
256,192,32020,1,0
256,192,32820,1,8
256,192,33620,5,0
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256,192,72820,1,8
256,192,73620,5,0
256,192,74020,1,8
256,192,74420,1,8
256,192,74820,1,0
256,192,75220,1,8
256,192,75620,1,8
256,192,76020,1,0
256,192,76420,1,0
256,192,76820,12,0,78320
256,192,79220,5,12
256,192,80020,1,8
256,192,80420,1,0
256,192,80820,1,8
256,192,81220,1,0
256,192,81620,1,8
256,192,82020,1,0
256,192,82420,1,8
256,192,83220,5,0
256,192,83620,1,8
256,192,84020,1,0
256,192,84420,1,8
256,192,84820,1,0
256,192,85220,1,8
256,192,85620,1,0
256,192,86420,5,0
256,192,86820,1,8
256,192,87220,1,0
256,192,87620,1,0
256,192,88020,1,0
256,192,88420,1,8
256,192,88820,1,0
256,192,89220,1,0
256,192,89620,1,0
256,192,90020,12,0,91120
256,192,105620,5,8
256,192,106020,1,0
256,192,106420,1,8
256,192,106820,1,0
256,192,107220,1,8
256,192,108020,5,12
256,192,108820,1,0
256,192,109220,1,8
256,192,109620,1,0
256,192,110020,1,8
256,192,110420,1,0
256,192,111220,5,4
256,192,112020,1,0
256,192,112420,1,8
256,192,112820,1,8
256,192,113220,1,8
256,192,113620,1,0
256,192,114020,1,8
256,192,114420,1,8
256,192,114820,1,8
256,192,115220,5,0
256,192,115620,1,8
256,192,116020,1,0
256,192,116420,1,0
256,192,116820,1,0
256,192,117620,5,8
256,192,118420,1,4
256,192,118820,1,0
256,192,119220,1,8
256,192,119620,1,0
256,192,120020,1,0
256,192,120420,1,8
256,192,120820,1,0
256,192,121220,5,0
256,192,121620,1,0
256,192,122020,1,8
256,192,122420,1,0
256,192,122820,1,0
256,192,123220,1,8
256,192,124020,1,0
256,192,124820,5,4
256,192,125220,1,0
256,192,125620,1,0
256,192,126020,1,8
256,192,126420,1,0
256,192,126820,1,0
256,192,127220,1,0
256,192,128020,5,0
256,192,128420,1,0
256,192,128820,1,8
256,192,129220,1,0
256,192,129620,1,0
256,192,130420,1,0
256,192,131220,5,8
256,192,131620,1,0
256,192,132020,1,8
256,192,132820,5,8
256,192,133220,1,0
256,192,133620,1,8
256,192,134020,1,0
256,192,134420,5,8
256,192,134820,1,0
256,192,135220,1,8
256,192,136020,5,0
256,192,136420,1,8
256,192,136820,1,0
256,192,137220,1,8
256,192,137620,1,8
256,192,138020,1,0
256,192,138420,1,8
256,192,139220,5,0
256,192,140020,1,0
256,192,140820,5,8
256,192,141220,1,0
256,192,141620,1,8
256,192,142020,1,0
256,192,142420,1,8
256,192,143220,2,2,B|256:96,4,75
240,192,145620,5,12
240,192,146020,1,0
240,192,146420,1,0
240,192,146820,1,8
240,192,147220,1,0
240,192,147620,1,0
240,192,148020,1,8
240,192,148820,5,8
240,192,149220,1,8
240,192,149620,1,0
240,192,150020,1,8
240,192,150420,1,8
240,192,150820,1,0
240,192,151220,1,8
240,192,152020,5,4
240,192,152820,1,0
240,192,153620,1,0
240,192,154420,1,4
256,192,155220,12,0,156020
240,176,156820,5,8
240,176,157220,1,0
240,176,157620,1,8
240,176,158020,1,8
240,176,158420,1,0
240,176,158820,1,8
240,176,159220,1,0
240,176,159620,1,8
240,176,160020,1,8
240,176,160420,1,0
240,176,160820,1,8
240,176,161620,5,0
240,176,162020,1,0
240,176,162420,1,8
240,176,162820,1,0
240,176,163220,1,8
240,176,163620,1,0
240,176,164020,1,0
240,176,164820,5,12
240,176,165620,1,8
240,176,166420,1,8
240,176,167220,1,12
256,192,168020,12,0,169620
256,208,184020,5,0
256,208,184420,1,8
256,208,184820,1,0
256,208,185220,1,8
256,208,185620,1,0
256,208,186420,1,4
256,208,187220,5,8
256,208,187620,1,0
256,208,188020,1,8
256,208,188420,1,0
256,208,188820,1,8
256,208,189620,1,12
256,208,190420,5,8
256,208,190820,1,0
256,208,191220,1,0
256,208,191620,1,0
256,208,192020,1,8
256,208,192820,1,4
256,208,193620,5,0
256,208,194020,1,8
256,208,194420,1,8
256,208,194820,1,8
256,208,195220,1,0
256,208,196020,1,12
256,192,196820,12,0,198420
256,208,198820,5,0
256,208,199220,1,8
256,208,199620,1,0
256,208,200020,1,8
256,208,200420,1,0
256,208,200820,1,8
256,208,201620,5,8
256,208,202020,1,0
256,208,202420,1,8
256,208,202820,1,0
256,208,203220,1,8
256,208,203620,1,0
256,208,204020,1,8
256,208,204820,1,12
256,208,205620,1,8
256,208,206420,5,0
256,208,207220,1,4
256,208,208020,5,0
256,208,208420,1,8
256,208,208820,1,0
256,208,209220,1,8
256,208,209620,1,0
256,208,210420,5,8
256,208,211220,1,4
256,208,211620,1,0
256,208,212020,1,8
256,208,212420,1,0
256,208,212820,1,8
256,208,213220,1,0
256,208,213620,1,0
256,208,214420,1,0
256,208,214820,1,8
256,208,215220,1,0
256,208,215620,1,8
256,208,216020,1,0
256,208,216420,1,8
256,208,216820,1,0
256,208,217620,5,12
256,208,218420,1,8
256,208,219220,5,0
256,208,220020,5,4
256,208,220820,1,0
256,208,221220,1,8
256,208,221620,1,0
256,208,222020,1,8
256,208,222420,1,0
256,208,222820,1,8
256,208,223220,1,0
256,208,223620,1,8
256,208,224020,5,4
256,208,224420,1,8
256,208,224820,1,0
256,208,225220,1,8
256,208,225620,1,0
256,208,226020,1,8
256,208,226420,1,0
256,208,227220,5,8
256,208,227620,1,8
256,208,228020,1,8
256,208,228420,1,0
256,208,228820,1,8
256,208,229220,1,8
256,208,229620,1,8
256,208,230020,1,0
256,208,230420,5,8
256,208,230820,1,0
256,208,231220,1,8
256,208,232020,1,8
256,208,232420,1,0
256,208,232820,1,8
256,208,233220,1,0
256,208,233620,1,8
256,208,234820,1,4
256,208,235220,1,4
256,208,235620,1,4
256,208,236020,1,4
256,208,236420,1,12
256,208,236820,1,12
256,208,237620,1,4
256,208,238420,1,8
256,208,238820,1,8
256,208,239220,1,8
256,208,240020,5,4
256,208,240820,1,12
256,208,241620,1,0
256,208,242020,1,0
256,208,242420,1,12
256,208,242820,1,0
256,208,243220,1,0
256,208,244020,1,8
256,208,244820,1,8
256,208,245220,1,8
256,208,245620,1,4
256,208,246020,1,8
256,208,246420,1,8
256,208,247220,1,4
256,192,248020,12,0,249620

lalalalala di copy ya
Hanemi
But i have to work and don't have much time to make it.
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