[General]
Story board had lots of useless code for some reason, already sent the edited version to Natteke
[Nemis' Normal]
01:39:050 (1) - Shorten this a repeat, introducing double repeats this late on is unfair.
02:14:926 (3,4) - This stacked 1/2 is extremely hard to read. It's ambiguous whether it's 1/1 or 1/2. Unstack the 4 from the 3.
02:27:297 (3) - Shorten this a repeat, it's troll to have a double after singles, especially considering previous repeats chains like this had only one.
03:24:668 (4) - Shorten this a repeat.
03:26:679 (3) - Shorten this a repeat.
[Vass' Hard]
00:42:916 (2,3,4,1) - This is pretty confusing the first time around. Might want to redesign this pattern.
01:10:596 (5,6) - This is a large jump and painful anti-flow. It'd be better if the 6 moved down and to the left instead of up and to the left.
01:35:339 (5,6,7,8) - It's strange to have 5 to 6 an antijump and 6 to 7 very large considering the first one is a slider and the other one is a circle. It would make more sense if the 6 and 7 were swapped.
02:52:426 (7) - It's probably a better idea to not map to the vocals here. It's offbeat and extremely hard to tell that the slider starts on a blue tick.
02:54:436 (1) - Again, very strange to start this on a blue tick. Would be far more intuitive to start on a white tick like the collab diff.
[Insane Collab]
01:26:679 (1,2) - These are a little weird, the wiggles are respectably used (no ball spasms) but I'm not sure if the very slight speed change halfway would cause it to be unrankable.
I tried putting a normal slider to see just how much the speed changes halfway and here it is
http://puu.sh/6SB9N.jpg http://puu.sh/6SBk7.jpgSo in short, it doesn't change practically at all so these should be fine to use.