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osu! ai beatmap generator "osumapper"

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Topic Starter
[CSGA]Ar3sgice
new demo maps: Mystic Pendulum & Kimi to Deaeta Kiseki

Colaboratory (new!): Colaboratory for standard, taiko & ctb / Colab for mania

How to use: Complete guide: creating beatmap using osumapper

1. go to colaboratory page
2. press ctrl+enter in every box of code
3. upload an .osu file with good timing & then the mp3 file when it asks
4. after uploading press ctrl+F10 in the next box, and wait for a few minutes
5. when it finishes it will download an .osu file which is the AI-generated map

source code: GitHub

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Beatmap generator in osu! based on Tensorflow / Deep Learning.

Major update v7.0 on 2020/10/31:

- Colaboratory support to make it easier to use
- More & improved mapping algorithms / models
- Added use guide
- Supports all osu! game modes!

Any suggestion / bug report / comment welcomed!
powaful3000
Okay, this is epic
DXPOHIHIHI
Noice now I can play my favorite songs that are not in osu

(I don't even know how to use this lol the instructiona are too complicated for me)
Yumeno Himiko
考虑一下开个群或者discord讨论这个东西?我也有兴趣来搞一搞

太nb啦
uv937
Looks actually pretty promising, I had this idea once
Mafumafu
Interested in seeing results from various datasets
pw384
i used to love lstm
DarkProjector
牛逼,群我垃圾
oSumAtrIX
Someone has to train it with all ranked osu maps xD
Topic Starter
[CSGA]Ar3sgice

szkiller wrote:

Noice now I can play my favorite songs that are not in osu

(I don't even know how to use this lol the instructiona are too complicated for me)
yes, that is a problem! so I'm trying to learn tensorflow.js and create a web page UI, so everyone could use it!

pw384 wrote:

i used to love lstm
在计算复杂度理论内,有限错误量子多项式时间(英语:bounded error quantum polynomial time,BQP)是一个决定性问题的复杂度类,并且其内的问题可以在多项式时间内以量子电脑解决,错误的机率小于1/3。BQP也可以视为是复杂度类BPP的量子电脑版。

Yumeno Himiko wrote:

考虑一下开个群或者discord讨论这个东西?我也有兴趣来搞一搞

太nb啦
开了个discord https://discord.gg/6t897aA
emmmmmm
mdevelopment
Woah! Pretty promising lil' project! Good job! :D
pw384

[CSGA]Ar3sgice wrote:

在计算复杂度理论内,有限错误量子多项式时间(英语:bounded error quantum polynomial time,BQP)是一个决定性问题的复杂度类,并且其内的问题可以在多项式时间内以量子电脑解决,错误的机率小于1/3。BQP也可以视为是复杂度类BPP的量子电脑版。
AR3什么时候证明BPP=P并且BQP>PH啊(
beastmode
Can't wait to see 3038 mapping!
8369048
Maybe it's easier to use deep learning in modes like taiko and mania?

等等为什么要说英语
Topic Starter
[CSGA]Ar3sgice

8369048 wrote:

Maybe it's easier to use deep learning in modes like taiko and mania?

等等为什么要说英语
It should be possible, use a classifier to estimate rhythm / synchronous note count, and let the GAN decide note color / column.

problem is I cannot play taiko and mania and therefore I don't know if a map is good or not.

理论上说是这样的,然而我……不会打taiko和mania……
oSumAtrIX
TypeError Traceback (most recent call last)
<ipython-input-3-0e701476cb0b> in <module>()
107 train_file_list = read_npz_list();
108
--> 109 train_shape, div_shape, label_shape = get_data_shape();

TypeError: 'NoneType' object is not iterable
Topic Starter
[CSGA]Ar3sgice

oSumAtrIX wrote:

TypeError Traceback (most recent call last)
<ipython-input-3-0e701476cb0b> in <module>()
107 train_file_list = read_npz_list();
108
--> 109 train_shape, div_shape, label_shape = get_data_shape();

TypeError: 'NoneType' object is not iterable
Thank you for modding! fixed (probably)
caleb5
I believe you have not set a permanent discord invite, you could send me your discord name and tag for I would like to speak with you.
Topic Starter
[CSGA]Ar3sgice
Major update after 2 years!

Added colaboratory and more mapping models.

All game modes supported!!
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