Byakugan249 wrote:
alright i'm here~. mod requested on mine and Elly-chan's queue.
Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.
[General]
Consider adding "Flight of the bamboo cutter" because that's 1 half of the original theme.
[Normal]
when i played through the map, it felt like an easy more than a normal. there's no challenge when it comes to the timing, so i suggest that you increase the OD by 1 to give of a bit of a challenge for players since the BPM is slightly high and the patterns double the challenge.fixed~
00:05:711 (2) - how about a whistle at the beginning for emphasis in the piano?nice~
00:09:501 (3) - same as above, but at the end.ok
00:12:027 (1) - this part right here is calm. the finish is way too loud and it's too distracting for me and it might be for other players. add a timing point and decrease the volume of the finish so that it'd match this calm part. i highly suggest 30% since it matches the song's volume IMO.fixed~
00:17:080 (1) - ^^
00:33:501 (3) - how about a whistle at the beginning for a nice whistle pattern to the next slider?sounds nice~
00:44:869 (1,2,3,4) - re-arrange the pattern like this. that overlap might bother other players during gameplay. but personally, i'd consider that a bit messy, so i think doing this would look neater during gameplay.looks nice~
00:56:869 (2) - why is there a finish on the sliderbody? it sounds unfitting with this part of the song, and it might bother other players during gameplay. my best bet is that you should remove it to avoid this.fixed~
01:12:027 (1) - just because you added a finish , that doesn't mean it's a NC. remove the NC because the instrumental is connected from the previous note.fixed and add NC to the next note~
01:12:659 (3) - remove the NC if you follow the suggestion above. this is where the instrumental changes in this part of the song.ok~
01:54:975 (4) - move this to the left so that (3,4,5) makes a triangle same reason as 00:44:869 about the overlap, and like this.fixed~
01:57:501 (1) - only remove the finish at the beginning. it bothered me the most because i feel that it doesn't belong there at all during gameplay.lok~deleted it
02:30:974 (2,4) - if you want to continue the whistle pattern, then add whistles here because it looks like you suddenly stopped for no reason here.
03:18:816 (4) - add a whistle pattern for a nice whistle pattern? i always feel that this note needs a whistle since (2) has a whistle to start the pattern.you're right~
not bad. the hitsounding can be better, but other than that, it's a fun diff.
[Lunatic]
00:11:395 (6) - add a whistle at the end for emphasis on the piano, also make this a NC because the piano changes here.ok~
00:13:290 (1) - if you follow the suggestion above, remove the NC because the piano is connected from the previous note.fixed~
00:18:974 (4) - since (1,2) have whistles, add a whistle at the end of this slider for consistency and same reason as 00:11:395 about the emphasis.ok
00:47:869 (3) - replace this 1/1 slider for a circle and a 1/2 slider. i think that by doing this, it'll follow the instrumental a lot accurate during gameplay.ok
00:51:816 (1) - remove the NC for this note. the instrumental is still going from the stream.ok
00:52:448 (3) - make the NC if you follow the suggestion above. this is where the instrumental changes.ok
00:54:974 (4) - curve this slider properly. the curve on this slider breaks the flow in the whole map. make this slider symmetrical for the flow to continue during gameplay.ok~
02:04:132 (6,7) - consider stacking this note on (11) at the stream so that it'd look somewhat neater during gameplay.fixed~
02:04:448 (8) - same as 00:51:816, minus following the suggestion above.fixed~
02:05:080 (1) - same as 00:51:816.fixed~
02:05:711 (5) - same as above, but that's if you follow both suggestions.fixed~
02:14:553 (5,6) - make these 2 sliders look the same as the other, and the flow and transition plays oddly here during gameplay IMO.fixed~
02:29:553 (3,4,5) - i don't like these 1/1 sliders. they don't seem to fit with the music and thus breaking the flow in this part. replace it for a set of 1/2 slider and circles to make it fun and to make it flow smoother during gameplay.fixed~
this time it's the slider shapes and combos. some of the sliders can look nicer for flow, and some of the combos can be improved if you listen to the song carefully.fixed~
I guess that's it. for now focus on doing several self changes and if it's possible get modders for this mapset.. when you think it's ready, ask another MAT, and don't give up on this map. when i 1st heard this song i was excited. i don't wanna see this song in the grave because this is 1 of the songs that people will enjoy IMO. GL
Thanks for modding~
Updated~eikkaleyd wrote:
Thank you for moddingByakugan249 wrote:
Deleted parts are all done, for it's easier for you to read my reply~
[eikka's Hard]
01:46:606 (5) - add claps at both ends? i think it'll give off a nice clap pattern from the previous note during gameplay. Hmm, I tried many kinds of ways to add claps, but they all seem to have problems... so still no change here. Also I think it's OK now~
01:54:185 (3) - same as 01:46:606. ^
01:56:711 (5,6) - ^ ^
02:22:764 (3) - add a clap here to continue the clap pattern from the previous clap. i always feel that something is missing here during gameplay, even if the drums are in this part of the song. Add claps on both beginning and end
same comment as normal.
http://puu.sh/15wim