I really want those jumps there to set the mood.
EDIT: I think having the default soft finish as the custom hitsound would work better. Right now the finishes are very hard to hear as they are extremely similar to the music.Philippines wrote:
CHARLESWASHEREXXXXXXXXxXXlXXXXXXXXINSANE
- 01:20:972 (1,2,3,4) - How about move them a bit more to the left? Nah, I think that makes it harder to read.
- 01:21:639 (5,6,7,8) - ^ to the right. Same.
Original piece is by Frederic Chopin, and it's called Fantaisie-Impromptu, Op posth. 66. You should correct the spelling of the tag.TheNutritiousGuy wrote:
- Why is there a tag called "fantasie"?
those wrote:
00:16:973 (1,2,3,4,5,6,7,8) - should definitely not have a linear pattern. Made it so the movement is more jagged. I want to keep the sliders starting on the same spots
01:10:972 (3) - The Finish has reversed; should fix. Also, 01:11:305 (4) - has no finish, unless these two were intentional. So many people pointing this out. Listen to the music!
01:19:639 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - The way you have this twice is rather uninteresting. Doing it the first time was fine, though I would try to be less linear about it too, but if you were to change anything, you'd probably want to change the second iteration of the pattern. Even increasing the distance spacing horizontally would make it more dramatic. Sure why the hell not it's in the kiai
01:36:472 (11,12,13,14,15,16,1) - this part of the stream looks messy, maybe you want to make it more rounded on the outside as opposed to having a deflated circle. Nah
01:51:639 (1,2,3,4,5,6,7,8) - Seen enough of this, haven't we? If anything, this iteration of this pattern fits the music the most. Perhaps it should stay, if you consider changing the other ones. I like this one
I loved TOMOSUKE - Macuilxochitl, and I noticed a similar style, and it would be awesome if you could make F.I more interesting. I was hardcore trolling on that but it worked somehow. It's harder to work with a bigger circle size by the way.
Btw about the mafia thing, they wouldn't stop killing me night zero or lynching me. Was really annoying.
Download: 44teru-k - F.I (Jacob) [Insane445].osuTheNutritiousGuy wrote:
[Insane445]
01:36:347 - 01:37:972 - Change this Time Area to soft Hitsounds. Nah, song doesn't change too significantly here.
It's okay we still love you c:Charles445 wrote:
Btw about the mafia thing, they wouldn't stop killing me night zero or lynching me. Was really annoying.
thanksCDFA wrote:
DID SOMEONE SAY "omg Jacob is so moe"? >3<~
Overall:
Your combo colors don't fit the background D:. fak
01:56:972 - Unneccesary timing point~ FAK
Insane:
THIS CIRCLE SIZE OH NO
00:16:473 (10,11,12,1,2,3,4,5,6,7,8) - Stuff like this might be hard for someone to logically play at this BPM :>. Same with all other patterns similar to this
Hurd:
00:32:972 (1,2,3,4,1) - OH NO THIS SECTION. There's a lot of things I don't like about it, mainly the randomness of it all as well as the 2X just suddenly appearing and being cut off. Maybe have the 2x kind of ease in, so players are prepared for a 2x section. yeah
Nurmul:
00:02:306 (1,2) - Boring pattern alert! feck off
Easy:
Tick rate 1? It looks kinda silly with tick rate 2 atm. i'm going to eat your babies
moe >3<~. I was tempted not to star this because Charles's diff made me wtf, but I'll star it~
Thanks for your mod.SuperMICrophone wrote:
k i said free mod but no m4m. :3
---
[Timing]
Consider an off-set of 960. (-13 ms) This means the second red point would be 34293, the third 54293, and the fourth 116959. Before you change the timing, I'm modding in the old off-sets. This song has been ranked with this timing before.
[Easy]
01:10:305 (6,7) - Hold slider concept might be confusing for beginners. I suggest either ctrl+r or move (7). ..Hold slider? Are you serious?
01:12:972 (3,4) - ^ ^
01:25:305 (4) - I find the slider overlap between (3) and this ugly. ctrl h+j+r this slider and just put it back in the same place, should flow better as well. It looks sexy.
01:27:638 (1,2,3,4,5,6,1,2) - Where'd those dainty whistle hitsounds go? D: This was done for a reason.
[Normal]
00:10:639 (1) - Whistle on end? What? These seem random. I'm following the hitsound pattern in all other difficulties.
00:11:972 (3) - Whistle?
00:12:639 (5) - ^
00:15:639 (1) - Whistle on end?
00:27:639 (2) - The non-perfect asymmetricality of this slider bugs me. =3= Center it and use the scale tool to shrink until the end point is right on the end of the slider. D: This barely makes a difference. The end point is still on the end of the slider.
00:58:639 (1) - Whistle on end?
00:59:972 (3) - Whistle on start?
01:00:639 (4) - Whistle?
01:03:305 (2) - ^
01:25:305 (1) - Whistle on end?
01:26:639 (3) - Whistle?
01:26:972 (4) - Whistle on end?
01:27:972 (1,2,1,2,3,1,2,3,1,2,1,2) - No hitsounds makes this section sound boring. =3= Again, this was done for a reason.
umad at dem whistles?
[Hard]
00:13:972 (3) - Be a nice person and shorten by one repeat. :< You can also get charles to tell you about 3/4. :3 I've been confused about this. I'm really not sure. I'll need to ask someone.
01:16:972 (1,2,3) - I do not like this stack. Do something else with these hitcircles, you can get a better effect. I like it.
01:18:305 (1,2,3) - ^ ^
01:23:305 (5) - Shorten by one repeat. Confused about this one.
01:24:472 (4) - Found this semi-hidden. Missed it either way. I'd move it to the left of (3) and (5). This isn't hidden at all.
01:30:222 (6,1) - Technically this is okay because it's 5/4, but I expected (1) much earlier. I suggest this: Add a note at 01:30:305 so it's readable and then NC a new note at 01:30:472 and then RNC 01:30:639 (1). You could make the earlier triple a repeat slider if you want. I did my own thing.
01:51:639 (1,2,3,4) - Make each one a slider that repeats 4 times, so it ends on the next white tick. As you may or may not have seen, I am not following that part of the music there.
Also congrats, that was pretty fun.
[Insane445]
...
...
...
The st- no, no...
...
Th- no, no...
...
Chaaaaaaaarrrrrrrrrrrrrrrrrrrrlllllllleeeeeeeeeeeeeessssss. :<
00:27:639 (1,2) - (1) move one grid left, (2) move one grid right.
These streams. Ahem. Also flawless. Except for that. ^ trollface.jpg
---
Wonderful Jacob! Toss me a kudosu to receive your star. Also the m4m. c:
444,256,27639,2,0,B|384:220|320:248|320:248|256:220|192:248|192:248|128:220|68:256,1,390,4|0
IRC modded! Here's the REAL savelog -those wrote:
ircmod19:07 <Jacob> : ,yo
19:07 <those> : Kay.
19:07 <Jacob> : yaK.
19:08 <those> : 01:35:639 (1) - You need a circle before this spinner
19:08 <those> : it also needs Finish.
19:08 <those> : You'll want to finish the spinner at 01:38:305 -
19:08 <Jacob> : There is a circle before that spinner...
19:08 <Jacob> : o.o
19:08 <those> : You need a circle at that time.
19:09 <Jacob> : Oh.
19:09 <those> : at 01:35:639
19:09 <those> : With something like this, it's not so great to start the downbeat with a spinner
19:09 <Jacob> : Done.
19:09 <those> : 01:48:305 (1,2) - if you're going to antijump, do not stack 01:46:639 (2,3,4,5,6,7,8,9,10,11) -
19:09 <those> : Very confusing.
19:10 <Jacob> : Hmm
19:10 <Jacob> : I'll re-arrange that. Just a minute
19:10 <those> : 01:14:972 (3) - hits HP bar
19:10 <Jacob> : Argh hold on
19:10 <Jacob> :
19:11 <those> : Sorry just mentioning everything now
19:12 <Jacob> : It barely grazes the HP bar
19:12 <Jacob> : So I won't change that.
19:13 <Jacob> : Thank you for checking for me!
19:13 <those> : You can see part of the circle under the HP bar, and I don't know about you http://osu.ppy.sh/ss/310929
19:13 <those> : but you can fix that so easily by rotating 01:12:972 (5,6,7,8,1,2,3,4) - counter clockwise
A woman scanned the guests at a party and spotted an attractive man standing alone. She approached him. "My name is Carmen."
"That's a beatful name," he replied, "Is it a family name?"
"No," she replied. "I gave it to myself. It reflects the things I like most -- cars and men. What's your name?" she asked.
He said, "Bob Titsenbeer".
Thanks anyways!Ryu wrote:
From queue~ :3
Easy:
- Its ok ~
Normal:
- 00:17:639 - without repeat. It fits the music.
00:18:306 - Note + NC Keeping my repeat.
00:18:972 - RNC No. I've created a specific NC pattern.
00:20:306 - without repeat It fits the music.
00:20:972 - Note + NC Keeping my repeat.
00:21:639 - RNC No.
00:23:639 - NC Nope. Following the pattern.
00:24:306 - RNC No.
00:25:639 - without repeat Keeping my repeat.
00:26:306 - Note + NC ^
00:26:972 - RNC Keeping my pattern.
00:26:972 - 00:28:306 - Slider 1 repeat No. My long, awesome, curvy slider is better.
00:28:639 - Note No.
Hard:That's all.
- 01:34:139 - note
01:34:305 - 01:34:472 - slider 1 repeat + NC This makes no sense.
01:43:972 - delete ...no
01:44:305 - ^
01:44:639 - ^
01:44:972 - ^
01:45:305 - ^
01:46:639 - ^
01:46:972 - ^
01:47:305 - ^
01:47:639 - ^
01:47:972 - ^
I hope my mode was not wastin' time :>
Good luck ! :3/
Thank you for your mod!wcx19911123 wrote:
hi
[General]
fine
[Easy]
fine
[Normal]
omg, the slider speed.. There's a lot of other easy and normal maps with high slider velocity that are ranked. Have you ever seen DJPop's maps? lol
other seems fine
[Hard]
OD+1 plz, it's too low imo I agree.
AR+1? easier to read the pattern to me Sure.
00:10:139 (5,1) - the anti-jump is confusing, it makes people think the slider start at 00:10:472 - , I suggest to add a note ad 00:10:472 - stack on (1), or fix the spacing Done.
00:19:972 (4,5) - stack better plz Done.
[Insane445]
00:54:306 (1) - use soft hitsound here? sound better imo
that's all
diffs themselves are fine, but diff spread need to be improved, there is a huge difficulty distance between Hard and Insane445 The difficulty spread is fine to me. I've never gotten any complaints. I've seen maps with way worse spreads that got ranked.
good luck
uhh, actually, I would say that I agree with wcx. Attempting Insane445 after Hard was too much of a shock. Hard is relatively easy, while Charles' Insane is very well indeed an extra-style diff. The spread is too much.Jacob wrote:
wcx19911123 wrote:
diffs themselves are fine, but diff spread need to be improved, there is a huge difficulty distance between Hard and Insane445 The difficulty spread is fine to me. I've never gotten any complaints. I've seen maps with way worse spreads that got ranked.
0.0Jacob wrote:
I'm beginning to see what you guys mean. Fair enough. I'll rename Charles' diff to Extra445 and I'll make an insane difficulty. Thank you guys for your input!
I'm terribly sorry for not agreeing with wcx's suggestion before. I was denying it because I was lazy to map another difficulty. I'm sorry. I won't make these douche moves in the future. ;___;