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Hatsune Miku - Monochroact

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976237
很喜歡噢♥ 覺得你們作的很棒!! 希望可以快點rank~ : ))
R_R-sure
歌很好听~~hard的节奏虽然对新手来说有点难,但是还很不错~~
Scorpiour
Hi there~~mod for request~~
给神sb跪了…………

[General]
  1. 有2个osb文件,多余的删掉
  2. 考虑把Display storyboard in front of combo fire打开?
  3. 顺便,瞎眼警告可能你也得开一下……
  4. 另外不考虑给soft加个静音sliderslide么?
[Storyboard]
  1. 确认下01:36:626 - 到01:37:036 - 之间的这个突然黑屏是不是原本设计的就是这个效果……
[ERT's Easy]
  1. 00:13:581 (4,1) - 这里似乎节奏错位了……建议00:13:581 - 放note,然后00:14:126 - 开始放个1/1长度的折返slider。
  2. 后面00:17:945 (2) - 也是……恩……简单来说就是没有特别情况的话建议不要slider结束在downbeat上,略别扭……
  3. 00:48:490 (4) - ^,一直到kiai,整段的节奏感觉都是错位的……真的不舒服……好吧……后面也有大量的,不来回说了总之真心不建议这么做
  4. 01:19:581 (4) - 后面那组nc从这里开始吧
  5. 02:01:581 (1) - 建议删掉NC,然后后一组NC放到02:03:217 (2) - 开始
[Barry's Normal]
  1. 00:29:399 (1) - 哨音听到似乎有点……怪怪的……?
  2. 00:59:672 - 空的有点别扭……考虑加个note?
  3. 01:13:854 - 继续建议加
  4. 03:15:217 (1) - 考虑拆成2个slider么……?
  5. 03:26:126 (2) - 这组NC建议这里开始……
[Hard]
  1. 02:08:536 (4,5) - 这里建议稍微调整下节奏,如图
  2. 02:46:854 (2) - 这里NC下?
  3. 03:01:308 (1,2) - 像这里我就建议把(1)做成折返,然后2单一个note在长白线上~
  4. 03:32:399 (4,5,6,1,2,3,4,5,6) - 这组遮挡说实话有点不好看……
[Insane]
  1. 00:19:581 (4) - 结尾whistle下?
  2. 00:24:763 (5) - 头whistle?
  3. 01:19:036 (1,2,3,4,5) - 我觉得这里排成串比原地要好~
  4. 01:34:990 (4) - 感觉叠不如和前面一起排成串……
  5. 02:46:854 (2) - NC?
  6. 02:50:126 (1) - 这里调整下节奏?
整体感觉不错的,于是给星闪人&GL~~
ertyukjh010

Scorpiour wrote:

Hi there~~mod for request~~

[ERT's Easy]
  1. 00:13:581 (4,1) - 这里似乎节奏错位了……建议00:13:581 - 放note,然后00:14:126 - 开始放个1/1长度的折返slider。
  2. 后面00:17:945 (2) - 也是……恩……简单来说就是没有特别情况的话建议不要slider结束在downbeat上,略别扭……
  3. 00:48:490 (4) - ^,一直到kiai,整段的节奏感觉都是错位的……真的不舒服……好吧……后面也有大量的,不来回说了总之真心不建议这么做
  4. 01:19:581 (4) - 后面那组nc从这里开始吧
  5. 02:01:581 (1) - 建议删掉NC,然后后一组NC放到02:03:217 (2) - 开始
以上4個都是"錯位"的問題

我個人接受這種錯位,所以暫時保留吧,No change~
Topic Starter
Lan wings

Scorpiour wrote:

Hi there~~mod for request~~
给神sb跪了…………

[General]
  1. 有2个osb文件,多余的删掉明天搞完SB再full
  2. 考虑把Display storyboard in front of combo fire打开?fixed
  3. 顺便,瞎眼警告可能你也得开一下……开头挡了``找菲姐弄个SB``
  4. 另外不考虑给soft加个静音sliderslide么?明天一起full
[Storyboard]
  1. 确认下01:36:626 - 到01:37:036 - 之间的这个突然黑屏是不是原本设计的就是这个效果……这里原来应该是雪花的开始
[Hard]
  1. 02:08:536 (4,5) - 这里建议稍微调整下节奏,如图fixed
  2. 02:46:854 (2) - 这里NC下?fixed
  3. 03:01:308 (1,2) - 像这里我就建议把(1)做成折返,然后2单一个note在长白线上~fixed
  4. 03:32:399 (4,5,6,1,2,3,4,5,6) - 这组遮挡说实话有点不好看……谢好梗
[Insane]
  1. 00:19:581 (4) - 结尾whistle下?fixed
  2. 00:24:763 (5) - 头whistle?fixed
  3. 01:19:036 (1,2,3,4,5) - 我觉得这里排成串比原地要好~fixed
  4. 01:34:990 (4) - 感觉叠不如和前面一起排成串……fixed
  5. 02:46:854 (2) - NC?fixed
  6. 02:50:126 (1) - 这里调整下节奏?于是打算保持``
整体感觉不错的,于是给星闪人&GL~~
Flower
无力吐槽……神SB……


(非mod,no kds plz)
SB比歌提前半拍左右 调整下

star0 0
Topic Starter
Lan wings

iroseka wrote:

无力吐槽……神SB……


(非mod,no kds plz)
SB比歌提前半拍左右 调整下

star0 0
额``为啥我没看出来```
Athena Tennos
A-tan's mod.....

[General]
♪~


[ERT's Easy]
01:26:672 (1,2,3) - 距离一致》~?
02:19:035 (2,3,4) - ^

[Barry's Normal]
00:09:763 (1,2,3) - 这里要一样么0.0~1.2x~感觉都差不多~
00:44:399 (4,5) - 这里5的距离有点微差。。。orz
01:51:763 (3) - 这里可以用tiny grid稍微碰一下。。。微差+1。。。。不过都看不出来。。。data显示的罢了~
03:04:854 (1,2) - 这里距离~
03:31:854 (3,4,1) - 距离差别有点大0.0被看出来了0.0~

[Hard]
hmm...果断找不出~

[Insane]
只有个节奏上的建议~不好请无视xD
03:16:036 (4,1) - 4slider减少一拍~然后把1移到03:16:308 - ~再在03:16:854 - 加一个和03:17:126 (3) - 一样的slider~感觉听起来好一点把~打的时候这里有点出乎意料- -~

这SB。。。看得我傻了。。。。orz
Star~☆♪~
Good Luck~
ertyukjh010
All fixed

http://puu.sh/AaH0

上傳了的話回覆通知一次,讓我知道下次要Update

話說現在上傳真的很不方便耶
Topic Starter
Lan wings

Athena Tennos wrote:

A-tan's mod.....

[Insane]
只有个节奏上的建议~不好请无视xD
03:16:036 (4,1) - 4slider减少一拍~然后把1移到03:16:308 - ~再在03:16:854 - 加一个和03:17:126 (3) - 一样的slider~感觉听起来好一点把~打的时候这里有点出乎意料- -~fixed

这SB。。。看得我傻了。。。。orz
Star~☆♪~
Good Luck~
kioukiou
沒什麼可以吐槽的 ._.
Timing好像有點太早,建議+6~+8ms。
如果覺得上面的timing不適用就請無視這篇post吧。
Topic Starter
Lan wings

kioukiou wrote:

沒什麼可以吐槽的 ._.
Timing好像有點太早,建議+6~+8ms。
如果覺得上面的timing不適用就請無視這篇post吧。
取个中间``+7了._.
DarkSkyKnight
红色的mod是该无视的!(大雾

总体:
也许offset应该+3~5。

[ERT's Easy]
没看出什么问题

[Barry's Normal]
没看出什么问题

[Hard]
01:08:406 (1,2,3) - 我个人认为应该把这三个拉近一点,所以比较好读一些 .w. 拉到0.8x这样?
01:58:043 (4) - 也许这个应该离3更近一点,大概到0.25x?
03:40:315 (3,4) - 虽然大概能读得到,可是这样不太好。。。

[Insane]
01:10:111 (2,3) - 也许这里应该把3拉到1.7x距离

其他没什么了。。。
Topic Starter
Lan wings

DarkSkyKnight wrote:

红色的mod是该无视的!(大雾

总体:
也许offset应该+3~5。我决定按QQ姐的timing~

[Hard]
01:08:406 (1,2,3) - 我个人认为应该把这三个拉近一点,所以比较好读一些 .w. 拉到0.8x这样?1.0x的间距其实不算大了``而且整个图的三连间距都是用的1.0x
01:58:043 (4) - 也许这个应该离3更近一点,大概到0.25x?234的节奏是不同的``所以不能anti jump``会坑爹
03:40:315 (3,4) - 虽然大概能读得到,可是这样不太好。。。slider之间稍微拉大一点间距没什么问题的

[Insane]
01:10:111 (2,3) - 也许这里应该把3拉到1.7x距离同hard``尤其是在长折返slider的情况下``间距是可以拉大一点的

其他没什么了。。。
Melophobia
As requested

[ERT's Easy]
00:27:224 (1) - add clap or finish? i think need some hitsound here
00:33:770 (2) - *nazi* i grid up to make (1,2) perfect symmetrical
00:42:497 (3,4) - i think you should change rhythm into what like you did at 00:35:952 (1) - because there is no percussion at 00:43:588 -
01:06:497 (4,1) - switch these newcombos for change of melody. and use lower volume for these notes. the music gets quieter here than the previous part
also i'd suggest to remove finish from (4). i dont think it sounds that good.
01:19:588 (4,1) - switch these newcombos for your pattern? although i think the current one looks better.
01:30:497 (1) - the drum sound sounds on every white ticks here, so you can add clap at the beginning of this slider. (if you follow this, add it to 01:31:588 - as well
01:32:952 (1) - clap sounds nice here imo because i can hear it in the music
01:37:043 - add note because of a downbeat? it'll makes it easier to get background music and sound nice imo
01:39:224 (3) - place this at x:260 y:100 instead so that spacing between (2) and (3)'s end looks same as your normal spacing (1.0x) it'll look better imo
http://puu.sh/B5dZ
01:41:406 - add finish here (compare with 01:39:224 - ) it would be also better to remove finish from 01:39:224 - . but it's still your choice
01:45:224 (2) - finish at the end will sound nice to me, just suggestion tho
01:47:952 (3) - why not use shorter slider with a repeat to follow vocal better? the current one is kinda boring imo
01:50:679 (1) - same reason as 01:39:224 (3) - , 2 gird up
01:54:497 (1,2) - same reason as previous one, use lower volume for them
01:56:133 - why did you add clap here? there's no percussion and it sounds really bad. and you didnt put it at 01:08:133 -
02:18:497 (1,3) - add claps to these slider because of drum sounds which is coming every white ticks
02:20:952 (1) - same as 01:32:952 (1) - , add clap here
02:25:043 - make the break time start here? just suggestion
02:54:497 - remove clap. because background music disappears here and it doesnt sound that good
03:15:224 (1,3) - add claps to them
03:19:588 (1,3) - ^ same
03:38:133 (2) - copy and paste from (1) and ctrl+j? looks better imo http://puu.sh/B5rp
03:39:497 (1) - clap sounds nice to me

[Barry's Normal]
00:29:406 (1) - i dont think whistle on slider path sounds that good
00:30:497 - add clap here? i can hear it in music
00:57:224 (4) - change this into 1/4 slider to follow vocal and music better?
01:32:815 (1) - add clap
02:06:770 (4) - i prefer adding note at the middle of this slider to follow vocal and drum
02:19:315 (4) - ^
02:20:679 (1) - clap
02:25:043 - start break here
02:49:043 (1) - the partial overlapping is not good, especially when it has repeat
02:54:497 (3) - no drums in music so you should remove clap from the end
03:15:224 (1) - missing claps?
03:20:679 (3) - finish is too much and clap sounds better
03:41:406 (1) - add clap at the end or at least you should add whistle there like you did at 00:30:497 -

i'm not sure about 1/4 rhythm in Normal diff.. but it may not be problem due to the slow BPM

[Hard]
00:46:861 (7) - add newcombo because of a downbeat
00:54:361 (4) - this rhythm sounds better imo it'll be a bit hard though
http://puu.sh/B5Bv
01:03:088 (3) - ^
01:07:588 (6) - what's point of this note? it follows nothing and sounds weird to me
01:06:497 (5) - add newcombo for change of melody. also it's better to use lower volume than previous part
01:15:224 (2) - finish sounds nice because i can hear it in music~
01:23:952 - ^
01:24:906 (3) - i prefer placing it like this
http://puu.sh/B5DX
02:07:588 (1) - same reason as previous one, add finish here
02:11:952 - ^
02:39:497 - maybe put a 1/6 kick slider here?
02:55:588 (1) - add finish?
02:59:952 (1) - ^
03:01:179 - add note to follow music better? also rhythm will be nice imo
03:04:315 (1) - add finish at the beginning
03:08:679 (1) - add finish
03:29:406 (8) - maybe add whistle on slider path?

[Insane]
00:22:861 (5) - i dont think this clap sounds that good
00:30:497 (9) - i just wonder why you used slider here, it's really hard to read and sounds not that good because of slidertick.
maybe you should replace it with just a circle or at least add newcombo to warn change of SV.
00:41:679 (6) - missing clap? feels empty so i'd suggest to add it even if it's intended
00:45:224 (4) - ^
01:36:770 (2) - add finish at the end
02:18:497 (2,3) - not symmetrical perfectly
02:45:770 (9) - clap is better
02:46:861 (1) - end this at 02:47:270 -
02:53:406 (3,4) - change rhythm into what you did at 02:49:043 (5) -
02:55:861 (2) - make this symmetrical slider?
03:16:315 (1) - sounds odd to me, it should start at 03:16:588 - instead

still dont know how to mod so creative maps like this. sorry
Topic Starter
Lan wings

Melophobia wrote:

As requested

[Hard]
00:46:861 (7) - add newcombo because of a downbeat
00:54:361 (4) - this rhythm sounds better imo it'll be a bit hard though
http://puu.sh/B5Bv
01:03:088 (3) - ^
01:07:588 (6) - what's point of this note? it follows nothing and sounds weird to me
01:06:497 (5) - add newcombo for change of melody. also it's better to use lower volume than previous part
01:15:224 (2) - finish sounds nice because i can hear it in music~
01:23:952 - ^
01:24:906 (3) - i prefer placing it like this
http://puu.sh/B5DX
02:07:588 (1) - same reason as previous one, add finish here
02:11:952 - ^
02:39:497 - maybe put a 1/6 kick slider here?
02:55:588 (1) - add finish?
02:59:952 (1) - ^
03:01:179 - add note to follow music better? also rhythm will be nice imo
03:04:315 (1) - add finish at the beginning
03:08:679 (1) - add finish
03:29:406 (8) - maybe add whistle on slider path?

[Insane]
00:22:861 (5) - i dont think this clap sounds that good
00:30:497 (9) - i just wonder why you used slider here, it's really hard to read and sounds not that good because of slidertick.
maybe you should replace it with just a circle or at least add newcombo to warn change of SV.
00:41:679 (6) - missing clap? feels empty so i'd suggest to add it even if it's intended
00:45:224 (4) - ^
01:36:770 (2) - add finish at the end
02:18:497 (2,3) - not symmetrical perfectly
02:45:770 (9) - clap is better
02:46:861 (1) - end this at 02:47:270 -
02:53:406 (3,4) - change rhythm into what you did at 02:49:043 (5) -
02:55:861 (2) - make this symmetrical slider?
03:16:315 (1) - sounds odd to me, it should start at 03:16:588 - instead

still dont know how to mod so creative maps like this. sorry
all fixed~thx your mod
ertyukjh010
pieguyn
hi there~

ERT's Easy:

01:28:315 (1) - remove NC?

Barry's Normal: fine

Hard:

02:04:179 (4) - oo, big 1/4 jump, perhaps move it a bit closer?

Insane:

02:00:361 (4) - o.o imo this spacing makes it seem like a 1/2 note, so perhaps remove this note?
02:35:952 (4,5) - try it like this to be consistent with the last one? http://puu.sh/BeuE
03:26:133 (4,5,1) - maybe try it like this? http://puu.sh/BevA

nice map~
fanzhen0019
[Insane]
01:36:770 (2) - reserve被前面3挡住了 改成slider加circle? ---> http://osu.ppy.sh/ss/343185

哭了我只找到了这一个.. no kd
Kitsuneko
Hi Lan wings
M4M~ via In-game. My map

[ERT's Easy]


  • Setting

  1. Clear
Hitsounding

  1. 00:31:588 - keep Volume 50% (or 45%) only here and change volume to 40% at 00:31:724
    I feel needs any sound but finish is loud sound here. so I suggest that way.
Mapping

  1. 02:12:497 (1) - you can make more blanketting 02:10:315 (2), then rotate a little 02:13:588 (2)

[Barry's Normal]


  • Setting

  1. Clear
Hitsounding

  1. 00:31:588 - same as Easy
Mapping

  1. 00:09:770 (1,3) - try make more symmetrical
  2. 02:16:315 (2,3,4) - I think you can make more good pattern, now it seems random... ugh :S

[Hard]


  • Setting

  1. Clear
Hitsounding

  1. 00:42:497 - Add clap, try keep your pattern.
  2. 00:44:679 - ^
  3. 01:19:588 (1) - Add finish
  4. 02:03:224 (1) - ^
Mapping

  1. 01:05:952 (4) - rotate by 9 or 10°
  2. 01:37:861 (2,3,4) - move all to left, (2) is X:280 Y:264
  3. 02:18:497 (1,2,3,4,5) - uhm, i prefer previous pettern like 01:30:497 (1,2,3,4,5) than anti-jumps
  4. 02:38:952 (1) - Remove one repeat, then just stackking a note to 02:39:361
  5. 02:53:952 (1) - odd spacing, 2 grids down?
  6. 03:37:043 (7,8,9,10) - move down all, (7) is X:188 Y340

[Insane]


  • Setting

  1. Clear
Hitsounding

  1. 02:03:224 (2) - this slider body without whistle?
  2. 02:05:406 (3) - ^
Mapping

  1. 00:31:861 (1) - stack to (2)?
  2. 03:23:133 (5,6,1) - move to left, 03:22:861 (4,5) - are close

Nice mapset with like god SB.

Those sliders have more improved room for beautiful.
But I was impressed that slider's whistle sounds are so good.

Good job and Good luck ~


Black = suggestions. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
ertyukjh010
兩個mod都沒有變動
Illumined
Requested from Illumined's Modding Queue (・∀・)

你好~


 
[ERT's Easy]
02:20:133 (4) - 03:21:224 (4) - Annoying with these notes overlapped the lyrics orz

 
 


 
[Barry's Normal]
00:33:497 - , 00:33:770 - Expect for a whistle here.
00:35:679 - , 00:35:952 - ^
00:37:861 - , 00:38:133 - ^
00:40:043 (5) - ^
(etc.)

00:55:043 (3) - Touched HP Bar


01:58:452 (4) - Unreadable for stacking 1/4 under a slider with AR5, I'll suggest to move it 1/2 forward
02:06:497 (3,4) - Strange rhythm. Try this?


02:17:952 (1,2) - Touched scores

 
 


 
[Hard]
00:33:770 (1) - Move this clap to (3)
00:35:952 (1) - Delete clap
01:07:315 (2) - ^, or lower the volume for clap only
01:23:952 (1) - Missing clap
01:32:815 (1) - Don't use clap for spinner ends, sounds crappy
02:03:770 (3,4) - It's an Insane jump, not really hard at all. But players will read as 1/2 spacing.
02:43:043 (2,3,4,1,2,3,4,5,6,7) - Nice sense
03:40:315 (3,4) - same as 02:03:770
 
 


 
[Insane]
00:08:952 (2,3,4,5,6) - Covered by spinner-osu


01:11:815 (3,4) - Suppose here is placed with 1/2 beat
01:59:815 (3,4) - ^
02:40:588 (4,5) - coordinate with 02:41:679 (2,3) - ?


03:21:224 (5) - 1/8? (only whistle on 1/4)
03:28:861 (1) - clap?
 
 


(・∀・)storyboarding sugoi!
Dino99
Thanks everyone's mod >~<
fixed some!!

http://puu.sh/Bjlj
Topic Starter
Lan wings

pieguy1372 wrote:

hi there~

Hard:

02:04:179 (4) - oo, big 1/4 jump, perhaps move it a bit closer?fixed

Insane:

02:00:361 (4) - o.o imo this spacing makes it seem like a 1/2 note, so perhaps remove this note?fixed
02:35:952 (4,5) - try it like this to be consistent with the last one? http://puu.sh/BeuE02:34:588 (3,4,1) - repeat rhythm keep
03:26:133 (4,5,1) - maybe try it like this? http://puu.sh/BevAfixed

nice map~

fanzhen0019 wrote:

[Insane]
01:36:770 (2) - reserve被前面3挡住了 改成slider加circle? ---> http://osu.ppy.sh/ss/343185fixed

哭了我只找到了这一个.. no kd
Topic Starter
Lan wings

Kitsuneko wrote:

Hi Lan wings
M4M~ via In-game. My map

[Hard]


  • Setting

  1. Clear
Hitsounding

  1. 00:42:497 - Add clap, try keep your pattern.fixed
  2. 00:44:679 - ^fixed
  3. 01:19:588 (1) - Add finishfixed
  4. 02:03:224 (1) - ^fixed
Mapping

  1. 01:05:952 (4) - rotate by 9 or 10°fixed
  2. 01:37:861 (2,3,4) - move all to left, (2) is X:280 Y:264fixed
  3. 02:18:497 (1,2,3,4,5) - uhm, i prefer previous pettern like 01:30:497 (1,2,3,4,5) than anti-jumpsfixed
  4. 02:38:952 (1) - Remove one repeat, then just stackking a note to 02:39:361It would be more difficult
  5. 02:53:952 (1) - odd spacing, 2 grids down?fixed
  6. 03:37:043 (7,8,9,10) - move down all, (7) is X:188 Y340fixed

[Insane]


  • Setting

  1. Clear
Hitsounding

  1. 02:03:224 (2) - this slider body without whistle?
  2. 02:05:406 (3) - ^
Mapping

  1. 00:31:861 (1) - stack to (2)?
  2. 03:23:133 (5,6,1) - move to left, 03:22:861 (4,5) - are close

Nice mapset with like god SB.

Those sliders have more improved room for beautiful.
But I was impressed that slider's whistle sounds are so good.

Good job and Good luck ~


Black = suggestions. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
Topic Starter
Lan wings

Illumined wrote:

Requested from Illumined's Modding Queue (・∀・)

你好~

 
[Hard]
00:33:770 (1) - Move this clap to (3)fixed
00:35:952 (1) - Delete clapfixed
01:07:315 (2) - ^, or lower the volume for clap onlyfixed
01:23:952 (1) - Missing clapfixed
01:32:815 (1) - Don't use clap for spinner ends, sounds crappyfixed
02:03:770 (3,4) - It's an Insane jump, not really hard at all. But players will read as 1/2 spacing.fixed
02:43:043 (2,3,4,1,2,3,4,5,6,7) - Nice sensefixed
03:40:315 (3,4) - same as 02:03:770just consider the spacing between slider heads :)
 
 


 
[Insane]
00:08:952 (2,3,4,5,6) - Covered by spinner-osu


01:11:815 (3,4) - Suppose here is placed with 1/2 beatfixed
01:59:815 (3,4) - ^fixed
02:40:588 (4,5) - coordinate with 02:41:679 (2,3) - ?they're different patterns...


03:21:224 (5) - 1/8? (only whistle on 1/4)here's no 1/8 beats
03:28:861 (1) - clap?fixed
 
 


(・∀・)storyboarding sugoi!
Illumined
my post isn't enough for a kds :( ?

It's okay :D Thank you~
Topic Starter
Lan wings

Illumined wrote:

my post isn't enough for a kds :( ?
Ah...sorry
NatsumeRin
[ERT's Easy]
00:11:952 (3) - a bit strange for this slider. you'll miss the first vocal "ah~" with the middle of your slider..but for the following vocal in this part you all have notes for them...
01:34:861 - too short a break, just remove.
02:46:861 (1) - i suggest make this part "move a bit" between notes and notes. it still keeps the idea of staying there but give more visual changes to players.

[Barry's Normal]
02:04:179 (2) - starts 1/4 later?
02:46:861 (1) - soft hitsounds for this part?, than begin the normal ones from 02:54:497 (3). Effect will be good.

[Hard]
00:55:315 (7,8,9) - use a reversed slider instead? (vocal only for the first note and we just had 1/4 notes 00:54:224 (3,4,5) -
01:01:724 (5) - the sliderwhistle feels too single... add more around or just remove this one?
01:05:952 (4,1) - move farther?
01:07:315 (2) - extend by 1/4 and remove the clap?
01:10:043 (6) - reduce one repeat? then it ends more "sudden" and personally i think it fits well.
01:55:043 (4,1,2) - soft hitsounds here.
01:58:043 (4) - same as 01:10:043 (6)
02:44:678 (3) - 从你这抓的节奏看,我觉得应该是这里开始变向(跳就更好)而不是从4开始。
02:57:497 (7,1) - not fit for a jump imo. 1 is not really anything in this song.
03:41:952 (2) - http://puu.sh/BMul

[Insane]
..HP8? it seems harsh for a slow song.
I expect a different SV with Hard....in your next map.
01:10:452 (3) - make it a single note (remove the sound of slider's end i mean)
01:50:406 - add a note?
01:51:224 (3) - make it not stack with 2 for better looking
01:58:315 (2) - same thing, i think it'd be better stop at 01:58:452 -
02:11:815 (6,7) - why a stack when the rest of this part moves quite fast..?
02:28:315 (1,2) - not fit for such large spacing imo. It should be a sudden change (also the visual effect should be different with notes like 02:29:406 (1,2,3) -
02:32:679 (1,2) - ^
02:36:361 (5,6) - i hope no. jump from a slider's end is a thing, between 2 circles is another.
02:37:315 (4,5) - same as 02:28:315 (1,2)
总的来讲我觉得Insane把音乐最出彩的这段做糙了。Hard也没太好,略失望。
03:14:679 (8) - remove clap at the end.

虽然SB很好。但Insane实在不太让人幸福。不想泡。
ertyukjh010

NatsumeRin wrote:

[ERT's Easy]
00:11:952 (3) - a bit strange for this slider. you'll miss the first vocal "ah~" with the middle of your slider..but for the following vocal in this part you all have notes for them... 前面的滑條(1)都是這個情況lol 我覺得還好所以沒有改
01:34:861 - too short a break, just remove.
02:46:861 (1) - i suggest make this part "move a bit" between notes and notes. it still keeps the idea of staying there but give more visual changes to players. NTR的意思是讓(1,1,1,1)不要完全重疊嗎?
謝謝NTR的mod :)

LW幫我Remove 01:34:861 的Break好了(炸
Topic Starter
Lan wings

NatsumeRin wrote:

[Hard]
00:55:315 (7,8,9) - use a reversed slider instead? (vocal only for the first note and we just had 1/4 notes 00:54:224 (3,4,5) - fixed
01:01:724 (5) - the sliderwhistle feels too single... add more around or just remove this one?fixed
01:05:952 (4,1) - move farther?fixed
01:07:315 (2) - extend by 1/4 and remove the clap?fixed
01:10:043 (6) - reduce one repeat? then it ends more "sudden" and personally i think it fits well.fixed
01:55:043 (4,1,2) - soft hitsounds here.这里改成soft怎么感觉那么怪异``
01:58:043 (4) - same as 01:10:043 (6)fixed
02:44:678 (3) - 从你这抓的节奏看,我觉得应该是这里开始变向(跳就更好)而不是从4开始。fixed
02:57:497 (7,1) - not fit for a jump imo. 1 is not really anything in this song.fixed
03:41:952 (2) - http://puu.sh/BMulfixed

[Insane]
..HP8? it seems harsh for a slow song.fixed
I expect a different SV with Hard....in your next map.
01:10:452 (3) - make it a single note (remove the sound of slider's end i mean)fixed
01:50:406 - add a note?fixed
01:51:224 (3) - make it not stack with 2 for better lookingfixed
01:58:315 (2) - same thing, i think it'd be better stop at 01:58:452 - fixed
02:11:815 (6,7) - why a stack when the rest of this part moves quite fast..?fixed
02:28:315 (1,2) - not fit for such large spacing imo. It should be a sudden change (also the visual effect should be different with notes like 02:29:406 (1,2,3) -
02:32:679 (1,2) - ^
02:36:361 (5,6) - i hope no. jump from a slider's end is a thing, between 2 circles is another.
02:37:315 (4,5) - same as 02:28:315 (1,2)
总的来讲我觉得Insane把音乐最出彩的这段做糙了。Hard也没太好,略失望。insane间奏部分remap了,hard的没梗哭了Q.Q
03:14:679 (8) - remove clap at the end.fixed

虽然SB很好。但Insane实在不太让人幸福。不想泡。
Sun Rainbow
嗯……黑白照是这个吧KD~
NatsumeRin
[Insane]
01:10:861 - a useless red line here.

no kud plz.
Topic Starter
Lan wings

NatsumeRin wrote:

[Insane]
01:10:861 - a useless red line here.Fixed

no kud plz.
NatsumeRin
bubbled.
Topic Starter
Lan wings

NatsumeRin wrote:

bubbled.
wow``thx~~~~~~~~~~~
Garven
IRC modding.

SPOILER
12:50 Lan wings: : 0.0hi
12:51 Garven: : Yo
12:51 Lan wings: : could you mod my map?is bubbled
12:51 Garven: : mm
12:51 Garven: : What map is it?
12:51 : *Lan wings is listening to (Hatsune Miku - Monochroact)[http://osu.ppy.sh/s/47472]
12:52 Lan wings: : >.<
12:52 Lan wings: : thx~
12:52 Garven: : I'm really tired right now
12:52 Garven: : So I might not actually finish a mod. q:
12:53 Garven: : Easy could use tick rate 2
12:53 Lan wings: : You can mod again tomorrow?
12:53 Garven: : I dunno
12:53 Garven: : Been incredibly busy as of late
12:54 Garven: : So I haven't really been active
12:54 Garven: : You heading to sleep soon?
12:55 Lan wings: : If you are now mod, I can delay the time to sleep
12:55 Lan wings: : <.<
12:56 Garven: : Bah, don't hurt your sleep schedule over a game man
12:58 Lan wings: : 大丈夫だ
12:58 Garven: : Yeah, it's mostly fine, though if you apply tick rate 2, I'd suggest giving certain parts either quieter ticks or silent ticks depending on the
12:58 Garven: : intensity of the song
12:58 Garven: : はい
12:59 Garven: : Normal:
13:00 Garven: : 01:08:679 (1) - Too soon after a spinner for a Normal
13:00 Lan wings: : slidertick's hitsound?
13:00 Garven: : Yeah, I'd either use the soft tick sound for the quieter parts
13:00 Lan wings: : ok change tick rate2
13:00 Garven: : or use silenced tick sounds to make them less frequent
13:00 Garven: : 01:10:452 (4) - Please don't use this kind of rhythm in a stack for a Normal
13:01 Garven: : 01:56:679 (1) - Too soon after spinner
13:01 Garven: : 01:58:452 (4) - same stacking rhythm thing
13:02 Lan wings: : 01:08:679 (1) - del?
13:03 Garven: : If you delete that, delete 01:09:224 (2) - as well
13:03 Garven: : That way you're mapping more to the drums
13:03 Garven: : It feels mor elike a compelte phrase that way
13:03 Garven: : 02:46:861 (1,2,1) - The way these overlap at the end is kinda ugly compared to the rest of the map up to this point.
13:04 Lan wings: : http://osu.ppy.sh/ss/376912
13:04 Garven: : 03:19:588 (1) - Too soon after a spinner
13:04 Garven: : Should be okay, I guess
13:05 Lan wings: : Will not too high?
13:05 Lan wings: : http://osu.ppy.sh/ss/376913
13:06 Garven: : Only if you care about notes going into the HP bar
13:06 Garven: : It's still in the field, so it's legal
13:07 Lan wings: : So, can be used?
13:08 Garven: : Yeah, it's fine
13:08 Garven: : hard: 00:57:224 (4) - This is overlapping due to stacking
13:10 Lan wings: : http://osu.ppy.sh/ss/376919
13:10 Lan wings: : 03:17:406 (1) -
13:11 Lan wings: : normal
13:11 Garven: : Yeah, that's fine
13:12 Lan wings: : 00:57:224 (1) - add a NC?
13:12 Garven: : Hard: 02:44:678 (3,1) - This jump doesn't feel right. It'd work better going from 2 -> 3
13:12 Garven: : Or none at all would be prefered
13:12 Garven: : Just adjust down and right
13:12 Garven: : So it doesn't overlap in play mode
13:16 Lan wings: : http://osu.ppy.sh/ss/376923
13:16 Garven: : 03:37:043 (7,8,9) - Please don't pull something like that at the end of the map
13:16 Garven: : 1, 2, and 3 don't look evenly spaced, but the concept is fine
13:18 Lan wings: : ds 1.1 1.2 1.3increasing
13:18 Lan wings: : 1->2 1.1 2->3 1.2 3->1 1.3
13:18 Garven: : 00:57:361 (1,2,1) - Insane: 00:57:361 (1,2,1) - New combo spam?
13:18 Garven: : Eh, I'd just keep it normally spaced instead of incrementally increasing it
13:20 Garven: : 01:36:497 (1) - This slider is pretty much hidden due to the hitburst from 01:35:406 (1) -
13:21 Lan wings: : http://osu.ppy.sh/ss/376927
13:22 Garven: : 02:35:952 (2,4) - Please don't do that with slider speed changes. That's really disruptive.
13:22 Lan wings: : http://osu.ppy.sh/ss/376930
13:24 Garven: : 02:54:497 (1) - You may want to rethink this slider since it's so squished up at the start
13:24 Garven: : 03:12:633 (1,2,3,4,5,6,7,8) - This plays really really awkwardly
13:25 Garven: : It's best to have the sliders on the main beat, so where 03:13:043 (2,4,6) - are
13:25 Garven: : Otherwise you're leaning on a beat that's actually a syncopated beat during such a driving part and it just feels wrong
13:25 Garven: : The goofy spacing reduction doesnt' help much either
13:26 Garven: : 03:23:406 (1,2) - This spacing didn't ready very well
13:27 Garven: : Combo colors in Insane are different from the other thre difficulties

Special kudos to sherrie and yui. Excellent work with that storyboard.
Topic Starter
Lan wings

Garven wrote:

IRC modding.

SPOILER
12:50 Lan wings: : 0.0hi
12:51 Garven: : Yo
12:51 Lan wings: : could you mod my map?is bubbled
12:51 Garven: : mm
12:51 Garven: : What map is it?
12:51 : *Lan wings is listening to (Hatsune Miku - Monochroact)[http://osu.ppy.sh/s/47472]
12:52 Lan wings: : >.<
12:52 Lan wings: : thx~
12:52 Garven: : I'm really tired right now
12:52 Garven: : So I might not actually finish a mod. q:
12:53 Garven: : Easy could use tick rate 2
12:53 Lan wings: : You can mod again tomorrow?
12:53 Garven: : I dunno
12:53 Garven: : Been incredibly busy as of late
12:54 Garven: : So I haven't really been active
12:54 Garven: : You heading to sleep soon?
12:55 Lan wings: : If you are now mod, I can delay the time to sleep
12:55 Lan wings: : <.<
12:56 Garven: : Bah, don't hurt your sleep schedule over a game man
12:58 Lan wings: : 大丈夫だ
12:58 Garven: : Yeah, it's mostly fine, though if you apply tick rate 2, I'd suggest giving certain parts either quieter ticks or silent ticks depending on the
12:58 Garven: : intensity of the song
12:58 Garven: : はい
12:59 Garven: : Normal:
13:00 Garven: : 01:08:679 (1) - Too soon after a spinner for a Normal
13:00 Lan wings: : slidertick's hitsound?
13:00 Garven: : Yeah, I'd either use the soft tick sound for the quieter parts
13:00 Lan wings: : ok change tick rate2
13:00 Garven: : or use silenced tick sounds to make them less frequent
13:00 Garven: : 01:10:452 (4) - Please don't use this kind of rhythm in a stack for a Normal
13:01 Garven: : 01:56:679 (1) - Too soon after spinner
13:01 Garven: : 01:58:452 (4) - same stacking rhythm thing
13:02 Lan wings: : 01:08:679 (1) - del?
13:03 Garven: : If you delete that, delete 01:09:224 (2) - as well
13:03 Garven: : That way you're mapping more to the drums
13:03 Garven: : It feels mor elike a compelte phrase that way
13:03 Garven: : 02:46:861 (1,2,1) - The way these overlap at the end is kinda ugly compared to the rest of the map up to this point.
13:04 Lan wings: : http://osu.ppy.sh/ss/376912
13:04 Garven: : 03:19:588 (1) - Too soon after a spinner
13:04 Garven: : Should be okay, I guess
13:05 Lan wings: : Will not too high?
13:05 Lan wings: : http://osu.ppy.sh/ss/376913
13:06 Garven: : Only if you care about notes going into the HP bar
13:06 Garven: : It's still in the field, so it's legal
13:07 Lan wings: : So, can be used?
13:08 Garven: : Yeah, it's fine
13:08 Garven: : hard: 00:57:224 (4) - This is overlapping due to stacking
13:10 Lan wings: : http://osu.ppy.sh/ss/376919
13:10 Lan wings: : 03:17:406 (1) -
13:11 Lan wings: : normal
13:11 Garven: : Yeah, that's fine
13:12 Lan wings: : 00:57:224 (1) - add a NC?
13:12 Garven: : Hard: 02:44:678 (3,1) - This jump doesn't feel right. It'd work better going from 2 -> 3
13:12 Garven: : Or none at all would be prefered
13:12 Garven: : Just adjust down and right
13:12 Garven: : So it doesn't overlap in play mode
13:16 Lan wings: : http://osu.ppy.sh/ss/376923
13:16 Garven: : 03:37:043 (7,8,9) - Please don't pull something like that at the end of the map
13:16 Garven: : 1, 2, and 3 don't look evenly spaced, but the concept is fine
13:18 Lan wings: : ds 1.1 1.2 1.3increasing
13:18 Lan wings: : 1->2 1.1 2->3 1.2 3->1 1.3
13:18 Garven: : 00:57:361 (1,2,1) - Insane: 00:57:361 (1,2,1) - New combo spam?
13:18 Garven: : Eh, I'd just keep it normally spaced instead of incrementally increasing it
13:20 Garven: : 01:36:497 (1) - This slider is pretty much hidden due to the hitburst from 01:35:406 (1) -
13:21 Lan wings: : http://osu.ppy.sh/ss/376927
13:22 Garven: : 02:35:952 (2,4) - Please don't do that with slider speed changes. That's really disruptive.
13:22 Lan wings: : http://osu.ppy.sh/ss/376930
13:24 Garven: : 02:54:497 (1) - You may want to rethink this slider since it's so squished up at the start
13:24 Garven: : 03:12:633 (1,2,3,4,5,6,7,8) - This plays really really awkwardly
13:25 Garven: : It's best to have the sliders on the main beat, so where 03:13:043 (2,4,6) - are
13:25 Garven: : Otherwise you're leaning on a beat that's actually a syncopated beat during such a driving part and it just feels wrong
13:25 Garven: : The goofy spacing reduction doesnt' help much either
13:26 Garven: : 03:23:406 (1,2) - This spacing didn't ready very well
13:27 Garven: : Combo colors in Insane are different from the other thre difficulties

Special kudos to sherrie and yui. Excellent work with that storyboard.
thank you Garven~
Garven
Rebubbled!
Topic Starter
Lan wings

Garven wrote:

Rebubbled!
thank youQ.Q
show more
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