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MAK & SAK feat. XANA - Em Poses A 100 (Nightcore Mix) [Taiko

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Topic Starter
XinCrin
This beatmap was submitted using in-game submission on miércoles, 05 de diciembre de 2012 at 07:36:30 p.m.

Artist: MAK & SAK feat. XANA
Title: Em Poses A 100 (Nightcore Mix)
Tags: Lissette Kurisuchianu Cristian Rave Trance Dance Electro
BPM: 161.88
Filesize: 6127kb
Play Time: 02:52
Difficulties Available:
  1. Cristian's Taiko Oni (4.83 stars, 813 notes)
  2. Easy (2.26 stars, 151 notes)
  3. Hard (4.91 stars, 345 notes)
  4. Lissette's Insane (5 stars, 434 notes)
  5. Normal (3.39 stars, 186 notes)
Download: MAK & SAK feat. XANA - Em Poses A 100 (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
My First Ranked Beatmap :)

My 1st beatmap

Nya Nya Nya ~





Easy By me 100%
Normal By me 100%
Hard By me 100%
Lissette's Insane By Lissette 100%
Kuri's Taiko Oni By Kurisuchianu 100%

Thanks for the Taiko BG to _Gezo_
SB By me 100%
jossieP
[Te][Amo] me pidio revisar el timing, bueno aca esta
respecto a la duda del BPM, esta bien, los nightcore mix siempre tienen BPM con decimales
1st timeline
BPM: 161,850
Offset: 1520 (para mover el offset al primer objeto que tienes en Easy y Normal)
2nd timeline
BPM: 161,850
Offset: 148690

pero el mp3 esta dentro del kbps unrankable, deberia estar entre 128~192, cuando subas el nuevo mp3 me hablas para revisar el offset de nuevo >3<


Edit: nuevo mp3

1st timeline
BPM: 161,850
Offset: 1548

2nd timeline
BPM: 161,850
Offset: 124999
KarinHinamori
me gusto mucho, pero aun quisiera ver el sb terminado >w<~!
KokoroStudiox3
holai request from HydeSama & tigreXXx's Loli-nyan modding queue ~ ~ :)

general

bien las dificultades tienen que ser iguales
tienen que empesar i terminar en el mismo sitio
tambien los descansos

kai time 1 empiezo 00:28:239 y fin 00:40:102
kai time 2 empiezo 00:41:585 y fin 00:53:447
kai time 3 empiezo 01:52:762 y fin 02:04:624
si quieres mantener eso tiene que estar en todas las dificultades y

varios inherited points estan fuera de lugar D: vuelve a travarlos es
en todas las dificultades

utiliza AImod (control+shift+A) te puede ayudar mucho en el espaciado
el nombre del fondo tiene que ser BG
en tag considera agregar "kratozfreak"
yo te sugiero que continúes la canción asta 02:52:450


hard
slider Tick Rate tiene que ser 1
00:29:536 (4) nuevo combo
00:32:502 (4) ^
00:35:653 (7) ^
00:43:067 (7) ^
00:44:180 (6) ^
00:45:292 (4) ^
00:50:482 (7) ^
00:56:413 (8) ^
01:38:860 (9) ^
01:53:874 (4) ^
01:16:802 siento que es mejor si quitas el descanso y continúes esa
parte así como en la normal i easy

normal
slider Tick 1
00:51:882 (6) nuevo combo
01:11:242 (4) ^
01:13:837 (5) ^
01:56:098 (6) ^

Easy
slider Tick 1
00:26:015 remueve el nuevo combo

pero va bien
Topic Starter
XinCrin

eLtigreXXx wrote:

holai request from HydeSama & tigreXXx's Loli-nyan modding queue ~ ~ :)

general

bien las dificultades tienen que ser iguales
tienen que empesar i terminar en el mismo sitio
tambien los descansos

kai time 1 empiezo 00:28:239 y fin 00:40:102
kai time 2 empiezo 00:41:585 y fin 00:53:447
kai time 3 empiezo 01:52:762 y fin 02:04:624
si quieres mantener eso tiene que estar en todas las dificultades y

varios inherited points estan fuera de lugar D: vuelve a travarlos es
en todas las dificultades

utiliza AImod (control+shift+A) te puede ayudar mucho en el espaciado
el nombre del fondo tiene que ser BG
en tag considera agregar "kratozfreak"
yo te sugiero que continúes la canción asta 02:52:450


hard
slider Tick Rate tiene que ser 1
00:29:536 (4) nuevo combo
00:32:502 (4) ^
00:35:653 (7) ^
00:43:067 (7) ^
00:44:180 (6) ^
00:45:292 (4) ^
00:50:482 (7) ^
00:56:413 (8) ^
01:38:860 (9) ^
01:53:874 (4) ^
01:16:802 siento que es mejor si quitas el descanso y continúes esa
parte así como en la normal i easy

normal
slider Tick 1
00:51:882 (6) nuevo combo
01:11:242 (4) ^
01:13:837 (5) ^
01:56:098 (6) ^

Easy
slider Tick 1
00:26:015 remueve el nuevo combo

pero va bien
thanks
jossieP
hola

[General]

  1. De preferencia empieza todas las dificultades desde el mismo punto, para concistencia, te molestaran mucho con eso y ya que eres newbie mapper... asi es esta comunidad
  2. La [Easy] tiene un gran kiai aca 01:05:310, si no vas a agregarlo a las otras diff, quitalo de esta, tambien por concistencia y bueno es parecido a lo de arriba
  3. Como te dije anoche estas usando muy poco el mp3, el uso minimo debe ser del 80%, tienes dos opciones, seguir mapeando o recortar tu cancion, esto ultimo te obligara a buscar otro offset
  4. Oh la [Normal] sigue xD bueno, tambien es recomendable terminar todas las diff en el mismo punto
  5. Revisa tu spacing! fijate en la esquina superior derecha, abajo del beat snap divisor, cuando seleccionas un objeto aparecen unos valores en color amarillo, indican la distancia con el anterior y el siguiente objeto, este debe ser el mismo en las dificultades mas faciles
  6. Usa el mismo tickrate en todas las diffs!!
  7. cambia tu avatar <_<

[Em Poses Easy]

El rate de los difficulty settings estan mas altos que en la diff [Normal] xD dios, intenta algo asi
  1. 00:07:479 (1) - en lo posible intenta mantener el mismo espaciado siempre en las dificultades mas faciles, ademas que este slider esta mal stackeado con el anterior, lo estabas haciendo bien hasta aqui
  2. 00:25:273 (1) - no se te hace que esta un poco lejos del centro?, donde es supuesto que el jugador hara girar el spinner anterior
  3. 00:28:239 (1) - spacing de nuevo
  4. 00:28:239 (1,2,3,4) - este ritmo esta un poco malo, considera siguiente: 00:28:239 (1) - es un slider de 1/1 que tiene un repeat, esto significa 3 hits 1/1 (ticks blancos), luego tu siguiente patron es 00:29:722 (2,3,4) - que son 5 hits 1/1 y luego dejas un graaaan espacio en silencio, trata de hacer algo mas concistentes los patrones como este, deberias tener algo asi
  5. 00:43:438 (2) - clap al inicio del slider
  6. 00:45:662 (4) - checa el spacing de este objeto
  7. 00:47:516 (1,2,3) - te explicare algo sobre el "flow" de las notas, ahora tienes en (1) un circulo, luego en (2) un slider curveado hacia abajo sin ninguna razon, el jugador inexperto puede encontrar algo raro seguir esto, mucho mas con el siguiente (3) que es completamente recto, trata de hacer una linea mas suave entre tus sliders y notas (cosa que al parecer no has tomado en cuenta)
    SPOILER

    te das cuenta cual es mas suave? ademas fijate que baje un poco el slider (2) para que no sea tan critico el movimiento
    ten en cuenta esto de arriba mas adelante
  8. 01:05:310 (1,2,3,4) - ritmo mas constante y concistente porfavor, ya indique algo arriba
  9. 01:12:354 (5) - no dejes que quede cubierto por el anterior slider, ademas revisa el spacing de nuevo, parede que se te paso
  10. 01:42:382 (2) - spacing con el anterior objeto, revisalo
  11. 01:45:347 (4) - el espaciado con el siguiente objeto es demaciado exagerado xD 2,10x, are you serious? esto estaria bien para una diff [Hard] tal vez, pero una [Easy] debe tener el mismo espaciado en todo el mapa
  12. 01:46:830 (1,2) - agrega whistle al inicio, repeat y final de estos sliders, ojo no al cuerpo de los sliders
  13. 01:49:796 (3,5) - whistle a estos dos
  14. 01:52:762 ~ al parecer te olvidaste de los clap, y estos dos 01:56:469 (2,6) - no suenan muy bien
  15. 02:03:142 - coloca el cierre del kiai time aca, no tiene sentido que termine luego de que acabaste el mapset!

[Normal a 100]

Porque drain 0?????????
  1. 00:05:598 (1) - spacing con el anterior
  2. 00:19:342 (1) - spacing con el anterior, ok te dejare a ti revisar el spacing
  3. 00:20:454 (2) - no finish porfavor
  4. 00:54:560 (2) - habias hecho sliders bastante simetricos alla atras, porque no aca tambien?
  5. 00:56:413 (3) - porque el repeat esta en un tick azul?
  6. 00:58:823 - alguna razon en especial para haber movido el break aca?

[kratozfreak's Hard]

  1. 00:14:893 (5) - al estar usando un slowdown (que no le veo sentido) el distance snap tambien se hara menor, lo que deja a este slider cubierto por el anterior circle, al ser un slowdown de x0,5 usa el doble de spacing para tenerlo a una distancia correcta (1,8x en este caso)
  2. 00:16:376 (1,2,3,4,5) - alguna razon para haber dejado el slowdown y luego quitarlo en el siguiente combo?
  3. 00:57:832 - re-inserta esta timeline a un tick, esta unsnaped, cosa unrankable, ademas porque colocaste aca el slowdown cuando la parte "aparentemente lenta" de la cancion esta 00:53:447 - aca?
  4. 01:47:942 (4,7) - revisa el spacing de estos dos, es demaciado inconcistente
  5. 01:53:874 (1,2,3,4,5) - porque un stream D: aparte de no tener sentido en la cancion ni se escucha cuando haces el taping

    no quiero molestar mucho, este mapa tiene demasiada inconcistencia, la mayor de ellas son los break sin sentido, a parte de tener un tickrate diferente, las slowdown son demasiado random, los sliders parece que te agradan pero intenta pulir un poco tu diseño


[SB]

  1. Todavia soy relativamente nuevo en el storyboarding, asi que solo te dare cosas "generales", justo ahora no se como ayudar demasiado en esta parte
  2. para empezar tu imagen base bg parece estar fuera de foco
  3. las imagenes que uses como sprite deben tener maximo de 640*480 de tamaño, esto reduce la carga del sb, ademas que te evitas de estar re-dimensionando los objetos cuando ingresas uno de mayor tamaño
  4. "65497199.png" este sprite tiene bordes transparentes innecesarios (cosa unrankable para los SB), ademas de estar sobre el tamaño rankable, recuerda no mas de 640*480
  5. 00:27:683 - aca tienes el sprite "White.jpg" todo el tiempo activo, porque?, ademas algunos cambios de fondo parecen muy repentinos, mueve este sprite al final de todo, creo que ese es el efecto que intentaste dar
  6. 00:41:585 - cambio repentino de fondo, agrega algun efecto fade para hacerlo mas suave
  7. 00:54:003 - el giro de las estrellas parece un poco aleatorio, dale un efecto rotate al inicio y al final y tendras un giro constante, simple y lindo
  8. 01:28:851 - ok aqui se te disparo la carga del sb, mantenla siempre debajo de 5,00x de seguro si le cambias el tamaño a este sprite "68057-anime_sexy_girls_9_101.jpg" a 640*480 la carga bajara a lo normal, creo que te molestaran con esta imagen, ya sabes por lo que los peques tambien juegan a esto y no quieren mostrarle imagenes "fuertes"
  9. 01:51:279 - otro cambio repentino de fondo

perdon si es demasiado texto pero asi hago siempre, aunque a mi gusto es un mod bastante superficial, ah otra cosa no me gustan los naicor mix xD
kosiga
Hi~ xincrin32 :)

Thank you for the request~

here my mod ~ (ikari_kyon's mod finished fix x.x? If you have not finished yet be fixed..I'm sorry if it is the same as above >:( )

[General]
  1. Songfolder - mp3Length - You need to cut a song. ( about 02:16:861~end )
    this is the Rule
    You must cut your mp3 if you're using less than 80% of it. This doesn't count intro time, and thus only applies if more than 20% of the outro is unmapped. If you only plan to map a portion of your song, then including the full mp3 is a waste of file space. Many mp3 editing tools like this exist which make fading and cutting a song simple. However, if you have a legitimate reason for keeping your full mp3 (e.g. a storyboard after the map ends), then that is fine.
  2. Songfolder - You have two osb.file. Nightcore - (xincrin32).osb - This does not have a meaning. It is better to remove it.
  3. Song Setup - Tags - add kratozfreak , agussdg in all diff ( maybe hard,insane diff is guest diff? name of the guest has to put it )
  4. Song Setup - combo colors - You should unify all diff. (They are similar in color using a diff of all. It is recommended that you use a color with a consistency) ↓code ( easy,normal used )
    SPOILER
    Combo1 : 128,255,0
    Combo2 : 255,255,0
    Combo3 : 255,128,64
    Combo4 : 128,255,255
  5. Song Setup - Storyboarding - Enable countdown - Do you want this? You must unify all diff if you want it. or Please uncheck if you do not want it ( Now setting:easy,normal...checked. hard,insane...not checked )
  6. Song Setup - audio Lead-in - Easy,Normal diff 3000ms is too long imo. change to 3000→2000ms. my suggestion
  7. KIAI TIME - 00:41:585~00:53:447 - It looks like do not need.
[Em Poses Easy]
SPOILER
  1. 00:14:152 (3) - add finish to start of the slider
  2. 00:19:342 (1,2,3) - 00:19:342 (1,2) - spacing too far and The place to put it is not appropriate >< for ex: http://puu.sh/vFea
  3. 00:25:273 (1,2,3) - 00:25:273 (1,2) - spacing too close. and 00:26:015 (2,3) - spacing too far.
    Suggestion of rhythm and the form: http://puu.sh/vFkN
  4. 00:28:054 - Unnecessary green line ?
  5. 00:28:239 (1) - grid move to x384,y276. ( 00:28:239 (1,2) - DS a bit close )
  6. 00:31:205 (4) - add NC and 00:32:687 (1) - remove NC and 00:34:170 (4) - add NC is better
  7. 00:35:282 (5) - Does not match the rhythm. Suggestion of rhythm:00:35:282 - note. and 00:35:653~00:36:395 - repeat slider
  8. 00:35:282 (5,1,2) - spacing too close. plz use DS0.8x
  9. 00:44:550 (3) - add NC
  10. 00:53:447 - green line has two overlapping. Please delete one
  11. 00:56:042 (5) - add NC and 00:56:969 (1) - remove NC
  12. 00:56:969 (1,2,3) - spacing too far. plz use DS0.8x ><
  13. 01:05:310 - green line has two overlapping. Please delete one
  14. 01:05:310 (1,2) - spacing a bit close
  15. 01:08:276 (3,1) - ^
  16. 01:08:276 (3) - add NC and 01:09:759 (1) - remove NC and 01:11:242 (4) - add NC
  17. 01:12:354 (5) - same as suggestion 00:35:282 (5)
  18. 01:15:690 (2,1) - spacing a bit close
  19. 01:17:204 - green line. move to 01:17:173. Please put on top of the whitetick :x
  20. 01:52:762 (1) - remove clap to start of the slider

    Is this map has not been completed yet? If it is completed 01:58:693~02:04:624 - You must put note here.
    It is not good that map is over in the middle of KIAI.

    and Easydiff is recommended that you make align the DS

[Normal a 100]
SPOILER
  1. slider tick rate 0.5 is unrankable. plz change to 1
  2. 01:05:310~01:17:173 - Why do you not put kiai in the same way as easy diff?
  3. 00:01:548 - red line and green line are overlapping. remove greenline. then, red line N:vol70%→change to S:vol72%
  4. 00:04:513 (6,1) - spacing too close. plz use DS0.8x ( You should stop such a spacing in normal,easydiff )
  5. 00:13:781 (5) - Does not match the rhythm. Suggestion of the rhythm: http://puu.sh/vGYq
  6. 00:18:600 (4,1) - spacing too close. plz use DS0.8x
  7. 00:28:054 - Unnecessary green line ?
  8. 00:30:092 (5,1) - spacing too close. plz use DS0.8x
  9. 00:34:541 (2) - remove finish to end of the slider. and repeat part touches hpbar, had better move it
  10. 00:38:248 (x) - better to put note. and with clap
  11. 00:44:180 (5) - add NC ( i think too long NC )
  12. 00:49:740 (5) - ^ and 00:52:335 (1) - remove NC
  13. 00:53:447 - green line has two overlapping. Please delete one
  14. 00:53:447 (1,2,3,4) - Does not match the rhythm. ^ You want to use the slider 0.5x speed here? I do not know x.x;
  15. 01:05:009 - Unnecessary green line ?
  16. 01:07:535 (5,1,2,3,1) - It is better to unify the DS0.8x
  17. 01:13:095 (1) - remove NC and 01:13:837 (3) - add NC and remove NC
  18. 01:15:690 (2,3,4) - my suggestion: change to slider 01:15:690~01:16:432
  19. 01:23:104 (6) - add NC and 01:23:846 (1) - remove NC 01:26:070 (4) - add NC is better
  20. 01:27:553 (1) - try like this: http://puu.sh/vHdF
  21. 01:46:830 (5) - add NC
  22. 02:00:176 (5) - ^
  23. 02:02:029 (1,2,3,4) - It is better to unify the DS0.8x. and 02:02:400 (2) - touches hpbar, had better move it
  24. 02:03:512~02:03:883 - Better to put up here. so 02:03:142 (4) - change repeat slider. 02:03:142~02:03:883 is better
  25. 02:07:964 (6) - add NC and 02:09:076 (1) - remove NC
  26. 02:12:413 (1) - remove NC and 02:13:896 (3) - add NC
  27. 02:16:861 (x) - had better put a note

    slider speed are fast o.o

[kratozfreak's Hard]
SPOILER
  1. HD -1 or -2. Now set too high :o
  2. 01:05:310~01:17:173 - Why do you not put kiai in the same way as easy diff?
  3. 00:13:410 - Unnecessary green line. because Can be replaced by a red line. so remove greenline. and 00:01:548 - redline change to vol56%
  4. 00:14:708 (4,5) - spacing too close. 00:13:966 (2,3) - Please then similar to this space
  5. 00:21:566~00:27:868 - During this time, it is better placed to do something
  6. 00:37:136 (1) - I cannot recommend spinner point 2000 in harddiff ><;
  7. 00:37:136~00:39:731 - Remove the spinner above↑. and During this time, it is better placed to do something. It is not appropriate to put breaktime in kiaitime  :?
  8. 00:42:697 (6,1) - spacing too close. so my suggestion: add note here with stack of the 00:43:067 (1) start.
  9. 00:54:189 (4,5) - Suggestion of the rhythm: http://puu.sh/vHwJ
  10. 00:57:525 (3,4) - spacing too close.00:57:340 (2,3,4) - These are different in a timing, but spacing is the same
    . Please change the DS
  11. 01:05:681 (2) - add NC
  12. 01:13:095 (5) - Try the symmetrical form: http://puu.sh/vHBE ( 01:12:354 (4) - Ctrl+c,v,h )
  13. 01:17:173 (x) - had better put a note
  14. 01:29:289 - Unnecessary green line.
  15. 01:32:002 (7) - dose not match rhythm. move to 01:31:816~01:32:372. and add note to 01:32:558
  16. 01:38:860 (1) - remove NC
  17. 01:47:572 (3,4) - same as 00:57:525 (3,4)
  18. 01:49:054 (6,7) - ^
  19. 01:49:425 (7,1) - i think dose not match rhythm. Suggestion of the rhythm: http://puu.sh/vHGk
  20. 01:57:210 (6,7) - same as 00:57:525 (3,4)
  21. 02:01:659~02:04:624 - During this time, it is better placed to do something. It is not appropriate to put breaktime in kiaitime  :?
  22. 02:16:305~02:16:861 - it is better placed to do something. for ex: http://puu.sh/vHJ6

[agussdg's Insane Poses]
  1. Slider tick rate 3 o.o? I watch this for the first time. maybe unrankable ?
  2. Since the map does not seem to have completed yet, so sorry, can not be mod :?
Good luck~ :)
A g u s s d g
no sabes lo que me paso >.< rebaje el map porque cambiaste el sb creo y perdi mis avances D: desp te paso para actualizar cuando lo rehaga :P
Topic Starter
XinCrin

agussdg wrote:

no sabes lo que me paso >.< rebaje el map porque cambiaste el sb creo y perdi mis avances D: desp te paso para actualizar cuando lo rehaga :P



:o OK PERO ESPERO NO TE DEMORES MUCHO :?
A g u s s d g
http://puu.sh/CFwQ en un rato la sigo D:
A g u s s d g
http://puu.sh/FGKA LO TERMINEEEEEEEEEEEE AL FIN :D
ziin
[skin]
You need the spinner hints:
spinner-osu.png
spinner-spin.png
spinner-clear.png

To get around this limitation:

Force "That Nightcore Skin"
and delete the spinner/circle skin files. For one, this lets people play your map the way THEY want to play it, not the way YOU want them to play it. If they don't like "That Nightcore Skin" then they can skin it out to the point where they like it, or just not download it at all. You would have to keep in "spinner-circle" as you use that in the SB.

If you do this, it would be good to link the skin in the OP.

[sb]
You have 3 osb files. Delete them and do a full submit.

Tips and tricks:
Put full screen stuff (backgrounds and the like) in the "background layer". Make sure you use the actual background in the storyboard.

Black.jpg - this file is mostly useless. If you want to make something "darker" there are 4 real options:
1 - Use black.jpg (black.png would be smaller size)
2 - Use white.png and colorize it to 0,0,0
3 - Colorize the image from 64,64,64 (all black during play)
4 - Fade the image out (when you fade out the background, it gives you a black background)
The 4th option is the best, and the 2nd option is the 2nd best.

89036 - 01:29:036 - take a look here. You've got a SB load of 5.10 and the only thing that's on the screen is black. Remember that if you fade EVERYTHING out, you get a black background that has an SB load of 0. So instead of fading out the black overlay, try fading in everything else.

While it's not terrible to do everything in the osu editor, if you make your SBs in notepad, they come out much cleaner. Ideally you use both at the same time. Bring in/move objects via osu, make fine adjustments in notepad.

t/55177 is a very good read.

Forum PM me back with questions/when you're done and ready for a recheck. Try to clean up the SB a little too:

all those moves are because you clicked on it while it was playing.
[Yue]
Animo Xin!! ya quiero ver este mapa rankeado x3

da lo mejor de ti n.n
Topic Starter
XinCrin

[Yue] wrote:

Animo Xin!! ya quiero ver este mapa rankeado x3

da lo mejor de ti n.n

Ya falta poco para el ranked Un poco mas
Kryptogram
  1. Agrega lo siguiente a los tags :

    lissette agussdg

    - Son necesarios porque colaboraron con 2 guest diffs :D No kd y Espera mi Mod completo !!
*
Topic Starter
XinCrin

[Te][Amo] wrote:

  1. Agrega lo siguiente a los tags :

    lissette agussdg

    - Son necesarios porque colaboraron con 2 guest diffs :D No kd y Espera mi Mod completo !!
*
si los he puesto pero por mas que he subido varias veces el map en full submission las etiquetaas no aparecen en la pg.web del map :roll: :roll:
Pero Gracias de Todos modos por el Dato Lo intentare una vez mas
KokoroStudiox3
[normal]

00:16:376 (1) as la forma mejor http://puu.sh/Jn0W
00:19:342 (2) ^igual http://puu.sh/Jn34
00:16:376 (1,2) x:72 y:60
00:21:566 (3) x:256 y:208
00:22:307 un slider que tremine en 00:23:049
00:23:420 si isiste lo de arriba agregar una nota aqui
00:23:790 ^ otro slider que termine aqui 00:24:532
00:24:902 ^ agregar nota
quedando algo asi http://puu.sh/JnaT

00:28:239 (1) http://puu.sh/JncZ
01:05:310 (1) http://puu.sh/Jneq
01:06:793 (3) http://puu.sh/Jnhn
01:08:276 (5) nuevo combo
01:09:388 (3) lo mismo que este http://puu.sh/Jnhn
01:17:173 (1,2,3) mas estetico
01:32:002 (4) http://puu.sh/JnkU
02:22:422 (6) http://puu.sh/Jnmm y un nuevo combo ai mismo
02:27:242 (11) solo en la forma http://puu.sh/Jnmm
intenta areglar todos los sliders porque pueden traer problemas

no kudosu asta que este completo
riffy
yo!

as requested.

[General]
same tickrate for all diffs
all bbackgrounds must be 1024x768
some kiais are unsnapped
Your sb contains NSFW (?)maybe put notice about it in Creator's Word if you agree.
no break time during kiai!
Name diffs properly or at least let modders know how to mod/play your map (put in creator's word something like
Em 100 Easy = Easy
Poses Stream = Insane.
it'll help us to feel your map better)



[Em Poses Easy]
unsnapped objects. (re-snap them all)

Comboing (Your combo patterns)
00:25:273 (4) - NC=new combo (i don't think that +5 on circles won't confuse beginners, so fix it, maybe?)
00:31:205 (4) - ^
00:37:136 (5) - ^
00:44:550 (4) - ^
00:50:482 (3) - ^
01:08:276 (5) - ^
01:26:070 (4) - ^
01:55:728 (4) - ^
02:07:961 (4) - ^
02:13:893 (3) - ^
02:19:827 (3) - ^
02:22:885 (5) - ^
02:32:061 (4) - ^
02:37:621 (4) - ^

Nazi/Overlaps (your placing)
00:16:376 (1,2) - random anti-jump here
00:18:230 (3,4) - inconsistent spacing
00:29:722 (2,4) - stacking like this aren't really good for easy. beginners probably aren't able to find slider's start if it's covered by (2)'s hitburst
00:48:999 (2,3) - random antijump
...
and so on. just check spacing. don't be so random! it's easiest diff >.<

Hitsounds
meh.. i'd prefer to hear something like
- for KIAI part it soubnds great, i think

[Normal a 100]
Comboing
00:31:205 (4) - NC (just for better looking) optional*
00:37:136 (4) - ^
00:50:111 (5) - ^
02:31:319 (5) - ^ (rythm feels wrong, btw) suggested to use 2 circles instead
~

02:52:450 (1) - one note after spinner + covered by spinner's hitburst

~~~~~~

nazi/shape
unsymmetrical patters (when it shoul be symmetrical)
example: 00:16:376 (1) -
some blanket sliders doesn't cover objects properly
example 01:54:244 (3) -
~~~~~~~

hitsounding
same as easy

[agussdg's Poses a Stream]
HP Drain - 1. too hard now

Comboing
ok.. there's no comboing, lol
add some new combos! it's unrankable now

Patterns
pretty good!

Hitsounds
omg! only one 70% volume section :/ it's boring and too loud! maybe change some of them? :3

[Lissette's hard]
good job

~~~~~~~~~~~~

mhm.. nice song but mapset could get more mods >.<
KokoroStudiox3
http://puu.sh/JEuc
usa estos
en el que te pase primero no encaja con el hitcircleoverlay y este lighting se ve mejor con el mapa
[Yue]
gogogogogo

QUIERO VERLA RANKEADA YAAAA!!!!!
Tur00
No la modee pero ahi te lanze una estrella xD
Topic Starter
XinCrin
:o

espiritur00 wrote:

No la modee pero ahi te lanze una estrella xD
Verdisphena
General

La resolucion de BGAGUSSDG.jpeg, BGLISSETTE.jpeg debe ser 1024 x 768
Tienes 2 BG de taiko en la carpeta el mapa, y solo usas uno, elimina el otro
Tienes varios kiais que estan desordenados en cada diff, se supone que todos los kias tienen que estar en el mismo lugar, en todas las diffs (menos en la de taiko)

Lissette's Insane
AR +1

00:26:941 (2,4) - Ctrl + R ?
01:13:466 (5,6) - No creo que esto sea rankeable
01:19:397 (5) - NC
01:22:363 (5) - ^
02:09:447 (6) - ^
02:15:378 (6) - ^
02:27:797 (1) - Quita ese NC

AB Style
No me gustan los whistles del comienzo, no siguen nada

00:40:287 (1) - Finaliza este slider en 00:41:214 -
02:02:771 (11,12,13) - Por que esos 1/8?, no siguen nada, mejor remplazarlos por otra cosa

Hard
Por que aqui no se ve el bg?

00:52:706 - ~ 00:53:447 - Mappea algo aqui
02:39:104 (7) - Esta nota toca la HP BAR

Normal

00:16:376 (1) - welp, este slider no es simetrico, si no sabes hacer sliders complejos te recomiendo no hacer cosas muy complejas
... no me gusto esta diff

Easy

02:46:518 (1,2) - Sliders feos, lo mismo que el normal


Bueno, este mapa necesita ayuda, no puse muchas cosas, solo las mas importantes, pero aun asi necesita ayuda. Podrias probar mas con los hitsounds y no repetir siempre el clap.
Suerte
Topic Starter
XinCrin

Verdisphena wrote:

General

La resolucion de BGAGUSSDG.jpeg, BGLISSETTE.jpeg debe ser 1024 x 768
Tienes 2 BG de taiko en la carpeta el mapa, y solo usas uno, elimina el otro
Tienes varios kiais que estan desordenados en cada diff, se supone que todos los kias tienen que estar en el mismo lugar, en todas las diffs (menos en la de taiko)

Lissette's Insane
AR +1

00:26:941 (2,4) - Ctrl + R ?
01:13:466 (5,6) - No creo que esto sea rankeable
01:19:397 (5) - NC
01:22:363 (5) - ^
02:09:447 (6) - ^
02:15:378 (6) - ^
02:27:797 (1) - Quita ese NC

AB Style
No me gustan los whistles del comienzo, no siguen nada

00:40:287 (1) - Finaliza este slider en 00:41:214 -
02:02:771 (11,12,13) - Por que esos 1/8?, no siguen nada, mejor remplazarlos por otra cosa

Hard
Por que aqui no se ve el bg?

00:52:706 - ~ 00:53:447 - Mappea algo aqui
02:39:104 (7) - Esta nota toca la HP BAR

Normal

00:16:376 (1) - welp, este slider no es simetrico, si no sabes hacer sliders complejos te recomiendo no hacer cosas muy complejas
... no me gusto esta diff

Easy

02:46:518 (1,2) - Sliders feos, lo mismo que el normal


Bueno, este mapa necesita ayuda, no puse muchas cosas, solo las mas importantes, pero aun asi necesita ayuda. Podrias probar mas con los hitsounds y no repetir siempre el clap.
Suerte

Gracias por modear Fixed
DaxMasterix
*Taiko Mod Request at PM

Kuri's Taiko Oni:
  1. 00:18:230 (9) - d
  2. 00:21:195 (21) - d
  3. 00:21:381 (22) - k
  4. 00:21:566 (23) - Erase this note.
  5. 00:23:605 (30) - d
  6. 00:23:976 (32) - k
  7. 00:24:161 (33) - d
  8. 00:24:346 (34) - d
  9. 00:24:532 (35) - k
  10. 00:30:834 (70) - k
  11. 00:32:131 (77) - d
  12. 00:36:024 (102) - d
  13. 00:39:916 (126) - d
  14. 00:40:102 (127) - D
  15. 00:48:535 (x) - Add a note (''k'').
  16. 01:15:134 (291) - d
  17. 01:16:432 (298) - D
  18. 01:22:734 (337) - k
  19. 01:53:503 (491) - d
  20. 02:11:949 (x) - Add a note (''k'').
  21. 02:35:397 (705) - d
  22. 02:39:846 (732) - D
  23. Crei ver unos Copy-paste por alli? o3o
Kuri qlao pro. Awesome Taiko Diff =w=
Good luck In the rank!
Flanster
Quick one from me

General

Hard is missing its BG "bghard.jpg"

soft-sliderslide.wav is a 0 byte file. Use a blank WAV file which is 44 bytes large.

"sb\lyrics\toca.png" is not in use, please remove it
"taiko bg.jpg" is not in use, please remove it

There are refferences in the SB to these files which dont exist:
sb\flash5.jpg
sb\stars.png
sb\thanks.png
sb\white effect.png

There are Inconsistency in tags, please fix them:
[AB Style] : Kurisuchianu Lissette Agussdg streams
[Easy] : agussdg lissette Kurisuchianu
[Hard] : agussdg lissette Kurisuchianu
[Kuri's Taiko Oni] : Kurisuchianu
[Lissette's Insane] : Kurisuchianu Lissette Agussdg
[Normal] : agussdg lissette Kurisuchianu

The difficulties with 3000ms LeadIn [Easy],[Norma] and [Hard] should be set to 0, as the wait time is too long.I find myself skipping by habit.
Normal
Unsnapped green section at: 01:05:009
Stack leniency is set to 0.2, it should be atleast 0.3
Hard
02:04:995 (1) - Unsnapped slider (end).
02:05:551 (2) - Unsnapped circle.
02:05:737 (3) - Unsnapped circle.
02:05:922 (4) - Unsnapped circle.
02:06:107 (5) - Unsnapped circle.
02:06:293 (1) - Unsnapped slider (start).
02:06:293 (1) - Unsnapped slider (end).
02:06:664 (2) - Unsnapped circle.
02:06:849 (3) - Unsnapped slider (start).
02:06:849 (3) - Unsnapped slider (repeat).
02:06:849 (3) - Unsnapped slider (end).
02:07:405 (4) - Unsnapped slider (start).
02:07:405 (4) - Unsnapped slider (end).
02:07:776 (5) - Unsnapped circle.
02:07:961 (1) - Unsnapped slider (start).
02:07:961 (1) - Unsnapped slider (end).
02:08:702 (2) - Unsnapped slider (start).
02:08:702 (2) - Unsnapped slider (end).
02:09:259 (3) - Unsnapped circle.
02:09:444 (4) - Unsnapped slider (start).
02:09:444 (4) - Unsnapped slider (end).
Unsnapped section at: 01:05:009
Stack leniency is set to 0.2, it should be atleast 0.3
AB Style
The kiai section's START and END is not set on a WHITE tick, imo its completely random.
02:04:995 (1) - Unsnapped slider (end).
Unsnapped sections at: 00:19:303 00:57:832 01:03:056 01:05:564 01:46:372
00:40:287 (1) - make this slider end at 00:41:399
Lissette's Insane
02:04:995 (3) - Unsnapped slider (end).
02:51:801 (1) - I suggest replacing this spinner with a slider, its too short imo

Good luck :P
jossieP
damn you are aibat
Flanster
ikr
winber1
Lissette's

00:18:971 (1) - doesn't seem to be necessary there is a sort of chimey background, but nothing major happens here imo to provoke a new combo. (same goes for all the other times you use this type of new combo, but I guess that's just me) meh nvm. it seems to work fine, and you are seemingly consistent with it, so yea.
00:23:790 (1,2,3,4,5) - meh make symmetrical?
00:29:536 (6) - may work better to do something like this http://puu.sh/MTTb (where combo 6 has a new combo and is stacked on top of 00:30:463 (5) -) it just seems to fit better since this is where the vocals begin
00:32:502 (4) - ^? similar idea
00:46:033 (4) - new combo (for the echo?)
00:51:965 (4) - ^
01:06:978 - why no note here D:
01:09:944 - ^
02:41:885 (5) - similar to 00:29:536 (6) -
02:51:708 (6) - center it...? some reason it seems like a new combo would fit, but idk, up to you

AB Style

00:16:376 (1,2,3) - this really doesn't make sense to me if you are going to do this 00:19:342 (1,2,3) - I would rather they either be a different shapped pattern, or you make the spacing the same. (probably a good solution would be to make 00:17:674 (4,5,6,7) - those notes have the same spacing as 00:19:342 (1,2,3) - , or just change the spacing of the whole combo 00:16:376 (1,2,3,4,5,6,7) - )
00:22:307 (1,2,3) - move back 1/2 tick and add a note at 00:22:493 -
00:31:390 (2,3,4) - note straight :(
00:39:360 (7) - i'd add a new combo here. fits the stream more imo.
00:40:287 (1) - end on 00:41:214 -
00:43:994 (7,8,9) - not straight :(
01:53:132 (5,6,7) - consider how you made your patterns before, this just looks weird.
01:58:137 (6) - works better and is more readable imo if you removed two repeats and added a note at 01:58:508 -
01:59:064 (9) - new combo
01:59:991 (1) - remove combo
02:01:473 (9) - new combo
02:00:361 (7,8) - doesn't work very imo. the note at 02:00:547 - needs to be mapped, but that's just me
02:02:771 (6,7,8) - a little hard to read due to the fact these sliders are all the same length on the screen but different length in rhythm. I would also add a new combo on 02:02:771 (6) -
02:03:976 (1) - end at 02:04:624 -
02:05:369 (2) - end on the red tick
02:07:779 (10) - new combo
02:10:559 (5) - ^
02:12:413 (1,2,3,4,5) - you haven't really used jumps this big before, it's a little sudden (also it's not symmetrical D:)
02:28:724 (1,2,3) - move back 1/2 tick and add a note at 02:28:910 -
02:34:285 (9) - for consistency purposes, you should add a new combo here and remove the combo at 02:34:470 (1) - (or change the other place)
02:39:846 (7,1) - not the best use of a jump imo. I would move them closer

Hard

00:18:415 (5,6) - too many extra notes here imo :/
00:25:087 (8,9,1,3) - move to the center
00:31:575 (2,3,4) - small spacing discrepancy
00:33:429 (8) - move this note down a bit to make the spacing correct.
00:33:985 (1) - remove combo
00:44:365 (9) - new combo and remove combo at 00:44:550 (1) -
00:45:662 (2) - new combo (anti-spacing may be the best for this diff 1) because you immediately leave the new spacing, 2) slow AR 3) you've used consistent spacing pretty much through the song. It may be a little hard for not as experienced players to read this.)
01:27:553 (7) - lol so low
01:55:357 (3,4,5) - spacing
01:58:508 - add note
02:11:301 (3,4) - space further apart
02:38:733 (6,7) - spacing
02:39:475 (1) - remove combo for consistency purposes


Normal

--there seems to be a little difficulty gap between hard and normal

00:36:395 (4,1) - it's a small spacing discrepancy but in normal/easy diffs i just like it better if you were more exact with spacing :(
01:26:070 (5) - new combo
01:34:226 (5,1) - may be a little deceiving. newer players often panic on these long rhythmically stacked notes and play them too fast. Not a big problem if you keep it tho since it's a Normal diff.
02:06:852 (4,5,6) - spacing
02:20:383 (3,4,5) - this rhythm may be a little hard to read and unexpected... maybe use sliders. http://puu.sh/MUn9 <--just a really quickly done pattern that may work better
02:24:647 (3,4) - spacing

Easy

meh sorry getting tired lol just gonna really quickly look at this.

01:31:260 (4,5) - spacing
01:34:226 (6) - new combo
02:48:001 (2,3) - avoid stacking like this in easy

the mod for diff took legitamately 30 seconds just to quickly browse through so sorry. I usually don't mod that many anways when the map is this long. I usually stop at the 10 minute mark (as in 10 minute draining time, which would have been at the Normal difficulty approximately)

And sorry for taking so long for getting you this mod.

Hope this helps a bit. meh i might have some stupid things in there as I was kinda not paying as much attention as I could have probably.
Topic Starter
XinCrin

winber1 wrote:

Lissette's

00:18:971 (1) - doesn't seem to be necessary there is a sort of chimey background, but nothing major happens here imo to provoke a new combo. (same goes for all the other times you use this type of new combo, but I guess that's just me) meh nvm. it seems to work fine, and you are seemingly consistent with it, so yea.
00:23:790 (1,2,3,4,5) - meh make symmetrical?
00:29:536 (6) - may work better to do something like this http://puu.sh/MTTb (where combo 6 has a new combo and is stacked on top of 00:30:463 (5) -) it just seems to fit better since this is where the vocals begin
00:32:502 (4) - ^? similar idea
00:46:033 (4) - new combo (for the echo?)
00:51:965 (4) - ^
01:06:978 - why no note here D:
01:09:944 - ^
02:41:885 (5) - similar to 00:29:536 (6) -
02:51:708 (6) - center it...? some reason it seems like a new combo would fit, but idk, up to you

AB Style

00:16:376 (1,2,3) - this really doesn't make sense to me if you are going to do this 00:19:342 (1,2,3) - I would rather they either be a different shapped pattern, or you make the spacing the same. (probably a good solution would be to make 00:17:674 (4,5,6,7) - those notes have the same spacing as 00:19:342 (1,2,3) - , or just change the spacing of the whole combo 00:16:376 (1,2,3,4,5,6,7) - )
00:22:307 (1,2,3) - move back 1/2 tick and add a note at 00:22:493 -
00:31:390 (2,3,4) - note straight :(
00:39:360 (7) - i'd add a new combo here. fits the stream more imo.
00:40:287 (1) - end on 00:41:214 -
00:43:994 (7,8,9) - not straight :(
01:53:132 (5,6,7) - consider how you made your patterns before, this just looks weird.
01:58:137 (6) - works better and is more readable imo if you removed two repeats and added a note at 01:58:508 -
01:59:064 (9) - new combo
01:59:991 (1) - remove combo
02:01:473 (9) - new combo
02:00:361 (7,8) - doesn't work very imo. the note at 02:00:547 - needs to be mapped, but that's just me
02:02:771 (6,7,8) - a little hard to read due to the fact these sliders are all the same length on the screen but different length in rhythm. I would also add a new combo on 02:02:771 (6) -
02:03:976 (1) - end at 02:04:624 -
02:05:369 (2) - end on the red tick
02:07:779 (10) - new combo
02:10:559 (5) - ^
02:12:413 (1,2,3,4,5) - you haven't really used jumps this big before, it's a little sudden (also it's not symmetrical D:)
02:28:724 (1,2,3) - move back 1/2 tick and add a note at 02:28:910 -
02:34:285 (9) - for consistency purposes, you should add a new combo here and remove the combo at 02:34:470 (1) - (or change the other place)
02:39:846 (7,1) - not the best use of a jump imo. I would move them closer

Hard

00:18:415 (5,6) - too many extra notes here imo :/
00:25:087 (8,9,1,3) - move to the center
00:31:575 (2,3,4) - small spacing discrepancy
00:33:429 (8) - move this note down a bit to make the spacing correct.
00:33:985 (1) - remove combo
00:44:365 (9) - new combo and remove combo at 00:44:550 (1) -
00:45:662 (2) - new combo (anti-spacing may be the best for this diff 1) because you immediately leave the new spacing, 2) slow AR 3) you've used consistent spacing pretty much through the song. It may be a little hard for not as experienced players to read this.)
01:27:553 (7) - lol so low
01:55:357 (3,4,5) - spacing
01:58:508 - add note
02:11:301 (3,4) - space further apart
02:38:733 (6,7) - spacing
02:39:475 (1) - remove combo for consistency purposes


Normal

--there seems to be a little difficulty gap between hard and normal

00:36:395 (4,1) - it's a small spacing discrepancy but in normal/easy diffs i just like it better if you were more exact with spacing :(
01:26:070 (5) - new combo
01:34:226 (5,1) - may be a little deceiving. newer players often panic on these long rhythmically stacked notes and play them too fast. Not a big problem if you keep it tho since it's a Normal diff.
02:06:852 (4,5,6) - spacing
02:20:383 (3,4,5) - this rhythm may be a little hard to read and unexpected... maybe use sliders. http://puu.sh/MUn9 <--just a really quickly done pattern that may work better
02:24:647 (3,4) - spacing

Easy

meh sorry getting tired lol just gonna really quickly look at this.

01:31:260 (4,5) - spacing
01:34:226 (6) - new combo
02:48:001 (2,3) - avoid stacking like this in easy

the mod for diff took legitamately 30 seconds just to quickly browse through so sorry. I usually don't mod that many anways when the map is this long. I usually stop at the 10 minute mark (as in 10 minute draining time, which would have been at the Normal difficulty approximately)

And sorry for taking so long for getting you this mod.

Hope this helps a bit. meh i might have some stupid things in there as I was kinda not paying as much attention as I could have probably.

Tanks guy ,Fixed
Lissette
http://puu.sh/MWr1

My fixes, thanks for modding guys~
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