Thanks modNiva wrote:
Hi wring~ Random modding (I like the original Mind Mapping song :3) :D
[General]
-> Your first note already starts on 00:00:039, 1500ms lead-in time is enough I think xD (ignore this if you want to keep Scorpiour's suggestion)
-> Add 'cyber beatnation 2' (the CD where kors k first included this track) to tags?
-> Use PreviewTime:54607 instead?
all fixed
[Easy]
-> ...because there's Hyper and Another, this diff should be named Beginner instead of Easy orz >_< renamed[Normal]
- 00:05:624 (1,2) - Uhm, what's the last bezier waypoint for o.o (not a big issue though) just I want to set the red point on circle center...
- 00:10:215 (3) - Finish + whistle on slider's start? (I can hear a cymbal here) - Also you can also use 75% volume here to emphasize the song~ ok
- 00:12:838 (3) - (optional) Try this perhaps? It looks fancy imo: umm.....ok
- 00:17:428 (2,1) - Finish on both slider's start also? The cymbals are obvious here xD ok
- 00:23:985 (1) - (optional) I prefer having a sharp curve like this here, because (2)'s shape will encircle it from the outside~ changed another type
- 00:27:919 (5,1) - Uhm, these two can be made tidier with this imo: (freeze your editor on 00:28:575 to see the effect) ok
172,64,27919,2,0,B|238:60|238:60|290:19|290:19|358:14,1,200,2|8,0:0|0:0,0:0:0
400,172,29231,6,0,B|334:176|334:176|280:215|280:215|210:221,1,200,0|8,0:0|0:0,0:0:0- 00:35:460 (3,4,5) - Err, changing to whistle from clap sounds weird imo... It's usable, but clap sounds more rhythmic for me here (on pattern like this, I'd use whistles if the beats land on the red line on timeline) ok
- 00:42:346 (1,2) - Whistle on (1)'s end, clap on (2)? ok
- 00:43:329 (2,3) - Here, imo it's better to move (2) to ~x:246 y:172 and (3) to ~x:186 y:114 regardless of the spacing, to make it flow MUCH more beautiful~ a bit far is ok? then I would change
- 00:45:133 (1) - Apply a gradual volume increase to this spinner? no, I want to keep the end silence, but trying this will be need sound
- 00:56:772 (3) - (optional) Try this slider shape maybe, to build up more flow from previous (2)? ok
- 01:03:329 (1,2) - This slider wave can be made tidier imo (plus it also make (3)'s blanket neater) ok
224,120,63329,6,0,B|174:111|128:140|128:140|82:167|33:153,1,200,4|2,0:0|0:0,0:0:0
14,74,64313,1,8,0:0:0- 01:14:805 (2) - I prefer whistle here than clap (to follow the synth)... ok
- 01:29:887 (1) - Uhm, just minor slider improvement here for the second half: ok
136,116,89887,6,0,B|192:72|269:81|269:81|293:59|328:60,1,200,0|8,0:0|0:0,0:0:0- 01:36:116 (1) - (optional) Try to use 75% volume here (for the climax) ok
[Hyper]
- 00:10:215 (4) - Use 75% volume here to emphasize the song? ok
- 00:16:608 (2,4) - (optional) Try to use a pseudo elbow-slider like this here, flows neater compared to simple bezier slider imo: ok
- 00:18:739 (1,2,3,4) - Uhm, if you listen to the song carefully the sequence should be finish-clap-finish-clap (: ok
- 00:31:198 (6) - Whistle on slider's start also, to follow the synth? umm...ok
- 00:33:657 (5) - Move to ~x:263 y:252 regardless of the spacing to avoid overlap >_< ok
- 00:39:723 (1) - (optional) Uhm, idk, simpler slider like this fits the music more imo: um.....sorry no, in my feeling this slider follow do more like
- 00:41:362 (2) - Stack above (3) instead? ((1,2)'s uplifting melody should be mapped with something moving imo~) ok
- 00:47:592 (2) - ...clap here doesn't really fit imo, I'd leave it with no hitsound... ok
- 00:48:739 (5) - New combo (because of new sequence)? ok
- 00:48:903 (6) - 00:47:592 ok
- 00:59:559 (5) - Whistle on slider's end (instead of clap) to follow the synth? ok
- 01:00:051 (6) - Continue the flow like this? It's good imo because somewhat it forms a slider fan with your next (3) :3 ok
- 01:09:559 (4) - (optional) You can just simply make this slider's second half encircling (3), actually (: tried
- 01:16:444 (1) - Again, move to ~x:45 y:114 to avoid overlap with (2) here? ok
- 01:26:280 (4) - Hmm, curve it downward instead (to build more flow from (3))? ok
- 01:33:493 (4) - orz, definitely this slider shape could be made more interesting :3 - Something like this (as used in The Nature of Dying map) should flow better already though: nice
464,84,93493,2,0,B|396:81|342:112|342:112|300:72|300:72|269:86|228:88,1,256,6|8,0:0|0:0,0:0:0- 01:36:116 (3) - (optional) The ending slider could also use more variation though (but it's not a must) - perhaps try this? Also, same as my suggestion on Easy (try to use 75% volume here perhaps) keep the less moving slider...I prefer this in this song sorry
204,164,96116,2,2,B|244:211|304:193|328:137|308:81|252:63|209:99,2,256,2|2|4,0:0|0:0|0:0,0:0:0[Another]
- 00:00:379 (1,2,3,4) - Because (4)'s first half is facing downward I prefer this arc though: ok, arranged
- 00:02:674 (2) - (optional) This can simply made encircling your blue (3), up to you though~ no, want to remain a little down sweeping
- 00:10:215 (1,2,3,4) - Same as previous difficulties, use 75% volume here? ok
- 00:17:592 (5,6,7,8,9,10) - Err, you can easily arrange these three into a triangle with 120° rotation like this: arranged different, I want (10) on that
- 00:24:149 (2) - Minor stuff, move to ~x:144 y:208 to stack perfectly with your blue (2) ok
- 00:26:936 (3) - Move the midpoint to ~x:101 y:312? This way, with less narrow angle (3,4,5) will get a more natural arc (: ok and made (6) better
- 00:28:411 (4) - Move to ~x:186 y:296, so it will be in the middle of orange (3,4), then: ok
- 00:28:739 (6) - Copy-paste (4) here, then flip horizontal~ of course
- 00:32:183 (2,3,4) - Err, stacking's nature ruins spacing, actually - I recommend manual stacking like this though (same thing goes for 00:32:838 (2,3,4)) : ok
- 00:38:247 (5) - (optional) Move a bit higher (~y:93) to make the movement more natural here? ok
- 00:46:444 (1) - Move clap from slider's start to end here, for consistency? ok
- 00:50:051 (4,5,6) - Uhm, rather than triangle I highly recommend a powerful symmetrical jump here, with (6) stacked to your previous (1) : ok, but (5) on upside
- 00:53:493 (4,5) - Separate them more apart, by placing (4) in ~x:301 and (5) in ~x:471? This way, (1,3,5) and (2,4,6) will form a beautiful straight line xD ok
- 00:55:133 (3) - Leave it with no hitsound? (especially the whistle, it doesn't fit here at all imo >_<) ok
- 01:00:378 (1) - To avoid clustering, place the slider's endpoint in ~x:20 y:229 (facing bottom-left) instead? ok
- 01:08:083 (6) - This whistle on slider's start is really off orz, whistle fits best on (5) or (6)'s end (: moved to (6) end
- 01:27:592 (6) - (optional) Try to put this more to the bottom-right (~x:290 y:230) to give more variation on this tieff-style jump xD moved more
- 01:36:608 (2) - The synth continues here - add whistle on slider's start as well? ok
Really potential beatmap o.o
- 00:06:281 (3) - (optional) Put in ~x:309 y:343, so (3,4) and (5,6) becomes parallel? moved a little because (309,343) is too far...
- 00:10:215 (1,2,3,4) - Same as previous diffs, increase the volume to 75% here to emphasize the song? ok
- 00:17:428 (x) - Uhm idk... There's a distinct cymbal sound here, I know you want to make back-and-forth here but sounds kinda weird having the cymbal here unmapped ._. no, there's one cymbal is right but every beat isn't necessary to map imo><
- 00:19:559 (1) - Add a sliderwhistle (whistle on slider's body) here? Also this can be made more symmetrical:
196,104,19559,6,2,B|147:122|105:94,1,95,2|8,0:0|0:0,0:0:0- 00:20:379 (3) - Put in ~x:293 y:276, so this note will be placed in the middle of your orange (2,3)? Then: ok
- 00:20:543 (4) - If you do above suggestion, put in ~x:357 y:121 to recomplete the diamond~ change 2 and 4
- 00:31:855 (1,2,3,4) - (optional) For me, it's better if you select all four in editor and move it so (4) is placed in the square's center, like this: ok
- 00:39:641 (x) - The synth continues here actually, so I prefer quintuple here MUCH more than triple~ no same reason before I mentioned
- 00:44:969 (6) - (optional)To increase flow, put this in ~x:57 y:301 so (3,5,6,1) forms an arc? to keep DS and move
- 00:49:724 (1) - Uhm, I don't think you should force symmetry here, I'd just put this on ~x:305 y:218 so they'll form a 120° triangle pattern (: ok but moved previous (1)
- 00:55:133 (1) - Use the soft soundsample on slider's end (to get a quieter sound, as there's nothing there from the song) plus remove the whistle from slider's body as well changed to soft but left the body whistle
- 00:56:936 (2,3) - Err, I don't really get the pattern here personally, I'd create a square on (5,1,2,3) like this, then put the following (4) a bit higher so (2),(3), and (4)'s end is in a straight line: ok
- 01:08:083 (6,7,8,9,10,1) - (optional) Try a fan formation like this, so (6) can be stacked to the blue (3)? arranged
- 01:28:739 (4) - Minor stuff, move a bit higher to ~y:128 to make the pentagon neater no just keep DS here
- 01:35:624 (1,2) - If you want you can also make the volume 75% as I suggested in the previous diffs here, but it doesn't bring much effect here (: ummm.......sorry no
Good luck wring :3
finished fix