[Taiko]hez wrote:
掉节操吧0.0/
奈亚子 哦不 是王长喜
Spinner00:22:531 - vocal向下走 kkdkd會自然一點
◦ Short spinners are not recommended because it's loud and distracts players.
Finish Notes目前按舊rules的話肯定不行的 新rules似乎還在爭辯中
◦ These notes should not be used in 1/4 or 1/6 or 1/8 streams, even at the beginning or the end. This is because the player is supposed to hit this type of note with both keys corresponding to the notes colour and because they overlap the related notes.
thanks for your modding :3NoHitter wrote:
As your request.
[Easy]
I'm concerned about those clap sliderticks in those 3/2 sliders like 00:25:048 (2). Beginners may get confused with the sound since the slidertick is near to the repeat.
this 3/2 sliders' tick sound fine imo, tick follow drums and the repeat follow vocal, not too confusing to play
[Normal]
00:04:069 (1,2,3,4,5,6,7,8,1,2,3,4) - IMO the pattern here looks kind of plain and repetitive. Perhaps you could make it more varied?
I think the vocal here is repetitive, so I just use the pattern to fit the vocal, I think it's fine o.o
[Hard]
The change in spacing for the 1/2 spaced notes is readable, but I'm not too sure about it.
00:51:062 (1,2) - May be hard to read given that the spacing is drastically greater than the spacing you used for hitobjects separated by 1/4.
haha, don't worry, in fact this pattern is easy to read, I have many this kind of pattern in my maps, no one complain about this(though there are other stuffs im my maps be complained :p)
[Taiko Oni]
The short spinners concern me. They're not suggested in a Taiko.
ok, I'll find some more taiko modders' opinion about this
Other than that, fine.
[Insane]
00:30:503 (5) - Perhaps stack this instead? It plays more nicely IMO.
sorry, I'll keep this. cuz if stacked the note, it's too hard to read there is a note soon after the slider o.o
01:04:489 (1,2,3) - The pattern is confusing to read since (3) is stacked under the slider, the approach circle blends in with the previous slider, and (2) looks like the start of the second slider.
it's kinda hard to read, but here the rhyme is clearly and the spacing is small, so it's not too hard to read/play in fact
Overall, pretty solid map.
0,188,68685,6,0,B|-36:255|29:325|95:304,1,192,0|8
88,207,80433,2,0,B|126:156|230:169|236:251,1,192,0|8
thanks for modding, but sorry that I keep all for nowKatty Pie wrote:
Insane00:09:943(5,6) - maybe stack this notes bcz in this place 00:03:230 between notes 4-5 and 5-6 identical distance and here not
no, here is a wave, 00:03:230 is pentagon
00:25:887(1,2,3) - O_o strange change in spacing not the beautiful and not the convenient
no, this is for fit the vocal with a little jump
00:40:363 - maybe make this place http://puu.sh/q19Q
no, parallel notes seems too boring
00:49:384 - add note
no, I don't hear anything hereHardAnyhing for me ^^Normal00:25:887 - maybe add note
no, I don't hear anything here
00:26:936 - ^
no, it'll be too hard to play if added the note
00:41:831 - i think this sound better http://puu.sh/q1e5
umm, I think my rhyme is better hereEasy00:19:594(3,4) - maybe put in one line http://puu.sh/q1f9
not too much difference, so I keep this for now
00:40:153(5) - make this slider shorter on white section and add note on 00:41:412
no, cuz I want to follow vocal at 00:40:782 -
fixedDangaard wrote:
The comboburst is a bit too revealing, give her some more clothes, or stop the wind
Also please increase OD by 1 in Normal, Hard and Insane.
And I don't like the short spinners in Taiko, as they appear as error in AIMod, at least fix these 3:
00:57:146 (1)
01:10:573 (1)
01:23:999 (1)
Other than that it's a fine map
(」・ω・)」うー!(/・ω・)/にゃー!(」・ω・)」うー!(/・ω・)/にゃー!