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Silver Forest - eternal

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Topic Starter
Loneight

Kite wrote:

[Timing]
Add RED section BPM 152 Offset 1562 (after add -> Timing -> Resnap Current Section)
Thanks teaching me in IRC
[Normal]
00:36:118 (4) - feels strange, better to remove?
00:44:210 (1,2)- sounds a bit strange, try http://osu.ppy.sh/ss/292469 (1 = copy 2, rotate -120°, 3 = copy 2 rotate +120° and respace)
01:59:210 (5,1) - Confusing spacing
02:11:151 - remove break and add spinner, end 02:13:026 - silence (fits better imo)

[Hard]
Maybe OD-1?
00:21:513 (1,2,3) - These jumps don't fit imo
00:22:697 (5) - put on sliderend instead? (the jumps are uncomfortable to play a bit)
00:23:486 (7) - ^
00:25:855 (4) - ^
00:29:802 (5) - ^
00:36:118 (4) - ^
02:11:151 - remove break and add spinner, end 02:13:421 - - silence (different end than normal)
all fix~
Fun map and nice song, good luck
thanks :D
Thank you for modding and star!!!
Upload!!!
Kanari
Haii~ ;D

[General]
- Kiai Time is not the same:

Hard
Kiai #1: Starts on 01:06:298, ends on 01:18:831
Kiai #2: Starts on 01:18:930, ends on 01:31:463
Kiai #3: Starts on 01:31:561, ends on 01:44:094
Kiai #4: Starts on 01:44:193, ends on 01:44:292 Normal does not have this?
Kiai #5: Starts on 02:14:193, ends on 02:26:726
Kiai #6: Starts on 02:26:825, ends on 02:39:357
Kiai #7: Starts on 02:39:456, ends on 02:50:509

Normal
Kiai #1: Starts on 01:06:298, ends on 01:18:831
Kiai #2: Starts on 01:18:930, ends on 01:31:463
Kiai #3: Starts on 01:31:561, ends on 01:44:193
Kiai #4: Starts on 02:14:193, ends on 02:26:726
Kiai #5: Starts on 02:26:825, ends on 02:39:357
Kiai #6: Starts on 02:39:456, ends on 02:50:509

[Normal]
- I think distance spacing 1.2 too high for normal >.<
- HP Drain Rate +1
- Approach Rate -2
- Overall Difficulty +1
00:05:509 (4) - New combo.
00:19:325 - Add circle?
02:59:193 (4) - New combo.

[Hard]
- Normal have a bigger distance spacing ;w;
00:05:509 (4) - New combo.
01:22:088 (7) - New combo.
01:22:285 (1) - Remove new combo. (If you did that^)
02:59:193 (4) - New combo.

Well mapped and nice song~ ;D
Star~
Topic Starter
Loneight

xXCrystalMoonAnimeXx wrote:

Haii~ ;D

[General]
- Kiai Time is not the same:

Hard
Kiai #1: Starts on 01:06:298, ends on 01:18:831
Kiai #2: Starts on 01:18:930, ends on 01:31:463
Kiai #3: Starts on 01:31:561, ends on 01:44:094
Kiai #4: Starts on 01:44:193, ends on 01:44:292 Normal does not have this?
Kiai #5: Starts on 02:14:193, ends on 02:26:726
Kiai #6: Starts on 02:26:825, ends on 02:39:357
Kiai #7: Starts on 02:39:456, ends on 02:50:509

Normal
Kiai #1: Starts on 01:06:298, ends on 01:18:831
Kiai #2: Starts on 01:18:930, ends on 01:31:463
Kiai #3: Starts on 01:31:561, ends on 01:44:193
Kiai #4: Starts on 02:14:193, ends on 02:26:726
Kiai #5: Starts on 02:26:825, ends on 02:39:357
Kiai #6: Starts on 02:39:456, ends on 02:50:509

[Normal]
- I think distance spacing 1.2 too high for normal >.<
- HP Drain Rate +1
- Approach Rate -2
- Overall Difficulty +1
I only AR-1
00:05:509 (4) - New combo.
00:19:325 - Add circle?
02:59:193 (4) - New combo.
All fix~
[Hard]
- Normal have a bigger distance spacing ;w;
00:05:509 (4) - New combo.
01:22:088 (7) - New combo.
01:22:285 (1) - Remove new combo. (If you did that^)
02:59:193 (4) - New combo.
All fixed~
Well mapped and nice song~ ;D
Star~
Thank you for modding and star :)
Upload!!!
yanlu
BG圖I like it >w<!!

[Hard]

建議00:37:285 (1) - 後移到00:37:483 (1) - 然後變00:37:877結尾

00:38:667 (4,1) - 這兩個好近喔>_<

01:36:101 (4,5,6,7) - read hard...

結尾是3連我覺得有點奇怪~? (還沒結束的感覺"

[Normal]

hmm...I think it's okay xD (?

http://osu.ppy.sh/ss/295134

_or circle size -1? (up to you~


I'm MOD noob...希望有幫到忙>.</
Topic Starter
Loneight

yanlu wrote:

BG圖I like it >w<!! 喜歡就好 XD

[Hard]

建議00:37:285 (1) - 後移到00:37:483 (1) - 然後變00:37:877結尾

00:38:667 (4,1) - 這兩個好近喔>_<

01:36:101 (4,5,6,7) - read hard...

結尾是3連我覺得有點奇怪~? (還沒結束的感覺"

[Normal]

hmm...I think it's okay xD (?

http://osu.ppy.sh/ss/295134

_or circle size -1? (up to you~


I'm MOD noob...希望有幫到忙>.</[/color]
not noob ~ 有幫助到~ 恩...我有修改hard結尾距離跟位子 :)
那張圖觸瞎了我的眼 lol
謝謝你的modding~
Upload!!!
ertyukjh010


早安

[Normal]

OD4 pls
00:16:167 (2) - 您的N有一部份是用1.2x這個距離,對於新手來說這距離很遠
01:20:904 (3,4,5) - 不清楚我上面說的您後慮怎樣,不過這三點是可以跳的(炸 矛盾mod(?
01:40:246 (2) - 向左移動1格 GridLv4 會包圍得比較好看
01:48:140 (1) - NC bug
02:14:193 (1) - NC bug
02:22:483 (1,2,3,1) - 不弄成正方形麼?放一個Circle任意位置,複製它按Ctrl+>來做另外三個Circle
Normal基本上是不允許這麼跳,我相信任何一隻MAT都不會敢泡這.....有個做法,將Hard變成Normal,將這個變成Hard,然後再做個真正的Normal(EZ級的N?)

[Hard]

fine

很好的圖,如果您能夠解決Normal有Jump的問題,pm我我會射星星
加油~
Topic Starter
Loneight

ertyukjh010 wrote:



早安

[Normal]

OD4 pls
00:16:167 (2) - 您的N有一部份是用1.2x這個距離,對於新手來說這距離很遠
01:20:904 (3,4,5) - 不清楚我上面說的您後慮怎樣,不過這三點是可以跳的(炸 矛盾mod(?
01:40:246 (2) - 向左移動1格 GridLv4 會包圍得比較好看
01:48:140 (1) - NC bug
02:14:193 (1) - NC bug
02:22:483 (1,2,3,1) - 不弄成正方形麼?放一個Circle任意位置,複製它按Ctrl+>來做另外三個Circle
Normal基本上是不允許這麼跳,我相信任何一隻MAT都不會敢泡這.....有個做法,將Hard變成Normal,將這個變成Hard,然後再做個真正的Normal(EZ級的N?)

[Hard]

fine

很好的圖,如果您能夠解決Normal有Jump的問題,pm我我會射星星謝謝><
加油~
Normal的jump都改掉了 也因此改了些note放的地方~
OD只能到3 ... 4的話我不知道該如何消星星了 XD
謝謝你的modding :)
Upload!!!
ertyukjh010
很好

不用擔心難度超過3,沒關係,只要容易的話超過3星一點點也可以
Topic Starter
Loneight

ertyukjh010 wrote:

很好

不用擔心難度超過3,沒關係,只要容易的話超過3星一點點也可以
恩 謝謝你的Star ^^
Kuria
coming here from my mod queue^^

General:
remove the osb file from the song folder since this mapset doesn't have any SB in use at all, after you do it, please full submit when updating.
I think it was way too long to set the AudioLeadIn to 3000, set it to 2000 will be ok i guess

Normal:
Just my opinion, but I think using the SV 1,3 on normal are still a bit too hard for normal/newbie player to play, i suggest that you using SV 1,0-1,2 on this diff.
Also i think using Circle Size 3 here are more enjoyable :D
00:23:469 (3) - overlapped with previous slider, i suggest you to move the (3) a bit down and make the same rotating pattern as 00:09:851 (1,2) or 00:07:088 (2,1)
01:58:404 (4) - a bit weird slider, i think you can fix it by move the red pinpoint a bit left?
02:05:509 (4) - make it more curving like the previous slider

Hard:
00:17:154 (4,5) - too sharp jumping pattern on this part o.o, i think it was better if you move the (4) notes a bit down, and then ctrl+r 00:17:351 (5) so it can give a good flow on the pattern.
if you did the above, then fix the 00:17:746 (6) part so it can flow through the previous slider to the next slider, it should be looks like this:
00:31:167 (1,2) - ctrl+r this two is better imo

maybe that's what all i can find in this mapset, and i love the song!!
good luck :D
Topic Starter
Loneight

Envi wrote:

coming here from my mod queue^^

General:
remove the osb file from the song folder since this mapset doesn't have any SB in use at all, after you do it, please full submit when updating.
I think it was way too long to set the AudioLeadIn to 3000, set it to 2000 will be ok i guess
i wii add SB soon :D

Normal:
Just my opinion, but I think using the SV 1,3 on normal are still a bit too hard for normal/newbie player to play, i suggest that you using SV 1,0-1,2 on this diff.No, thanks
Also i think using Circle Size 3 here are more enjoyable :DNo, thanks~
00:23:469 (3) - overlapped with previous slider, i suggest you to move the (3) a bit down and make the same rotating pattern as 00:09:851 (1,2) or 00:07:088 (2,1)fix~
01:58:404 (4) - a bit weird slider, i think you can fix it by move the red pinpoint a bit left? fix~
02:05:509 (4) - make it more curving like the previous slider change~

Hard:
00:17:154 (4,5) - too sharp jumping pattern on this part o.o, i think it was better if you move the (4) notes a bit down, and then ctrl+r change
00:17:351 (5) so it can give a good flow on the pattern.
if you did the above, then fix the 00:17:746 (6) part so it can flow through the previous slider to the next slider, it should be looks like this:
00:31:167 (1,2) - ctrl+r this two is better imo no~

maybe that's what all i can find in this mapset, and i love the song!!
good luck :D
Thank you for modding!!! :)
Upload!!!
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]

没有soft-hitclap2.wav为什么要用S:C2的clap。。如果是默认的用S clap不就行了,还是以后要加S2的clap?

[Normal]

1.3的SV我觉得有点高了。。
01:06:298 (1) - 上下翻转一下?有点overlap

[Hard]

00:38:272 (2,3,4,1,2) - 这么排还是感觉纠结,可以考虑stack 4和1
00:44:193 (2) - 实际上那个"no"是在00:44:588(白线)的,现在这样感觉有点奇怪
01:26:627 (4) - 放到这里?188,216 http://puu.sh/qU4z

这样各种相扣的神排列真是跪了。。

That's all I can find. GL~
Topic Starter
Loneight

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

[General]

没有soft-hitclap2.wav为什么要用S:C2的clap。。如果是默认的用S clap不就行了,还是以后要加S2的clap?
不知不覺就用了 lol...謝謝你 全改了
[Normal]

1.3的SV我觉得有点高了。。恩..可是若改成SV 1.2 感覺會擠在一起 lol
01:06:298 (1) - 上下翻转一下?有点overlap FIX~

[Hard]

00:38:272 (2,3,4,1,2) - 这么排还是感觉纠结,可以考虑stack 4和1 fix~
00:44:193 (2) - 实际上那个"no"是在00:44:588(白线)的,现在这样感觉有点奇怪 fix~also
01:26:627 (4) - 放到这里?188,216 http://puu.sh/qU4z okay!

这样各种相扣的神排列真是跪了。。what this mean ... QAQ 是不好的還是好的

That's all I can find. GL~
謝謝你的 modding and star ~ :)
Upload!!!
those
From .:Let those mod those maps:.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
For Touhou maps, the tags I would suggest are the following:
Characters in the background picture, album which the song comes from, game the original song comes from, ZUN original name, and the string "ZUN", if any or all of these apply.

[Normal]
00:36:298 (3) - Since you've been blanketing, you may or may not want to fix this slider so that it blankets (2) better.
01:04:325 (2,4) - I don't think these two sliders fit in very well in this section due to their red anchor, and none of the other sliders in this section are bent, but curved.
02:50:706 (1) - You may want to add more and/or space out the inherited points so that the volume decreases more gradually.

[Hard]
02:11:134 (1) - Same thing about the volume in the Normal diff.
02:50:608 (1) - And this.

Overall great map, very enjoyable. Good luck :3
Topic Starter
Loneight

those wrote:

From .:Let those mod those maps:.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
For Touhou maps, the tags I would suggest are the following:
Characters in the background picture, album which the song comes from, game the original song comes from, ZUN original name, and the string "ZUN", if any or all of these apply.
I will add SB soon ~
[Normal]
00:36:298 (3) - Since you've been blanketing, you may or may not want to fix this slider so that it blankets (2) better.
01:04:325 (2,4) - I don't think these two sliders fit in very well in this section due to their red anchor, and none of the other sliders in this section are bent, but curved.
02:50:706 (1) - You may want to add more and/or space out the inherited points so that the volume decreases more gradually.
all fix~
[Hard]
02:11:134 (1) - Same thing about the volume in the Normal diff.
02:50:608 (1) - And this.
All fix~
Overall great map, very enjoyable. Good luck :3
Thank you for modding!!!
Upload!!!
Nichiyouki


Hi, l1106188

My mod from request

General

  1. Nothing

Normal

  1. 00:57:614 (3) - Rhythm is rather strange. Make to this?
  2. 01:18:930 (1) - Move last point to up 1 grid
  3. 02:27:614 (2,3) - Move (2) to down 1 grid (Overlap with (4)), and move 2nd point of (3) to down 1 grid

Hard

  1. 01:54:654 (3) - Move to x:116 y:188
  2. 02:48:140 (7) - Move 1st to left 1 grid

That's all, that I can find them.
nice song and map, give a star. ;)

Good luck~
yanlu
來給個星星~

加油唷!! :D
Topic Starter
Loneight

nich95 wrote:



Hi, l1106188

My mod from request

General

  1. Nothing

Normal

  1. 00:57:614 (3) - Rhythm is rather strange. Make to this?
  2. 01:18:930 (1) - Move last point to up 1 grid
  3. 02:27:614 (2,3) - Move (2) to down 1 grid (Overlap with (4)), and move 2nd point of (3) to down 1 grid

Hard

  1. 01:54:654 (3) - Move to x:116 y:188
  2. 02:48:140 (7) - Move 1st to left 1 grid

That's all, that I can find them.
nice song and map, give a star. ;)

Good luck~
Most fix~
Thank you for modding~ :)
Upload!!!

yanlu wrote:

來給個星星~

加油唷!! :D
謝謝你!!! :D
Kanari
Halloww~
All diff are done ?
You should move map into pending~
Topic Starter
Loneight

xXCrystalMoonAnimeXx wrote:

Halloww~
All diff are done ?
You should move map into pending~
All done ~ I forget move , lol
Thank you ~ Crystal
Ch1ka
Hi! Mod request from my modding queue.

[General]
Tags: remove Saigyouji Yuyuko Youmu Konpaku, add NYO, Natsumi (composer and vocal) and Ayashiki Yume no Rhapsody (album).

[Normal]
00:47:746 (2,3,4,5) - Make it like this? http://puu.sh/sgMx

[Hard]
00:21:890 (3) - It's so confusing. Fix it.
02:53:272 (2) - NC?

That's all. Great map and good song. GL and bye!
TTTTTTTTTTTT
Above all

you miss those skin files as shown blew

- hit0.png
- section-fail.png

Normal

01:37:483 (1) - remove whistle
01:44:390 (T) - this timing is useless
01:58:404 (4) - looks weird

Hard

00:37:285 (6) - it would be better to set this slider at 00:37:483 (end at 00:37:877)
if so ,add whistle at 00:37:877

01:36:496 (6) - NC?

good luck!
Topic Starter
Loneight

Ch1ka wrote:

Hi! Mod request from my modding queue.

[General]
Tags: remove Saigyouji Yuyuko Youmu Konpaku, add NYO, Natsumi (composer and vocal) and Ayashiki Yume no Rhapsody (album).

[Normal]
00:47:746 (2,3,4,5) - Make it like this? http://puu.sh/sgMx

[Hard]
00:21:890 (3) - It's so confusing. Fix it.
02:53:272 (2) - NC?

That's all. Great map and good song. GL and bye!
all fix~
Thank you for modding

TTTTTTTTTTTT wrote:

Above all

you miss those skin files as shown blew

- hit0.png
- section-fail.png
I can't find QAQ
Normal

01:37:483 (1) - remove whistle
01:44:390 (T) - this timing is useless
01:58:404 (4) - looks weird

Hard

00:37:285 (6) - it would be better to set this slider at 00:37:483 (end at 00:37:877)
if so ,add whistle at 00:37:877

01:36:496 (6) - NC?

good luck!
all fix~
Thank you for modding

Upload!!!
Yu-Izanagi-12
Hi from my Queue
for starters this song is soothing so nice choice

Hard
00:00:000 to 00:04:719
instead of leaving gaps make them sliders

02:52:877 to 02:58:404
same as above make them sliders for the sake of the score bar not hitting danger for those who happen to mess up around the end
Topic Starter
Loneight

Yu-Izanagi-12 wrote:

Hi from my Queue
for starters this song is soothing so nice choice

Hard
00:00:000 to 00:04:719
instead of leaving gaps make them sliders

02:52:877 to 02:58:404
same as above make them sliders for the sake of the score bar not hitting danger for those who happen to mess up around the end
fix~
Thank you for modding :)
Upload!!!
Apricot
General
  1. As it's a relaxing song, how about using a 2.5 or 3 seconds lead-in time instead of 2?
Normal
  1. 01:13:798 (2) - this pattern is a bit hard for beginners imo, just imo. no need to fix if you like it.
  2. 01:59:983 (1) - This repeat arrow is almost overlapped by hitbursts.
Hard
  1. 00:21:298 (7) - You should start new combo here (or 00:22:088 (4)) for those who happen to mess up around here.
  2. 00:38:469 (4,5) - Do not jump these circles, this jump is totally unreadable. if you really dont want to fix this, add new combo to 00:38:272 (3).
  3. 00:59:193 (7) - Ctrl + R? You're stacking a slider to slider too much.
  4. 01:31:364 (9) - http://osu.ppy.sh/ss/305930 ?
  5. 02:24:654 (1) - Remove New Combo
  6. 02:35:114 (5) - Need to New Combo here if you jump 02:34:719 (4).
  7. 02:53:667~ - x0.75SV will fit better.
Topic Starter
Loneight

Apricot wrote:

General
  1. As it's a relaxing song, how about using a 2.5 or 3 seconds lead-in time instead of 2?
Normal
  1. 01:13:798 (2) - this pattern is a bit hard for beginners imo, just imo. no need to fix if you like it.
  2. 01:59:983 (1) - This repeat arrow is almost overlapped by hitbursts.
Hard
  1. 00:21:298 (7) - You should start new combo here (or 00:22:088 (4)) for those who happen to mess up around here.
  2. 00:38:469 (4,5) - Do not jump these circles, this jump is totally unreadable. if you really dont want to fix this, add new combo to 00:38:272 (3).
  3. 00:59:193 (7) - Ctrl + R? You're stacking a slider to slider too much.
  4. 01:31:364 (9) - http://osu.ppy.sh/ss/305930 ?
  5. 02:24:654 (1) - Remove New Combo
  6. 02:35:114 (5) - Need to New Combo here if you jump 02:34:719 (4).
  7. 02:53:667~ - x0.75SV will fit better.
all fix~
Thank you for modding ~
Upload!!!
Ayu
[Normal]

00:53:667 (1,2,3,4,5,6) - I think this is a bit too linear

[Insane]

00:11:430 (1,2) - spacing
01:51:594 (4) - remove this hit circle?

Couldn't find anything else. nice map.
BeatofIke
This map is so beautiful. Those blanklet sliders are flawless. Nuff said. Couldn't find anything wrong with this map.

STAR~

That now makes 8+ Star Priority. Good Luck!
B2IN
hi ~ :3
i'm sorry i'm too late ..ㅠ_ㅠ
[General]
tag : C80
01:44:094 (T) - Did you intentionally use? (about uncheck kiai time)
[Noraml]
01:36:693 (4) -


208,204,96693,2,0,B|248:212|276:184,2,65,0|0|10
02:16:956 (1) - right 1gird, up 1gird (third dot)
[Hard]

00:42:417 (4,5,6) - how about this ?
01:36:496 (6) - i recommend you nc
01:12:614 (4) -


324,248,72614,2,0,B|300:308|216:308|188:248,1,170,6|0

that's all

good luck ~ ^ ^
Topic Starter
Loneight
edit:
loooool
I just find i posted two same post ...OTZ
Topic Starter
Loneight

l1106188 wrote:

Ayu wrote:

[Normal]

00:53:667 (1,2,3,4,5,6) - I think this is a bit too linear I think it okay , but i chaned a bit

[Insane]

00:11:430 (1,2) - spacing i think okay~
01:51:594 (4) - remove this hit circle? remove~

Couldn't find anything else. nice map.
Thank you for modding~

BeatofIke wrote:

This map is so beautiful. Those blanklet sliders are flawless. Nuff said. Couldn't find anything wrong with this map.

STAR~

That now makes 8+ Star Priority. Good Luck!
Thank you for modding and star ~

B2IN wrote:

hi ~ :3
i'm sorry i'm too late ..ㅠ_ㅠ NP~
[General]
tag : C80 ADD~
01:44:094 (T) - Did you intentionally use? (about uncheck kiai time) what?!KT is same
[Noraml]
01:36:693 (4) - changed~


208,204,96693,2,0,B|248:212|276:184,2,65,0|0|10
02:16:956 (1) - right 1gird, up 1gird (third dot) fix~
[Hard]

00:42:417 (4,5,6) - how about this ? no~
01:36:496 (6) - i recommend you nc fix~
01:12:614 (4) - No~


324,248,72614,2,0,B|300:308|216:308|188:248,1,170,6|0

that's all

good luck ~ ^ ^
Thank you for modding~
Upload!!!
Yasora
hi there

Normal
  1. 00:23:667 (3) - this slider is a bit untidy imo, make that like this?
  2. 00:26:825 (2) - remove whistle in slider's reverse? since you aren't add that in before note (1)
  3. 00:30:377 (5) - same as above, the whistle in there is heard a bit strange for me
  4. 00:36:298 (3) - ^
  5. 02:15:772 (3) - make this note blanketing (1) more perfectly like this? move 3rd point x:192 y:288, then the last point x:160 y:244
Hard
  1. 00:09:851 (1) - add whistle for following piano sound in here?
  2. 00:49:719 (6,7,1) - this pattern is make me confused, I think more easier to read if move (7) into (1)'s head
  3. 01:12:614 (4) - move the second point way into x:300 y:304. more look better now.
  4. 01:36:101 (4,5,1,2,3) - well, this is too. make confused. for make easier read, I suggest to ctrl + r (5) and (1) orz
  5. 01:39:456 (6) - should add new combo in here for jump
  6. 01:45:969 (5) - add finish sound (S-default) in slider's beginning? fit with the song imo
  7. 02:14:193 (2) - add new combo for kiai beginning? kiai time usually started by new combo
  8. 03:05:904 (2,3,4) - this is triplet pattern. to hard to catch with this high spacing/jump. use ds 0.8x or stack all in (2)
That's all
Good luck :3
Topic Starter
Loneight

Yasora-chan wrote:

hi there

Normal
  1. 00:23:667 (3) - this slider is a bit untidy imo, make that like this?
  2. 00:26:825 (2) - remove whistle in slider's reverse? since you aren't add that in before note (1)
  3. 00:30:377 (5) - same as above, the whistle in there is heard a bit strange for me
  4. 00:36:298 (3) - ^
  5. 02:15:772 (3) - make this note blanketing (1) more perfectly like this? move 3rd point x:192 y:288, then the last point x:160 y:244
Hard
  1. 00:09:851 (1) - add whistle for following piano sound in here?
  2. 00:49:719 (6,7,1) - this pattern is make me confused, I think more easier to read if move (7) into (1)'s head
  3. 01:12:614 (4) - move the second point way into x:300 y:304. more look better now.
  4. 01:36:101 (4,5,1,2,3) - well, this is too. make confused. for make easier read, I suggest to ctrl + r (5) and (1) orz
  5. 01:39:456 (6) - should add new combo in here for jump
  6. 01:45:969 (5) - add finish sound (S-default) in slider's beginning? fit with the song imo
  7. 02:14:193 (2) - add new combo for kiai beginning? kiai time usually started by new combo
  8. 03:05:904 (2,3,4) - this is triplet pattern. to hard to catch with this high spacing/jump. use ds 0.8x or stack all in (2)
That's all
Good luck :3
most fix~
Thank you for modding~ :)
Upload!!!
DarknessAngel
request from All map will be modded ~ :)

由於亂接GD的老毛病又犯了,於是我很華麗地拖了點時間...OAQ
不好意思... orz

Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice



Hard

  1. 01:15:772 (4,1) - 這之間的距離跟1/2拍一樣,很容易被打快啊lol
    雖然我知道你為了好看而弄成了對稱的模樣但打起來坑爹還是no way !
    嘛,還是把note放在slider尾部好了
  2. 01:27:614 (3) - 這折返點沒有東西讓你跟喔,而且01:27:614 (3,4)搭配起來不好看
    節奏弄成一個1/1 slider + 1 note(http://puu.sh/vxud) 聽起來舒服多了,而且能排得更漂亮
  3. 01:30:377 (8) - 這裡剛好是歌曲的轉折點,加個NC很合適,而且避免之後大數字的出現
  4. 02:29:588 (5,1) - 也是間距,我個人建議02:29:588 (5)跟02:29:983 (1)疊在一起
    如果不想這樣也沒關係,總之把間距拉大到能夠讓人好判斷
  5. 03:05:114 (1) - 刪除這NC,下個加上。這樣更好看,而且有完美的結束\:D/
  6. 很漂亮的圖 ! 但如果再注意流暢度那會更完美 ~
  7. 音效方面只有一點要講,有個很多都是whistle的part,次數出現太頻繁聽的耳朵癢癢的,不舒服,可以考慮減少點

Normal

  1. 00:35:509 (2,3) - 這種形狀的slider感覺不符合你的風格耶 (尤其是後面那個):O,要不要考慮換一下 ?
  2. 01:05:509 (4) - 雖然你做了跟01:04:325 (2)對稱的效果,但尾部碰到01:06:298 (1)就顯得不好看了
    我建議你轉一下角度,圍在01:06:298 (1)的頭部周圍
  3. 01:20:114 (2) - 讓他的頭與01:18:140 (3)完全重疊,這樣會更好看
  4. 02:45:772 (2) - 向下移一格才是等間距
  5. 如果overlaps能處理得更好那就會是完美的漂亮好圖了lol


很好的圖 ~
加油,快點ranked吧 !
Have a star ~ ☆
:)
Topic Starter
Loneight

DarknessAngel wrote:

request from All map will be modded ~ :)

由於亂接GD的老毛病又犯了,於是我很華麗地拖了點時間...OAQ
不好意思... orz

Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice



Hard

  1. 01:15:772 (4,1) - 這之間的距離跟1/2拍一樣,很容易被打快啊lol
    雖然我知道你為了好看而弄成了對稱的模樣但打起來坑爹還是no way !
    嘛,還是把note放在slider尾部好了
  2. 01:27:614 (3) - 這折返點沒有東西讓你跟喔,而且01:27:614 (3,4)搭配起來不好看
    節奏弄成一個1/1 slider + 1 note(http://puu.sh/vxud) 聽起來舒服多了,而且能排得更漂亮
  3. 01:30:377 (8) - 這裡剛好是歌曲的轉折點,加個NC很合適,而且避免之後大數字的出現
  4. 02:29:588 (5,1) - 也是間距,我個人建議02:29:588 (5)跟02:29:983 (1)疊在一起
    如果不想這樣也沒關係,總之把間距拉大到能夠讓人好判斷
  5. 03:05:114 (1) - 刪除這NC,下個加上。這樣更好看,而且有完美的結束\:D/
  6. 很漂亮的圖 ! 但如果再注意流暢度那會更完美 ~
  7. 音效方面只有一點要講,有個很多都是whistle的part,次數出現太頻繁聽的耳朵癢癢的,不舒服,可以考慮減少點

Normal

  1. 00:35:509 (2,3) - 這種形狀的slider感覺不符合你的風格耶 (尤其是後面那個):O,要不要考慮換一下 ?
  2. 01:05:509 (4) - 雖然你做了跟01:04:325 (2)對稱的效果,但尾部碰到01:06:298 (1)就顯得不好看了
    我建議你轉一下角度,圍在01:06:298 (1)的頭部周圍
  3. 01:20:114 (2) - 讓他的頭與01:18:140 (3)完全重疊,這樣會更好看
  4. 02:45:772 (2) - 向下移一格才是等間距
  5. 如果overlaps能處理得更好那就會是完美的漂亮好圖了lol


很好的圖 ~
加油,快點ranked吧 !
Have a star ~ ☆
:)
全改了!!!
謝謝你的modding 和 star :D
每個都helpful loool

edit:
late什麼的沒關係 有mod就好 :)
Melophobia
Hello o/
As requested

[Normal]
00:03:930 (2) - same as Hard
00:05:509 (1) - sliderslider is a bit noisy
00:07:088 (2,1,2) - ^
00:12:219 (3) - remove whistle from the beginning? i think 2 whistles are too much here.
00:26:825 (2) - add whistle at the beginning
00:29:983 (4) - add whistle
00:36:298 (3) - add whistle at the beginning
01:30:772 (3,1) - spacing is too huge.
02:10:246 (2) - consider not using kick slider in an easiest diff, beginner may not be able to expect how long the slider is.
02:37:088 (3,1) - looks bad, consider switch these newcombos
02:48:930 (1) - kinda ugly slider, try to polish this
02:49:719 (2) - same as 02:10:246 (2) -
02:57:614 (2) - same as Hard
03:06:298 - same as Hard

[Hard]
00:03:930 (2) - remove whistle? this piano sound is lower than (1,3). so if you do that, (1,3) will be emphasized. at least reduce the volume for this
00:21:496 (1) - remove newcombo. this is unnecessary and i think it makes pattern more confusing, also stacking with different coloer notes looks bad.
00:30:575 (7,8) - you should not use lower spacing with 1/1 rhythm after jumps, it's really confusing. i think ctrl+r is better for nice flow~
00:52:483 (5) - ^ same reason. place this somewhere else to avoid it
01:05:706 (6) - why not add clap to follow drum like you did other part? i guess you miss it
01:22:088 (1,2,3) - kinda hard to read due to the random spacing, try something like this instead? http://puu.sh/vHar
01:40:048 (3) - really hard to read. and this note follow nothing. i'd suggest to remove this note
02:11:233 (1) - start this at 02:11:134 - ?
02:13:798 - because background music disappears, use lower volume plz, 40% is better imo
02:20:509 (2) - i cant see any reason to make this anti jump
02:28:206 (3) - placa this at x:204 y:264 to make it symmetrical? it makes more sense than just placing center
02:40:640 (3) - add finish at the end
02:50:706 (1) - start this at 02:50:608 - ?
02:50:706 (1,1,1,2) - remove every whistles to emphasize next note. and they're not suitable since background music disappears, whistle should follow the piano.
02:57:614 (2) - same as 00:03:930 (2) -
03:06:298 (3) - how about using higher volume for this note?

really nice and solid mapset. good job!
have my star and good luck :)
[CSGA]Ar3sgice
from my queue


Hard

  1. 话说sv稍快。。
  2. 00:46:364 (7) - 叠8上面好像好点
  3. 01:04:325 (1,2,3,4) - 这里放跳稍诡异, 改五边形怎么样
  4. 01:18:919 - add note 不然(4)会看成1/2
  5. 01:22:285 (2) - = =这跳得不好
  6. 01:39:851 (2) - ..叠到3
  7. 01:49:917 (7) - 前面hitburst的关系这个稍看不清, 拉到右边吧
  8. 01:53:075 (8) - remove?
  9. 02:10:246 (2) - new combo最好放这里。。
  10. 02:53:272 (1,2,3) - 间距小点o.o
  11. 03:05:904 (1,2,3) - ^
  12. 00:46:561 (8) - 尾上怎么不是直的
Normal

  1. stack leniency稍低
  2. 00:47:746 (2,3,4,5) - 有点不美观
  3. 01:14:983 (2) - 间距不对
  4. 02:10:246 (2) - 四次折返最好别用
  5. 02:26:035 (5) - 有点太弯了感觉 o.o
  6. 02:49:719 (2) - ^^
  7. 这个还好吧没什么问题
挺抒情的曲子0.0 图也不错, 有点问题就是有些跳稍违和了o.o 祝rank

Good luck~
Topic Starter
Loneight

Melophobia wrote:

Hello o/
As requested

[Normal]
00:03:930 (2) - same as Hard
00:05:509 (1) - sliderslider is a bit noisy
00:07:088 (2,1,2) - ^
00:12:219 (3) - remove whistle from the beginning? i think 2 whistles are too much here.
00:26:825 (2) - add whistle at the beginning
00:29:983 (4) - add whistle
00:36:298 (3) - add whistle at the beginning
01:30:772 (3,1) - spacing is too huge.
02:10:246 (2) - consider not using kick slider in an easiest diff, beginner may not be able to expect how long the slider is.
02:37:088 (3,1) - looks bad, consider switch these newcombos
02:48:930 (1) - kinda ugly slider, try to polish this
02:49:719 (2) - same as 02:10:246 (2) -
02:57:614 (2) - same as Hard
03:06:298 - same as Hard

[Hard]
00:03:930 (2) - remove whistle? this piano sound is lower than (1,3). so if you do that, (1,3) will be emphasized. at least reduce the volume for this
00:21:496 (1) - remove newcombo. this is unnecessary and i think it makes pattern more confusing, also stacking with different coloer notes looks bad.
00:30:575 (7,8) - you should not use lower spacing with 1/1 rhythm after jumps, it's really confusing. i think ctrl+r is better for nice flow~
00:52:483 (5) - ^ same reason. place this somewhere else to avoid it
01:05:706 (6) - why not add clap to follow drum like you did other part? i guess you miss it
01:22:088 (1,2,3) - kinda hard to read due to the random spacing, try something like this instead? http://puu.sh/vHar
01:40:048 (3) - really hard to read. and this note follow nothing. i'd suggest to remove this note
02:11:233 (1) - start this at 02:11:134 - ?
02:13:798 - because background music disappears, use lower volume plz, 40% is better imo
02:20:509 (2) - i cant see any reason to make this anti jump
02:28:206 (3) - placa this at x:204 y:264 to make it symmetrical? it makes more sense than just placing center
02:40:640 (3) - add finish at the end
02:50:706 (1) - start this at 02:50:608 - ?
02:50:706 (1,1,1,2) - remove every whistles to emphasize next note. and they're not suitable since background music disappears, whistle should follow the piano.
02:57:614 (2) - same as 00:03:930 (2) -
03:06:298 (3) - how about using higher volume for this note?

really nice and solid mapset. good job!
have my star and good luck :)
Most fix~~
Thank you for modding and star

[CSGA]Ar3sgice wrote:

from my queue


Hard

  1. 话说sv稍快。。
  2. 00:46:364 (7) - 叠8上面好像好点
  3. 01:04:325 (1,2,3,4) - 这里放跳稍诡异, 改五边形怎么样
  4. 01:18:919 - add note 不然(4)会看成1/2
  5. 01:22:285 (2) - = =这跳得不好
  6. 01:39:851 (2) - ..叠到3
  7. 01:49:917 (7) - 前面hitburst的关系这个稍看不清, 拉到右边吧
  8. 01:53:075 (8) - remove?
  9. 02:10:246 (2) - new combo最好放这里。。
  10. 02:53:272 (1,2,3) - 间距小点o.o
  11. 03:05:904 (1,2,3) - ^
  12. 00:46:561 (8) - 尾上怎么不是直的想說對稱(7)
Normal

  1. stack leniency稍低
  2. 00:47:746 (2,3,4,5) - 有点不美观
  3. 01:14:983 (2) - 间距不对
  4. 02:10:246 (2) - 四次折返最好别用
  5. 02:26:035 (5) - 有点太弯了感觉 o.o
  6. 02:49:719 (2) - ^^
  7. 这个还好吧没什么问题
挺抒情的曲子0.0 图也不错, 有点问题就是有些跳稍违和了o.o 祝rank

Good luck~
most fix~
謝謝你的modding :)
Upload!!!
Starry_old
Came by to check on this map

[General]

Clean

[Easy]

These are just some suggestions on how the map looks.

01:01:364 (3) - Flip Vertically.
02:01:562 (3) - ^
02:18:140 (2) - Try this http://puu.sh/vSz3

---------------------------------------------------------------------------
These are just hit sound suggestions.

00:30:377 (5) - Whistle remove in red tick sound bad ._.

All I got. But I find the rhythm boring.

[Hard]

These are just some suggestions on how the map looks.

01:20:509 (4) - Adjust the end point of the slider and make it perfect.
01:33:930 (6) - http://puu.sh/vSDB
02:24:851 (1) - Remove this new combo.
02:25:048 (2) - New Combo here.
02:53:667 (3) - (Nazi) 4 grid up
--------------------------------------------------------------------------
These are just hit sound suggestions.

02:41:035 (4) - I like the sound of the clap here.

________________________________________________________

Done with mod.
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