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ONE OK ROCK - Kanzen Kankaku Dreamer [Osu|Taiko]

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Guy
reqありです
提案が多いので気に入らないModは無視してください。


  [Easy]

  ● whistleをもう少し入れてもいいかもです
  ● 00:12:548 (1,2) - 配置が悪く見栄えがわるいので対称的にしてみては
  ● 00:42:857 (1,2,3,4) - noteがばらばらに見えるので (3)を x:432 y:200に


  [Normal]

  ● 00:27:702 (1) - spin後のnoteがNormalにしては早すぎます
  ● 01:03:063 (1) - ^  ここは仕方ない気もしますが・・
  ● 01:43:476 (1)~ - ここから01:51:053までHit soundがないんですが、入れてみては?


Hard,Insaneは自信ないので触れません。
ゲーム内でお話したとおりです。
全体的な出来としてはかなりいいんじゃないでしょうか。

頑張ってください~
Topic Starter
remy11

Guy wrote:

reqありです
提案が多いので気に入らないModは無視してください。


  [Easy]

  ● whistleをもう少し入れてもいいかもです Fixed
  ● 00:12:548 (1,2) - 配置が悪く見栄えがわるいので対称的にしてみては Fixed
  ● 00:42:857 (1,2,3,4) - noteがばらばらに見えるので (3)を x:432 y:200に Fixed


  [Normal]

  ● 00:27:702 (1) - spin後のnoteがNormalにしては早すぎます Fixed
  ● 01:03:063 (1) - ^  ここは仕方ない気もしますが・・
  ● 01:43:476 (1)~ - ここから01:51:053までHit soundがないんですが、入れてみては? Fixed


Hard,Insaneは自信ないので触れません。
ゲーム内でお話したとおりです。
全体的な出来としてはかなりいいんじゃないでしょうか。

頑張ってください~
ありがとうございます!
riffy
hi~
nazi request :D

General


[Easy]
i won't tell you about slider-repeats :D
00:22:651 (1) - x480 y32
00:37:805 (1,2) - why don't you move red dot in the middle of slider?
00:44:751 (4) - x280 y248
00:46:646 (2,3) - i think they can be symmetrical. / move both of them (2) SHOULD BE PUTTED ON X180 Y48 OH. FORGOT TO SWITCH OFF CAPS :D
00:49:172 (2,3) - symmetrical as ^
00:52:960 (1) - why don't follow spinner's shape?
01:18:218 (1,2,3) - they can be placed in the middle of playfield
01:43:476 (1,2,3,4,1,2,3,4) - a bit hard to click them all. don't you thinkl so? if no, make a star?
only 1 break? too hard!

[Taiko]


[Hard]

lol. too many confusing pattern.
general mod idea. don't cross sliders/ don't make 2-repeat sliders/ and make patterns (mapping) a bit easier to read.
00:17:915 (2,3,4,1) - sliders how i should read them?
00:19:494 (3,1) - slider touchs another one. fix it!
00:23:756 (1,2,3,4) - hard to read
00:41:278 (2,3) - THIS sort of sliders makes map a bit messy!
01:33:373 - x0.80 speed for a break time? WHY YOU WANT TO SLOW DOWN NOT EXISTING SLIDERS? \:D/
02:01:156 (1,2,3) - a bit messy.
about this diff. nothing really wrong. but spacing REALLY CONFUSING for me. >< that's all for Hard

[Insane]
mod idea: 00:04:655 (5) - this sliders! you can use them to follow circle's shape. don't use them if there's no circle. / a bit more new combos?
00:06:154 (12) - OH GOD! So loooooooong slider
00:16:336 (5) - new combo? blah blah blah. i suggest to put new combo every BIG whitre line \:D/
00:32:754 (1,5) - they can follow spinner's shape a bit more!
00:36:227 (5) - maybe a bit change shape? yours looks ugly http://puu.sh/r5hL
00:40:805 (1,2,1,2,1,2) - overuse new vombose! remove some and this part can be played easier!
00:54:223 (5,6) - messy!
01:06:063 (2) - x232 y164
01:12:693 (1) - remove! it's trolled me!
02:49:462 (3) - shape fix?
02:53:566 (5,6,7,8,9) - small mimi-stream. 5 stacked notes a bit messy!

[Normal]
ar + 2 or3
circle size +1
^ map is a bit hard to read >< maps looks a bit HUGE AND HARD.
you need a bit more work on shapes :3 if you want :D
new combo every big white line
00:13:811 (5) - new combo

~~~~~~~~~~~~~~~~~~~~~~~~~~~

that's all for my quick check! :3
awesome whistles! really, i love them!

~~~~~~~~~~~~~~~~~~~~~~~~~~

Nothing really wrong. All looks good. (a bit confusing somewhere but it's ok)

~~~~~~~~~~~~~~~~~~~~~~~~~

Star!
Topic Starter
remy11

-Bakari- wrote:

hi~
nazi request :D

General


[Easy]
i won't tell you about slider-repeats :D
00:22:651 (1) - x480 y32 Fixed
00:37:805 (1,2) - why don't you move red dot in the middle of slider?
00:44:751 (4) - x280 y248 Fixed
00:46:646 (2,3) - i think they can be symmetrical. / move both of them (2) SHOULD BE PUTTED ON X180 Y48 OH. FORGOT TO SWITCH OFF CAPS :D
00:49:172 (2,3) - symmetrical as ^
00:52:960 (1) - why don't follow spinner's shape? Fixed
01:18:218 (1,2,3) - they can be placed in the middle of playfield
01:43:476 (1,2,3,4,1,2,3,4) - a bit hard to click them all. don't you thinkl so? if no, make a star?
only 1 break? too hard!

[Insane]
mod idea: 00:04:655 (5) - this sliders! you can use them to follow circle's shape. don't use them if there's no circle. / a bit more new combos?
00:06:154 (12) - OH GOD! So loooooooong slider
00:16:336 (5) - new combo? blah blah blah. i suggest to put new combo every BIG whitre line \:D/ Fixed
00:32:754 (1,5) - they can follow spinner's shape a bit more!
00:36:227 (5) - maybe a bit change shape? yours looks ugly http://puu.sh/r5hL Fixed
00:40:805 (1,2,1,2,1,2) - overuse new vombose! remove some and this part can be played easier!
00:54:223 (5,6) - messy!00:54:223 (5,6) - messy!
01:06:063 (2) - x232 y164
01:12:693 (1) - remove! it's trolled me!
02:49:462 (3) - shape fix?00:54:223 (5,6) - messy!
02:53:566 (5,6,7,8,9) - small mimi-stream. 5 stacked notes a bit messy!

[Normal]
ar + 2 or3 ok!
circle size +1
^ map is a bit hard to read >< maps looks a bit HUGE AND HARD.
you need a bit more work on shapes :3 if you want :D
new combo every big white line
00:13:811 (5) - new combo Fixed

~~~~~~~~~~~~~~~~~~~~~~~~~~~

that's all for my quick check! :3
awesome whistles! really, i love them!

~~~~~~~~~~~~~~~~~~~~~~~~~~

Nothing really wrong. All looks good. (a bit confusing somewhere but it's ok)

~~~~~~~~~~~~~~~~~~~~~~~~~

Star! thanks!
maaagic

NewRulerNA wrote:

hai

[maaagic's Hard]
AR-1 or -2
Hardとして設定されるべきARにしては高いです

00:02:445 (1,2,3,4) - この往復、Hardとするには難易度が高いです スタックさせるなりして難易度を下げて下さい
00:03:234 (1,2,3,4) - ^
00:04:339 (3) - 00:04:970 (1) - にスライダーの道の一部が隠れてしまいます この配置はHardに向いているようには思えません
00:12:074 (4) - add note 間を開けるということが直後の00:12:232 (4)でわからない可能性が大きいです
00:13:179 (3) - 00:12:548 (1) - にスライダーのリバースアローが隠れてしまいます
一瞬見えますがHardでこれは分かりにくく、Unrankable要素となり得るかもしれません
00:16:336 (1,2,3,4,5,6,7) - 途中で間を置くことがわかりにくい上に、ランダム要素の強いジャンプなのでHardとして難易度が高く変更を推奨します
00:17:599 (1,2,3,4) - 被っている範囲が大きく難易度に見合っていない配置
00:20:914 (4,5) - ここも間を置くのはまずわかりません
00:23:440 (5,1) - ^
00:27:702 (1,2,3,4) - 直前までの流れで勢いで押してしまう可能性があります スライダーを使用したりして改善して下さい
00:41:278 (2,3) - 部分的に被っているのが気になりました
00:42:068 (4,1,2) - NCを挟んでいてアプローチサークルが見難く、叩くタイミングが分かりにくいです
00:56:749 (3,4,5,6,7,8) - 色々とゴチャゴチャしていて分かりにくいです
01:01:485 (3,4,5,6,7,8,9,10) - ^
01:32:741 (1,2,3) - 流れ的にスタックさせるべきでは?
02:02:893 (4,1,2) - NCを挟んでいてアプローチサークルが見難く、叩くタイミングが分かりにくいです
02:28:940 (1,2,3,4) - 往復する配置が非常に見難いです
02:30:203 (1,2,3,4,5) - ^
02:31:466 (1,2,3,4,5,6,7,8,1,2,3,4,5) - 見難く分かりにくいです 単発がずっと続き普通に難しい上にこの見にくさ、やりにくさを考えると修正はほぼ必須です

NormalとInsaneの中間とするには難易度が高くなっているように思えます

・Hardとするにしては分かりにくい配置が多すぎる
・一瞬間を置く場所が分かりにくく混乱させる要素を多数含む
主にこの2つがかなり大きなこの譜面の問題です

Rankedとするにはこの難易度は非常に多くの問題があり、
より多くの譜面師にModをしてもらい意見を反映させ改善する必要があります
modありがとうございます。modを参考にして大部分を作り直しました><!
maaagic

-Bakari- wrote:

[Hard]

lol. too many confusing pattern.
general mod idea. don't cross sliders/ don't make 2-repeat sliders/ and make patterns (mapping) a bit easier to read.
00:17:915 (2,3,4,1) - sliders how i should read them?
00:19:494 (3,1) - slider touchs another one. fix it!
00:23:756 (1,2,3,4) - hard to read
00:41:278 (2,3) - THIS sort of sliders makes map a bit messy!
01:33:373 - x0.80 speed for a break time? WHY YOU WANT TO SLOW DOWN NOT EXISTING SLIDERS? \:D/
02:01:156 (1,2,3) - a bit messy.
about this diff. nothing really wrong. but spacing REALLY CONFUSING for me. >< that's all for Hard
fixed!
thanks for mod.
Akemi_Homura
from your PM~ :3

[Genaral]

- Combo Colours are different all diff. make them same 'v'
- Kiai Times are different all diff. make them same too.
- Add tags "inaba-tan" (Normal Diff)

[Easy]

00:04:339 (4) - I think many reverse slider is hard to beginner~ :3
00:22:651 (1) - ^
01:05:589 (1) - remove all whistle, And just add whistle.(start, reverse, end)
01:07:483 (2) - whistle~
02:41:569 (1) - same ;w; many reverse slider.. orz

[Normal]

00:28:334 (1) - It's unrankable bug. Add new combo this note.
02:51:672 (1) - finish~

[inaba's Taiko]

I can't mod taiko.. but find some note unsnapped.

01:26:902 (2) - Unsnapped note.
01:28:007 (1) - ^
02:43:146 (1) - ^
02:45:198 (1) - ^
02:45:987 (1) - ^
02:46:145 (1) - ^
02:46:303 (1) - ^
02:47:566 (1) - ^
02:48:355 (1) - ^
02:48:671 (1) - ^
02:48:829 (1) - ^
02:49:144 (1) - ^
02:49:302 (2) - ^
02:49:460 (1) - ^

[maaagic's Hard]

I think this diff so many clap used.. ;_;
How about fix that like insane's beat~? :3

00:26:439 (1) ~ 00:27:387 (4) - delete clap. just finish is okay~ :3

[Insane]

01:21:849 (6) - NC
02:12:522 (9) - ^
02:41:569 (8) - ^

Nice~! = v=

powerful song and nice map~! :3
Good luck to your map~! = v=/
maaagic

Akemi_Homura wrote:

[maaagic's Hard]

I think this diff so many clap used.. ;_;
How about fix that like insane's beat~? :3

00:26:439 (1) ~ 00:27:387 (4) - delete clap. just finish is okay~ :3 fixed
thanks for mod!!
Topic Starter
remy11

Akemi_Homura wrote:

from your PM~ :3

[Genaral]

- Combo Colours are different all diff. make them same 'v' Fixed
- Kiai Times are different all diff. make them same too. Fixed
- Add tags "inaba-tan" (Normal Diff) Fixed

[Easy]

00:04:339 (4) - I think many reverse slider is hard to beginner~ :3
00:22:651 (1) - ^
01:05:589 (1) - remove all whistle, And just add whistle.(start, reverse, end) Fixed
01:07:483 (2) - whistle~ Fixed
02:41:569 (1) - same ;w; many reverse slider.. orz

[Normal]

00:28:334 (1) - It's unrankable bug. Add new combo this note. Fixed
02:51:672 (1) - finish~ Fixed

[inaba's Taiko]

I can't mod taiko.. but find some note unsnapped. Fixed

01:26:902 (2) - Unsnapped note.
01:28:007 (1) - ^
02:43:146 (1) - ^
02:45:198 (1) - ^
02:45:987 (1) - ^
02:46:145 (1) - ^
02:46:303 (1) - ^
02:47:566 (1) - ^
02:48:355 (1) - ^
02:48:671 (1) - ^
02:48:829 (1) - ^
02:49:144 (1) - ^
02:49:302 (2) - ^
02:49:460 (1) - ^

[Insane]

01:21:849 (6) - NC Fixed
02:12:522 (9) - ^ Fixed
02:41:569 (8) - ^ Fixed

Nice~! = v= thanks!

powerful song and nice map~! :3
Good luck to your map~! = v=/
thanks for mod 8-)
Nyar
ごめんなさーい
もうよく分からないです
Insaneに関してはもう滅茶苦茶だと思います・・・。

Eazy
SPOILER
00:10:022 (1) - add new combo
それか00:15:073 (1) - remove new combo
02:51:672 (1) - sppinner end 02:53:566?
Normal
SPOILER
00:10:022 (1) - new combo
00:15:073 (1) - ^
00:20:125 (1) - ^
00:35:280 (1) - ^
00:40:331 (1) - ^
00:55:486 (1) - ^
01:05:589 (1) - ^
01:25:795 (1) - ^
01:27:058 (3) - remove new combo
01:28:321 (1) - add new combo
02:01:156 (1) - ^
02:05:576 (5) - ^?
02:11:259 (1) - ^
02:16:311 (1) - ^
02:26:414 (1) - ^
02:46:620 (6) - ^?
02:48:199 (7) - remove new combo?
02:49:462 (1) - add new combo?
02:51:672 (1) - sppinner end 02:53:566?
Hard
SPOILER
00:03:234 (4) - remove new combo
00:03:550 (1) - add new combo
00:04:023 (3) - remove new combo
00:04:339 (1) - add new combo
00:14:758 (1) - ^
00:15:073 (2) - remove new combo
00:20:756 (3) - x377 y282
00:32:438 (3) - remove new combo
00:32:754 (1) - add new combo
00:33:227 (2) - x322 y88
00:34:175 (4) - x262 y152
00:35:753 (2) - x233 y284
00:35:280 (3) - remove new combo
00:37:805 (3) - ^
00:40:331 (3) - ^
00:41:278 (1) - add new combo
00:42:226 (4) - remove new combo
00:45:383 (3) - ^
00:47:909 (3) - ^
00:50:434 (3) - ^
00:52:171 (1) - add new combo?
00:52:329 (2) - remove new combo?
01:05:589 (1,2,3,4) -音取りの提案 http://osu.ppy.sh/ss/305821 or http://osu.ppy.sh/ss/305827
01:16:640 (4) - x101 y224
01:16:955 (1) - add nc
01:17:271 (2) - remove nc
01:20:744 (1,2,3) - 音取りの提案 http://osu.ppy.sh/ss/305824
01:27:058 (5) - add nc
01:27:374 (2) - remove nc
01:54:053 (3) - x390 y192
01:55:000 (5) - x330 y128
01:56:105 (3) - remove nc
01:58:631 (3) - ^
01:59:104 (4) - x44 y192
02:00:051 (6) - x108 y136
02:01:156 (3) - remove nc
02:08:734 (3) - ^
02:11:259 (3) - ^
02:26:414 (1,2) - 音取りの提案 http://osu.ppy.sh/ss/305821 or http://osu.ppy.sh/ss/305827
02:35:254 (1) - x444 y132
02:41:569 (1,2,3) - 音取りの提案 http://osu.ppy.sh/ss/305824
insane
SPOILER
00:08:601 (1) - add nc
00:11:285 (1) - ^
00:13:653 (1) - ^
00:17:599 (10) - remove nc
00:18:073 (1) - add nc
00:18:862 (1) - ^
00:20:125 (7) - remove nc
00:20:599 (1) - add nc
00:21:388 (1) - ^
00:22:335 (1) - add nc
00:22:651 (3) - remove nc
00:23:914 (1) - add nc
00:24:545 (1) - ^
00:26:439 (1) - ^
00:27:071 (1) - ^
00:34:175 (1) - ^
00:36:700 (1) - ^
00:38:516 (5,6) - x453 y149
00:39:068 (1) - add nc
00:43:804 (1) - ^
00:44:751 (1) - ^
00:45:383 (5) - remove nc
00:45:856 (1) - add nc
00:47:277 (1) - ^
00:47:909 (5) - remove nc
00:48:856 (1) - add nc
00:50:908 (1) - ^
00:52:329 (1) - ^
00:55:170 (1) - ^
00:55:486 (3) - remove nc
00:56:749 (1) - add nc
01:06:852 (1) - ^
01:09:378 (1) - ^
01:14:429 (5) - remove nc
01:14:745 (1) - add nc
01:17:271 (1) - remove nc
01:18:218 (2) - x360 y315
01:20:270 (1) - add nc
01:20:744 (4) - remove nc
01:21:217 (1) - add nc
01:22:954 (1) - ^
01:23:270 (5) - remove nc
01:23:901 (1) - add nc
01:24:532 (5) - remove nc
01:25:480 (6) - x308 y312
01:25:795 (1) - add nc
01:27:058 (1) - remove nc
01:27:374 (1) - add nc
01:44:739 (1) - ^
01:47:265 (1) - ^
01:50:422 (1) - ^
01:54:053 (3) - x407 y47
01:55:000 (5) - x399 y321
01:55:315 (1) - add nc
01:58:315 (1) - ^
01:58:631 (3) - remove nc
01:59:578 (1) - add nc
02:00:525 (1) - ^
02:02:262 (1) - add nc
02:02:893 (3) - remove nc
02:03:682 (1) - add nc
02:04:787 (1) - ^
02:08:734 (1) - ^
02:12:365 (8) - add nc
02:12:522 (2) - removve nc
02:15:680 (1) - add nc
02:16:311 (3) - remove nc
02:17:258 (1) - add nc
02:27:677 (1) - ^
02:36:202 (1) - ^
02:39:043 (1) - ^
02:39:990 (1) - ^
02:40:306 (3) - remove nc
02:41:253 (1) - add nc
02:41:569 (5) - remove nc
02:44:095 (11) - ^
02:44:568 (1) - add nc
02:45:673 (1) - ^
02:46:463 (1) - ^
02:46:620 (2) - remove nc
02:49:146 (2) - x392 y332
02:53:566 (1) - add nc

good luck :3
Topic Starter
remy11

Nyar wrote:

ごめんなさーい
もうよく分からないです
Insaneに関してはもう滅茶苦茶だと思います・・・。

Eazy
SPOILER
00:10:022 (1) - add new combo
それか00:15:073 (1) - remove new combo
02:51:672 (1) - sppinner end 02:53:566?
Normal
SPOILER
00:10:022 (1) - new combo
00:15:073 (1) - ^
00:20:125 (1) - ^
00:35:280 (1) - ^
00:40:331 (1) - ^
00:55:486 (1) - ^
01:05:589 (1) - ^
01:25:795 (1) - ^
01:27:058 (3) - remove new combo
01:28:321 (1) - add new combo
02:01:156 (1) - ^
02:05:576 (5) - ^?
02:11:259 (1) - ^
02:16:311 (1) - ^
02:26:414 (1) - ^
02:46:620 (6) - ^?
02:48:199 (7) - remove new combo?
02:49:462 (1) - add new combo?
02:51:672 (1) - sppinner end 02:53:566?
insane
SPOILER
00:08:601 (1) - add nc
00:11:285 (1) - ^
00:13:653 (1) - ^
00:17:599 (10) - remove nc
00:18:073 (1) - add nc
00:18:862 (1) - ^
00:20:125 (7) - remove nc
00:20:599 (1) - add nc
00:21:388 (1) - ^
00:22:335 (1) - add nc
00:22:651 (3) - remove nc
00:23:914 (1) - add nc
00:24:545 (1) - ^
00:26:439 (1) - ^
00:27:071 (1) - ^
00:34:175 (1) - ^
00:36:700 (1) - ^
00:38:516 (5,6) - x453 y149
00:39:068 (1) - add nc
00:43:804 (1) - ^
00:44:751 (1) - ^
00:45:383 (5) - remove nc
00:45:856 (1) - add nc
00:47:277 (1) - ^
00:47:909 (5) - remove nc
00:48:856 (1) - add nc
00:50:908 (1) - ^
00:52:329 (1) - ^
00:55:170 (1) - ^
00:55:486 (3) - remove nc
00:56:749 (1) - add nc
01:06:852 (1) - ^
01:09:378 (1) - ^
01:14:429 (5) - remove nc
01:14:745 (1) - add nc
01:17:271 (1) - remove nc
01:18:218 (2) - x360 y315
01:20:270 (1) - add nc
01:20:744 (4) - remove nc
01:21:217 (1) - add nc
01:22:954 (1) - ^
01:23:270 (5) - remove nc
01:23:901 (1) - add nc
01:24:532 (5) - remove nc
01:25:480 (6) - x308 y312
01:25:795 (1) - add nc
01:27:058 (1) - remove nc
01:27:374 (1) - add nc
01:44:739 (1) - ^
01:47:265 (1) - ^
01:50:422 (1) - ^
01:54:053 (3) - x407 y47
01:55:000 (5) - x399 y321
01:55:315 (1) - add nc
01:58:315 (1) - ^
01:58:631 (3) - remove nc
01:59:578 (1) - add nc
02:00:525 (1) - ^
02:02:262 (1) - add nc
02:02:893 (3) - remove nc
02:03:682 (1) - add nc
02:04:787 (1) - ^
02:08:734 (1) - ^
02:12:365 (8) - add nc
02:12:522 (2) - removve nc
02:15:680 (1) - add nc
02:16:311 (3) - remove nc
02:17:258 (1) - add nc
02:27:677 (1) - ^
02:36:202 (1) - ^
02:39:043 (1) - ^
02:39:990 (1) - ^
02:40:306 (3) - remove nc
02:41:253 (1) - add nc
02:41:569 (5) - remove nc
02:44:095 (11) - ^
02:44:568 (1) - add nc
02:45:673 (1) - ^
02:46:463 (1) - ^
02:46:620 (2) - remove nc
02:49:146 (2) - x392 y332
02:53:566 (1) - add nc

good luck :3
NC全部修正しました!
ありがとうございます!
maaagic

Nyar wrote:

Hard
SPOILER
00:03:234 (4) - remove new combo
00:03:550 (1) - add new combo
00:04:023 (3) - remove new combo
00:04:339 (1) - add new combo
00:14:758 (1) - ^
00:15:073 (2) - remove new combo
00:20:756 (3) - x377 y282
00:32:438 (3) - remove new combo
00:32:754 (1) - add new combo
00:33:227 (2) - x322 y88
00:34:175 (4) - x262 y152
00:35:753 (2) - x233 y284
00:35:280 (3) - remove new combo
00:37:805 (3) - ^
00:40:331 (3) - ^
00:41:278 (1) - add new combo
00:42:226 (4) - remove new combo
00:45:383 (3) - ^
00:47:909 (3) - ^
00:50:434 (3) - ^
00:52:171 (1) - add new combo?
00:52:329 (2) - remove new combo?
01:05:589 (1,2,3,4) -音取りの提案 http://osu.ppy.sh/ss/305821 or http://osu.ppy.sh/ss/305827
01:16:640 (4) - x101 y224
01:16:955 (1) - add nc
01:17:271 (2) - remove nc
01:20:744 (1,2,3) - 音取りの提案 http://osu.ppy.sh/ss/305824
01:27:058 (5) - add nc
01:27:374 (2) - remove nc
01:54:053 (3) - x390 y192
01:55:000 (5) - x330 y128
01:56:105 (3) - remove nc
01:58:631 (3) - ^
01:59:104 (4) - x44 y192
02:00:051 (6) - x108 y136
02:01:156 (3) - remove nc
02:08:734 (3) - ^
02:11:259 (3) - ^
02:26:414 (1,2) - 音取りの提案 http://osu.ppy.sh/ss/305821 or http://osu.ppy.sh/ss/305827
02:35:254 (1) - x444 y132
02:41:569 (1,2,3) - 音取りの提案 http://osu.ppy.sh/ss/305824
スタックさせてるところのnew comboは見にくくなりそうなのでそのままにしておきます><
いくつかは修正しました!
音取りはほかの人の意見も聞いて慎重に考えたいです><
modありがとうございます!!
Kitsuneko
Normal,InsaneはIRCで見たので他のdiffのmodです

[General]

  1. ずっと音量70%は聞いていて心地よくないので緑線で音量コントロールしましょう
    考え方としてはAメロBメロサビ、のように分けて付けていくと言う感じ
    一例だけどサビの70%を基準にする場合
    00:27:702 - 60%
    00:52:960 - 50%
    のように曲調変わるところで音量の変更を追加する感じです

[Easy]

  1. 00:02:444 (1,2,3,4) - 白Tickにただ置くだけがEasyではないです
    こんなリズムとかどうですかね http://osu.ppy.sh/ss/307987
  2. 00:10:022 (1,2,3,4) - ^ ロングスライダー使っていこう
    ここなら (1) 00:10:022 ~ 00:10:969、 (2) 00:11:285 ~ 00:11:916とか http://osu.ppy.sh/ss/307990
    この場合(2)を反転して次の00:12:548 (1)として使えます
  3. 00:15:073 (1,2,3) - スライダーにまとめる?
    そうした上で00:16:968 (4) - を 00:17:283 までのスライダーにとか
  4. 00:55:486 (4) - 折り返しにして 00:56:749 (5) 削除、00:57:380に単発
  5. 00:58:012 (1,2,3,4) - 1,2 と 3,4をまとめてスライダーにしてもいい
  6. 01:16:955 (2) - 折り返しに、01:18:218 (1) - は削除
  7. 01:30:847 (1) - 01:32:741までのリピートスライダーに、01:33:373 - に単発置くかは好みで
  8. 01:54:842 (2) - 01:51:685 (1,2,3) - と重ならない位置に移動 初心者にこのオーバーラップはつらい
  9. 02:49:146 (1,2) - カーブさせて揃える 直線でもいいけれどせめて(1,2)平行になるように
  10. 全体通してずっと白Tick上に置いてるだけと言う印象
    もっとロングスライダー、リピートスライダー駆使してみよう
    特に単発が4つ並んでるだけの部分

[maagic's Hard]

  1. 01:21:060 - add note with clap, then add clap to 01:21:217 (2) and 01:21:533
  2. 02:41:885 - ^
  3. HardプレイヤーにこのDiffのスライダーの重ね方はきついかも知れない
    かなり順番が分かりづらいかと、でも問題にするほどのことではないので気に留める程度で
    Hitsoundは凄く良かった good jobです
Insane & Normal are modded on IRC
IRC log
09:44 <Kitsuneko> : てっきり1:30くらいかと思ったら
09:44 <remy11> : w
09:45 <Kitsuneko> : ガッツリ12mもスコアあった
09:45 <Kitsuneko> : 2サビで切る感じのShortなのね
09:45 <remy11> : ですね~
09:45 <Kitsuneko> : スライダーのコピー使う部分分かってるね
09:45 <Kitsuneko> : HRやり易かった
09:46 <remy11> : おおー
09:46 <Kitsuneko> : 00:37:805 (1,2,3,4,5,6) -
09:47 <Kitsuneko> : ここの3連打はわかりづらいかもなあ
09:48 <Kitsuneko> : 01:19:639 (6) - あとこの折り返し2回も多分初見辛いと思う
09:49 <remy11> : ああー
09:54 <Kitsuneko> : [Normal] 00:04:339 (5) - 2往復までにして00:06:865 ~ 00:07:180 のスライダーとか
09:56 <Kitsuneko> : このまま軽くMODしようか
09:57 <remy11> : おおおー
Topic Starter
remy11
up date!
maaagic

Kitsuneko wrote:

[maagic's Hard]

  1. 01:21:060 - add note with clap, then add clap to 01:21:217 (2) and 01:21:533
  2. 02:41:885 - ^
  3. HardプレイヤーにこのDiffのスライダーの重ね方はきついかも知れない
    かなり順番が分かりづらいかと、でも問題にするほどのことではないので気に留める程度で
    Hitsoundは凄く良かった good jobです
直しました!modありがとうございます!!
Fabi
Nice! I love insane diff hehe.
Topic Starter
remy11

Fabi wrote:

Nice! I love insane diff hehe.
Thanks 8-)
Kiddo-Kun
[General]

• The mp3 seems very cut off and does not sound very good. Please find a better mp3 that does not end so suddenly or fade this mp3 out.
• This BG is pretty...ugly. The background does not look very attractive at all and looks pretty second hand. I would find a better one.

[Easy]
* This difficulty can be jazzed up a bit more. First off it's way too linear and boxy in it's structure and secondly, the map is pretty much one whole note after the other which is really boring. Add in a few notes in between (where appropriate) and make it more free flowing (with a regard to spacing ofc). This difficulty also lacks hitsounding. Claps would fit pretty well with the map (Make sure they're consistent)
* AR 1 seems way too low. Bump it up to AR 2 or 3.

• 00:04:339 (4) - This can be mapped in a better way. There are too many repeats making it pretty boring and irritatingly long. Here is a suggestion.
• 00:42:226 (4) - Please don't stack under sliders like that in an easy difficulty. It's hard on the players.
• 00:45:383 (1) - Remove the new combo to match the combo pattern.
• 01:07:483 (2) - Again, don't stack under.
• 01:23:901 (3) - Add in a new combo on this note to match the music.
• 01:32:741 (4) - This would match the music better if it was like this.
• 01:51:685 (1,2,3) - I would rather you don't stack it. First off, it may throw some easy players off, and secondly it's pretty boring for a powerful part.
• 02:18:205 (5) - Again, don't stack under the slider. (This happens throughout the rest of the map.)
• 02:08:734 (1) - Change this slider so that it flows better into (2).Like this.

[Normal]

• 00:04:339 (5) - Same problem as easy here. This slider goes in for way too long.
• 00:25:177 (1,1) - This may be too hard for a Normal difficulty seeing as it give the player no time to re-adjust their arms. This would work better.
• 01:15:692 (1,3) - These two seem really unfitting with the music. They don't seem match the power or rhythm. I suggest breaking it into shorter sliders, like this.
• 01:33:057 (4) - Just like in easy diffs, you shouldn't stack under sliders on harder difficulties.
• 02:05:576 (1) - Man, this plays really awkwardly. This does not match the music well and feels off. Change it into something like this.
• 02:21:363 (1) - End this spinner on 02:23:257 to give player time to re-adjust.

[Hard]
* Notch the audio of the hitsounds up. It's way too quiet.
* I, personally, don't like this difficulty. So I will simply point out the major things, but keep in mind - This diff needs more work.

• 00:02:445 (1,2,3,1,2,3,1,2,3,1,2,3,1) - Re-map this part. I'm sorry, but it does not play very well.
• 00:06:312 (1,1) - This slider comes too soon after the spinner and it will trip up many players.
• 01:15:692 (1,2,3,4) - Don't stack notes on the start of the slider like this. This is terrible in gameplay.
• 01:49:159 (3) - This repeat is hard to see. Re-arrange this entire pattern for it's not that crowded.

[Insane]
* Tick rate 2 so people can spot the slow downs easily.

• 00:06:154 (12) - Like all the other diffs. Too long. And it's really unintuitive since it's hard to tell when it ends.
• 00:31:491 (1) - It would be best if you map through this spinner. It seems out of place to me.
• 01:16:008 (5) - The second repeat on this slider is hard to see.
• 01:21:849 (1) - This loop will cause players to over jump this slider in a frustrating way.Re-shape this slider please.
• 01:30:847 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - These stacks would work much better if they were streams.

[Overall]

Needs a lot more work. Don' try to go for the rank early. A good map is much more valuable than a quick rank. I think the are you need to improve on is structure. I do like the spread though.
Good luck with your map.
Starred.
Topic Starter
remy11

Kiddo-Kun wrote:

[General]

• The mp3 seems very cut off and does not sound very good. Please find a better mp3 that does not end so suddenly or fade this mp3 out. changed~
• This BG is pretty...ugly. The background does not look very attractive at all and looks pretty second hand. I would find a better one. This is Artist BG, ONE OK ROCK funs said ''Nice BG!''

[Easy] All fixed! Nice mod!
* This difficulty can be jazzed up a bit more. First off it's way too linear and boxy in it's structure and secondly, the map is pretty much one whole note after the other which is really boring. Add in a few notes in between (where appropriate) and make it more free flowing (with a regard to spacing ofc). This difficulty also lacks hitsounding. Claps would fit pretty well with the map (Make sure they're consistent)
* AR 1 seems way too low. Bump it up to AR 2 or 3. changed~

• 00:04:339 (4) - This can be mapped in a better way. There are too many repeats making it pretty boring and irritatingly long. Here is a suggestion.
• 00:42:226 (4) - Please don't stack under sliders like that in an easy difficulty. It's hard on the players.
• 00:45:383 (1) - Remove the new combo to match the combo pattern.
• 01:07:483 (2) - Again, don't stack under.
• 01:23:901 (3) - Add in a new combo on this note to match the music.
• 01:32:741 (4) - This would match the music better if it was like this.
• 01:51:685 (1,2,3) - I would rather you don't stack it. First off, it may throw some easy players off, and secondly it's pretty boring for a powerful part.
• 02:18:205 (5) - Again, don't stack under the slider. (This happens throughout the rest of the map.)
• 02:08:734 (1) - Change this slider so that it flows better into (2).Like this.

[Normal] All fixed! Nice mod!

• 00:04:339 (5) - Same problem as easy here. This slider goes in for way too long.
• 00:25:177 (1,1) - This may be too hard for a Normal difficulty seeing as it give the player no time to re-adjust their arms. This would work better.
• 01:15:692 (1,3) - These two seem really unfitting with the music. They don't seem match the power or rhythm. I suggest breaking it into shorter sliders, like this.
• 01:33:057 (4) - Just like in easy diffs, you shouldn't stack under sliders on harder difficulties.
• 02:05:576 (1) - Man, this plays really awkwardly. This does not match the music well and feels off. Change it into something like this.
• 02:21:363 (1) - End this spinner on 02:23:257 to give player time to re-adjust.

[Insane]
* Tick rate 2 so people can spot the slow downs easily.

• 00:06:154 (12) - Like all the other diffs. Too long. And it's really unintuitive since it's hard to tell when it ends.I have very strong persistence, sorry, not change :o
• 00:31:491 (1) - It would be best if you map through this spinner. It seems out of place to me.
• 01:16:008 (5) - The second repeat on this slider is hard to see. I think that this slider is not hard, I was test play at many friends, but they are clear at this point!
• 01:21:849 (1) - This loop will cause players to over jump this slider in a frustrating way.Re-shape this slider please. okay~
• 01:30:847 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - These stacks would work much better if they were streams. I have very strong persistence, sorry, not change :o

[Overall]

Needs a lot more work. Don' try to go for the rank early. A good map is much more valuable than a quick rank. I think the are you need to improve on is structure. I do like the spread though.
Good luck with your map.
Starred. thanks!
thx~
maaagic

Kiddo-Kun wrote:

[Hard]
* Notch the audio of the hitsounds up. It's way too quiet.
* I, personally, don't like this difficulty. So I will simply point out the major things, but keep in mind - This diff needs more work.

• 00:02:445 (1,2,3,1,2,3,1,2,3,1,2,3,1) - Re-map this part. I'm sorry, but it does not play very well.
• 00:06:312 (1,1) - This slider comes too soon after the spinner and it will trip up many players.
• 01:15:692 (1,2,3,4) - Don't stack notes on the start of the slider like this. This is terrible in gameplay.
• 01:49:159 (3) - This repeat is hard to see. Re-arrange this entire pattern for it's not that crowded.
all fixed!! thanks for mod~><
Thite
Easy
00:52:960 (1) - 2番と同じようにfinish追加しては?
00:55:486 (4) - ^
00:58:012 (1) - ^
01:03:063 (1) - ^
01:05:589 (1) - ^
01:07:483 (2) - ホイッスル外さない?
01:05:589 (1) - remove new combo
01:08:115 (3) - new combo
02:01:156 (3,4,5) - こういう風にしてみては
02:28:940 (1,3) - ホイッスル追加?

Normal
00:52:960 (1) - Easyと同じように?
01:00:538 (1) - 01:02:432 - スピンをここでおわりにしない?
01:53:579 (1,2,3) - 1番と音とり違くて違和感あるので統一しませんか?

Hard
00:16:336 (1,3) - overlapが気になります少し
00:24:545 (3,1) - ^
02:23:257 (1) - remove new combo?

ふぁいと~ ;)
Topic Starter
remy11

Thite wrote:

Easy
00:52:960 (1) - 2番と同じようにfinish追加しては? Fixed
00:55:486 (4) - ^ Fixed
00:58:012 (1) - ^ Fixed
01:03:063 (1) - ^ Fixed
01:05:589 (1) - ^ Fixed
01:07:483 (2) - ホイッスル外さない? Fixed
01:05:589 (1) - remove new combo Fixed
01:08:115 (3) - new combo Fixed
02:01:156 (3,4,5) - こういう風にしてみては Fixed
02:28:940 (1,3) - ホイッスル追加? Fixed

Normal
00:52:960 (1) - Easyと同じように? Fixed
01:00:538 (1) - 01:02:432 - スピンをここでおわりにしない? Fixed
01:53:579 (1,2,3) - 1番と音とり違くて違和感あるので統一しませんか? no changeです...
ありがとうございました!
FoxShift
Easy
00:15:073 (1) - Add finish
01:25:795 (1,2) - I think is too close... You can move slider (1) to x:312 y:148
01:28:321 (1) - Add Finish
01:28:953 (2) - Remove Finish
01:32:741 (4) - add one repeat to this slider and add finish to the end of this slider
02:33:360 (1) - Remove Finish

Insane
00:06:154 (12) - I think it's to long holding
01:21:217 (1,2,3,4) - Maybe something like this http://puu.sh/x52b
01:30:847 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - May be you make 1/2 jumps? That would be nicer...
02:39:990 (5,6) - unexpected spacing

Good Luck! :3
Topic Starter
remy11
Fixed~ up date!
Snepif
Hi! From the Challenge Queue! How are you c:
Lets do this~

[General]

Folder seems ok, and everything else!

Just a little thing, there's some inconsistency on Kiai times:
All kiais start at 01:13:166, and end on 01:33:057, but on Hard diff the first kiai ends on 01:33:373, fix this!

[Easy]

00:32:754 (1) - I'm not sure but.. maybe move it a little bit to the center of the playfield? Because it's Easy and it's right after the spinner, maybe it is a bit hard.
00:35:280 (3) - New combo
00:45:383 (5) - ^
00:47:909 (1) - Why don't you make this kind of sliders symmetrycal? It looks like you tried to make it symmetrycal and you couldn't >< which looks ugly~ (although I'm sure you didn't, you just wanted it this way C:)
00:52:960 (1) - Same that the previous spinner
00:55:486 (1) - NC?
00:58:012 (1,2,3,4) - Try to make it a bit less linear? Something like this or idk c: use your imagination!
01:03:063 (1) - Same that the previous spinners
01:05:589 (5) - NC? (you can ignore this nc suggestions, I am telling you this because Easy diffs tend to have shorter combos, and NC here would fit quite well)
01:13:166 (1) - Same thing that the previous spinners
01:27:690 (1,2,3,1,2,3,4) - What happened to the finish hitsound pattern here D:? I don't see any finishes
01:43:476 (1,2,3,4,1,2,3,4) - Make it less linear? Or at least, centered like this
01:48:527 (1) - Finish?
01:56:105 (4) - New combo (no doubts about this one)
02:01:156 (3) - New combo
02:02:104 (4,5,6) - Wow why did you suddenly put this hard pattern? The rest of the map is all 1/1, you should make this 1/1 as well.
02:06:208 (4) - New combo
02:11:259 (3) - New combo
02:16:311 (4) - Distance snap between this and (3)
02:26:414 (5) - New combo
02:33:992 (1) - Wow this is waaaaaaaaaaaay to far from the center, move it a bit please. Begginers won't be able to hit this note because it is too far away from the center of the playfield after a spinner.

That's all for this one!

[Normal]

00:17:599 (1,2,3) - Looks weird, maybe make (3) fit better with (1)'s shape
00:42:857 (1) - Finish (why didn't you put almost any finishes in this one o:)
00:52:960 (1) - Hm, not sure if changes on SV and spacing are good for Normal. Won't tell you to change anything though, just saying c:
01:33:373 (x) - What about adding a note here with finish?

Good job! This diff is so much better than Easy, I like it. My only complaint is that you didn't add finishes. You should!


[Hard]

Wowwwwwwwwwwwwwwwwwwwww so many linear sliders placed everywhere, specially at the beggining o.O uhm I don't like them but I won't say anything because that would mean remap lol, leave it like this, but the next time try to make it more.. clean ><!
So I'll just point out things that are not related to the sliders and weird patterns ^^

New combos are really overused, I do want to point them out.

00:04:023 (1) - Remove new combo
00:34:648 (1) - Remove new combo
00:37:174 (1) - Remove new combo
00:39:700 (1) - Remove new combo
00:42:226 (1) - Remove new combo here o.O Look, you don't have to use new combo on every big white tick, just use them when you feel a change in the music, a change in the pattern. Hope I am useful! ><
00:42:857 (1,2,3,4) - Although I said I wasn't going to tell you anything about the weird sliders, this one ... I just can't stand it. This pattern looks very ugly. Change it please!
00:44:751 (1) - Remove new combo
00:47:277 (1) - Remove new combo
00:49:803 (1) - Remove new combo
00:58:012 (1,2,3) - Why 3/4 rythm? There isn't any sound at all in the music at those blue ticks from the sliders' repeats.
01:05:589 (1,2,3) - ^
01:16:955 (1) - Remove new combo and ADD new combo on the next slider
01:27:058 (1) - ^
01:55:473 (1,2) - Remove new combo.. Just remove NC from all of this patterns >< no need to point them out, you already know :3
02:03:051 (1) - Remove new combo
02:18:837 (1,2,3) - Again weird 3/4
02:26:414 (1,2,3) - ^

Well nothing more to say ^^ Just try to make them cleaner in the future please~ try to use nice patterns with more notes and better placed and shaped sliders! Good luck


[Insane]

Haha, this one is pretty intense and fun to play :3 good job! Very few suggestions~


00:40:805 (1,2,1,2,1,2) - Why so much new combo o:?
01:10:641 (1) - What about making this slider start on 01:10:799- (but finish in the same place) ; and then adding a note on 01:10:641 (x)- ? Sounds cool imo!
01:23:270 (5) - New combo
01:23:901 (1) - Remove new combo
01:24:532 (1) - Remove new combo
01:58:315 (1,2) - Random jump o.O?

-

Okay all done! I really liked the song o: nice choice. Hope my mod was useful to you >< And hope you get this ranked fast :3
Good luck and see you later! ^^
Snepif
Uhmm I'd like you to post which changes did you do based on my mod, in case you did any, that is..
Remember I'm learning as well and I want to improve my modding... I want to know if I am doing something wrong or not, etc.
Thanks C:
(btw I'm sorry if you were already going to do this, I wanted to ask for it because you have already given me kd and all that)
Kogure
Hi there
Modding ur map due to the challenge queue:

[General]

I fell the offset a bit off, but thats just me. Maybe you should ask someone to check it out?
Everything else seems to be fine.

[Easy]

Open .osu file and change SliderMultiplier from 0.799999999999999 to 0.8. This isnt the big deal but would be nice if you fixed it.
00:20:125 (1) - This slider looks a bit ugly, remove the red dot and make it curvy.
01:51:685 (1,3) - Clap?

[Normal]

00:04:023 (4) - x: 344 y: 332
00:04:339 (5) - x: 436 y: 252
This for symmetry's sake
00:04:339 (5) - Could be better

[maaagic's Hard]

00:58:012 (1,3) - Does not fit with the rhythm
01:05:589 (1,3) - ^
01:30:847 (1,1,1,1,1) - I dont like these sliders. Would sound better if >:( you make them bigger.
02:18:837 (1,3) - Same as 00:58:012 (1,3)
02:26:414 (1,3) - ^
02:51:672 (1,1,1,1) - Same as 01:30:847 (1,1,1,1,1)
Didnt like the fact u used a lot of linear sliders.

[Insane]

Fine by me

Needs more modding imo.
Good luck in ranking this and in the challenge queue.
Cya~
Topic Starter
remy11

Snepif wrote:

[Insane]
[b]
Haha, this one is pretty intense and fun to play :3 good job! Very few suggestions~


00:40:805 (1,2,1,2,1,2) - Why so much new combo o:?
01:10:641 (1) - What about making this slider start on 01:10:799- (but finish in the same place) ; and then adding a note on 01:10:641 (x)- ? Sounds cool imo!
01:23:270 (5) - New combo
01:23:901 (1) - Remove new combo
01:24:532 (1) - Remove new combo
01:58:315 (1,2) - Random jump o.O?]
thx~
Topic Starter
remy11

FoxShift wrote:

Insane
00:06:154 (12) - I think it's to long holding
01:21:217 (1,2,3,4) - Maybe something like this http://puu.sh/x52b
01:30:847 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - May be you make 1/2 jumps? That would be nicer...
02:39:990 (5,6) - unexpected spacing fixed

Good Luck! :3
thank you for mod 8-)
Topic Starter
remy11
[quote="Kogure"[Insane]

Fine by me

Needs more modding imo.
Good luck in ranking this and in the challenge queue.
Cya~[/quote]

thx~ 8-)
Abe Nana
hello

[General]
- [Guy's Normal] : maaagic guy
- [inaba's Taiko] : maaagic inaba-tan
- [Insane] : maaagic inaba-tan
- [maaagic's Hard] : maaagic inaba-tan

Tag(´・ω・`)

[Guy's Normal]


NC suggestion
00:04:339 (3) - NC
00:10:022 (4) - ^
00:20:125 (3) - ^
01:08:116 (4) - ^
02:26:414 (3) - ^

KIAIの所が難しい(´・ω・`)休みを所々にくれないときついですお 01:20:428こことか02:41:253 (6) こことか

[maaagic's Hard]
BPM190 + SV1.7=Insaneレベル(´・ω・`)
00:14:758 (3) - Make jump
01:33:057 (2) - NC
02:05:419 (1,2,3) - 02:05:419 (1,2) - をスライダーにするか 02:05:576 (2,3,4) - をスライダーにするのがいいと思うんだお(´・ω・`)

[Insane]
00:05:365 (1) - NC
00:05:365 (10,11,12) - こうしようぜ_(⌒(_՞ ਊ ՞)_ http://osu.ppy.sh/ss/373746(しろ、あか、しろ線)
00:14:521, 00:14:837 - whistle削除
00:19:494 (3,4,5,6) - ^ 真ん中のだけ削除
00:26:439 (1,2,3,4) - ^
00:22:493 (6,1) - make jump? 00:22:335 (5,6,1) - のバランスのために
01:53:263 ~ 01:55:947 - この部分のボリュームを少し下げるのがいいと思うお

00:07:496, 00:10:022, 00:12:548, 00:17:599, 01:13:166, 01:23:270 - ここはノーマルのfinishがいいと思うお(´・ω・`)

more whistle suggestion
00:08:601、00:09:075 - はじめのところにwhistle
00:11:127, 00:11:600 - ^
00:18:704, 00:19:178 - ^
00:21:230, 00:21:704 - ^
00:23:756, 00:24:229 - ^
00:25:334, 00:25:492 - ^
00:25:966, 00:26:124 - ^
00:26:439 (1,2,3,4) - whistleを頭だけ残して全部消そうぜ_(⌒(_՞ ਊ ՞)_
01:16:008, 01:16:639, 01:17:587, 01:18:849, 01:20:428 - この部分にwhistle
01:25:795, 01:26:427 - ^
01:44:581, 01:45:054 - same ^^^
01:46:475, 01:46:949 - ^
01:49:317, 01:49:632 - 終わりにピーッ
02:36:517, 02:37:149, 02:38:412, 02:38:727 - この部分ピーッ
02:39:675 (3,5) - ^
02:46:620, 02:46:936, 02:47:252, 02:47:568 - ^


(´・ω・`)
Guy

-Chata- wrote:

hello

[Guy's Normal]


NC suggestion
00:04:339 (3) - NC
00:10:022 (4) - ^
00:20:125 (3) - ^
01:08:116 (4) - ^
02:26:414 (3) - ^

KIAIの所が難しい(´・ω・`)休みを所々にくれないときついですお 01:20:428こことか02:41:253 (6) こことか

(´・ω・`)
All fixed! Modありがとうございました ;)
Regou
Hi remy :3
Here's my mod!

[General]
Getting a custom clap hitsound?
Oh god, the youtube logo is on the BG lol Change the BG please
The BPM in maaagic's diff should be 190.000, don't forget to resnap the inherited point :)
01:53:287 - Use soft sampleset please :)
01:56:129 - Then use normal sampleset here

[Insane]
00:20:599 (2,3,4,5,6) - This is untidy :(..
00:40:805 (1) - Remove NC?
01:08:588 (2) - NC as sudden slider speed change
01:09:851 (2) - ^
01:21:217 (1,2,3) - This give a weird game flow :(... Make them into same spacing please
01:53:287 - Use soft sampleset please :)
01:56:129 - Then use normal sampleset here
02:08:760 (1) - Not perfectly blanketing 02:08:445 (2) :P
02:29:444 (2) - Same, you know
02:30:708 (2) - ^
02:40:339 (7) - NC

[Hard]
00:41:287 (2,3) - Ugly overlapping
00:43:813 (3) - Stack the start point on 00:42:866 (1)'s start point :3
00:44:760 (5,6) - ^
00:47:602 (6,1) - Ugly overlap again :/
00:50:445 (1,2) - ^... please don't overlap too much ><
01:23:287 (1,2,4) - ^
Actually, you no need to keep a consistant spacing for every note :3 Try to add some jump
Other stuff seems fine.

[Normal]
The star rating here is too high for the easiet diff in the mapset. Lower the star rating or getting a easier diff
00:04:339 (3) - NC?

Good Luck!!
Guy

Regou wrote:

Hi remy :3

[Normal]
The star rating here is too high for the easiet diff in the mapset. Lower the star rating or getting a easier diff - ok, star rating 2,99 :3
00:04:339 (3) - fixed
Good Luck!!
thanks you for mod :D
Topic Starter
remy11

Regou wrote:

Hi remy :3
Here's my mod!

[General]
Getting a custom clap hitsound?
Oh god, the youtube logo is on the BG lol Change the BG please
The BPM in maaagic's diff should be 190.000, don't forget to resnap the inherited point :)
01:53:287 - Use soft sampleset please :)
01:56:129 - Then use normal sampleset here

[Insane]
00:20:599 (2,3,4,5,6) - This is untidy :(..
00:40:805 (1) - Remove NC?
01:08:588 (2) - NC as sudden slider speed change
01:09:851 (2) - ^
01:21:217 (1,2,3) - This give a weird game flow :(... Make them into same spacing please
01:53:287 - Use soft sampleset please :)
01:56:129 - Then use normal sampleset here
02:08:760 (1) - Not perfectly blanketing 02:08:445 (2) :P
02:29:444 (2) - Same, you know
02:30:708 (2) - ^
02:40:339 (7) - NC
thx for mod~
DJPop
~Guy's Normal~
00:12:550 (4) - NC
00:15:076 (7) - ^
00:32:760 (1) - add finish at start
00:42:866 (1) - ^
00:45:392 (4) - NC
00:52:971 (1) - add finish at start
00:55:497 (1) - ^
00:58:023 (1) - ^
01:05:602 (1) - ^
01:09:392 (2) - ^
02:05:602 (3) - add soft-hitfinish on all notes
02:05:602 (3,1) - I think this rhythm is suddenly hard for current diff
02:16:339 (4) - NC
02:26:445 (1) - add finish at start
02:21:392 (3) - NC
02:29:918 (2,3,4,1,1) - hitsounds are different from the same previous part
02:51:708 (1) - add finish

~Hard~
AR -1, OD +1 or +2
00:04:971 (1,2,3,4) - this part is a bit overmapped,try this rhythm instead (orange & red)
00:10:023 (4) -NC, add clap at end
00:22:655 (1) - add finish at start
01:32:760 (1) - ^
02:03:708 (1) - ^
02:28:023 (2) - add clap
02:53:602 (1) - add finish at start

~Insane~
00:04:339 (1,2,3,4,5,6,7,8,9,10,11,12) - this part is overmapped which leads to misreading, try this rhythm instead (orange & red)
00:27:708 (1,2,3,4,1,2,3,4) - remove all claps
00:30:234 (1,2,3,4) - remove all claps, use normal-hirnormal on white ticks, use soft one on red ticks
00:50:445 (5) - add clap at the end
00:59:287 (7) - NC
01:32:760 (1) - add finish at start
02:11:050 (2) - remove this note, long stream isn't fit here
02:40:339 (7) - NC
02:53:602 (1) - add finish

~inaba's Taiko~
01:12:234 (11,12,13,14,15) - d ddk k (or) ddd K K
02:33:076 (11,12,13,14,15) - ^
02:38:287 (1,1,1,1) - not a good idea D:
02:44:129 (1,2,3,4,5,6,7,8,9) - I suggest add some k here
Topic Starter
remy11

DJPop wrote:

~Hard~
AR -1, OD +1 or +2
00:04:971 (1,2,3,4) - this part is a bit overmapped,try this rhythm instead (orange & red)
00:10:023 (4) -NC, add clap at end
00:22:655 (1) - add finish at start
01:32:760 (1) - ^
02:03:708 (1) - ^
02:28:023 (2) - add clap
02:53:602 (1) - add finish at start

~Insane~
00:04:339 (1,2,3,4,5,6,7,8,9,10,11,12) - this part is overmapped which leads to misreading, try this rhythm instead (orange & red)
00:27:708 (1,2,3,4,1,2,3,4) - remove all claps
00:30:234 (1,2,3,4) - remove all claps, use normal-hirnormal on white ticks, use soft one on red ticks
00:50:445 (5) - add clap at the end
00:59:287 (7) - NC
01:32:760 (1) - add finish at start
02:11:050 (2) - remove this note, long stream isn't fit here
02:40:339 (7) - NC
02:53:602 (1) - add finish
ALL FIXED 8-)
inaba-tan
NewRulerNA
hi

[General]
  1. fine
[Guy's Normal]
  1. 00:04:023 - add note here. 00:03:708 - 00:04:023 の2箇所で全く同じ音を取ることが可能で、ここの抜けた音はたんに不完全な音取りとなるだけのように思えます。
    スライダーを入れるとしても簡単に調節はできますし、それを加えてみてはどうでしょうか
  2. 00:06:234 (3,4) - 00:06:866からリズム変化がありますし、それを意識して少しリズムを変化させてみてはどうでしょうか?
    同じ1/1スライダーを使用してしまうことで、そこの変化を上手く活かすことができていないように思えました。

    00:06:234 (3) - 1/1スライダー + ターン
    00:07:181 (4) - サークル
  3. 00:13:181 (2) - 私見ではこのスライダーをターンにすることで、この直後の間をうまく調節するのが良いと思います。
    00:13:181 - 00:13:655 と00:13:655 - 00:14:129 で間を開けてしまう別々の音取りをすることで妙なバランスを持ってしまい、またそれがこの場所において理に適ったものでは無く、これが不自然に思えました。
    ターンに変更して00:14:445 から1/1スライダーを加えることでより曲と譜面の一体化を測ることができます。
  4. 00:15:076 (1,2,1) - この流れが見た目が悪く、見ているとかなり作りが雑なように思えました。
    (2)がかなり流れを悪い方向に持っていってしまったので流れを一度壊し、流れが元からそこまで気にならない配置となるこれを提案します。
    やや強引な解決方法なので、大幅な改善をするのであればもちろんそちらの考える案を使って構いません。
  5. 00:20:129 (3) - NCのつけ忘れ?前後のパターンに反しています。
  6. 00:25:181 (1,1) - これは許容される可能性は低いように思えます。
    スピナーエンドを00:27:076 へ移動。中途半端な位置で終わりとなりますが、この後のスライダー等の音取りを変更することが難しい以上この音取りがベストだと思います。
  7. 00:41:602 (2) - ボーカル的にはスライダーエンドは00:42:076 では?
    ただここの間が他と比べてかなり大きくなってしまいます。もしそれが気になるのならば00:42:550 にnoteを置きそれを改善することができます。
    リバースが個人的には最も良くなるように思えますが、配置的に厳しいのでサークルでも構いません。
  8. 00:55:497 (1,2,3) - (2,3)がボーカルに対して1/2遅れており、わたしはそれが悪く思えました。

    00:55:497 (1) - 3/2スライダー
    00:56:287 (2) - サークル
    00:56:602 (3) - 5/2スライダー
    拾う音を改良しつつ、分かりやすさを維持させるこういった音取りはどうでしょうか?
  9. 01:25:181 (4) - ボーカル的に01:25:497 に移動させたほうが良く収まると思いますがどうでしょう。
  10. 01:28:339 (4) - ここもNCのミス?
  11. 02:05:602 (3) - 青線を踏んでまでボーカルを強調しているnoteですし、finish付けてさらにその方向性で伸ばしていくのはどうでしょう。
  12. 02:35:918 (5) - 01:25:181 (4) と同じ 02:36:234 - へ移動
  13. 02:45:392 (3,4,5,6) - サークルを連続で使って強調するような音があるのでしょうか?
    私にはこれがサークルを連続で使って強調するような箇所のようには思えず、難しくするような必要性も特に無いので理に適った配置のようには思えませんでした。
    お好きな箇所に1/1スライダーを加え、そこのバランス調節をするのがベターです。
[Hard]
  1. AR+1
    この譜面はBPMが190あり、noteの密度も高い譜面なのでAR8のほうが見易くなります。
  2. 00:04:339 (7) - 曲調的に次のnoteの直前の青線までターンを引っ張ってきても良いのでは?
  3. 00:07:023 (5) - 本来は00:06:866 - からスタートです。
    00:06:234 (4) のターンを削除し、00:06:708 - にサークル追加。そしてその位置からキックスライダーを追加することで音取りが完全なものとなります。
  4. 00:17:602 (1,2) - このリズム変化に違和感がありました。

    00:17:602 (1) - 1/1スライダー
    00:18:076 (2) - ^
    00:18:550 (3) - サークル
    00:18:708 (4) - ^
    この箇所には間を開けるほど特殊なリズム変化はなく何か規則に沿ってそういった変化を加えているとも考え難く思えました。
    なので音取りの改善を提案します。
    また一貫性を気にするのであれば00:07:497 (1,2,3,4) - を意識した配置でも構いません。
  5. 00:23:918 (1) - ワンテンポ遅れている?これがどこをフォローしているのか私には理解出来ませんでした。
    改善案としては00:23:760 - にスライダーを移動させ、ずれた分の00:24:550 にnote追加。
  6. 00:37:813 (1,2,3) - この連続したサークルは一体なにを強調して配置しているのでしょうか?
    私にはこれが単に1/1に沿ってタイムラインを埋めただけのnoteのように見え、改善をすることが可能であるように思えました。
    1/1スライダーに変更してしまっても良いのでは?
  7. 00:40:023 (3) - この1/4スライダーは一体・・・・・ミスでしょうか?
    ちなみに意図したものではないとunrankableになり得るのでそこだけ注意。
  8. 01:10:655 (1,1) - BPMが高い曲ですし、このスピナーから1/2しか間がない配置は難易度が高いように思えました。
    サークルの位置までスピナーを伸ばしてみてはどうでしょうか?
  9. 01:17:286 (2) - unsnapped note
  10. 01:46:023 (1,2) - 一貫性というと下らないですが、これは01:43:497 (1,2,3,4) と違い間を開けて区別する必要性はほんとうにあるのでしょうか?
    私にはこの変化の必要性を感じませんでした。
  11. 02:11:760 (2,3) - noteの順番を入れ替える。
    02:11:760 - から音が伸びているのでサークルで区切るタイミングが適切ではありませんし、02:12:226 にサークルを置いたほうがボーカルをそのnoteが強調することができます。
  12. 02:31:497 (1,1) - 01:10:655 (1,1)と同じ
[Insane]
  1. NormalとHardだけで良いとのことなのでエラーチェックのみ。
  2. 02:36:471 (4,5) - (5)の2回目のリバースがヒットバーストで隠れているのでunrankableです
gl
Guy
modありがとうございます!all fixed!
http://puu.sh/21nSZ
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