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[Archived] Osu sending information mid-gameplay causing slight freeze

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Mr_Shiro_
Everytime i play, there's a slight freeze every 1-3 seconds. The freeze is caused by a sudden spike of local latency, because osu sends information to osu.ppy.sh.
I came to this conclusion by using Wireshark, which shows you what information you receive and send while it is on. Using that, i played like i normally would, and noticed that the spikes keep happening when osu sends/receices info from osu.ppy.sh.

I've just been playing with my wifi off to fix it temporarily, but i would like to be able to play online properly.
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