forum

EZFG - Hurting for a Very Hurtful Pain

posted
Total Posts
95
show more
Topic Starter
tutuhaha

popner wrote:

我的建议是,Dance里的note后面尽量不要放跳,不然flow太反人类(你可以参考之前你做的那张VY1)
02:10:273 (1,2,3,4,5) - 这里太难看了吧
改了然后去掉或减短间距了某些note和note之间的跳
popner
[Normal]
00:56:559 (1) - NC?
02:26:237 (1) - remove the break?
Topic Starter
tutuhaha

popner wrote:

[Normal]
00:56:559 (1) - NC?
02:26:237 (1) - remove the break?
FIX
popner
Bubbled!
Low
[General]
- everything's fine here.

[Easy]
- reduce the OD by 1 tick. the difficulty settings are pretty high for an easy difficulty (the OD is the same as the normal difficulty).
00:47:130 (3) - there should be a finish at the start of this slider for hitsound consistency.

[Normal]
02:23:987 (5) - there should be a whistle at the start of this slider.

[Hard]
00:15:844 (3) - there should be a clap at the start of this slider.
02:29:559 (1) - delete the break after this note. it creates a nice "waiting" atmosphere for the player. also, this isn't really how breaks should be used.
02:47:130 (1) - there should be a finish at the start of this slider.

[Insane]
02:29:559 (1) - delete the break after this note for the same reason as stated in the hard difficulty.

[Dance]
00:36:202 (2) - reverse this slider. it flows a lot better than two sliders going in the same direction.
00:36:416 (3) - if you do what i said above, reverse this slider as well.
02:29:559 (1) - delete the break after this note. the HP drain during that time won't be bad either because the player got all of the HP back from the previous slider.

that's it. call me back
vipto
Ooohohoho it's really going to happen!
Topic Starter
tutuhaha

Jacob wrote:

[General]
- everything's fine here.

[Easy]
- reduce the OD by 1 tick. the difficulty settings are pretty high for an easy difficulty (the OD is the same as the normal difficulty).
00:47:130 (3) - there should be a finish at the start of this slider for hitsound consistency.

[Normal]
02:23:987 (5) - there should be a whistle at the start of this slider.

[Hard]
00:15:844 (3) - there should be a clap at the start of this slider.
02:29:559 (1) - delete the break after this note. it creates a nice "waiting" atmosphere for the player. also, this isn't really how breaks should be used.
02:47:130 (1) - there should be a finish at the start of this slider.

[Insane]
02:29:559 (1) - delete the break after this note for the same reason as stated in the hard difficulty.

[Dance]
00:36:202 (2) - reverse this slider. it flows a lot better than two sliders going in the same direction.
00:36:416 (3) - if you do what i said above, reverse this slider as well.
02:29:559 (1) - delete the break after this note. the HP drain during that time won't be bad either because the player got all of the HP back from the previous slider.

that's it. call me back
fix all
Thank you so much ><
Low
take my first rank!
LunarSakuya
Awesome song <3
RLC
whee

grats :3
spboxer3
gratz~
Topic Starter
tutuhaha
o(〃'▽'〃)o好..好幸福!!!
Thankyou!
Mashley
That Engrish in the title made me cringe so bad.
Lolicakey
Congratz 2ha~!
Mara
how am I supposed to pass this with mouse
veniastcline
congrats! finally ranked, I love this map and song :D
a32
瞎了好鬼畜
Yousoro
Congrats on getting this beatmap ranked :)
time00time
:o
Stefan
The 2nd Taiko Diff link does not work. :cry:
Please sign in to reply.

New reply