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Nekomata Master - Raindrops #1 'Aqua'

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Topic Starter
Niva
This beatmap was submitted using in-game submission on Friday, April 20, 2012 at 5:29:49 PM

Artist: Nekomata Master
Title: Raindrops #1 'Aqua'
Tags: Nivalis water rain drops
BPM: 70
Filesize: 5847kb
Play Time: 01:33
Difficulties Available:
  1. Easy (1.91 stars, 91 notes)
  2. Hard (4.96 stars, 232 notes)
  3. Normal (4.13 stars, 146 notes)
Download: Nekomata Master - Raindrops #1 'Aqua'
Information: Scores/Beatmap Listing
---------------
猫叉Master - Raindrops #1 「Aqua」 ~

-------------------------------------------------------------------
From 猫叉Master's album 'Raindrops' ~
This beatmap has no repeating slider. Enjoy (:
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Hitcircle overlay from this map, made by Breeze :3
YTYuyu
Alright let's see what I can find.

General:
I guess it's clear.

Easy:
hmm is there a reason why the beat snap is at 1/8?
00:13:872 (1) - Ctrl+J so that it can form a blanket around the previous slider. beginners might think that this is a 1/2 slider and not a 1/1 slider because the slider end of (3) is covering the middle of (1)
00:28:443 (2) - i guess that this is your mapping style so i won't bother with this.
00:34:872 (1) - ooh at this rate, you're gonna make beginners nervous because it's fully touching the Hp bar. suggest that you move it down a bit.
00:43:872 (3) - hmm how about spacing this out? beginners might hit this too early.
00:47:301 (5) - same as 00:13:872
00:51:586 (1) - move this somewhere else. the hitburst is covering this note and beginners might not know where this slider is. I suggest that you move it here so that it can form a blanket around (4)

Normal:
same as easy about the beat snap.
00:29:086 (4) - delete this note. sounds like it's not following anything.
00:47:943 (6) - ^

Hard:
same as easy about the beat snap
other than that i don't see any problems

This is the best I can do. GL :D
Muya
<3
Topic Starter
Niva

Byakugan249 wrote:

Alright let's see what I can find.

General:
I guess it's clear.

Easy:
hmm is there a reason why the beat snap is at 1/8? It's not a big problem actually (: - plus this song is 70 BPM, it's easier to edit with 1/8 snap~
00:13:872 (1) - Ctrl+J so that it can form a blanket around the previous slider. beginners might think that this is a 1/2 slider and not a 1/1 slider because the slider end of (3) is covering the middle of (1) It's fine imo, especially along the previous rhythms :3 - made this slider tidier anw
00:28:443 (2) - i guess that this is your mapping style so i won't bother with this.
00:34:872 (1) - ooh at this rate, you're gonna make beginners nervous because it's fully touching the Hp bar. suggest that you move it down a bit. It's fine imo~
00:43:872 (3) - hmm how about spacing this out? beginners might hit this too early. Not changed, but made sliders around here tidier
00:47:301 (5) - same as 00:13:872^
00:51:586 (1) - move this somewhere else. the hitburst is covering this note and beginners might not know where this slider is. I suggest that you move it here so that it can form a blanket around (4) Ah yes- fixed it my way though~

Normal:
same as easy about the beat snap.
00:29:086 (4) - delete this note. sounds like it's not following anything. Sure~
00:47:943 (6) - ^ I still think this note is needed, well, leaving as is for now though

Hard:
same as easy about the beat snap
other than that i don't see any problems

This is the best I can do. GL :D
Thanks, Byakugan249 and Muya :3 :3

EDIT : @Hinzvar

Hinsvar wrote:

Another instrumental song? Okay... Let's just mod now.

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything looks fine on the block.
>Easy
  1. You used 1/8 beat snap divisor, and yet you didn't place (time) anything on the yellow line... Huh? As stated previously, these 1/8 snap is for editing purpose only
  2. 00:25:872 (3) - Isn't this object placed a bit too high?
  3. 00:28:443 (2) - ^
  4. 00:34:872 (1) - ^ It's fine, they're not unrankable, plus I don't feel like altering this part's flow :3
>Normal
  1. This one's fine.
>Hard
  1. 00:05:086 (2,3) - Is this kind of jump fine for a Hard diff?
  2. 00:06:158 (5,6) - ^
  3. 00:08:515 (2,3) - ^
  4. 00:09:586 (5,6) - ^ (And I guess I'll stop pointing this out, since there's too much of them, and I think no one will complain about this anyway :P) It's only 70 BPM ><
  5. 01:25:658 (8) - Remove this? Don't know why, but this feels... a bit useless. Sure
  6. 01:25:872 (1) - Isn't this spinner a bit too fast? I know, Auto (barely) got 3000 there, but... It's fine I suppose (:
Okay, maybe just that. Music was calming and nice.

Good luck on the way 8-)
Thanks also~
Hinsvar
Another instrumental song? Okay... Let's just mod now.

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything looks fine on the block.
>Easy
  1. You used 1/8 beat snap divisor, and yet you didn't place (time) anything on the yellow line... Huh?
  2. 00:25:872 (3) - Isn't this object placed a bit too high?
  3. 00:28:443 (2) - ^
  4. 00:34:872 (1) - ^
>Normal
  1. This one's fine.
>Hard
  1. 00:05:086 (2,3) - Is this kind of jump fine for a Hard diff?
  2. 00:06:158 (5,6) - ^
  3. 00:08:515 (2,3) - ^
  4. 00:09:586 (5,6) - ^ (And I guess I'll stop pointing this out, since there's too much of them, and I think no one will complain about this anyway :P)
  5. 01:25:658 (8) - Remove this? Don't know why, but this feels... a bit useless.
  6. 01:25:872 (1) - Isn't this spinner a bit too fast? I know, Auto (barely) got 3000 there, but...
Okay, maybe just that. Music was calming and nice.

Good luck on the way 8-)
Dino99
Hi!!~~ Niva :>

General
  1. Fine~
[Easy]
  1. Circle Size -1
  2. 00:29:301 (1) - Turn the volume up gradually? (00:29:729 55% 00:30:158 60% 00:30:586 65% and then Turn the volume to be 50% at 00:31:015)
  3. 00:49:872 (4) - Move to x:244 y:124
  4. 01:25:015 (1,2) - Like this? More curve~ http://osu.ppy.sh/ss/265899
  5. Remove whistle and change to finish is better to me (If you fix this, plz fix Normal & Hard too :>)
[Normal]
  1. 00:25:015 (2) - 1 grid right
  2. 00:29:301 (1) - Same as Easy
  3. 00:33:586 (3,4) - Try to make it better!! Like this :3 http://osu.ppy.sh/ss/265921
  4. 01:22:443 (1) - The third white point move to x:72 y:88 and the fourth white point move to x:132 y:80
    Then it will looks better with (2) ^^
  5. 01:33:801 (2) - Move to x:400 y:200 to be a triangle?
[Hard]
  1. Circle Size -1
  2. 00:20:301 (6) - Like this? I think It looks better than before :> (Ctrl +H Ctrl +J) http://osu.ppy.sh/ss/265912
  3. 00:29:301 (5) - Same as Easy too @@"
  4. 00:47:301 (4) - 1 grid up
  5. 01:31:872 (7) - Reverse~
  6. 01:33:158 (1,2) - Change to anti-jump?? (DS 0.1x) http://osu.ppy.sh/ss/265923
Awesome map!!~~
Sorry for my Bad mod >_<
But that is all from me~
Good luck!! Double star!!~~
Topic Starter
Niva

12BARRY21 wrote:

Hi!!~~ Niva :>

General
  1. Fine~
[Easy]
  1. Circle Size -1 That's intentional~
  2. 00:29:301 (1) - Turn the volume up gradually? (00:29:729 55% 00:30:158 60% 00:30:586 65% and then Turn the volume to be 50% at 00:31:015) Brilliant suggestion, fixed!
  3. 00:49:872 (4) - Move to x:244 y:124 Done ^^
  4. 01:25:015 (1,2) - Like this? More curve~ http://osu.ppy.sh/ss/265899 Ah, wanna keep symmetry there
  5. Remove whistle and change to finish is better to me (If you fix this, plz fix Normal & Hard too :>) Decided to keep my finish here (:
[Normal]
  1. 00:25:015 (2) - 1 grid right Ah yes, fixed
  2. 00:29:301 (1) - Same as Easy Done~
  3. 00:33:586 (3,4) - Try to make it better!! Like this :3 http://osu.ppy.sh/ss/265921Fixed, I hope it's tidier now~
  4. 01:22:443 (1) - The third white point move to x:72 y:88 and the fourth white point move to x:132 y:80
    Then it will looks better with (2) ^^ Redid this slider
  5. 01:33:801 (2) - Move to x:400 y:200 to be a triangle? Ah, wanna keep it like this~
[Hard]
  1. Circle Size -1 It's my intention to use normal circle size here >_<
  2. 00:20:301 (6) - Like this? I think It looks better than before :> (Ctrl +H Ctrl +J) http://osu.ppy.sh/ss/265912 I want to stack (6,2) ><
  3. 00:29:301 (5) - Same as Easy too @@" Done~
  4. 00:47:301 (4) - 1 grid up Nice catch :3 - done xD
  5. 01:31:872 (7) - Reverse~ Eh... Not changed for this one
  6. 01:33:158 (1,2) - Change to anti-jump?? (DS 0.1x) http://osu.ppy.sh/ss/265923 Want to keep it as is...
Awesome map!!~~
Sorry for my Bad mod >_<
But that is all from me~
Good luck!! Double star!!~~
Thanks for your mod and stars! (your mod isn't bad at all orz >_<)
Kawayi Rika
Hi ~ Niva ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Hard]


  1. 00:43:015 (1) - Try perfect stack on 00:42:158 (5) - end point.
  2. 00:49:872 (2) - ^00:49:015 (5) - ^.

[Normal]


  1. 00:33:586 (3) - This slider really out side frame,Try move to this.
  2. 00:51:586 (1) - ^
  3. 01:08:729 (1) - ^

That's all ~ pretty nice mapset ~

Good luck ~
Yasora
hi, mod because m4m with me via In-game PM

General
  1. wait... why when I downloaded this, the folder and .osz file is like this? <--I mean "%231"
  2. Add "water" in the Tags? I think 'Aqua' is mean water
Easy
  1. Difficulty Setting: Why not use large Circle Size? that more easier to read by newbie players since the spacing is a bit huge in this difficulty o:
  2. 00:24:158 (1) - why whistle in slider's beginning? add finish more better instead the whistle, since you add in 00:17:301 (1)
  3. 00:43:872 (3) - don't stack this with (2)'s tail, more easier to read if use normal spacing in here imo
Normal
  1. 00:24:158 (1) - same think as in Easy difficulty
Hard
  1. 01:11:301 (9) - add new combo?
  2. 01:28:443 (4) - change the clap with whistle? more better imo
  3. 01:30:158 (3) - same as above, but in slider's beginning
That's all, awesome map as always =w=
Good luck (:
Topic Starter
Niva
Thanks for the mod, Yasora and Kawayi Rika (:
-HaRuNa-
Hi, Niva~
request from In-Game PM ~ ( M4M )

I'm a newbie mooder ;w;
and...my English is so poor T.T
Just some suggestions~

[General]


Slider's audio is a little noisy

[Easy]


CS -1

00:10:443 (1) - out of window
00:15:586 (3) - ^
00:18:586 (2) - ^
00:19:015 (3) - ^
00:25:872 (3) - ^
00:28:443 (2) - ^
00:34:872 (1) - ^
00:39:158 (2) - ^
00:43:872 (3) - Don't stack. I think it's confuse to newbies
00:45:586 (2) - out of window
01:03:158 (2) - ^
01:03:586 (3) - ^
01:04:443 (4) - ^
01:10:015 (2) - ^
01:11:301 (4) - ^
01:14:729 (4) - ^
01:16:015 (1) - ^
01:23:729 (2) - ^
01:31:872 (2) - end at 01:32:729 ?!

[Normal]


00:07:015 (1) - out of window ;w;
00:14:729 (2) - ^
00:17:301 (1) - ^
00:33:586 (3) - ^
00:41:301 (1) - ^
00:45:586 (2) - ^
00:51:586 (1) - ^
00:52:443 (2) - ^
00:54:158 (6) - ^
00:59:301 (2) - ^
01:04:872 (6) - ^
01:07:015 (4) - ^
01:08:729 (1) - ^
01:13:015 (2) - ^

[Hard]


Fine~

That's all~
Good luck :)
Topic Starter
Niva
Those objects aren't offscreen >< (just look for it in play mode~)

Did some slider fixes based on your mods though, thanks -HaRuNa- (:
[CSGA]Ar3sgice
Hi, from my queue

you may need to re-submit this map o.o can't see "Hard" when loaded

Easy

  1. fine
Normal

  1. 00:54:158 (6) - end 1/4 earlier, and add slider at 00:54:801?
  2. 01:33:801 (2) - use slider here?
Hard

  1. 00:10:443 (1,2) - use slider plz..
  2. 01:00:801 (6,7,8) - http://up.ppy.sh/files/screenshot275-0.jpg this is better I think
  3. 01:28:658 (5) - maybe stack with the prevoius note here? jumping doesn't fit here, I think
  4. 01:33:801 (2) - change this to 35% volume
  5. 01:34:015 (3) - add a note here with 25% volume
  6. 01:34:229 (4) - add a note here with 15% volume um
that's all

Good luck~
WVSagi
Mod request from In-game PM.
Hi Avin~
Mod ini ada yang beberapa penting dan enggak,
jadi yang gak penting di ignore aja.
Don't give kudos if this doesn't help at all.

[GENERAL]
resubmit? pas gua download diff Hardnya gak nonggol.
SBnya keren, BGnya juga ekren,
masuk kategori lagu galau gua nih, masukin iPod ah ehehe.


[EASY]
00:25:872 (3,1,2) - Slider ini nyentuh HP Bar, dan itu unrankable, do something about this?
00:37:443 (5) - +Whistle
00:43:872 (3) - -Whistle, +Clap

[NORMAL]
00:12:158 (4) - Slidernazinazinazi

[HARD]
nope.
clear.
that's it, goodluck kak avin~
Topic Starter
Niva
Didn't fix much things, but thanks for mod both~
-HaRuNa-
Star~
Saturnalize
Aku tak layak ngemod beatmap seepik ini ;w; tapi mari kita lakukan demi persahabatan ;w;

=General=
Nope.

=Easy=
1. 00:43:872 (3) - Karena not sebelumnya udah diberi delay, imo stack kurang kusetujui.

=Normal=
Nope.

=Hard=
Nope.

=SB=
Nope.

Terlalu banyak nope sehingga sepertinya tak layak untuk kudosu.
Semuanya bagus ;3;
Topic Starter
Niva

Loli Cjj wrote:

Aku tak layak ngemod beatmap seepik ini ;w; tapi mari kita lakukan demi persahabatan ;w;

=General=
Nope.

=Easy=
1. 00:43:872 (3) - Karena not sebelumnya udah diberi delay, imo stack kurang kusetujui. Oh, ini, gw justru ngerasa stack disini malah bagus :3 intinya sih... gw nggak ada ide lagi mau ditaruh di mana orz

=Normal=
Nope.

=Hard=
Nope.

=SB=
Nope.

Terlalu banyak nope sehingga sepertinya tak layak untuk kudosu.
Semuanya bagus ;3; Thanks~ Gpp kok, yang penting kan udah dicek (:
Thank you Loli Cjj ^^
Mikkuri
~mod4mod request~ :D

[General]
add silence soft-sliderslide? It's so loud


[Easy]
00:43:872 (3) - move out of stack?
01:03:158 (2) - maybe, off screen?
01:33:801 (2) - stack like other diff?


[Normal]
00:41:301 (1) - maybe, off-screen?
nice :D


[Hard]
00:44:301 (4) - add whistle tail? sound better :D
00:51:372 (5) - Oh, nc here and remove nc 00:51:586 (1) -
01:32:301 (8) - copy from (7) and Ctrl + H ?
01:33:158 (1) - error spacing?


great map :) Star xD
GL~ :3
Topic Starter
Niva

0OoMickeyoO0 wrote:

~mod4mod request~ :D

[General]
add silence soft-sliderslide? It's so loud
It's fine (:

[Easy]
00:43:872 (3) - move out of stack? Uh... Can't get a good pattern to use if unstacked >_<
01:03:158 (2) - maybe, off screen? It's not (: - Moved upward a bit, though
01:33:801 (2) - stack like other diff? I don't think a stack with 3/2 delay is good for beginners...


[Normal]
00:41:301 (1) - maybe, off-screen? Not off-screen on play mode as well ^^
nice :D


[Hard]
00:44:301 (4) - add whistle tail? sound better :D Yes :3
00:51:372 (5) - Oh, nc here and remove nc 00:51:586 (1) - Uh, I prefer a NC on downbeat >_<
01:32:301 (8) - copy from (7) and Ctrl + H ? Oh, my bad, fixed
01:33:158 (1) - error spacing? Anti-jump ^^


great map :) Star xD
GL~ :3
Thanks Mickey (:
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