forum

Daiichi Uchuu Sokudo - VISION (Short Ver.)

posted
Total Posts
208
show more
YuZuKi Kenny
Go Good luck
Nothing Mod :<
[CSGA]Ar3sgice
Hi, from my queue

lol the video

Easy

  1. fine
Normal

  1. 00:47:406 (1) - maybe move 2nd sliderpoint to (284,224), 4th point (388,120)
Hard

  1. nice map
Insane

  1. 00:10:202 - you can add a note here, many triplets are not so good to play
  2. 00:10:399 (2) - remove this note, it's not in the song
  3. 00:20:169 (8,9) - ctrl+r reverse it? feels better for me
  4. 00:38:919 (3) - same shape with (4) ?
  5. 00:40:893 (4,1) - new combo on (4) instead ? maybe change color to yellow too
  6. 00:41:485 (3) - ^ new combo here, color red
  7. 00:44:051 (1,2) - ^
  8. 01:22:044 - add note
  9. 01:22:834 - ^
  10. 01:24:412 - ^
that's all

Good luck~
Darksonic
Hello~ Request from my queue.

General:

Fine.

Easy:

00:33:985 (4): 1 grid left?

Normal:

00:30:827 (5): NC
00:31:616 (1): Remove NC.
00:35:761 (1): ^
00:37:537 (4): NC
00:37:932 (1): Remove NC.
00:51:748: Add note.
01:32:801 (4): y:180 to make it symmetrical. It looks better imo.

Hard:

00:31:222 (6): This ?
00:37:932 (1): Remove NC.
00:38:327 (2): NC
01:15:432 (1): Remove NC.
01:16:222 (2): NC

Insane:

01:13:459 (1): Remove NC.

That's all for me. Good luck~ :D
Abe Nana
test play result

[Hard]
http://osu.ppy.sh/ss/274179

[Insane]
http://osu.ppy.sh/ss/274185


It is fine. I can't find problem

you don't need my mod now

Go for it
-saku-
hello :D
from game chat request~

Normal
00:30:827 (5) - New Combo
00:31:616 (1) - re New Combo

Hard
00:02:406 (3) - New Combo
00:03:195 (1) - re New Combo
00:05:564 (5) - New Combo
00:06:353 (1) - re New Combo
00:31:222 (6) - x:428 y:40 move it
00:34:182 (4) - spacing DS1.1

Insane
01:00:630 (3) - x:360 y:144 move
01:01:222 (6) - x:276 y:152 ^


Nice map set ;)
sry i noob, i can little mod only..
Himekaido Hatate
****Read this before****

-i'm modding noob :p
-maybe there is little mistake in my modding :3
-sorry to my poor english.. if you can't understand ;w;




Easy-

i think AR is too slow.. maybe 2~3


00:00:038 (1) - 1grid down last dot(slider shape fix)
01:17:406 (1) - start NC here > 01:16:616 (3)
01:26:880 (1) - remove NC
01:30:037 (1) - start NC > 01:29:248 (4)

pattern is no problem i think :3


Normal-

00:24:906 (3) - NC
00:26:880 (4) - move right 4grid and up 2grid
00:27:669 (5) - NC
00:28:459 (1) - Remove NC
00:29:248 (8) - NC
00:29:248 (8) - NC
00:31:616 (1) - Remove NC
00:37:932 (1) - start NC here > 00:37:537 (4)
01:01:616 (1) - start NC here > 01:01:222 (3)
01:07:932 (1) - start NC here > 01:07:143 (1)
01:31:616 (1,2,3,4) - fix like this


Hard-

no problem i think :3


Insane-

00:49:380 (3) - 1grid down 1grid right
01:01:222 (6) - 1grid down 1grid left
mosluv
Hard:

00:10:695 (4,1) - Sounds better if you remove finishes.

Insane:

00:10:695 (4) - Remove finish.
00:11:090 (1) - ^ replace with clap.

All suggestions, feel free to disagree. Didn't find anything else.
Naichatta
Hi Sonico Accelerator :)

[Easy]

●nothing, nice easy

[Normal]

●00:18:195 (1) - remove NC
●00:18:985 (2) - add NC
●00:20:564 (1) - remove NC ? (Match it with the next part-time)
●00:22:143 (3) - add NC ?
●00:23:327 (1) - remove NC ?
●01:17:011 (4) - 1grid right (Grid level 4)
●01:26:880 (3) - add NC ? (Because Easy is so...)

[Hard]

●00:38:919 (4) - add NC ?
●01:01:419 (5) - ^
●01:01:616 (1) - remove NC
●01:26:880 (3) - add NC ? (Same as above)
●01:27:472 (1) - remove NC ?

[Insane]

●nothing.

That's all.
fight ~
Topic Starter
Sonico Makaron
yea fix some thanks for mod :oops:
*update*
Cilvery
helo :)

[Insane]

00:32:011 (2,3,4,5,6) -
00:54:807 (6,7) - add clap

00:38:116 (3) - ^

00:39:511 (4) - ^

00:49:577 (4) - ^

00:49:774 (1) - remove clap add finish(S:C1)

00:54:314 (1,2) - add clap

00:54:807 (6) - ^

good luck (´▽ `*)
Akemi_Homura
Hi~! :3 From PM~!

[Insane]

00:45:630(4) - Whistle~!(end of slider)

[Hard]

00:45:037(3) - How about this~? http://puu.sh/miyV

[Normal]

01:32:801(4) - (nazi) 1 grid right~!

[Easy]

00:47:406(1) - How about this curved slider~? http://puu.sh/miCT

Here is Code~ :3

336,312,47406,6,0,B|272:328|200:312|184:240|200:176,1,240,6|2

00:48:985(2) - ^

yeah~ nice song and map~! :3
I'm sorry to poor modding, But I did my best~ o_o
Topic Starter
Sonico Makaron
okay fix some and change little insane diff
*update*
gekkiii
Sorry , I do not find MOD
[Insane]
01:30:037 (1~8,1~8) It become smooth if grid snap off.



no kudosu
LunarSakuya
hello ^^

General
Great!

Easy
00:20:564 (2) - Add whistle
00:23:722 (3) - Whistle at beginning
00:47:406 (1) - Delete NC
01:07:932 (1) - ^
01:18:195 (3) - Rotate 35 degrees clockwise, looks like this: http://puu.sh/mlxC

Normal
00:42:274 (3) - Add whistle
01:14:643 (2) - Make a reverse instead of putting a note at 01:15:432; the note looks awkward with the next four single notes
01:31:616 (1,2,3,4) - Make a diamond or something?, http://puu.sh/mlCR (the (4) might be a little low xD)
01:33:195 (1) - Start spinner at 01:33:985

Sorry I can't mod taiko :cry:

Hard
00:05:564 (3,4) - Place like this to match your previous pattern: http://puu.sh/mlFt
00:37:932 (1) - Delete NC, and put NC on the next note
00:45:235 (3) - NC or move somewhere else, might be confusing to read at first because of rhythm change
01:33:393 (1) - Same as Normal

Insane
00:23:130 (6) - Place this with the slider and (3) http://puu.sh/mlKg (sorry for unclear screenshot lol), might make a better transition to the next combo
00:49:774 (1,2) - http://puu.sh/mlLM, completes star pattern
00:58:853 (2) - Move a little closer to (1)?

Fun diff :D

I hope this helps, Good luck!!
shikyu
Hello~ mod via request

[General]
Fine~

[Easy]
00:27:669 (3) - overlapped by 00:26:090 (1), maybe do something like this?

[Normal]
00:23:327 (3) - make this slider neater
01:32:011 (2,3,4) - suggest this to change these to a repeat slider, this part has 1/4 drum

[Hard]
00:54:412 (3) - this note has different spacing

[Insane]
00:42:669 (1,2,3,4,5,6) - the placement is kinda random IMO
01:06:353 (1) - add clap
01:19:380 - 40% volume is low, suggest to change it to 50% or more

[Love's Taiko]
around 00:13:064 - 00:37:735 there're so much pattern dkdkd or something like that, it's kinda boring D:
and these notes sounds weird --> 01:29:051 (13,14,15) - suggested pattern : kkd

Kinda short mod, this map has good rhytm. That's all I could find, good luck :)
Copter-kun
Requested from pm

Easy

Isn't the spacing too far for beginners? Also, SV seems to be really fast. I suggest you to reduce it.

00:40:301 (3,1,2,1,1,1) - It feels like slider has been overused here. I suggest changing some to hitcircles.

Normal

Same as the comment in Easy, I suggest you space it closer and reduce the SV

00:51:748 - Add a note here.
01:18:985 (3,1) - Maybe change it like this?
01:32:801 (4) - Maybe change it like this?

Hard

00:40:498 (5) - Maybe shape the slider like this
00:41:485 (1,2,3) - This pattern is kinda too compressed. I suggest spreading them more.
00:46:814 (4) - Same thing to what I said in (5)
00:54:314 (2,3,4,5,6) - I'd prefer having straight patterned stream instead. http://osu.ppy.sh/ss/275081

Insane

00:28:656 (2,3) - I'm not a big fan of this stack, I think you should change it.
00:30:630 (3,4,5) - I don't like this much. Maybe change it to this?
00:58:853 (2,) - Seperate the slider by little. It kind of looks bad when it touches the slider before it.
01:00:630 (3,4,5,6) - These jumps kind of felt a little compressed compared to the other jumps you had, maybe space them further?
01:04:380 (5) - Separate it maybe like this
01:10:893 (7) - Make the hitcircle spread left-upwards it looks kinda bad when it overlaps (5)

That's all I can point out. Good luck with this map!
AoiX
Request from Queue

(|(^_^)|)Aoi's Mod

:!:default=suggestion||bold=notice||red+bold=unrankable
General
  1. I'm worry about the video...
SB/Skin
  1. N/A
Insane
  1. 00:02:406 (4) - remove one whistle
  2. 00:05:959 (4) - ^
  3. 00:16:814 (6) - NC,to distinguish (5,7)
  4. 00:25:301 (1) - use default soft finish sample
  5. 01:25:301 (1,2) - whislte
    >>Overall:
    1. :D not bad.
    2. S:C1 finish sounds too quite
    3. use too much whistle on first part
Hard
  1. 00:02:801 (4) - remove whistle
  2. 00:05:959 (4) - ^
  3. 00:05:564 (3,4) - reverse these two will more playable
  4. 00:51:353 (3) - NC.to divide (2,4)
  5. 00:56:485 (4) - a abruptly finish sound
  6. 00:59:643 (5) - ^
  7. 01:02:801 (6) - ^
  8. 01:09:116 (4,1,4) - ^
  9. 01:15:432 (1) - ^
  10. 01:20:564 - excess green line
    >>Overall:
    1. too much finish sound make me feels strange
Normal
  1. 01:20:564 - excess green line
    >>Overall:
    1. :D
Easy
  1. You'd better not use Slider Velocity multiplier in a easy diff
  2. 01:20:564 - excess green line
    >>Overall:
    1. :D
_Loop
ircmod
SPOILER
15:59 <-LooP-> : insane diff
16:00 <-LooP-> : 01:07:143 (1) - remove nc
16:00 <-LooP-> : 01:13:459 (1) - remove nc
16:01 <-LooP-> : hard diff
16:01 <-LooP-> : 00:17:603 - add a note here?
16:04 <AcceleratorRUS> : ,aybe ok
16:04 <AcceleratorRUS> : :D
16:05 <-LooP-> : on hard diff
16:05 <-LooP-> : here
16:05 <AcceleratorRUS> : oh no
16:05 <AcceleratorRUS> : :D
16:06 <-LooP-> : 01:18:393 till 91:23:919
16:06 <AcceleratorRUS> : o,o
16:06 <AcceleratorRUS> : what is
16:06 <-LooP-> : i think it doesn't fit o.o
16:06 <AcceleratorRUS> : 91:23:919? :D
16:06 <-LooP-> : 01:23:919 XD
16:07 <-LooP-> : try this it sounds better i think http://puu.sh/mrY3
16:07 <-LooP-> : better than this o.o http://puu.sh/mrYb
16:08 <AcceleratorRUS> : i think my good
16:08 <AcceleratorRUS> : :D
16:09 <-LooP-> : okay then
16:09 <AcceleratorRUS> : sryu
16:09 <AcceleratorRUS> : :D
16:11 <-LooP-> : << can't mod taiko sry Dx
16:11 <-LooP-> : now normal :D
16:11 <AcceleratorRUS> : okay
16:13 <-LooP-> : 01:07:932 (1) - remove nc
16:16 <-LooP-> : o.o easy is good for me :D
16:16 <AcceleratorRUS> : :D
16:16 <-LooP-> : nothing on easy :D
Topic Starter
Sonico Makaron
okay thanks for mod fix some
*update*
Genkishi
Hi mod request via my queue

  • [General]
  1. Good

  • [Normal]
  1. 00:14:643 (4) - Press Ctrl + H to this slider and return it to it's spacing.Much better
  2. 00:26:880 (4) - Move this 1 grid to the right and 1 grid up so it aligns with 00:26:090 (2)
  3. 00:56:090 (2) - A finish on the end of this slider sounds weird.Try replacing it with clap
  4. 01:18:985 (3) - Replace this slider with a note
  • [Hard]
  1. 01:26:880 (1) - New combo
  • [Insane]
  1. 00:12:669 (1) - New combo here
  2. 00:54:906 (7) - I guess this note should be deleted
  3. 01:18:787 (1) - Remove New combo
  4. 01:18:985 (1) - New combo
The Easy diff was good

Nice song!! take a star!! :) :) :)
kokono_tan
hi~
I'm beginner modder & mapper...sorry

Insane
00:08:524(3)x:256 y:120 Align(4)
00:32:801(5)x:220 Align(3)
01:09:906(2)Difficult to see,From being placed in the opposite direction of slider
01:26:485(4)stack to (2)?
01:29:840(6)x:368 y:176 Form a triangle for(4,5,6)

Hard
00:42:274(3)Too close, put a little distance
01:16:222(2) x:80 Align(1)
01:17:011(4)x:272 Align(3)

Normal
00:52:143 spinner end time is 00:54:511?

nice map! :)
Rewondernard
[Normal]
00:22:735 биток(2) я бы сместил на 00:22:932.Правда и на прежнем месте он играется нормально.
00:25:695 и 00:26:485 оставить только clapы

[Insane]
00:07:834 громкость на 5%,а 00:07:932 громкость 70% - звучит лучше.
00:11:485 тайминг убрать,пусть там будет vol 60% с предыдущего
• начиная с 00:11:682 vol 40%,00:11:781 vol 45%,00:11:880 vol 50%
и аналогично до 00:12:274 увеличение громкости 70%
00:18:590 поставь whistle,а на 00:18:985 наоборот убери
00:53:524 +whistle

В остальном больше ничего не заметил.Сделано классно,даже найти нечего :D
Topic Starter
Sonico Makaron
okay thanks for mod
Genkishi
Oh wait.I forgot to star the map wahahaha! xD
Topic Starter
Sonico Makaron
i see :D thank you >~<
Topic Starter
Sonico Makaron
сhange little insane
*update*
merchat7
As requested, sorry for late. Don't feel like modding much today, but don't want you to wait so long so modding now, mod may contain stupid suggestions/lazy.

[General]

Don't see a problem

[Easy]

01:32:406 (4) - No whistle on this sound better to me.

Seems fine, I hope for future map that you don't focus on just mapping on white ticks and add some spice to it instead and do some red ticks/1/2, 2/1, 3/2 stuff etc.

[Normal]

01:07:932 (3,4) - I prefer repeating slider instead, fits nicer with the vocal to me.
01:11:090 (1) - Ending on the white tick (01:11:880), ending on red tick make the hitsound seems off beat here.
01:14:643 (2) - I highly recommend extending slider by 1/2 and starting it on the red tick where the vocal begin singing rather then drums. Vocal is very prominent here so should be follow instead and I don't really feel like I'm following the song with current rhythm.
01:32:406 (3) - Same as Easy, also since you did not do whistle for similar patterns, for example, you should put one at 01:29:248 (2) if you wanted to do hitsound pattern like this, but I don't recommend it as whistle only really fits with the piano, and the piano is on the red tick so it sound off.

Like better than Easy.

[Hard]

00:08:327 (2) - Don't really like the placement of this slider, make me think the song is repeating the same sounds since it's almost the same slider shape as (1). Perhaps change to like this http://puu.sh/mEmk instead.
00:11:485 (2,3) - This one, I'm fine with, because they're both following bass sounds, but the sliders above, one is following bass, one is following drum, so I think you should make slider shape different to distinguish this. Italic = comment, nothing need to be changed.
00:40:498 (5) - I really would prefer if you stack this to represent the pause feel, this goes for all similar rhythm, won't mention them again.

Looks fine to me.

[Insane]

Since my mod seem to be useless, I will be modding the last diff with a bit more effort. This means more nitpicking stuff.
  1. 00:00:038 (1,2,3,4,1,2,3,4) - Snap these notes to lower distant snapping. When you're following piano, I think the best way to give the feeling of playing the piano is do anti jumps / snap to lower spacing then normal. Just try it (try 0.8x distant snapping all the notes), feel more like I'm playing the piano I think, but this is my opinion.
  2. 00:03:195 (1) - Do jump. If you follow above suggestion, may be nice to do jump to represent a new piano phase.
  3. 00:05:959 (4) - Stack it with end of previous slider. This note isn't following piano and doesn't have a hitsound it, so it's an "unemphasized note," you should represent this by stacking it.
  4. 00:07:044 (3,4) - Space them out. I feel you're stacking everything too much here and making everything feel clustered together. This may it feel unnatural to play. It also make stacking lose it effects and I really like how 00:07:340 (5,6) feel with the stacking, but when you stack these two notes, I don't get this feeling as much so highly recommend to space these two hit circles. 0.6x distant snapping seems good for me.
  5. 00:09:511 (1,2,3,4,5,6,1,2,3,4,5,6) - Remove whistle from the (2)s and (5)s / all hitsounds on the blue ticks. Since you didn't put notes for 00:09:807, 00:10:202 and etc., it sounded like something was missing, by doing hitsounds like this, help me get rid of this feeling.
  6. 00:13:064 (4) - Stack on begin of (5). The drum sound sounds louder then the bass sound, so make more sense to space it out then to stack it to me. Also, since there is no drum/bass/etc. on the begin of (5), make sense to stack this slider on something so this fix both issues.
  7. 00:16:024 (1,2,3,1,2,3) - Snap to higher distant snapping. You keep spacing consistent here, but the song doesn't feel like that for me. The piano here is much more emphasized then the drum so I think you should distinguish them, especially for an Insane..
  8. 00:17:603 (2,4) - ^ Will not mention again for similar rhythm.
  9. 00:19:972 (7,8,9) - Space all of them out or stack all of them. They're all following piano, doesn't make sense to me like this.
  10. 00:22:537 (3) - Space out. Same reason as 00:13:064.
  11. 00:40:498 (3,4) - Do anti jumps. Please do it to represent the pause feel here.
  12. 00:43:656 (5,6) - ^
  13. 00:46:814 (5,6) - ^
  14. 00:55:991 (3,4) - Same as 00:07:044, applies to all stack like this section (all of kiai time). Will not mention them again.
  15. 01:05:959 (4,1,2) - Remove (1), extend (4) to where (1) was and stack (2) at end of (4). [Same rhythm as 01:04:774 (1,2)] I prefer if you do this over the pattern you have now, perfect place to do a pattern like this in my opinion.
  16. 01:08:722 (5,6) - Change to slider [start on (5), end on (6)] Stack (3.4) at begin of this slider. Just preference and I feel it plays better + follow vocal better.
  17. 01:20:959 (4,5,6) - Same as 00:09:511, applies to all 3 notes streams till the end of the map.

    SPOILER
    Retest again in game
    00:12:472 (1,2,3) - Stack the stream instead of spacing out.
    00:53:524 (1,2,3) - ^
    01:19:972 (6,7,8) - ^
Stuff like 00:16:024 disappointed me in the map. Keeping spacing consistent really doesn't fit for those parts. These goes for all similar patterns. This song is quite unique with how the instrument is playing like this, and I feel you should try to work your patterns more to it. I also think, you didn't represent the pause really well or took no consideration to them (00:40:498 for example), while for some ,this may be a minor issue, I find this a really major issue as it doesn't like I'm following the song at those part like it is now. Overall the map is quite nice, but it can be better if you try to improve this.

Of course it could be just me and this is just my opinion and since 16 people approved of the map as is (stars), consider everything as suggestions.

Almost 20 stars so no star from me, but good luck!
Frostmourne
mod from request~


Easy
01:30:037 (2) - just suggestion, copy this note 01:05:959 (2) - then ctrl+r and ctrl+< then drag to same place as 01:26:880 (3) - and ctrl shift + r and selection centre 10 this will be fit to last slider and look tidy. also you can manage your (3) (4) for better position

this : http://osu.ppy.sh/ss/276438

Normal
00:14:643 (4) - ctrl shift + r selection centre -6 will be better to cross this 00:12:669 (1) -
00:24:906 (5) - new combo here and remove this 00:25:301 (1) - and new combo 00:26:090 (1) - I think it's better for me :3
00:31:222 (6) - sorry for nazi , move up 1 grid look better much :D
00:37:537 (4,5,1) - spacing (I compare it from this 01:01:222 (3,4,1) - )
01:05:959 (2) - ctrl shift+r and use 5 selection centre it's better imo xD
01:07:143 (1,2) - move these 2 notes 2 grid down if you did ^ for saving distance
01:26:880 (3) - encirclement is not completed , ctrl shift+r and use selection centre 3 make it better circle
01:33:195 (x) - add note at x:484 y:324 please , I think starting spin at this point is not fit to this song :<



Hard
00:17:406 (1) - remove new combo and add the next note instead
00:34:182 (4) - feel weird at last slider has no sound -_-''
00:37:932 (1) - remove new combo and add next note instead :3
01:10:301 (3) - in my opinion , http://osu.ppy.sh/ss/276444 like this make it better (ctrl+<) 1 time and move it to this position



Insane
00:18:590 (1) - remove new combo and add the next note instead
00:37:340 (5) - new combo fit to these sound that seem to be lower
01:00:630 (1) - new combo this for these jump :D
01:06:353 (1,2,3) - sorry for nazi , move down 1 grid and move 01:07:537 (2) - to x:340 y:93
01:09:314 (8) - you should add new combo this and remove next note
01:27:866 (4) - new combo this then remove this 01:28:459 (1) - then add new here 01:28:656 (1) - you will get a perfect diamond :D


ok, I will full fill your star to 20+

good luck :)
DarknessAngel
I'm sorry about I'm so busy that I can not mod your map
I quickly check this map and I feel it is a good map
so give you a star ~ ★
good luck

and sorry... :(
Love

shikyu wrote:

[Love's Taiko]
around 00:13:064 - 00:37:735 there're so much pattern dkdkd or something like that, it's kinda boring D: dun care, drums
and these notes sounds weird --> 01:29:051 (13,14,15) - suggested pattern : kkd nope
no changes
Topic Starter
Sonico Makaron
okay, remaping insane and applied mod thanks :oops:
Kirino Kousaka
Hello!~ Here's my mod~ sorry for being very late... >< (In-game PM request)

[Easy]
00:01:814 (2) - Remove "whistle".
00:04:972 (2) - ^

[Normal]
00:00:038 (1) - Remove "whistle" on end.
00:01:814 (3) - Remove "whistle".
00:01:814 (3) - Remove "whistle" on end.
00:04:972 (3) - Remove "whistle".
00:07:143 (3) - Replace "finish" with "clap" at the end.
00:08:722 (3) - Remove "finish" on start.
00:10:695 (4) - Remove "finish" and "whistle" on this circle then put a "clap".
00:16:024 (2) - Remove "whistle".
00:20:366 (3) - ^
00:22:735 (2) - ^
00:44:051 (3) - ^
00:47:209 (3) - ^
00:56:090 (2) - Remove "finish" on end. Sounds really weird. Replace it with a "clap".
00:59:643 (3) - Replace "finish" with "clap".
01:02:801 (2) - ^
01:09:116 (5) - ^
01:12:274 (2) - ^
01:15:432 (3) - ^
01:18:590 (2) - ^
01:28:064 (4) - ^
01:32:011 (2) - ^
01:32:406 (3) - Remove "finish".

[Love's Taiko]
01:07:735 - Add timing point here, without kiai.
01:07:932 - ^ but with kiai.
(do this to be consistent with the other diffs)

[Hard]
00:06:945 (2) - Remove "whistle"
00:07:143 (3) - Replace "finish" with "clap" at the end.
00:07:932 (1) - Remove "finish" on end.
00:09:511 (1,2,3) - Remove the claps on the reverse arrows and ends of these sliders.
00:16:024 (2) - Remove "whistle"

[Insane]
00:00:038 (1) - Remove "whistle" on end.
00:01:814 (3) - Remove "whistle".
00:03:788 (2) - Remove "whistle" on start.
00:04:972 (3) - ^

That's all!~
I don't see anything wrong with the map's design, it's already perfect or close to it imo.
What I saw is some hitsound issues, I really don't like some parts wherein "finish" is being misused.
Since I like the map's design, and the flow goes very well, I'll give this a star~ :D
Love

Kirino Kousaka wrote:

[Love's Taiko]
01:07:735 - Add timing point here, without kiai.
01:07:932 - ^ but with kiai.
(do this to be consistent with the other diffs)
no, not having a kiai flash
Raging Bull
Nothing much.

General:
I'm not sure...but I think it might be unrankable to silence all slider ticks or something. I don't remember. Try to get someone who can answer that.

Normal:
00:45:827 (1) - I prefer you remap or just move this slider so it doesn't overlap with the previous slider. Doesn't look too appealing imo.

No kds.
-Nanase-
Mum,don't know why to spectat me yesterday ,i'm sorry :(
i should be tested when spectated
good beatmap! :D
like sonic too XD hava a top
(English is boot ORZ)
Topic Starter
Sonico Makaron
sorry not fix thanks for mod ;3
grumd
ыддыды
[Insane]
00:21:748 (6) - может продлить слайдер до 00:22:044 ?
01:25:301 (1,2) - советую подальше их отодвинуть друг от друга

[Hard]
00:47:209 - слайдер лучше закончить тут, а на нынешнем конце слайдера ставить круг
01:18:590 (3) - я бы сделал по вокалу

[Normal]
начало в два раза медленнее продолжения, может раздвинешь круги на первых секундах песни на большее расстояние?
00:19:774 (2,3,4) - три ноты подряд должны начинаться на 00:19:972 (согласно музыке), а не на 00:20:169, как сейчас

[Easy]
AR+1 или +2, слишком оно сейчас медленно для такой скорости слайдеров
01:31:616 (3) - отрази симметрично (4) (и вертикально, и горизонтально), финальная симметрия смотрелась бы лучше

ну типа всё
Ulysses
From Mod Queue

Black=Just suggestion,you can fix it if you like.You may not fix it or ignore it if you don't agree with me.
Blue =I think it's a important thing(IMO,you have better to fix it.(Still the same,ignore it if you don't agree.)
Red=Unrankable issue.(You should fix it,otherwise you can't get a rank or app.)


[Insane]

01:02:209 (2,3,4) - Make this stream be stright looks better Like that o.0 :


01:14:840 (3,4,5) - This cruve is ...mh~Chnage it like this? :

01:34:182 (1) - Use 5% volume :P?It's spin bonus is noisy in that soft part :<

Nothing can complain in styff.~

Rating : 7/10 :D


[Hard]

00:05:564 (3,4) - Their x-axises are near,but not the same,is it deliberate?

01:33:393 (1) - Slience it okay?It's spin bonus are noisy :<~

[Normal]

I think the spacing in this diff is huge for a normal,please don't do that in the coming days.

01:33:195 (1) - The same :P Slience it~

Nothing wrong in this diff.

[Easy]

01:33:195 (1) - Use 5% volume :P?It's spin bonus is noisy in that soft part :<

SsSsorry,I can't find any stuff in this map,not bad :P~
Topic Starter
Sonico Makaron
not applied mod thanks ;3
grumd
Может матов поищешь, не? :D
show more
Please sign in to reply.

New reply