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Shihori - Bloody Night

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regenz
no change about my slider too. it's my intention to that curve and it's play fine. next time if you want to mod my map or my diff.
it's better to focus on rhythm and note rather than this type of mod. it's waste your time becoz i dislike this type of mod more than nazi.
,sorry i don't really want to change it.
Low
Mod request from my queue.

General

  1. Kiai times are inconsistent throughout the standard difficulties. It's recommended to make them the same. http://puu.sh/yzqU
regenz's Easy

  1. There are a lot of spinners in the beginning of the song. I'm sure you could replace some of them with something more interesting.
  2. 01:18:410 (1) - Add a finish to the start of this slider. It's in the music.
  3. 01:19:865 (3) - Finish.
  4. 02:39:865 (1) - Finish to the start of this slider.
  5. 02:41:319 (3) - Finish.
  6. 02:48:774 (1) - Constructing this slider to be symmetrical on both sides would be better looking and more appealing. http://puu.sh/yzwG
Pretty nicely done. Sliders could look better, but I guess it's just your way of making them.

Snowy

  1. Rename this to Snowy's Normal to fit the difficulty scheme.
  2. 00:11:319 (3) - Add a whistle to this note to follow your hitsound pattern.
  3. 02:12:410 (1,2,3,4,1) - This entire pattern seems cluttered up at the top right of the screen.
  4. 02:26:956 (1) - The clap on this slider should be at the end of it, not the beginning.
  5. 02:43:319 (1,2,3,4,5,6,7,8) - Very sloppy and un-intuitive beat placement.
Nice work! Seems a bit hard for a Normal difficulty, though.

Hard

  1. 00:10:774 (1) - Pretty short spinner for a Hard difficulty.
  2. 01:32:228 (3) - It's difficult to tell when this slider will end, so could you perhaps make some of it a stream?
  3. 03:04:956 (1) - Really short spinner.
Good job!

Lunatic

  1. +1 HP drain. 6 is too easy.
  2. 00:05:501 (4) - Reverse this. It plays out way better. The way you currently have it has choppy flow.
  3. 00:43:501 (1) - This type of slider is now unrankable.
  4. 00:55:137 (1) - ^
  5. 01:08:228 (1) - ^
  6. 01:46:592 (1,3) - What? The slowdown on these sliders makes no sense.
  7. 02:04:956 (1) - Unrankable slider.
Good luck!
Topic Starter
Frostmourne

Jacob wrote:

Mod request from my queue.

General

  1. Kiai times are inconsistent throughout the standard difficulties. It's recommended to make them the same. http://puu.sh/yzqU snapped Snowy diff as same as regenz :3 , hard and insane are fine because there have some special part after 1 kiai :p
Hard

  1. 00:10:774 (1) - Pretty short spinner for a Hard difficulty. emm , fixed by using linear slider instead~
  2. 01:32:228 (3) - It's difficult to tell when this slider will end, so could you perhaps make some of it a stream? I didn't know that's difficult though :cry: , changed to triplet stream and remove 01:32:501 (6) - , also remove 01:33:319 (9) - for the better rest from this stream too ;)
  3. 03:04:956 (1) - Really short spinner. player will move the cursor intuitively from kiai part then this spinner wouldn't be short imo.
    but fixed a bit by moving 03:06:228 (1) - from the center (I think it will look hard from under hitburst)
Good job!

Lunatic

  1. +1 HP drain. 6 is too easy. It's fine , I'm not cruel :p ,(will be good for trying hardrock for this song :))
  2. 00:05:501 (4) - Reverse this. It plays out way better. The way you currently have it has choppy flow. reduced distance between (3) and (4) a bit (added 4 at 00:04:592 (1) - 's position) because I think ctrl+R at (4) doesn't flow well from (3) imo (a bit wrong way while jumping)
  3. 00:43:501 (1) - This type of slider is now unrankable.
  4. 00:55:137 (1) - ^
  5. 01:08:228 (1) - ^
  6. 01:46:592 (1,3) - What? The slowdown on these sliders makes no sense. It's exciting, right :D? like these 00:47:501 (1) - 00:50:410 (1) -
  7. 02:04:956 (1) - Unrankable slider.
About Unrankable slider : I asked Blue Dragon about this and he said it's ok
SPOILER
02:33 <Frostmourne> : okok , http://osu.ppy.sh/ss/332125 from this
02:33 <Frostmourne> : is it acceptable ?
02:34 <Frostmourne> : the rule said " "too" tightly" I'm not sure this is too tightly or not
02:34 <Frostmourne> : this is from one of my bubble map , I don't want to get unrank ;w; , at least I wanna help myself out
02:34 <Frostmourne> : from being unrankable
02:35 <Blue Dragon> : I wouldn't allow that
02:35 <Blue Dragon> : let me see with other BATs
02:35 <Frostmourne> : emm , if you don't allow , I think other BATs won't allow too. - -
02:36 <Blue Dragon> : maybe
02:36 <Blue Dragon> : we have different opinions
02:36 <Frostmourne> : em, ok then , Thanks for the opinion so much ~
02:38 <Blue Dragon> : okay, should be fine
02:38 <Blue Dragon> : you can see the wiggles on your slider
02:38 <Blue Dragon> : so it should be ok

also http://osu.ppy.sh/s/38345 in Insane diff at 00:45:695 (6) - (ranked yesterday) it has a pattern like this http://osu.ppy.sh/ss/333110
then I think it should be fine now :cry:
Good luck!
Thank you for modding ! :D

EDIT : snowy didn't fix only 02:12:410 (1,2,3,4,1) - This entire pattern seems cluttered up at the top right of the screen. and diff's name

EDIT 2 : fixed 02:48:774 (1) - Constructing this slider to be symmetrical on both sides would be better looking and more appealing. in regenz diff


updated ~
regenz

Jacob wrote:

Mod request from my queue.

General

  1. Kiai times are inconsistent throughout the standard difficulties. It's recommended to make them the same. http://puu.sh/yzqU
well guestdiff kiai time can be different if they don't agree with uploader

regenz's Easy

  1. There are a lot of spinners in the beginning of the song. I'm sure you could replace some of them with something more interesting. < most are stream include so i avoid it by place spinner to reduce star.
  2. 01:18:410 (1) - Add a finish to the start of this slider. It's in the music. emphatize it with whistle hitsound is better Imo and same case as below
  3. 01:19:865 (3) - Finish.
  4. 02:39:865 (1) - Finish to the start of this slider.
  5. 02:41:319 (3) - Finish.
  6. 02:48:774 (1) - Constructing this slider to be symmetrical on both sides would be better looking and more appealing. http://puu.sh/yzwG < I'll leave Frost to fix this thank.

Pretty nicely done. Sliders could look better, but I guess it's just your way of making them.
thanks
DJPop
~regenz's Easy~
00:32:047 (1) - start at 00:31:956
03:09:137 - set 40% volume

~Snowy~
02:10:774 (1) - remove clap at start
02:11:865 (3) - remove clap at the end
02:15:137 (3) - move to 02:15:319
02:15:319 (1) - move to 02:15:137
03:06:319 (1) - remove finish
03:09:137 - set 40% volume

~Hard~
00:32:047 (1) - start at 00:31:956
01:00:956 (4) - remove clap at middle
02:07:865 (1) - remove this note
02:08:047 (2) - move to 02:07:865, change to 1/1 slider, add new combo
02:26:956 (1) - remove clap at middle

~Lunatic~
- OD should be 8 if AR is 9
00:32:047 (1) - start at 00:31:956
Topic Starter
Frostmourne

DJPop wrote:

~Hard~
00:32:047 (1) - start at 00:31:956 I think they're fine both , but at white tick make better feeling (for me) then , it's fine = =''
01:00:956 (4) - remove clap at middle fixed
02:07:865 (1) - remove this note
02:08:047 (2) - move to 02:07:865, change to 1/1 slider, add new combo from above, a note without finish is quite empty , it's fine :3
02:26:956 (1) - remove clap at middle fixed

~Lunatic~
- OD should be 8 if AR is 9 some 1/8 slider is irritated when played with OD8 , (to be honest , OD7 is maximum for me , I prefer OD6 to OD7 though.
00:32:047 (1) - start at 00:31:956 same as Hard
Thank you for modding !
Topic Starter
Frostmourne
didn't fix only
02:15:137 (3) - move to 02:15:319
02:15:319 (1) - move to 02:15:137
in Snowy diff
regenz
Hmm no change sorry
Topic Starter
Frostmourne
ok, updated all diff.
rickyboi
This map is better now. Have my star.
DJPop
Bubble ;)
Topic Starter
Frostmourne
Yeah !! \:D/

ขอบคุณพี่ป๊อบหลายๆครับ :D

also Thanks for star rickyboi !
Shohei Ohtani
GO GO GO
wmfchris
http://osu.ppy.sh/ss/339519

after some irc discussion it's good enough now.

ranked!
xsrsbsns
Congrats! \:D/
Rue
rankin spree
Topic Starter
Frostmourne
YEAHHH \:D/ Thank you very much wmfchris ><'' !!

Rue and xsrsbsns :D !
NatsumeRin
grats :P
Mixagji
oh gratz!
wring
congratz! :)
S o r d a
gratz!
Topic Starter
Frostmourne
Thank you very much NatsumeRin, Mixagji, wring and S o r d a :) !!!!

EDIT : Thanks Snowy ! , that is probably my last ranked map T_T
Snowy Dream
:P Go for next rank
Yasora
congrats~
regenz
แร้งซักที ฮ่าๆดีใจด้วย 5 MAP ก็ Rampage สินะ :P
Topic Starter
Frostmourne
thx yasora :D

@regenz เหลือแมพสุดท้ายละครับ ไม่อัพละ พอเลิก - -* (หวังว่าจะเลิกได้จริงไม่อัพเพิ่มอีก)
Shohei Ohtani
sdfkljgsdfghkjsdfhgjklsdfg

SGJSDFKGJSDKFLGKSDFJGKSDFGJKLDSF

uggguuuuu >333<~
Meowcenaries
congrats on ranked mapset! :D
YTYuyu
OMG YES more Touhou Eurobeat :D. congratz on the rank Frosty ;)
caren_sk
congrats!!
Scorpiour
oh~~it's ranked~~cooooooooooooool~~
Mythol
gratz~
Naichatta
gratz :)
Topic Starter
Frostmourne
\:D/ CDFA , finally xD

Thank you CDFA , MeowcenariesJP , Byakugan249 (yeah ! Shihori is back !) , caren ,
Scorpiour (really apologize for that time orz and thank you for this time :D !),Mythol and kusano :D !
bug sniper
The song's language is English. It would be nice if someone could correct that.

Edit: Thanks, Ethemeral.
Zero__wind
Really love this one
sssyoyo
really good map
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