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Shihori - Bloody Night

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Topic Starter
Frostmourne
This beatmap was submitted using in-game submission on 11 มิถุนายน 2555 at 20:41:18

Artist: Shihori
Title: Bloody Night
Source: Touhou
Tags: bossandy snowy dream a-one the doll maker of bucuresti ultimate truth arm comiket 80 toho eurobeat vol 4 regenz
BPM: 165
Filesize: 3686kb
Play Time: 03:17
Difficulties Available:
  1. Boss Taiko Oni (4.83 stars, 1081 notes)
  2. Hard (4.96 stars, 480 notes)
  3. Lunatic (5 stars, 714 notes)
  4. regenz's Easy (2.29 stars, 185 notes)
  5. Snowy (4.36 stars, 295 notes)
Download: Shihori - Bloody Night
Information: Scores/Beatmap Listing
---------------
Shihori~

Easy diff by regenz
Normal diff by Snowy Dream
Taiko diff by bossandy
Thanks zerozaber for advising me this song
Thank you for playing !!
Enjoy !
Topic Starter
Frostmourne
Thank you for star bossandy xD
zerozaber
เอาไปลองหน่อย

Download: Shihori - Bloody Night (Frostmourne) [zerozaber's Solaric].osu
Snowy Dream
:( sorry , i'm late.
But finish for now :D

Download: Shihori - Bloody Night (Frostmourne) [Snowy].osu
Topic Starter
Frostmourne
no problem !

Thank you Snowy Dream ~
regenz
sirokuro123
this song is cool :)

nice map ;)

http://osu.ppy.sh/ss/279071
Topic Starter
Frostmourne
Thank you for playing :D

nice record !
regenz
Complete Feel free to fix anything you want.
8-)

Download: Shihori - Bloody Night (Frostmourne) [regenz's Easy].osu

Download: hitsound.zip
bossandy
Yaya!!~~ finish~


add "bossandy" to tags~

Go go!!~~

P.S : Sorry for very late >_<

Download: Shihori - Bloody Night (Frostmourne) [Boss Taiko Oni].osu
wmfchris
Taiko checking here

[Taiko]
00:24:951 - K D may fit the song better
00:30:769 - ^
01:46:405 - ^
01:52:223 - ^
03:12:042 - 這條的旋律回到4個一組,這蛋疼stream不適用
03:14:223 - 蛋痛開了個頭 這裡1/6也不過份
03:15:678 - d k K 作為兩者間的過渡吧
一鬼畜就壞掉了 lol
those
From .:Let those mod those maps:.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.

[regenz's Easy]
00:06:223 (1) - Start spinner at 00:05:860. While you're at it, space out the inherited points a bit more. Right now you've reached 10% volume at 00:09:496 when you've still got til 00:10:951.
01:43:314 (4) - x:276 y:244 for better spacing.

[Snowy]
-

[Hard]
-

[Lunatic]
01:53:132 (5) - I wouldn't do this if I were you.

[Boss Taiko Oni]
Set Volume back to Normal Set at 80% Volume.
You need to break up the k d k d k pattern in the first twelve seconds. It's very boring.

Good luck :3
regenz

those wrote:

From .:Let those mod those maps:.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.

[regenz's Easy]
00:06:223 (1) - Start spinner at 00:05:860. While you're at it, space out the inherited points a bit more. Right now you've reached 10% volume at 00:09:496 when you've still got til 00:10:951. < I want to have a lot of time to prepare to spinning for beginner.
01:43:314 (4) - x:276 y:244 for better spacing. < okn

Good luck :3
thanks
Topic Starter
Frostmourne

those wrote:

From .:Let those mod those maps:.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties. it's fine. but ok , I will full upload it later when I want

[Lunatic]
01:53:132 (5) - I wouldn't do this if I were you. so, how can I do >_> ?


Good luck :3
Thank you for modding :)
YTYuyu
Alright let's see what I can find. mod requested in-game.

Bold: Unrankable/must fix
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.

[General]
CLEAR!

[regenz's Easy]
increase the OD by 1. i think you're making this too easy for beginners.
00:42:951 (5) - try stacking this on the repeat. it looks better and it forms a triangle between (3,4,5).
00:59:314 (2) - hmm beginners might miss this because spinner-osu and part of the hitburst is covering this note which makes it hard for beginners to find. i suggest moving it diagonal like this. this is easier and (2) is fully visible for beginners to see. if you do this, remember to move (3) because beginners will most likely miss at the stacked notes.
02:12:042 (2) - hmm i think beginners won't know when this slider will end. they might let go of the second repeat, so make this repeat once and add a circle. i think doing this would be easier for beginners.
02:32:042 (1) - this circle looks too far near the middle and beginners might not make it in time to this note. try moving it near the middle like the other notes.
there's a few that aren't symmetrical but that's not a problem.

[Snowy]
Re-name it to Snowy's Normal for consistency in the diffs.
00:07:314 (4) - un-stack this because it looks unexpected for players. I suggest moving it to the left so that it'd form a diamond.
00:37:132 (5) - same as above but it'll form a triangle.
00:43:678 (1) - end this spinner till 00:46:405 to follow the drums and vocals.
01:00:769 (4) - replace this for a circle and a 1/1 slider like (2,3)? the tone of the vocals sounds the same.
01:11:860 (3) - i understand that this is bordering the slider but do the same at the beginning. i find it weird that this slider isn't bordering (1) so make it like this. it looks twice as better during gameplay.
01:26:951 (6) - add a finish at the end to match the cymbals.
01:33:132 (1,2) - add another repeat to follow vocals.
02:01:860 (4) - same as 00:10:769 but if you do this, it'll flow to the vocals accurately.
02:31:860 (1) - this will be tough for players to hit because spinner-osu and the hitburst is covering this slider. even I messed up at this part, so move this slider where it can be slightly visible for players to see properly.
02:46:223 (2,3,4,5,6,7) - hmm try to do something easier than this. players at the normal level might mess up as they might not be used to clicking or hitting the keyboard fast.
02:48:769 (1,2,3,4) - at this rate players will most likely go to the second circle and not notice the stack at all. space these out so that it'd be easier for players to hit.
02:49:496 (5) - same as 01:33:132.

[Hard]
00:21:132 (1) - maybe to make this fun, make these 2 1/4 kick sliders with 2 repeats and a circle. this will make a nice challenge to players IMO.
00:48:042 - add a circle to go with the long pause?
01:53:860 (2,3,4,5) - IMO this looks too easy, go back and forth to make it fun and to challenge players.
02:42:223 (1) - remove the NC since you don't have it before the first kiai.
03:04:951 (1) - ik you can replace this spinner for notes because the vocals are still going.

[Lunatic]
00:08:042 (3,4) - maybe this or something similar to this to make it fun for players? IMO your pattern looks straightforward.
00:21:860 (1) - do this: 2 1/4 sliders with 2 repeats followed by a stream. same reason as above but not about the straightforward pattern.
00:44:223 (1,2,3) - too easy because players can clear this easily. make this a triangle so that the player moves their mouse/tablet a lot more.
01:14:769 (1,2,3,4,5) - follow this carefully: stack (2) on (5), (3) on (4), and (4) on (1). this pattern should make a triangle pattern going around in circles.
02:16:587 (3) - stack this on (5) to continue the pattern.

i guess that's it. pretty solid mapset. Star and GL :D
regenz

Byakugan249 wrote:

Alright let's see what I can find. mod requested in-game.

Bold: Unrankable/must fix
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.



[regenz's Easy]
increase the OD by 1. i think you're making this too easy for beginners. < I want this a bit for casual beginner no change sorry
00:42:951 (5) - try stacking this on the repeat. it looks better and it forms a triangle between (3,4,5). < OK
00:59:314 (2) - hmm beginners might miss this because spinner-osu and part of the hitburst is covering this note which makes it hard for beginners to find. i suggest moving it diagonal like this. this is easier and (2) is fully visible for beginners to see. if you do this, remember to move (3) because beginners will most likely miss at the stacked notes. <FIX
02:12:042 (2) - hmm i think beginners won't know when this slider will end. they might let go of the second repeat, so make this repeat once and add a circle. i think doing this would be easier for beginners. < I think it's ok because it's very long slider and can has enough time to see return symbol.
02:32:042 (1) - this circle looks too far near the middle and beginners might not make it in time to this note. try moving it near the middle like the other notes. < The reason i put this far form center because I want to avoid spinner hit burst.
there's a few that aren't symmetrical but that's not a problem.
Thanks

Download: Shihori - Bloody Night (Frostmourne) [regenz's Easy].osu
Topic Starter
Frostmourne

Byakugan249 wrote:

Alright let's see what I can find. mod requested in-game.

[Hard]
00:21:132 (1) - maybe to make this fun, make these 2 1/4 kick sliders with 2 repeats and a circle. this will make a nice challenge to players IMO. ah thank you , but it's fine :D
00:48:042 - add a circle to go with the long pause? changed it in other shape :D
01:53:860 (2,3,4,5) - IMO this looks too easy, go back and forth to make it fun and to challenge players. It's fine :D, I wonder , people will DT this diff surely :D
02:42:223 (1) - remove the NC since you don't have it before the first kiai. Fixed
03:04:951 (1) - ik you can replace this spinner for notes because the vocals are still going. :D

[Lunatic]
00:08:042 (3,4) - maybe this or something similar to this to make it fun for players? IMO your pattern looks straightforward. I think it hasn't a good flow enough for next note that placed at right
00:21:860 (1) - do this: 2 1/4 sliders with 2 repeats followed by a stream. same reason as above but not about the straightforward pattern. hmm , sorry , but I want to use this kick slider for showing background voice. I think it's good to not place other note , I will ruin its sound.
00:44:223 (1,2,3) - too easy because players can clear this easily. make this a triangle so that the player moves their mouse/tablet a lot more. interesting !
01:14:769 (1,2,3,4,5) - follow this carefully: stack (2) on (5), (3) on (4), and (4) on (1). this pattern should make a triangle pattern going around in circles. I decline at first but after try test playing , It has a good flow :D
02:16:587 (3) - stack this on (5) to continue the pattern. D: I think it's fine :D

i guess that's it. pretty solid mapset. Star and GL :D
Thank you for taking my request in game 249 :) , modding and star :D !!
Chocopikel
Sorry for late...

[regenz' Easy]
  1. 00:06:223 (1) - start of spinner at 00:05:860
  2. 00:18:951 (4) - New combo
  3. 00:50:951 (4) - ^
  4. 01:20:223 (4) - ^
  5. 02:41:678 (4) - ^
[Snowy]
  1. oh... star rating is 4.45...
    It's too hard.
    This is Normal diff.
    Please remake it.
[Hard]
  1. 00:11:860 - add note
  2. 00:21:132 (1) - End of slider at 00:21:678
  3. 00:22:042 (1) - If you accept the above advice, start of spinner at 00:21:860
[Lunatic]
  1. OD +1
  2. 00:05:860 (1) - Remove new combo
  3. 00:12:223 (1) - ^
  4. 00:13:678 (1) - ^
  5. 00:15:132 (1) - ^
  6. 00:16:587 (1) - ^
  7. 00:17:132 (4) - New combo?
  8. 00:55:860 - add note
  9. 01:23:678 (3) - Why are 1/8 of sliders used? It's not fit for song. Please make to 1/4
  10. 01:29:405 (3) - ^
  11. 01:35:314 (6) - ^
  12. 01:41:132 (7) - ^
  13. 01:44:042 (1) - ^
  14. 01:46:587 (1,2,3,1,2) - Since the length of a slider is like a rhythm being different, it is confusing.
  15. 02:45:133 (3) - same comment as above
  16. 02:48:405 (1) - ^
  17. 02:56:769 (6) - ^
  18. 03:02:587 (7) - ^
  19. 03:05:497 (1) - ^
Awesome song!!
I like it!!
Good luck!! :)
regenz

Chocopikel wrote:

Sorry for late...

[regenz' Easy]
  1. 00:06:223 (1) - start of spinner at 00:05:860 < I want to give more prepare time before spin start.
  2. 00:18:951 (4) - New combo < I NC every 8 beats not vocal base
  3. 00:50:951 (4) - ^
  4. 01:20:223 (4) - ^
  5. 02:41:678 (4) - ^

Awesome song!!
I like it!!
Good luck!! :)
Topic Starter
Frostmourne

Chocopikel wrote:

Sorry for late...

[Hard]
  1. 00:11:860 - add note
  2. 00:21:132 (1) - End of slider at 00:21:678
  3. 00:22:042 (1) - If you accept the above advice, start of spinner at 00:21:860
[Lunatic]
  1. OD +1
  2. 00:05:860 (1) - Remove new combo
  3. 00:12:223 (1) - ^
  4. 00:13:678 (1) - ^
  5. 00:15:132 (1) - ^
  6. 00:16:587 (1) - ^
  7. 00:17:132 (4) - New combo?
  8. 00:55:860 - add note
  9. 01:23:678 (3) - Why are 1/8 of sliders used? It's not fit for song. Please make to 1/4
  10. 01:29:405 (3) - ^
  11. 01:35:314 (6) - ^
  12. 01:41:132 (7) - ^
  13. 01:44:042 (1) - ^
  14. 01:46:587 (1,2,3,1,2) - Since the length of a slider is like a rhythm being different, it is confusing.
  15. 02:45:133 (3) - same comment as above
  16. 02:48:405 (1) - ^
  17. 02:56:769 (6) - ^
  18. 03:02:587 (7) - ^
  19. 03:05:497 (1) - ^
Fixed some above :)

Awesome song!!
I like it!!
Good luck!! :)
Thank you for modding and star ! :D
Snowy Dream

Byakugan249 wrote:

[Snowy]
Re-name it to Snowy's Normal for consistency in the diffs.
00:07:314 (4) - un-stack this because it looks unexpected for players. I suggest moving it to the left so that it'd form a diamond.
00:37:132 (5) - same as above but it'll form a triangle.
00:43:678 (1) - end this spinner till 00:46:405 to follow the drums and vocals.
01:00:769 (4) - replace this for a circle and a 1/1 slider like (2,3)? the tone of the vocals sounds the same.
01:11:860 (3) - i understand that this is bordering the slider but do the same at the beginning. i find it weird that this slider isn't bordering (1) so make it like this. it looks twice as better during gameplay.
01:26:951 (6) - add a finish at the end to match the cymbals.
01:33:132 (1,2) - add another repeat to follow vocals.
02:01:860 (4) - same as 00:10:769 but if you do this, it'll flow to the vocals accurately.
02:31:860 (1) - this will be tough for players to hit because spinner-osu and the hitburst is covering this slider. even I messed up at this part, so move this slider where it can be slightly visible for players to see properly.
02:46:223 (2,3,4,5,6,7) - hmm try to do something easier than this. players at the normal level might mess up as they might not be used to clicking or hitting the keyboard fast.
02:48:769 (1,2,3,4) - at this rate players will most likely go to the second circle and not notice the stack at all. space these out so that it'd be easier for players to hit.
02:49:496 (5) - same as 01:33:132.
Fix a lot , thanks for your nice modding :)

Chocopikel wrote:

[Snowy]oh... star rating is 4.45...
It's too hard.
This is Normal diff.
Please remake it.
:( you shouldnt care about the difficult rating, it is not hard for a normal player.

Download: Shihori - Bloody Night (Frostmourne) [Snowy].osu
Topic Starter
Frostmourne
Thank you :)

updated.
show more
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