Maddy wrote:
nope
Maddy wrote:
nope
That looks so easy, better implement AR233 too.Disease wrote:
Lesjuh wrote:
Ask val to make a hard map with small circles & ar10, you'll all pussy out.
This! Just like Beatmania/DDRSathron wrote:
Before anything, you should be able to set the approach rate yourself, as in, the mapper sets the recommended number, but you're still able to change it if you don't like it. There's such request somewhere already, and I hope it gets approved. Now, I doubt I'd ever use such high approach rate as 11, but it gives players more to choose from. If 10 is slow for you, then you could simply use 11! Still, not sure how 10 could ever be too slow...
This is just like any other music game our there xD O2jam/Djmax/Beatmania and so on...GigaClon wrote:
This! Just like Beatmania/DDRSathron wrote:
Before anything, you should be able to set the approach rate yourself, as in, the mapper sets the recommended number, but you're still able to change it if you don't like it. There's such request somewhere already, and I hope it gets approved. Now, I doubt I'd ever use such high approach rate as 11, but it gives players more to choose from. If 10 is slow for you, then you could simply use 11! Still, not sure how 10 could ever be too slow...
Why shouldn't it get denied?kokoroanime wrote:
Why it's got denied?
Why didn't having AR 10 make people start playing AR 10 more? I don't think AR 10's existence made people play AR 9 more either.joseph wrote:
People know that AR10 is the max but if you change it to AR11 people will start playing AR10 more and AR11 will be the new goal.
QFTD33d wrote:
Such a ridiculous proposition.