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KinkyOats - Bloomin' Mario Bros.

posted
Total Posts
12
Topic Starter
TBTE
This beatmap was submitted using in-game submission on Thursday, June 27, 2013 at 7:47:43 AM

Artist: KinkyOats
Title: Bloomin' Mario Bros.
Tags: Blooming Feeling Katsuri mario
BPM: 181
Filesize: 1626kb
Play Time: 01:34
Difficulties Available:
  1. Super CDFA (4.12 stars, 120 notes)
  2. Super Luigi (4.92 stars, 351 notes)
  3. Super Mario (5 stars, 390 notes)
Download: KinkyOats - Bloomin' Mario Bros.
Information: Scores/Beatmap Listing
---------------
Going for Rank.
Super Luigi: Hard
Super Mario: Insane
Super Collab: Collab
3/5/12: Finished Super Mario Diff.
3/5/12: Started Super Collab Diff.
3/6/12: Started Super Luigi Diff.
3/7/12: 75% Done with Super Luigi Diff.
3/7/12: Done with Super Luigi Diff.
3/7/12: Updated Super Luigi Diff.
3/26/12: Uploaded Super Katsuri Diff
3/26/12: Added Katsuri to tags
3/27/12: Updated Tags
6/26/13: Removed Katsuri's Diff, Redid Super Luigi
6/27/13: Added Super CDFA (Normal)
Katsuri
lol, would you add my diff?
Topic Starter
TBTE

Katsuri wrote:

lol, would you add my diff?
Considering that's where i got everything else from,

Why the hell not?
kikoredog
havn't been able to see you on TBTE!!! did that diff i made end up being worth anything?
XripztEr
;_;
Topic Starter
TBTE

kikoredog wrote:

havn't been able to see you on TBTE!!! did that diff i made end up being worth anything?

Yea getting done with it.
Topic Starter
TBTE
Goddammit, all of these are Insanes, I might have to make Super Luigi Easier
Dammit all to hell

That moment when you realize you've added all your Tags to Source.
Bobo_old
Hi sorry I forgot x.x

[General]

Inconsistent kiai time :L
[Super Mario]

y u no hitsound

00:13:420 (8) - Try to avoid scrunching up sliders like this, doesnt look good imo :<
00:35:299 (1) - 1 grid left.
00:39:940 (6,8) - Again with the scrunchy sliders :<
01:27:674 (6) - Play with the endpoint so it isn't touching the startpoint.
01:33:310 (10) - Slider thing
01:36:459 (1) - End it on the white tick.
[Super Luigi]

Hitsounds? D:

00:06:127 (8) - Hm, some players would let go after one repeat, I suggest only having one slider repeat.
00:11:597 (1,2) - I suggest making the jump smaller if you want to make this diff easier.
00:22:205 (1,2) - ^
00:41:266 (2,3,4,5,6) - Confusing spacing, consider turning (3,4,5) into a repeat slider.
00:55:909 - Map through this like in Super Mario?
01:23:696 (1) - Scrunched up slider.
01:36:459 (1) - End it on the white tick.
[Katsuri]

00:10:768 (2,3,4,5,6) - I'd place these in an arc.
00:26:079 - Do you plan to map through this?
00:38:448 (4,5) - I'd just stack them on (6), streaming into a slider of this shape looks weird.
00:38:614 (6) - Unless.... http://osu.ppy.sh/ss/276212
01:06:790 (6) - NC?
01:10:603 (6,7,8,9,10,11) - Straighten out the spacing.
01:12:094 (6) - NC?
01:15:998 - Hm, map through this?
Cool ;3
Panoroma
Some design suggestions here.

Background is too bland for the song. The original song Bloomin' Feeling has a very happy-looking beatmap with video, so perhaps make or use something a bit more lively, a BG that stands out.

And a silly diff name suggestion too. How about you replace "Super" with "Bloomin'". So "Bloomin' Mario" diff instead of "Super Mario". Just some suggestions, I'm not really into modding X3
Topic Starter
TBTE
At this point i was asking ztrot for Hitsounds, doesn't look like that is going to happen, so i shall continue to map this when i get my computer back Friday.

Also Evostorm to everything you just said, i only paid attention to "Change BG"
Rest was bullshit.

kk
Panoroma

TBTE wrote:

At this point i was asking ztrot for Hitsounds, doesn't look like that is going to happen, so i shall continue to map this when i get my computer back Friday.

Also Evostorm to everything you just said, i only paid attention to "Change BG"
Rest was bullshit.

kk
Hey, up to you. It ain't my beatmap, just makin suggestions, that's all.
Topic Starter
TBTE
I appreciate that, just make better ones.
Thank you.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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