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Komiya Mao - Midnight Driving

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rockleejkooo
<3 [2]
Aleks719
</3
Tony
what's I even don't this???
Natsume
Приятные комбо цвета, спокойная песня и мапсет. Нравится. Звездулька~ :D
Hitomi May
Омномном, как всегда классно :3
Я слоупок
Niva
Hi IceBeam~ Found this through your profile :3

[General]

-> Hmm, you already have 500ms delay to your first note, so I think lead-in time 1.5 seconds is enough...
-> In my Windows Explorer the .mp3 is still 224 kbps while the max. limit is 192 kbps, reduce it to 192?
-> Also, (optional) as you said in the thread, add "trance" to the tags (there are more than four pages of beatmaps ranked with "trance" in tags xD)

[Easy]

  1. 00:00:504 (1,2,1) - Hmm, add whistle on every slider's end would sound nice here xD - it's fine if you want to keep the silence here, though~
  2. 00:09:235 (2,3) - Not sure if this rhythm is beginner-friendly enough... Perhaps use a repeating 1/2 slider on 00:09:011? (soft-hitsample on the slider's beginning and use normal hitsample on the rest)
  3. 00:13:041 (3) - (optional) Not sure about this one... Maybe you can curve this encircle 00:14:832 (1) to make this part neater? It won't break the flow with your previous (2) imo...
  4. 00:17:071 (4) - Also with this one, curve this to the opposite direction (downward) instead? Flows better with your next (1) imo
  5. 00:32:742 (1) - Minor stuff, but move the midpoint one grid right to encircle the previous slider's end better (unless this is intentional, but I doubt it somehow xD)
  6. 00:38:115 (3,4) - (optional) I think it will flow better with your previous (2) if these two (and its following notes) are placed a bit more to the left like this:
  7. 01:00:056 (4) - Eh... Is it intentional to curve this slider like this? Using one waypoint will make this slider curve much more naturally imo... (even deleting your first and third waypoint without any further modification already gave a natural curve here)
  8. 01:14:384 (4) - (optional) Hmm... I personally feel the bass on 01:14:832 should be mapped also... Perhaps split this as a 1/1 slider + note 1/1 after?
  9. 01:23:339 (2) - Same as above...
  10. 01:30:504 (2) - The slidertick isn't in the center, is it intentional? (barely noticeable though)
  11. 01:56:921 (3,4,1) - (optional) You might want to create a gradual volume increase here for all the finish sounds, 40 -> 45 -> 50 -> 55 -> 60 should do fine (as long as the starting volume isn't too low)
  12. 02:05:877 (1) - Hmm, I don't quite get why the slider is curved like this... imo this could be improved by using a tilted slider wave (if you think it's too extreme to face this slider upward, face this to the left is fine as well)
  13. 02:09:459 (1,2,1) - Same suggestion about the gradual volume increase here (:
[Normal]

  1. 00:00:504 (1,2) - Hmm, actually I prefer if the whistle is placed on (1), as it follows the piano more (but I'm also fond if the whistle is placed on (2), though)
  2. 00:15:280 (2) - (optional) Add a slight curve to the left, so this slider's curve will direct to (3,4)?
  3. 00:19:086 (2) - I think it will be much better if this slider is split into a 1/1 slider with a circle 1/2 after, so the rhythm on 00:19:533 is mapped as well. Judging from your mapping style, this would do:
  4. 00:27:817 (3,5) - (optional) About the manual stacking here, I think it's better to stack (3) in the upper-right of (2), and (5) in the bottom-left of (4), so there will be a slight fan pattern here~
  5. 00:40:578 (2) - Why curve this rightward? Curving this leftward will be much better imo :3
  6. 01:08:787 (1) - I think it's too forced to place a slider 1/2 after your previous slider here, this fits the music/vocals better imo: Don't look at how they're placed >< I got no idea how to keep up with your mapping style... Just look at the notes' timing placement :3
  7. 01:19:309 (1) - Remove the whistle on slider's start here? (I know the whistle on 01:17:742 (4) is this "red line whistle" technique, so it will be much better to stop the whistling here on the downbeat)
  8. 01:24:683 (1,2,3,4,1) - Same with [Easy] here about the gradual volume increase (:
  9. 01:29:832 (7,1) - Why not manual-stack these two as well? Stacking ruins the distance spacing consistency, while manual stacking like this won't:
  10. 01:44:384 (1) - (optional) For flow, curve this downward slightly?
  11. 01:58:265 (4) - Minor stuff, but move this one grid up to form a perfect square consisting of (1,2,3,4)
  12. 02:11:250 (1,1,1,1,1) - Same as [Easy] here about the gradual volume increase. Also, (optional) I think it would be fancier if the three (1)s in the middle is placed more downward xD
[Hard]

  1. 00:00:504 (1,6,8) - Pretty much same as [Easy] here, few whistles here could spice up the opening instead of being plain unhitsounded (:
  2. 00:06:772 (6) - (optional) I don't think it's the time to go too hectic yet here. Probably delete this note to form doubles? Would give more variation to the rhythm imo as well (:
  3. 00:17:406 (9) - Remove this clap? I think it's quite out of place, plus removing this clap could emphasize your next two claps xD
  4. 00:23:675 (6,7) - I think it would flow better if (6) is curved downward like this, and (7) is dragged rightward a bit:
  5. 00:29:608 (3) - Hmm, I feel it's quite weird to use a slider tick to follow the synth here. Break this apart as a 1/2 slider followed by circle 1/4 after?
  6. 00:32:966 (2,4) - (optional) You can curve (2) downward a bit and (4) upward a bit, so they will look antagonistic. Looks fancy imo~
  7. 00:39:906 (1,2,3,4,5,6,7) - idk... I don't think this part should be too streamy like this, as the song haven't got crazy with 1/4s yet here. Removing (2) follows the synth better imo
  8. 01:02:742 (3,4) - Move (4) 1/4 later and a circle in between? (there's a note to follow on 01:03:190 as well)
  9. 01:16:399 (3,4,5,6,7,8,9) - (optional) Would look better if symmetrical imo:
  10. 01:31:847 (1,2,3) - (optional) You can add a slight curve (preferably to counterclockwise direction) for all, to beautify this pattern ^^
  11. 01:40:130 (4) - Add clap here? You've done the same hitsound pattern on 01:36:772 (4), I think it's better to continue that pattern here as well
  12. 01:42:593 (1,2,3,4,1) - Same as [Easy] about the gradual volume increase
  13. 02:05:877 (1) - Remove whistle here? I think it will be overused if a whistle is used here as well...
  14. 02:11:250 (1,1,1,1,1) - Gradual volume increase~
Great map, mostly are just suggestions ^^
I think some modders will complain about the manual-stacking on Reiji's Normal, but actually they plays great for me~

Good luck, IceBeam (:
Reiji-RJ

Niva wrote:

[Normal]

  1. 00:00:504 (1,2) - Hmm, actually I prefer if the whistle is placed on (1), as it follows the piano more (but I'm also fond if the whistle is placed on (2), though) Oh, yes. Fixed
  2. 00:15:280 (2) - (optional) Add a slight curve to the left, so this slider's curve will direct to (3,4)? Noo D:
  3. 00:19:086 (2) - I think it will be much better if this slider is split into a 1/1 slider with a circle 1/2 after, so the rhythm on 00:19:533 is mapped as well. Judging from your mapping style, this would do: Oh, nice idea, fixed!
  4. 00:27:817 (3,5) - (optional) About the manual stacking here, I think it's better to stack (3) in the upper-right of (2), and (5) in the bottom-left of (4), so there will be a slight fan pattern here~ ^ >w<
  5. 00:40:578 (2) - Why curve this rightward? Curving this leftward will be much better imo :3 Fiiixed
  6. 01:08:787 (1) - I think it's too forced to place a slider 1/2 after your previous slider here, this fits the music/vocals better imo: Don't look at how they're placed >< I got no idea how to keep up with your mapping style... Just look at the notes' timing placement :3 Gaw gaww, fixed too :3
  7. 01:19:309 (1) - Remove the whistle on slider's start here? (I know the whistle on 01:17:742 (4) is this "red line whistle" technique, so it will be much better to stop the whistling here on the downbeat) Nooo, the whistle on downbeat ends the whistle pattern :3
  8. 01:24:683 (1,2,3,4,1) - Same with [Easy] here about the gradual volume increase (: Aye aye, sir!
  9. 01:29:832 (7,1) - Why not manual-stack these two as well? Stacking ruins the distance spacing consistency, while manual stacking like this won't: Done!
  10. 01:44:384 (1) - (optional) For flow, curve this downward slightly? ^
  11. 01:58:265 (4) - Minor stuff, but move this one grid up to form a perfect square consisting of (1,2,3,4) But it's perfect! :O
  12. 02:11:250 (1,1,1,1,1) - Same as [Easy] here about the gradual volume increase. Also, (optional) I think it would be fancier if the three (1)s in the middle is placed more downward xD Done!
Thank you a lot, Niva *^*

Download: Komiya Mao - Midnight Driving (IceBeam) [Normal].osu
Topic Starter
IceBeam

Niva wrote:

Hi IceBeam~ Found this through your profile :3 hi :3

[General]

-> Hmm, you already have 500ms delay to your first note, so I think lead-in time 1.5 seconds is enough... sure
-> In my Windows Explorer the .mp3 is still 224 kbps while the max. limit is 192 kbps, reduce it to 192? true .-. I'll handle this a bit later
-> Also, (optional) as you said in the thread, add "trance" to the tags (there are more than four pages of beatmaps ranked with "trance" in tags xD) why not :P

[Easy]

  1. 00:00:504 (1,2,1) - Hmm, add whistle on every slider's end would sound nice here xD - it's fine if you want to keep the silence here, though~ yep,tried them before and now with lower volume but still I think they don't make these notes sound better,thus I didn't add them
  2. 00:09:235 (2,3) - Not sure if this rhythm is beginner-friendly enough... Perhaps use a repeating 1/2 slider on 00:09:011? (soft-hitsample on the slider's beginning and use normal hitsample on the rest) yeah,that's a problem..I'll think of your suggestion
  3. 00:13:041 (3) - (optional) Not sure about this one... Maybe you can curve this encircle 00:14:832 (1) to make this part neater? It won't break the flow with your previous (2) imo... curved 00:13:041 (3) in a better way
  4. 00:17:071 (4) - Also with this one, curve this to the opposite direction (downward) instead? Flows better with your next (1) imo it might sound weird but I don't want to curve both 00:20:205 (2) and 00:22:444 (2) in one derection xD otherwise it'd work,yeah
  5. 00:32:742 (1) - Minor stuff, but move the midpoint one grid right to encircle the previous slider's end better (unless this is intentional, but I doubt it somehow xD) I think I moved though not sure if you even notice the changes :D
  6. 00:38:115 (3,4) - (optional) I think it will flow better with your previous (2) if these two (and its following notes) are placed a bit more to the left like this:
    left mine
  7. 01:00:056 (4) - Eh... Is it intentional to curve this slider like this? Using one waypoint will make this slider curve much more naturally imo... (even deleting your first and third waypoint without any further modification already gave a natural curve here) again I tried but could make a one-waypoint slider that would overlap in a good way :(
  8. 01:14:384 (4) - (optional) Hmm... I personally feel the bass on 01:14:832 should be mapped also... Perhaps split this as a 1/1 slider + note 1/1 after? leaving it as it is because I like how pattern looks :3
  9. 01:23:339 (2) - Same as above... ^ + don't really want to make a straight 1/1 rhytm
  10. 01:30:504 (2) - The slidertick isn't in the center, is it intentional? (barely noticeable though) fixed
  11. 01:56:921 (3,4,1) - (optional) You might want to create a gradual volume increase here for all the finish sounds, 40 -> 45 -> 50 -> 55 -> 60 should do fine (as long as the starting volume isn't too low) done
  12. 02:05:877 (1) - Hmm, I don't quite get why the slider is curved like this... imo this could be improved by using a tilted slider wave (if you think it's too extreme to face this slider upward, face this to the left is fine as well)
    again I try not to make more than 2 sliders in the same direction
  13. 02:09:459 (1,2,1) - Same suggestion about the gradual volume increase here (: yup!
[Hard]

  1. 00:00:504 (1,6,8) - Pretty much same as [Easy] here, few whistles here could spice up the opening instead of being plain unhitsounded (: same reply~
  2. 00:06:772 (6) - (optional) I don't think it's the time to go too hectic yet here. Probably delete this note to form doubles? Would give more variation to the rhythm imo as well (: I doubt that hitting doubles is any easier xD I left it,though a really nice suggestion
  3. 00:17:406 (9) - Remove this clap? I think it's quite out of place, plus removing this clap could emphasize your next two claps xD hm..I kept it so far
  4. 00:23:675 (6,7) - I think it would flow better if (6) is curved downward like this, and (7) is dragged rightward a bit:
    looks nice,though I've tried to keep outdated style in this map xD
  5. 00:29:608 (3) - Hmm, I feel it's quite weird to use a slider tick to follow the synth here. Break this apart as a 1/2 slider followed by circle 1/4 after? true a little weird,though I like it T_T leaving it just because of comfortable spacing
  6. 00:32:966 (2,4) - (optional) You can curve (2) downward a bit and (4) upward a bit, so they will look antagonistic. Looks fancy imo~ again just for outdated style needs :3
  7. 00:39:906 (1,2,3,4,5,6,7) - idk... I don't think this part should be too streamy like this, as the song haven't got crazy with 1/4s yet here. Removing (2) follows the synth better imo but then my stream-rhytm would be broken for a bit :/
  8. 01:02:742 (3,4) - Move (4) 1/4 later and a circle in between? (there's a note to follow on 01:03:190 as well) not a big fan of missing downbeats,yeah,but made this to folllow previous pattern's rhytm + vocals
  9. 01:16:399 (3,4,5,6,7,8,9) - (optional) Would look better if symmetrical imo:
    okay,tried to imrpove it :D
  10. 01:31:847 (1,2,3) - (optional) You can add a slight curve (preferably to counterclockwise direction) for all, to beautify this pattern ^^ for sure! though again trying to match with the overall "style"
  11. 01:40:130 (4) - Add clap here? You've done the same hitsound pattern on 01:36:772 (4), I think it's better to continue that pattern here as well I'm mixing the clap's position every loop :3 so I followed 01:33:190 (4,5) rhytm
  12. 01:42:593 (1,2,3,4,1) - Same as [Easy] about the gradual volume increase done
  13. 02:05:877 (1) - Remove whistle here? I think it will be overused if a whistle is used here as well... it sounds a bit out of place,I agree,but I kept the rhytm of 01:50:205 (8,9,10,11,12,13,1) -
  14. 02:11:250 (1,1,1,1,1) - Gradual volume increase~ yay
Great map, mostly are just suggestions ^^
I think some modders will complain about the manual-stacking on Reiji's Normal, but actually they plays great for me~

Good luck, IceBeam (:
omg thanks for a mod,it was great <3
Tony
a perfect map from a perfect mapper! star :3
Regou
Hi Icebeam! :D From #Modreq
[Hard]
The red line on 00:00:504 volume-20%
00:03:638 (8,9) - Try Ctrl+r
01:15:504 (6) - Delete clap
So nice :D
[Normal]
00:03:638 (1,2) - Just overlap them looks better.(Put 00:04:086 (2) to x:256,y:308)
00:13:041 (5) - Delete NC?
01:43:041 (1,1,1) - Not an equilateral triangle.
[Easy]
01:40:802 (1) - Delete NC?
01:40:914~01:42:593 Remove this break.

Pretty nice mapset :) Great!
rockleejkooo
Привет, бим, рейджик. простите, что тааааааак долго. я слоупок :С

[General]
• надо бы битрейт поменять, знаешь, угу :о
• 02:13:041 - в харде на этом бите стоит киай. наверное, нужно и в остальных добавить?

[Easy]
• 00:18:414 (1,2) - может, будет мило, если на обоих слайдах на начале и репите вислы поставить? по музыке вроде подходит
(ну и во всех подобных местах)
• 01:50:429 (4) - забыл на конце клап? или так задумано?

[Normal]
идеально!

[Hard]
• 00:43:265 (15) - м-может тут клапик? :3
• 01:19:086 (14) - ии тут
• 01:40:130 (4) - а тут вроде по своему же ритму забыл :о

вообще скудный такой мод получился. да и не мод вовсе ._. так долго не моддил, еще и так хреново вышло. ну что ж. вы профессионалы все-таки :3 все дифы идеальны. обожаю хард :3 хс шикарны. бим, ранкай ее скорей. удачи вам!
Topic Starter
IceBeam

Regou wrote:

Hi Icebeam! :D From #Modreq
[Hard]
The red line on 00:00:504 volume-20% hm,sounds wise,fixed
00:03:638 (8,9) - Try Ctrl+r I like mine
01:15:504 (6) - Delete clap hm,tried both,but deleted 01:14:608 instead,thanks!
So nice :D
[Easy]
01:40:802 (1) - Delete NC? new loop starts here so I think it's fine :o
01:40:914~01:42:593 Remove this break. but I like it :s

Pretty nice mapset :) Great!

rockleejkooo wrote:

Привет, бим, рейджик. простите, что тааааааак долго. я слоупок :С

[General]
• надо бы битрейт поменять, знаешь, угу :о да-да,фиксю :с
• 02:13:041 - в харде на этом бите стоит киай. наверное, нужно и в остальных добавить? да!

[Easy]
• 00:18:414 (1,2) - может, будет мило, если на обоих слайдах на начале и репите вислы поставить? по музыке вроде подходит
(ну и во всех подобных местах) если ты про нормал-вистлы - да,неплохо :D но я хотел их сохранить для припева + части стимовой
• 01:50:429 (4) - забыл на конце клап? или так задумано? 02:04:757 (4) - тут тоже нет,просто решил не мешать свисткам :р

[Hard]
• 00:43:265 (15) - м-может тут клапик? :3 неплохо звучит,но оставлю,чтоб не сбивать чередование
• 01:19:086 (14) - ии тут ^
• 01:40:130 (4) - а тут вроде по своему же ритму забыл :о не,чередование уходит на последний красный - 01:40:578 (7) :о

вообще скудный такой мод получился. да и не мод вовсе ._. так долго не моддил, еще и так хреново вышло. ну что ж. вы профессионалы все-таки :3 все дифы идеальны. обожаю хард :3 хс шикарны. бим, ранкай ее скорей. удачи вам!
thanks for nice mods! :>
LKs
passing-by

nice song and map

just have rough look and sth unimportant

00:17:630 (10,11) - shouldn't this clap on 10 instead of 11?
00:24:795 (10,11) -
00:41:698 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - the curve formed by notes seems irregular, I personally like this to be more blunt and smooth

kiai may be a bit dizzing and kinda against the atmosphere of the song

anyway good map, have a starr
Hitomi May
Привет) Наконец-таки пересилила свою лень
И да, с английским я не дружу, ну ты знаешь
Игнорь всё =__=

[Easy]

00:06:324 (3) - может вместо этого слайда поставить три круга? Там просто как раз на середине его нота..
01:08:563 (1,2,3,4) - не сложновато для изи? В плане ритма
01:17:518 (3) - как-то рандомно смотрятся эти нормал вистлы :о

[Normal]

00:00:951 (2) - тебе конечно виднее, но разве в нормале так можно? (От предыдущего круга так близко) Хотя вроде зафэйлить там не получится..
00:03:638 (1,2) - ^ (ну и вообще во всей дифе так, больше не буду этим спамить)
00:25:130 (6) - может его не вниз поставить, а наоборот повыше, чтобы было виднее
01:04:981 (1) - а вот это риали странно
01:17:742 (4) - как и в изе (чувствую будет в харде точно так же, наверное ы этом есть тайный смысл c:)

[Hard]

Я ничего не вижу :|
Так что "поверни всё на 360°"

В общем я попробовала
Теперь в треде на один спампост больше
Ещё раз скажу, что карта класс :3
ryuu
хай, няши :3
соооу. простите, что я так долго. просто когда я думала, что мне придётся моддить нечто идеальное, то всё желание пропадало ;_;
если ничего не найду, то буду следовать твоему совету, бим :3/

НУ БЛИН. АЙСБИМ (РЕЙДЖИК ТУ)! КАК МОЖНО ТАК КЛЁВО И МИЛО МАППАТЬ ;_________;
Я НИЧЕГО НЕ МОГУ НАЙТИ
МНЕ ВСЁ ТАК НРАВИТСЯ
И МНЕ ТАК НЕУДОБНО
ЧТО ЩАС РАСПЛАЧУСЬ
;________________________;


кей. спокойно. я просто поотмечаю милые штучки тогда .______.

Easy

00:58:265 (2,4) - вообще не очень люблю оверлап. но это мило ;_;
01:58:712 (1,2,3) - и это милое ;___;

Normal

00:05:429 (1,2,3,4,5,1) - уруру
01:00:056 (4,5) - эти два клепа ♥
01:17:742 (4) - нян
01:24:683 (1,2,3,4) - ОБОЖАЮ ТАКИЕ ШТУКИ <3

Hard

01:00:951 (9,1) - вроде бы и просто, но так мило >w<
01:17:742 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,1) - хитсаунды прелестные
01:30:056 (1,2,3,4,5,6,7,8) - ♥ мне сразу шинксун вспоминается (не в обиду будет сказано или ещё что-то. я люблю шинксуна :о)

ещё раз извиняюсь .________.

а ещё пятый комбоцвет нравится *3*

удачки, рейджик и айсбим ~
извиняюсь, что ничем не помогла ._____.
Reiji-RJ

Regou wrote:

[Normal]
00:03:638 (1,2) - Just overlap them looks better.(Put 00:04:086 (2) to x:256,y:308) no
00:13:041 (5) - Delete NC? no, sorry
01:43:041 (1,1,1) - Not an equilateral triangle. ^ I think it's ok, or I am moron. Check it, please, Beam.
Thank you!

rockleejkooo wrote:

[Normal]
идеально!
Yay! Спасибо, Лижик :3

Hitomi May wrote:

[Normal]

00:00:951 (2) - тебе конечно виднее, но разве в нормале так можно? (От предыдущего круга так близко) Хотя вроде зафэйлить там не получится..
00:03:638 (1,2) - ^ (ну и вообще во всей дифе так, больше не буду этим спамить)
00:25:130 (6) - может его не вниз поставить, а наоборот повыше, чтобы было виднее
01:04:981 (1) - а вот это риали странно
01:17:742 (4) - как и в изе (чувствую будет в харде точно так же, наверное ы этом есть тайный смысл c:)
Спасибо большое, правда не пофиксила D:

[Ryuu] wrote:

Normal

00:05:429 (1,2,3,4,5,1) - уруру
01:00:056 (4,5) - эти два клепа ♥
01:17:742 (4) - нян
01:24:683 (1,2,3,4) - ОБОЖАЮ ТАКИЕ ШТУКИ <3
Awawwww, спасибо, Рюша ;~;
Topic Starter
IceBeam

LKs wrote:

passing-by

nice song and map

just have rough look and sth unimportant

00:17:630 (10,11) - shouldn't this clap on 10 instead of 11? both are fine to me
00:24:795 (10,11) - ^
00:41:698 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - the curve formed by notes seems irregular, I personally like this to be more blunt and smooth um,well,tried to improve it

kiai may be a bit dizzing and kinda against the atmosphere of the song

anyway good map, have a starr
thanks for a look!

Hitomi May wrote:

Привет) Наконец-таки пересилила свою лень
И да, с английским я не дружу, ну ты знаешь
Игнорь всё =__=

[Easy]

00:06:324 (3) - может вместо этого слайда поставить три круга? Там просто как раз на середине его нота.. да,нотка есть! но я старался упращать ритм максимально ;< а три круга я вообще никогда не ставлю :D
01:08:563 (1,2,3,4) - не сложновато для изи? В плане ритма да пойдет :3
01:17:518 (3) - как-то рандомно смотрятся эти нормал вистлы :о старался как на хардике же D:

[Hard]

Я ничего не вижу :|
Так что "поверни всё на 360°" сделал!

В общем я попробовала
Теперь в треде на один спампост больше
Ещё раз скажу, что карта класс :3
спасибо! ;)

[Ryuu] wrote:

хай, няши :3
соооу. простите, что я так долго. просто когда я думала, что мне придётся моддить нечто идеальное, то всё желание пропадало ;_;
если ничего не найду, то буду следовать твоему совету, бим :3/

НУ БЛИН. АЙСБИМ (РЕЙДЖИК ТУ)! КАК МОЖНО ТАК КЛЁВО И МИЛО МАППАТЬ ;_________;
Я НИЧЕГО НЕ МОГУ НАЙТИ
МНЕ ВСЁ ТАК НРАВИТСЯ
И МНЕ ТАК НЕУДОБНО
ЧТО ЩАС РАСПЛАЧУСЬ
;________________________;


кей. спокойно. я просто поотмечаю милые штучки тогда .______.

Easy

00:58:265 (2,4) - вообще не очень люблю оверлап. но это мило ;_; есть такое :о
01:58:712 (1,2,3) - и это милое ;___; спасибо :3

Hard

01:00:951 (9,1) - вроде бы и просто, но так мило >w< хехе,да!
01:17:742 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,1) - хитсаунды прелестные *Q*
01:30:056 (1,2,3,4,5,6,7,8) - ♥ мне сразу шинксун вспоминается (не в обиду будет сказано или ещё что-то. я люблю шинксуна :о) кто его не любит? :D

ещё раз извиняюсь .________.

а ещё пятый комбоцвет нравится *3*

удачки, рейджик и айсбим ~
извиняюсь, что ничем не помогла ._____.
спасибо за мод ;3
Kurai
Yo ~
Well, there is nothing to poke about in this mapset (I knew it, it is always the same thing when I mod your maps, I always end up finding nothing >w<). Just 1 little thing : In Easy and Hard, remove that little break at 01:41:026 which is useless and ugly. :v

Good job ~
Topic Starter
IceBeam
done
thanks,Kurai! :o
Kurai
I can't get this song out of my mind. @.@
Topic Starter
IceBeam
thanks :D
Aleks719
Сашка, тут недавно анранкали мапу, где 5 фонтанов киая было за полторы секунды.
у тебя за две. но и не один раз. Я очкую сразу анранк получить, так что лучше поубавить наверно. Вообще-то это вот все, но никто этого не понимает и поэтому эффект долгого мода с пояснениями. Я конечно мог написать про странное бг и тп, но не буду, достаточко киаев. и ок. so, popped for now..
Topic Starter
IceBeam
oook,fixd
Aleks719
seems good! ranked!
Reiji-RJ
GAAAAAAAAAAAWWWWWWWWWWW
Поздравляю, няша! *Q*
Наконец-то!
Спасибо, Арекс-сан!
Leader
yeah, gratz \:D/
ryuu
и ещё раз поздравляю, идеальные мапперы :3
Meowcenaries
Grats on rank!
-maJu
GJ, gratz!
Topic Starter
IceBeam
thanks!
MoodyRPG
Gratz Beamsy ~
Kanari
Congrats ~
;D
AIR315
Congratz~
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