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R. Kelly ft. Wisin & Yandel - Burn It Up

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Total Posts
78
Topic Starter
eldnl
This beatmap was submitted using in-game submission on martes, 29 de abril de 2014 at 21:42:33

Artist: R. Kelly ft. Wisin & Yandel
Title: Burn It Up
Tags: reggaeton english
BPM: 96
Filesize: 3555kb
Play Time: 02:10
Difficulties Available:
  1. Easy (1,61 stars, 93 notes)
  2. Hard (4,86 stars, 226 notes)
  3. Insane (5 stars, 326 notes)
  4. Normal (3,01 stars, 115 notes)
Download: R. Kelly ft. Wisin & Yandel - Burn It Up
Information: Scores/Beatmap Listing
---------------
Empty.
Makar
BPM: 96 (you use 192, which is double so I don't think this matters too much)
Offset: ~25ms (so -26)
Topic Starter
eldnl
Thanks a lot ~ your offset is perfect ^^
A g u s s d g
Hard:

00:33:150 (2) - en vez de asi http://puu.sh/iSQy no te gusta mas asi? http://puu.sh/iSQP sino se chocan y no queda muy bien

(cuando termines la diff avisame y sigo modeandola)

Insane:
00:31:900 (7) - http://puu.sh/iSRp y si intentas poner el 7 de costado? o asi http://puu.sh/iSRx
01:57:212 (4,5) - fijate si no te gusta mas uno arriba del otro en la misma linea, hay una opcion que es para que se corra hacia abajo de forma prolija
02:02:525 (1,2,3) - el 2 ponlo en la misma linea del 1 asi queda mas prolijo y bonito :3

suerte :B
b4ss__old
LKs
From 【All requests posted here will be modded】 queue

General
  1. You must add a slider border color, consider to use black/grey to match up with your hitcircle overlay.
  2. Reverse arrow is missing, too
  3. I'm not sure about size of your current approach circle, it should be 128*128 imo. But yours shows 130*130
  4. Kill those two osb files

Easy

Unused timing sections:
00:36:587 -
00:37:837 -
00:38:462 -
01:10:025 -
01:46:431 -
01:47:681 -


Normal

Unused timing sections:
00:36:587 -
00:37:837 -
00:38:462 -
01:10:025 -
01:52:525 -
01:52:837 -


00:59:087 (2) - This could be more symmetrical, but it's up to you




Hard

Unused timing sections:
01:52:525 -
01:52:837 -


00:56:275 (1,2) - Like this?

01:18:462 (5) - Clap at 3rd repeat?
02:06:275 (1,2) - same as 00:56:275



Insane

Fine


Yea, pretty nice without technical errors
That's all
Pokie
Have a look on this -v- good job!
Topic Starter
eldnl

LKs wrote:

From 【All requests posted here will be modded】 queue

General
  1. You must add a slider border color, consider to use black/grey to match up with your hitcircle overlay. I'll keep it, seems better to me and doesn't affect in anything.
  2. Reverse arrow is missing, too eww stupid rules without sense.
  3. I'm not sure about size of your current approach circle, it should be 128*128 imo. But yours shows 130*130 I take it from krisom's map.
  4. Kill those two osb files sure

Easy

Unused timing sections:
00:36:587 -
00:37:837 -
00:38:462 -
01:10:025 -
01:46:431 -
01:47:681 -


Normal

Unused timing sections:
00:36:587 -
00:37:837 -
00:38:462 -
01:10:025 -
01:52:525 -
01:52:837 -


00:59:087 (2) - This could be more symmetrical, but it's up to you




Hard

Unused timing sections:
01:52:525 -
01:52:837 -


00:56:275 (1,2) - Like this? Ok

01:18:462 (5) - Clap at 3rd repeat? Ok
02:06:275 (1,2) - same as 00:56:275 Ok



Insane

Fine


Yea, pretty nice without technical errors
That's all
I did all of the unused inherited sections mod. Thanks o/
mancuso_JM_
Despues de dias de vagancia, aca mi mod pedido en mi Modding Queue :P

[General:]
- Skin: Viendo que tienes un Skin para los Hitcircles, debes agregarle un SliderBorder para tener todo completo. Si queres que sea un borde negro te sugiero que pegues este codigo en el .osu file in Notepad
SliderBorder : 0,0,0
- Timing Point: 02:08:775 (T): Es mas consistente y suena mejor si eliminas este Inherited Point (Linea Verde) para que se quede con Normal Hitsounds, me parece que no suenan bien los Soft aqui.
- Break: 01:30:181: Queda bien con la musica (con el ''Burn it Up'' que aparece) si moves el comienzo de este break hasta 01:30:962

[Easy:]

-Settings:
--> El Overall Difficulty se siente algo bajo, a pesar de que sea una Easy, si le agregas un Tick se veria mejor (OD+1)

00:58:775 (5): Seria mejor que sigas toda la voz aca, viendo que en todo el map lo que intentaste seguir mayormente fue la vocal. Para esto te sugiero que cambies este Circulo por un Slider que empiece aca y termine en 00:59:400 (Tick Blanco)
02:08:775 (5): Misma razon que arriba, en este caso el Slider debe comenzar aca y terminar en 02:09:400 (Tick Blanco)

En General se ve bien la dificultad, pero no me gusto mucho ya que todo el map esta en 1/1, podrias haber intercalado un poco mas los patterns. Ademas, los hitsounds parecen muy escasos, me parece que te tendrias que arriesgar un poco mas con los hitsounds en esta dificultad.

[Normal:]

00:40:337 (x): Agrega una Nota, juega bien con el comienzo de la voz
00:43:150 (5): Hmm... Tendrias que agregar un New Combo, el pattern cambia totalmente con respecto a lo que venias haciendo anteriormente, asi que me parece una Buena Idea agregarlo
00:44:712 (x): Agrega una Nota, va bien con la musica
00:45:962 (x): Agrega una Nota, va bien con la voz
00:46:587 (x): (^)
01:50:337 (x): Agrega una Nota, al igual que al comienzo del primer Kiai
01:53:150 (5): Deberias agregar un New Combo, ya que es la misma sugerencia que en el Primer Kiai
01:55:962 (x): Agrega un Nota,misma razon que en el primer Kiai
01:56:587 (x): (^)

Bueno, todas esas notas que te di, son porque creo que entran bien en la musica y sirven para que no quede tan trancado entre nota y nota el map. En general esta bien, pero arriesgate un poco mas con el ritmo, porque ya no es una Easy, para poner notas en 1/1 que a veces no entran bien

[Hard:]

-Los Settings me parecen que estan algo bajo viendo que es una Hard, asi que aqui vamos:
--> Agregale un Tick al Approach Rate, ya que el BPM es alto y es mas facil de leer todo con AR8 (AR+1)
--> El Overall Difficulty se me hace demasiado bajo, ademas es inferior que el de la Normal, asi que es mejor si le agregas 2 Ticks (OD+2)
--> A su vez, me parece que la barra de vida disminuye algo lento una vez que le erras, asi que deberias incrementarla en 1 Tick (HP+1)

00:34:087 (x): Agrega una Nota, juega bien con la voz y a su vez el juego se hace mas fluido
01:05:337 (x): (^)
01:07:857 (x): (^)
01:44:087 (x): (^)

Buena Dificultad, lo que mas me llamo la atencion fue lo de los Settings bajos, el resto estaria en orden, y lo de las notas es algo medio parecido a lo que explique en la Normal

[Insane:]

01:28:175 (5): El cambio de Velocidad es algo repentino, seria mejor que agregaras un New Combo para que sea un Poco mas notorio

Me gusto esta dificultad con buenos saltos, que entran bien con la Cancion :P

Eso es todo lo que tengo por ahora.
La verdad muy buen map, aunque necesita algo mas de modeo, principalmente para la Easy y la Normal
Buena Suerte y te dejo una Estrella, ya que el map se lo merece ;)
Topic Starter
eldnl

mancusojuanmattos wrote:

Despues de dias de vagancia, aca mi mod pedido en mi Modding Queue :P

[General:]
- Skin: Viendo que tienes un Skin para los Hitcircles, debes agregarle un SliderBorder para tener todo completo. Si queres que sea un borde negro te sugiero que pegues este codigo en el .osu file in Notepad
SliderBorder : 0,0,0
- Timing Point: 02:08:775 (T): Es mas consistente y suena mejor si eliminas este Inherited Point (Linea Verde) para que se quede con Normal Hitsounds, me parece que no suenan bien los Soft aqui. Me gusta mas con soft.
- Break: 01:30:181: Queda bien con la musica (con el ''Burn it Up'' que aparece) si moves el comienzo de este break hasta 01:30:962 hmm no se, se siente raro, lo dejo como esta.

[Easy:]

-Settings:
--> El Overall Difficulty se siente algo bajo, a pesar de que sea una Easy, si le agregas un Tick se veria mejor (OD+1) El OD no se ve...

00:58:775 (5): Seria mejor que sigas toda la voz aca, viendo que en todo el map lo que intentaste seguir mayormente fue la vocal. Para esto te sugiero que cambies este Circulo por un Slider que empiece aca y termine en 00:59:400 (Tick Blanco) Si me daz alguna idea ... porque no se me ocurre donde poner el slider para que quede bien xD
02:08:775 (5): Misma razon que arriba, en este caso el Slider debe comenzar aca y terminar en 02:09:400 (Tick Blanco) ^

En General se ve bien la dificultad, pero no me gusto mucho ya que todo el map esta en 1/1, podrias haber intercalado un poco mas los patterns. Ademas, los hitsounds parecen muy escasos, me parece que te tendrias que arriesgar un poco mas con los hitsounds en esta dificultad. Y que otros hitsounds podria agregar?? los normal whistles no me gustan y los clap quedarian offbeat.

[Normal:]

00:40:337 (x): Agrega una Nota, juega bien con el comienzo de la voz Ok
00:43:150 (5): Hmm... Tendrias que agregar un New Combo, el pattern cambia totalmente con respecto a lo que venias haciendo anteriormente, asi que me parece una Buena Idea agregarlo KK
00:44:712 (x): Agrega una Nota, va bien con la musica nope
00:45:962 (x): Agrega una Nota, va bien con la voz Ok
00:46:587 (x): (^) Ok
01:50:337 (x): Agrega una Nota, al igual que al comienzo del primer Kiai
01:53:150 (5): Deberias agregar un New Combo, ya que es la misma sugerencia que en el Primer Kiai
01:55:962 (x): Agrega un Nota,misma razon que en el primer Kiai
01:56:587 (x): (^)

Bueno, todas esas notas que te di, son porque creo que entran bien en la musica y sirven para que no quede tan trancado entre nota y nota el map. En general esta bien, pero arriesgate un poco mas con el ritmo, porque ya no es una Easy, para poner notas en 1/1 que a veces no entran bien Si tienes razon, es que se suponia que esta era la easy xDD ~

[Hard:]

-Los Settings me parecen que estan algo bajo viendo que es una Hard, asi que aqui vamos:
--> Agregale un Tick al Approach Rate, ya que el BPM es alto y es mas facil de leer todo con AR8 (AR+1) No
--> El Overall Difficulty se me hace demasiado bajo, ademas es inferior que el de la Normal, asi que es mejor si le agregas 2 Ticks (OD+2) Ok
--> A su vez, me parece que la barra de vida disminuye algo lento una vez que le erras, asi que deberias incrementarla en 1 Tick (HP+1) Ok

00:34:087 (x): Agrega una Nota, juega bien con la voz y a su vez el juego se hace mas fluido kk
01:05:337 (x): (^) no me suena bien a mi aqui
01:07:857 (x): (^) ^
01:44:087 (x): (^) ^

Buena Dificultad, lo que mas me llamo la atencion fue lo de los Settings bajos, el resto estaria en orden, y lo de las notas es algo medio parecido a lo que explique en la Normal o7

[Insane:]

01:28:175 (5): El cambio de Velocidad es algo repentino, seria mejor que agregaras un New Combo para que sea un Poco mas notorio

Me gusto esta dificultad con buenos saltos, que entran bien con la Cancion :P Lo que hace que sea legible son los ticks, un new combo no cambia nada.

Eso es todo lo que tengo por ahora.
La verdad muy buen map, aunque necesita algo mas de modeo, principalmente para la Easy y la Normal
Buena Suerte y te dejo una Estrella, ya que el map se lo merece ;)
Graciaas ~
Low
[General]

• Since you're using a custom hitcircle, you need to force a slider border. Go into your .osu file and look under the area that says combo colors. Type "SliderBorder : 255,255,255." It should look like this when you've finished -

[Colours]
Combo1 : 255,150,0
Combo2 : 255,17,17
Combo3 : 0,126,187
Combo4 : 36,255,36
SliderBorder : 255,255,255
Make sure to do this for the .osu files on all difficulties. I would suggest a black slider border which would be 0,0,0 instead of 255.

[Easy]

+1 OD
02:10:025 (1) - NC

[Normal]

-1 AR

[Hard]

01:17:525 (5) - Instead of one long return slider, do this -
[Insane]

Perhaps -1 AR or -1 OD.

This is a really nice mapset. Nothing much for me to poke at. Have three stars!
Topic Starter
eldnl

Jacob wrote:

[General]

• Since you're using a custom hitcircle, you need to force a slider border. Go into your .osu file and look under the area that says combo colors. Type "SliderBorder : 255,255,255." It should look like this when you've finished -

[Colours]
Combo1 : 255,150,0
Combo2 : 255,17,17
Combo3 : 0,126,187
Combo4 : 36,255,36
SliderBorder : 255,255,255
Make sure to do this for the .osu files on all difficulties. I would suggest a black slider border which would be 0,0,0 instead of 255.

[Easy]

+1 OD Ok
02:10:025 (1) - NC Nope

[Normal]

-1 AR Nope

[Hard]

01:17:525 (5) - Instead of one long return slider, do this - I did something else
[Insane]

Perhaps -1 AR or -1 OD. No, I ask to pro player and they said that AR9 is better

This is a really nice mapset. Nothing much for me to poke at. Have three stars!
Thank you ~
MoodyRPG
El Reggaeton...........cuando morira?

General
• Algo de los tags es que no creo que nadie busque por "calor" o "sudor",sugiero que lo remueves si quieres

Easy
  • -- Una recomendacion pero deberias aumentar a un tick en el Approach Rate
    - 00:57:525 (3.4) - Deberias sacar el finish aqui ya que suena muy fuerte en mi opinion
    - 02:10:025 (6) - Un nuevo combo aqui para seguir la musica?
Normal
  • - 00:59:087 (1,2) - Ajusta el spacing entre estas notas para que no de un mal overlap en mi opinion
    - 01:08:775 (4) - Algo nazi pero podrias mover esta nota al centro porfavor?
Hard
  • -- Muy Bien
Insane
  • -- Deberias seguir el patron en el slider tick rate,añade 1 como las otras dificultades?
Bueno y eso seria muy bien hecho el map y espero que se rankee pronto por ahora debo decir,buena suerte
Topic Starter
eldnl

MoodyRPG wrote:

El Reggaeton...........cuando morira?

General
• Algo de los tags es que no creo que nadie busque por "calor" o "sudor",sugiero que lo remueves si quieres Hay algunos que piensan que se llama calor, sudor.

Easy
  • -- Una recomendacion pero deberias aumentar a un tick en el Approach Rate Es una Easy
    - 00:57:525 (3.4) - Deberias sacar el finish aqui ya que suena muy fuerte en mi opinion ne
    - 02:10:025 (6) - Un nuevo combo aqui para seguir la musica? en las otras diff tampoco lo puse
Normal
  • - 00:59:087 (1,2) - Ajusta el spacing entre estas notas para que no de un mal overlap en mi opinion ok
    - 01:08:775 (4) - Algo nazi pero podrias mover esta nota al centro porfavor? hmm no, se ve mejor asi
Hard
  • -- Muy Bien
Insane
  • -- Deberias seguir el patron en el slider tick rate,añade 1 como las otras dificultades? mi no entender
Bueno y eso seria muy bien hecho el map y espero que se rankee pronto por ahora debo decir,buena suerte
~
Deif
1º kiai del Collab de CTB listo! No hace falta que incluyas ningún Timing Section extra.

SPOILER
64,256,40025,5,4
336,80,40337,5,0
416,144,40493,1,8
448,256,40650,1,0
64,256,40962,1,8
448,256,41275,1,0
176,80,41587,5,0
96,144,41743,1,8
64,256,41900,1,0
448,256,42212,1,8
64,256,42525,1,0
336,80,42837,5,0
256,160,42993,1,8
176,80,43150,1,0
368,192,43462,1,8
144,192,43618,1,0
32,80,43931,5,0
64,192,44087,1,0
320,192,44243,1,8
352,304,44400,1,0
192,192,44556,5,0
160,80,44713,1,8
480,304,44868,1,0
448,192,45024,1,4
480,192,45337,5,0
368,192,45493,1,8
256,192,45650,1,0
480,192,45962,1,8
256,192,46275,1,0
32,192,46587,5,0
144,192,46743,1,8
256,192,46900,1,0
32,192,47212,1,8
256,192,47525,1,0
480,192,47837,5,0
400,272,47993,1,8
32,192,48150,1,0
112,112,48306,1,0
192,192,48462,1,8
112,272,48618,1,0
400,112,48931,5,0
320,192,49087,1,0
144,48,49400,2,0,B|64:48,2,73.3333333333333
368,336,49712,2,0,B|448:336,2,73.3333333333333,8|0|0
192,192,50025,1,4
416,192,50337,5,0
320,144,50493,1,8
384,48,50650,1,0
128,48,50962,1,8
384,48,51275,1,0
96,192,51587,5,0
192,240,51743,1,8
128,336,51900,1,0
384,336,52212,1,8
128,336,52525,1,0
304,192,52837,5,0
416,192,52993,1,8
304,192,53150,1,0
96,192,53462,1,8
416,192,53618,1,0
96,192,53931,5,0
48,96,54087,1,0
304,96,54243,1,8
352,192,54400,1,0
160,192,54556,1,0
208,288,54713,1,8
464,288,54869,1,0
416,192,55025,1,4
224,64,55337,5,0
128,112,55493,1,8
48,192,55650,1,0
224,64,55962,1,8
48,192,56275,1,0
288,320,56587,5,0
384,272,56743,1,8
464,192,56900,1,0
288,320,57212,1,8
48,192,57525,5,4
224,192,57681,1,0
48,192,57837,1,8
464,192,58150,5,4
288,192,58306,1,0
464,192,58462,1,8
48,192,58775,5,4
320,192,58931,1,0
192,192,59087,1,8
464,192,59243,1,0
64,192,59400,5,4
448,192,59712,1,0

Quizá necesites quitar la primera nota de mi sección y alargar un poco el spinner, o simplemente acortar el spinner y dejar la nota. Ahora mismo, ambos elementos están demasiado juntos.
Topic Starter
eldnl
Updated ~
HellDawn
Normal

01:45:337- whistle
01:45:962- whistle
01:44:400- clap ?
01:50:337- clap
01:51:587- ^
01:53:462- ^
01:54:400- ^
01:55:650- ^
01:57:525- ^
01:59:400- ^
02:04:400- finish ?
02:05:650- clap
02:07:525- clap ?

Hard

00:49:087 (5,7)- clap ?
01:59:087 (5,7)- ^
Topic Starter
eldnl

HellDawn wrote:

Hard

00:49:087 (5,7)- clap ? Just in 7
01:59:087 (5,7)- ^ ^
~
Low
why not rename the CTB collab to "CTB Collab"? looks much better than squiggles.
Revengexsoyah
Ahi agregala si te gusta si no chupala <3 xDD jajaja adios :D


pd: Cancion qla bellaka :)

Download: R. Kelly ft. Wisin Y Yandel - Burn it up (Short Ver.) (eldnl) [soyaH's TaikOnfire].osu
Verdisphena
Por las nuevas reglas tienes que quitarle ese short ver del title daniel :D

General
Limpio

Insane

00:26:900 (4) - Mueve este slider para que 00:26:587 - no lo este tocando
00:29:243 (5) - Pon este slider en x: 452 y: 40 y ponle un ctrl + r
00:36:587 (4) - NC
00:37:837 (4) - ^
00:40:337 (2,4) - Como que me confundo aqui, (2) es un "jump" con (3), pero con (4) vuelve al spacing normal, yo que tu muevo el (3)
00:41:587 (2,4) - ^
00:44:087 (5) - NC por el jump
00:45:025 (1) - Quita el NC y NC en 00:45:337 -
00:49:087 (5) - NC por cambio de spacing
00:54:087 (5) -
00:57:525 - Como que este speedup es muy repentino :C
01:08:775 (5) - NC por el cambio de sv
01:46:587 (4) - NC
01:47:837 (4) - NC
01:50:337 (2,4) - Lo mismo que antes
01:51:587 (2,4) - ^dsds
01:54:087 (5) - NC
01:55:025 (1) - QUita el nc y nc en 01:55:337 -
01:59:087 (5) - NC
02:04:087 (5) - NC
02:07:525 - lo mismo del speedup
02:09:400 (5) - NC

No pude encontrar nada mas, como que estan perfectas las demas diffs. El mapa esta nitido, me gusto.
SUerte danielillo
Topic Starter
eldnl
Okay, hice algunas cosas ...

Igual te dio paja modear las otras diff oezii
Verdisphena
na que ver, no encontre nada en las demas diffs u.u
Fushimi Rio
Easy

00:30:025 - Beats before this could be fewer
00:32:525 (1) - nc
00:58:150 (4,5) - ctrl+g, to make the spacing better
01:42:525 (4) - nc

Normal

HP & OD -1, 5 it's a bit high now

00:48:150 (6) - nc
01:15:025 (1) - delete the reverse and add note at01:16:275 -
01:58:150 (6) - nc

Hard

00:43:462 (2) - this should be a 1/3 slider.
00:45:025 (1) - move nc to next note
01:02:837 - add a note here
01:07:837 - and here
01:53:462 (2) -
02:03:462 (4) - same to 00:43:462 (2)

Insane

00:52:993 (2) - this could be moved to x256y196


Skiped Insane but seems like skipped all diffs... Sorry for short mod
Topic Starter
eldnl

Eggache0 wrote:

Easy

00:30:025 - Beats before this could be fewer nope
00:32:525 (1) - nc nope
00:58:150 (4,5) - ctrl+g, to make the spacing better Ok
01:42:525 (4) - nc nope

Normal

HP & OD -1, 5 it's a bit high now Ok

00:48:150 (6) - nc I don't really want a single slider there
01:15:025 (1) - delete the reverse and add note at01:16:275 - sounds good, but I don't know how to change it in a good way
01:58:150 (6) - nc ne

Hard

00:43:462 (2) - this should be a 1/3 slider. It is fine
00:45:025 (1) - move nc to next note no
01:02:837 - add a note here a bit confusing
01:07:837 - and here
01:53:462 (2) -
02:03:462 (4) - same to 00:43:462 (2)

Insane

00:52:993 (2) - this could be moved to x256y196 me


Skiped Insane but seems like skipped all diffs... Sorry for short mod
Verlaren
Hi eldnl!

[General]
all fine.

[Easy]
I do not understand one thing - why use a multimeter in easy diff? In my opinion it is somewhat harder to read map for beginners.
00:37:525 (3,4) - spacing error.
00:41:275 (2,3,4) - ^
00:51:275 (2,3) - ^
00:56:275 (2,3) - ^
01:47:525 (3,4) - ^
01:51:275 (2,3,4) - ^
02:01:275 (2,3) - ^
02:06:275 (2,3) - ^
02:08:150 (4,5,6) - ^
00:22:525 (3) - maybe change on this shape? of course if you like it~
01:25:025 (1) - ^
02:10:025 (1) - NC.

[Normal]
00:36:275 (2,3) - spacing error.
01:00:650 (2,3) - ^
01:03:150 (2,3) - ^
01:10:650 (2,3) - ^
01:13:150 (2,3) - ^
01:20:650 (2,3) - ^
01:23:150 (2,3) - ^
02:09:400 (2,3) - ^
00:31:275 (2) - move on x:232 y:184 for correct spacing between (1) and (3)
01:06:275 (2) - ^ x:288 y:168
01:41:275 (2) - ^ x:296 y:208

[Hard]
00:34:243 (5) - move on x:348 y:40

[Insane]
01:03:306 (3) - ctrl+g


That's all, I hope this can help you.
Topic Starter
eldnl

Verlaren wrote:

Hi eldnl!

[General]
all fine.

[Easy]
I do not understand one thing - why use a multimeter in easy diff? In my opinion it is somewhat harder to read map for beginners.
00:37:525 (3,4) - spacing error. That was for the SV change
00:41:275 (2,3,4) - ^ changed it a little
00:51:275 (2,3) - ^ changed it a little
00:56:275 (2,3) - ^
01:47:525 (3,4) - ^
01:51:275 (2,3,4) - ^
02:01:275 (2,3) - ^
02:06:275 (2,3) - ^
02:08:150 (4,5,6) - ^ all
00:22:525 (3) - maybe change on this shape? of course if you like it~ done
01:25:025 (1) - ^ I'll keep this one
02:10:025 (1) - NC. ok

[Normal]
00:36:275 (2,3) - spacing error. it is fine
01:00:650 (2,3) - ^
01:03:150 (2,3) - ^
01:10:650 (2,3) - ^
01:13:150 (2,3) - ^
01:20:650 (2,3) - ^
01:23:150 (2,3) - ^
02:09:400 (2,3) - ^ it's all fine I think, is not hard to read
00:31:275 (2) - move on x:232 y:184 for correct spacing between (1) and (3) ok
01:06:275 (2) - ^ x:288 y:168 did something different
01:41:275 (2) - ^ x:296 y:208

[Hard]
00:34:243 (5) - move on x:348 y:40 ok

[Insane]
01:03:306 (3) - ctrl+g ok


That's all, I hope this can help you.
thank you!
Shohei Ohtani
IT'S TIME

General:
Title should be capitalized, so it says "Burn It Up."
Would this be cut ver or like is this a legit short ver?
Idunno, it seems like a LOT of copy-paste.

Insane:
00:31:900 (7) - Flip this so it blankets (6)?
00:35:962 (1,2,3,1,2,3,1,2,3,1,2,3) - It might make more sense to have the normal hitsounded parts be the larger spaced parts while the soft hitsounded parts as the smaller spaced
00:40:650 (4) - Even this up so it makes a pretty triangle with (2) and (3)
00:42:525 (1) - Is there a reason to have this slowdown?
00:44:087 (5,6,7) - AAAH
00:46:275 (6) - ANTI-JUMPS OH NO
00:52:993 (2) - Move this to avoid overlap.
00:54:087 (5,6,7) - :o
00:57:525 (1,2,3,4,1,2,3,4,5) - THIS SPACING INCREASE OH NO
01:08:775 (1) - There's so much more you could do with this. For an insane diff, this slider is unfitting
01:28:775 (6) - ^
Apply the copy-pasted stuff here yeah
02:09:634 (6,7,8) - I literally have so much trouble hearing this in the music. Along with the misleading spacing, this pattern is quite literally impossible to read.

Hard:
00:33:150 (2) - Move this so there isn't overlap?

Normal:
I feel like a lot of the map is incredibly repetitive, following the background drums. Try following the vocals at times

Easy:
Tick Rate 1?
It's fine I guess but it's very 1/1y, which is really bad and boring ;A;.
Topic Starter
eldnl

CDFA wrote:

IT'S TIME

General:
Title should be capitalized, so it says "Burn It Up." fixed
Would this be cut ver or like is this a legit short ver? fixed
Idunno, it seems like a LOT of copy-paste. :(

Insane:
00:31:900 (7) - Flip this so it blankets (6)? I think it already seems good
00:35:962 (1,2,3,1,2,3,1,2,3,1,2,3) - It might make more sense to have the normal hitsounded parts be the larger spaced parts while the soft hitsounded parts as the smaller spaced super lol, fixed
00:40:650 (4) - Even this up so it makes a pretty triangle with (2) and (3) I don't think it's a good idea:c
00:42:525 (1) - Is there a reason to have this slowdown? not really, feels good to me
00:44:087 (5,6,7) - AAAH decreased the distance
00:46:275 (6) - ANTI-JUMPS OH NO if you can't read it you should keep playing the hard (?
00:52:993 (2) - Move this to avoid overlap. I like overlap
00:54:087 (5,6,7) - :o changed something
00:57:525 (1,2,3,4,1,2,3,4,5) - THIS SPACING INCREASE OH NO it totally fits
01:08:775 (1) - There's so much more you could do with this. For an insane diff, this slider is unfitting it fits in my opinion, the slowdown feels good because the rhythm stops there
01:28:775 (6) - ^ yeah you're probably right here, but idk how to change it, if you give me some idea I'll change
Apply the copy-pasted stuff here yeah
02:09:634 (6,7,8) - I literally have so much trouble hearing this in the music. Along with the misleading spacing, this pattern is quite literally impossible to read. I will ask for some test plays, if some of them gets a 100 here I'll change

Hard:
00:33:150 (2) - Move this so there isn't overlap? why u hate overlap ;_;

Normal:
I feel like a lot of the map is incredibly repetitive, following the background drums. Try following the vocals at times I'll try

Easy:
Tick Rate 1?
It's fine I guess but it's very 1/1y, which is really bad and boring ;A;. I'll try to do something but 1/1 is the best way for beginners
thanks for the mod!
DakeDekaane
Hola o/

Mod como lo pediste, bueno, solo seran algunas observaciones, ya que el mapa esta bien hecho en mi opinion.

[Hard]
00:47:993 (2,3) - El spacing aqui es demasiado grande x,x
01:57:993 (2,3) - ^

[Insane]
00:35:493 (8) - Tal vez NC aqui
00:42:525 (1) - No estoy seguro si este slider esta bien con esa velocidad.
00:52:525 (1) - ^
01:52:525 (1) - ^
02:02:525 (1) - ^
00:49:087 (5) - NC aqui para marcar el cambio de spacing, ademas que queda con el "No pares~".
01:59:087 (5) - ^
02:09:400 (5) - Tal vez NC aqui para intentar marcar el cambio de 1/4 a 3/8.

Easy y Normal se ven bien, creo seria todo de mi parte, kds solo si fue util para ti >.<
Buena suerte o/
Topic Starter
eldnl

DakeDekaane wrote:

Hola o/

Mod como lo pediste, bueno, solo seran algunas observaciones, ya que el mapa esta bien hecho en mi opinion.

[Hard]
00:47:993 (2,3) - El spacing aqui es demasiado grande x,x no creo que un salto pequeño vaya mal en una hard
01:57:993 (2,3) - ^ no creo que un salto pequeño vaya mal en una hard

[Insane]
00:35:493 (8) - Tal vez NC aqui ok lo agrege en el slider anterior
00:42:525 (1) - No estoy seguro si este slider esta bien con esa velocidad. ya pensare en algo
00:52:525 (1) - ^
01:52:525 (1) - ^
02:02:525 (1) - ^
00:49:087 (5) - NC aqui para marcar el cambio de spacing, ademas que queda con el "No pares~". hecho
01:59:087 (5) - ^ hecho
02:09:400 (5) - Tal vez NC aqui para intentar marcar el cambio de 1/4 a 3/8. hecho

Easy y Normal se ven bien, creo seria todo de mi parte, kds solo si fue util para ti >.<
Buena suerte o/
Muchas gracias!!
Dark_Ai
Hey. Mod from my Queues



nothing much to say here. Nice mapset and nice song c:


General
  1. actually I think 100% volumen is a bit loud :/ maybe reduce 80% and on the 80% to 60%? completely enough

Easy
  1. nothing to say here

Normall
  1. nothing much to say here just some suggestions here
  2. 01:00:025 (1,2) - wrong spacing
  3. 01:01:275 (3,4) - same here
  4. 01:02:525 (1,2,3,4) - and also same here
  5. 01:10:025 (1,2,3,4,1,2,3,4) - I wouldntmake spacing like this

Hard
  1. 00:24:712 (5) - this Note sound a bit off here.may make a long slider from here until 00:24:712 (5)? sound much better imo
  2. 00:33:150 (2) - I wouldnt overlap this slider. it looks ugly imo. Ctrg + H with fixing spacing?
  3. 00:50:337 (2,3) - make a blanket like this here http://puu.sh/3kdti.jpg. it make the pattern better
  4. 00:51:587 (2,3) - same here
  5. 01:01:275 (4,5) - here the same. I would make blanket here. look more better
  6. 01:21:275 (4,5) - ^ ?
  7. 01:23:775 (4,5) - ^
  8. 02:00:337 (2,3,2,3) - same as 00:50:337

Insane
  1. 00:52:993 (2) - move it to x 256 y 216 to make it central with (3,4)
  2. 02:02:993 (2) - same here move it central with (3,4)

That's all C: also nice map and good luck to get it ranke <3
Topic Starter
eldnl

Dark_Ai wrote:

Hey. Mod from my Queues



nothing much to say here. Nice mapset and nice song c:


General
  1. actually I think 100% volumen is a bit loud :/ maybe reduce 80% and on the 80% to 60%? completely enough done

Easy
  1. nothing to say here

Normall
  1. nothing much to say here just some suggestions here
  2. 01:00:025 (1,2) - wrong spacing yes but it is easier to read imo
  3. 01:01:275 (3,4) - same here
  4. 01:02:525 (1,2,3,4) - and also same here
  5. 01:10:025 (1,2,3,4,1,2,3,4) - I wouldntmake spacing like this^^

Hard
  1. 00:24:712 (5) - this Note sound a bit off here.may make a long slider from here until 00:24:712 (5)? sound much better imo fixed
  2. 00:33:150 (2) - I wouldnt overlap this slider. it looks ugly imo. Ctrg + H with fixing spacing? second time that someone tell this, changed
  3. 00:50:337 (2,3) - make a blanket like this here http://puu.sh/3kdti.jpg. it make the pattern better seems better as it is in my opinion
  4. 00:51:587 (2,3) - same here
  5. 01:01:275 (4,5) - here the same. I would make blanket here. look more better
  6. 01:21:275 (4,5) - ^ ?
  7. 01:23:775 (4,5) - ^
  8. 02:00:337 (2,3,2,3) - same as 00:50:337^^^^

Insane
  1. 00:52:993 (2) - move it to x 256 y 216 to make it central with (3,4) nu:c
  2. 02:02:993 (2) - same here move it central with (3,4)

That's all C: also nice map and good luck to get it ranke <3
Thanks a lot!
mancuso_JM_
Ok, Here I am :P (No hay ganas de hablar en ingles, lo hago en español xD)

[Easy:]

• 00:30:025 (1,2,3,4,5) - Se siente muy vacia esta seccion, en cuanto a hitsounds. Me parece que juegan bien los claps en los on-beats 2,4 (al menos en esta seccion), deberias intentar agregarlos
• 00:36:275 (2,3) - Yo agregaria soft whistles en estas notas, siguen bien la voz en mi opinion
• 00:40:025 - 01:00:025 - Este kiai se torna demasiado aburrido, solo el Normal hitsound, sin ninguna adicion. Como no te gustan los whistles, deberias intentar algun que otro clap alguna vez, cuando quede mejor con la cancion, pero no tiene sentido dejarlo sin hitsounds (bueno, basicamente deberias agregar mas claps en toda la dificultad, intenta ver donde se sienten mas coherentes y agregalos por ti solo)
• 00:50:025 (1,2) - Variar un poco el ritmo no esta mal en una Easy, el constante 1/1 tambien hace aburrido el mapa. Viendo que el BPM es bajo, podrias usar un patron como este ritmicamente (ya que no seria complicado por esta razon), y podrias ubicar las notas mas o menos como te voy a mostrar en el screenshoot, rompiendo un poco la simetria
• 00:52:525 (3) - Esto es medio raro, no termina de seguir la musica completamente. Te sugiero que hagas algo mas o menos a lo anterior (no centres tu mapeo solo en la simetria :P)
• 01:30:025 (3) - Siento que el Normal finish juega mejor que el soft. Podrias reducirle un poco el volumen si lo sientes alto
• 01:50:025 - 02:08:775 - Segui las sugerencias que te di en el primer kiai, ya que usaste copy/paste :P
• 02:10:025 (6) - Me parece que un New Combo aca, jugaria bien de bien, principalmente viendo la distancia que hay con la nota anterior en el timeline

- A pesar de que no me gusta mucho el copy/paste, aca no esta tan mal usado. En general esta bien la dificultad, solo que necesita mas hitsounds

[Normal:]

• 00:36:275 (2,3) - Mismo que en la Easy, me convencen mas los soft whistles
• 01:30:025 (7) - Normal Finish en lugar del soft

- Omg.. Nada mas para decir :(. Esta bien de bien esta diff. :)

[Hard:]

• 01:30:025 (7) - Normal Finish en lugar del soft

- Esto esta pasando? wtf?? Todo bien para mi :P

[Insane:]

First of all, I'd like to say thanks to Frostmourne and SapphireGhost for their testplay :)

Settings:
--> Deberias usar HP7 y OD8 para esta cancion, se siente mejor (HP-1 , OD+1)

• 00:40:337 (2,3,4) - Creo que seria mejor mantener el spacing consistente entre estas 3 notas, ya que hace el patron mas constante a la hora de jugar el mapa, asi que propongo mover (3) a x:404 y:336
• 00:41:587 (2,3,4) - (^)
• 00:42:525 (1) - Estos cambios de velocidades son realmente innecesarios, ya que no siguen nada en la musica. Vas a ver que cuando eliminas esa linea verde que tenes con 0.50x todo fluye mejor, asi que deberias eliminarla (btw, sugerencia hecha por SG, la cual yo estoy de acuerdo)
• 00:52:525 (1) - (^)
• 01:19:243 (7,8,9) - Teniendo este 3-plet una vez sola en el mapset es algo raro y hasta puede llegar a ser algo confuso (incluso para esta diff.). Me parece una mejor idea, cambiar estas 3 notas por un slider en 1/8 en su lugar, me parece que los jugadores se van a guiar mejor por esto y siento que el flow va a ser mayor (De acuerdo con Frost btw)
• 01:30:025 (7) - Normal Finish en lugar del soft
• 01:50:337 (2,3,4) - Manten el spacing consistente entre estas 3 notas pls (Bueno, basicamente aplica todo lo que te dije en el primer kiai, you know, copy/paste :P)

- Todo lo demas parece estar bien, yo lo siento bien y ellos no tuvieron problemas tampoco. Les pedi testplay porque andaba dudando acerca de unos patrones aca, pero todo parece estar bien.

Medio corto este mod xD..
Todo parece estar bastante bien, solo deberias agregar mas hitsounds en Easy principalmente.
Hablame cuando este todo listo y actualizado :)
Topic Starter
eldnl

mancuso_JM_ wrote:

Ok, Here I am :P (No hay ganas de hablar en ingles, lo hago en español xD)

[Easy:]

• 00:30:025 (1,2,3,4,5) - Se siente muy vacia esta seccion, en cuanto a hitsounds. Me parece que juegan bien los claps en los on-beats 2,4 (al menos en esta seccion), deberias intentar agregarlos okay
• 00:36:275 (2,3) - Yo agregaria soft whistles en estas notas, siguen bien la voz en mi opinion okay
• 00:40:025 - 01:00:025 - Este kiai se torna demasiado aburrido, solo el Normal hitsound, sin ninguna adicion. Como no te gustan los whistles, deberias intentar algun que otro clap alguna vez, cuando quede mejor con la cancion, pero no tiene sentido dejarlo sin hitsounds (bueno, basicamente deberias agregar mas claps en toda la dificultad, intenta ver donde se sienten mas coherentes y agregalos por ti solo) okay
• 00:50:025 (1,2) - Variar un poco el ritmo no esta mal en una Easy, el constante 1/1 tambien hace aburrido el mapa. Viendo que el BPM es bajo, podrias usar un patron como este ritmicamente (ya que no seria complicado por esta razon), y podrias ubicar las notas mas o menos como te voy a mostrar en el screenshoot, rompiendo un poco la simetria No me gusta la idea, se supone que estas dificultades son para jugadores nuevos, que no han jugado antes, si quieres mas variacion de ritmo, sube una dificultad!
• 00:52:525 (3) - Esto es medio raro, no termina de seguir la musica completamente. Te sugiero que hagas algo mas o menos a lo anterior (no centres tu mapeo solo en la simetria :P) hice algo diferente
• 01:30:025 (3) - Siento que el Normal finish juega mejor que el soft. Podrias reducirle un poco el volumen si lo sientes alto okay
• 01:50:025 - 02:08:775 - Segui las sugerencias que te di en el primer kiai, ya que usaste copy/paste :P okay
• 02:10:025 (6) - Me parece que un New Combo aca, jugaria bien de bien, principalmente viendo la distancia que hay con la nota anterior en el timeline okay

- A pesar de que no me gusta mucho el copy/paste, aca no esta tan mal usado. En general esta bien la dificultad, solo que necesita mas hitsounds

[Normal:]

• 00:36:275 (2,3) - Mismo que en la Easy, me convencen mas los soft whistles okay
• 01:30:025 (7) - Normal Finish en lugar del soft okay

- Omg.. Nada mas para decir :(. Esta bien de bien esta diff. :)

[Hard:]

• 01:30:025 (7) - Normal Finish en lugar del soft okay

- Esto esta pasando? wtf?? Todo bien para mi :P

[Insane:]

First of all, I'd like to say thanks to Frostmourne and SapphireGhost for their testplay :)

Settings:
--> Deberias usar HP7 y OD8 para esta cancion, se siente mejor (HP-1 , OD+1) okay

• 00:40:337 (2,3,4) - Creo que seria mejor mantener el spacing consistente entre estas 3 notas, ya que hace el patron mas constante a la hora de jugar el mapa, asi que propongo mover (3) a x:404 y:336 okay
• 00:41:587 (2,3,4) - (^) okay
• 00:42:525 (1) - Estos cambios de velocidades son realmente innecesarios, ya que no siguen nada en la musica. Vas a ver que cuando eliminas esa linea verde que tenes con 0.50x todo fluye mejor, asi que deberias eliminarla (btw, sugerencia hecha por SG, la cual yo estoy de acuerdo) ya me acostumbre a ellos D: creo que si aumento un slider tick seran mucho mas faciles de leer ^^
• 00:52:525 (1) - (^) ^
• 01:19:243 (7,8,9) - Teniendo este 3-plet una vez sola en el mapset es algo raro y hasta puede llegar a ser algo confuso (incluso para esta diff.). Me parece una mejor idea, cambiar estas 3 notas por un slider en 1/8 en su lugar, me parece que los jugadores se van a guiar mejor por esto y siento que el flow va a ser mayor (De acuerdo con Frost btw) Bueno yo pedi un monton de test plays, y nunca se confundieron aqui, y creo que un slider no queda bien ..
• 01:30:025 (7) - Normal Finish en lugar del soft okay
• 01:50:337 (2,3,4) - Manten el spacing consistente entre estas 3 notas pls (Bueno, basicamente aplica todo lo que te dije en el primer kiai, you know, copy/paste :P) okay

- Todo lo demas parece estar bien, yo lo siento bien y ellos no tuvieron problemas tampoco. Les pedi testplay porque andaba dudando acerca de unos patrones aca, pero todo parece estar bien.

Medio corto este mod xD..
Todo parece estar bastante bien, solo deberias agregar mas hitsounds en Easy principalmente.
Hablame cuando este todo listo y actualizado :)
Muchas gracias mancuso!! Updated :P
Gonzvlo
Deberías moverlo a Pending, supongo o3o
Topic Starter
eldnl

Gonzvlo wrote:

Deberías moverlo a Pending, supongo o3o
orz ya esta todo listo
mancuso_JM_

eldnl wrote:

• 00:42:525 (1) - Estos cambios de velocidades son realmente innecesarios, ya que no siguen nada en la musica. Vas a ver que cuando eliminas esa linea verde que tenes con 0.50x todo fluye mejor, asi que deberias eliminarla (btw, sugerencia hecha por SG, la cual yo estoy de acuerdo) ya me acostumbre a ellos D: creo que si aumento un slider tick seran mucho mas faciles de leer ^^
Oh.. No.. Slider Tick Rate 4 son muchos ticks, molestan demasiado en esta cancion, reducilo a 2 otra vez plz.

Ademas, yo nunca dije que estos fueran dificiles de leer, si lees mi post dije innecesarios. Por que innecesarios? Porque no existe ningun cambio logico en la musica para ubicar un ''slowdown'' en el medio del estribillo, donde la cancion siempre mantiene un mismo tono. La unica parte que se justifica el cambio de velocidad es en 00:57:525 - y 02:07:525 - donde lo hiciste correctamente y no se puede criticar, porque el tono en la cancion aumenta sin lugar a dudas.

A su vez como dije en mi post pasado, y ahora si incluyendo el tiempo en el cual se juega el mapa, el flow aumenta sin estos 'slowdown' ya que va todo a una misma velocidad, de todas maneras, si aumentas la velocidad en los Sliders, no es dificil cambiar el patron, es algo bastante sencillo.. tenelo en cuenta
Bueno, esos son todos los argumentos que te puedo dar por ahora (es medio temprano, recien me levanto xD).. Cualquier cosa si seguis sin convencerte, hablamos in-game.

btw, en Insane - 01:28:775 (6) - Podrias agregar un New Combo ahi, ya que sigue bien el cambio de tono en la cancion + el slowdown.

El resto parece estar bien en todas las dificultades, solo tenia que decir eso.
Volveme a llamar, cuando estes listo!
Topic Starter
eldnl
Ok, quite los slowdown, pero no agregue el new combo, me parece que queda mal D:
mancuso_JM_

eldnl wrote:

Ok, quite los slowdown, pero no agregue el new combo, me parece que queda mal D:
Bien, pero no :/. Sacaste los slowdowns, perfecto.. pero por que el uso de 1/4 en lugar de usar el 1/2 como estaba antes? No era lo que pretendia para nada, pretendia el mismo patron que antes, lo unico que sin slowdown.

• 00:42:525 (1,2) - En la cancion, cuando empieza el primer Slider se escucha un ''aahhh'' constante en la voz y un ''pum'' seco en el instrumental, asi que no hay motivo de poner algo sobre 1/4 en 00:42:681 -. Lo que sugiero yo es un 1/2 Slider y luego la Nota sobre 1/4, algo mas o menos asi
• 00:52:525 (1,2) - Lo mismo aca, podrias inventar un patron asi, entre (1,2,3,4)
• 01:52:525 (1,2) - Ahi, debido al copy/paste, es lo mismo que en 00:42:525
• 02:02:525 (1,2) - Y aca lo mismo que en 00:52:525

Es el unico problemita que tengo con este mapa, despues el resto esta bien. El ritmo que le pusiste en general le da la esencia al reggaeton, pero esto debe ser cambiado antes del rank!
Topic Starter
eldnl
DEJAME LOCO NO DORMI ANOCHE ;____________; okno
Luego hago los cambios, a mi tampoco me gusto como quedo en todo caso ...
mancuso_JM_
Added ''english'' in tag, because this song has some lyrics in this language, and added a whistle in Hard in IRC.
Well, fixed the pattern in Insane.
We also halved the BPM around a month ago, because 96 is the correct one (I needed to say that)
Well, probably osu! needs some more reggaeton, so, I'll try to help out with that cause
Bubbled!
Topic Starter
eldnl
thank you mancuso \:D/
[Yue]
Aún lo recuerdo como si fuera ayer cuando subiste este map daniel ;w;
Suerte con el rank!
ErunamoJAZZ
Yo creo que le faltan más tags... osea, reggaeton solo está bien escrito, pero seguro muchos buscaran por regeton, regateon, y similares xD
Cloudchaser

ErunamoJAZZ wrote:

Yo creo que le faltan más tags... osea, reggaeton solo está bien escrito, pero seguro muchos buscaran por regeton, regateon, y similares xD
Yo lo encuentro innecesario. Reggaeton es la única manera de escribirlo.
Topic Starter
eldnl
ahi nos pegamos sus perreo intenso despues
ErunamoJAZZ

-Cloudchaser wrote:

ErunamoJAZZ wrote:

Yo creo que le faltan más tags... osea, reggaeton solo está bien escrito, pero seguro muchos buscaran por regeton, regateon, y similares xD
Yo lo encuentro innecesario. Reggaeton es la única manera de escribirlo.
Tienes razón, debe ser más dificil de encontrar (?)
xD!
Niva
Umm... Well, I checked this and the opening's timing is very off orz (you can notice that 00:22:525 (1) comes in very early compared to the vocals, especially 00:22:568 (1,2,3) on Hard)

I got offset 68 here and another timing section at 30025, this should do (~+40ms offset from your original one, then resetted on 30025 where the bass comes) - also with this timing some notes, such as 00:27:984 (2) and 00:29:234 (5) would land perfectly in 1/3 xD

Map-wise all is good though, just two things I'd like to note:

  1. Hard: Perhaps consider NC-ing 01:30:025 (5) also on Hard for beauty (extra color) before the break
  2. Easy: Also perhaps use 0.8x spacing on 00:27:525 (3,1) as you previously did to make it more intuitive for beginners (:
(feel free to contact me afterwards for recheck though eldnl :3)
Topic Starter
eldnl

Niva wrote:

Umm... Well, I checked this and the opening's timing is very off orz (you can notice that 00:22:525 (1) comes in very early compared to the vocals, especially 00:22:568 (1,2,3) on Hard) The vocals are off but the instrumental feels perfectly fine with offset 25 that's why there are sliders instead of notes:p

I got offset 68 here and another timing section at 30025, this should do (~+40ms offset from your original one, then resetted on 30025 where the bass comes) - also with this timing some notes, such as 00:27:984 (2) and 00:29:234 (5) would land perfectly in 1/3 xD I'm pretty sure this song only have a single timing, as I said before, the voice is off but the instrumental is okay with the actual timing.

Map-wise all is good though, just two things I'd like to note:

  1. Hard: Perhaps consider NC-ing 01:30:025 (5) also on Hard for beauty (extra color) before the break Could be but I haven't added a new combo on any other difficulty, I'll keep this as it is to be consistent.
  2. Easy: Also perhaps use 0.8x spacing on 00:27:525 (3,1) as you previously did to make it more intuitive for beginners (: I'm not sure about this, it could work but then the next spacing will feels really weird, so I'll keep this as well.
(feel free to contact me afterwards for recheck though eldnl :3)
I'll try to catch someone to check the timing, but I'm pretty sure it is fine:3
Thank you!
Niva
Just got your PM today (:

Well anyway as you requested I asked two BATs about the timing, both agreed about the offset change (although the number they give were different with me~)

UnitedWeSin
10:39 Niva: hi UWS! are you available for a quick timing check atm? (not finding a song's timing, only confirming whether timing is correct or not :D)
10:39 Niva: (thanks for that bubble on Be earlier btw xD)
10:40 UnitedWeSin: Hi Niva! o/
10:40 UnitedWeSin: sure my pleasure :)
10:40 Niva: o/
10:40 Niva: ah, okay, this is the map btw:
10:40 *Niva is listening to [http://osu.ppy.sh/b/142689 R. Kelly ft. Wisin Y Yandel - Burn It Up]
10:41 UnitedWeSin: k lemme dl
10:42 Niva: ok (:
10:45 Niva: this is what I get btw : http://osu.ppy.sh/forum/p/2510688
10:45 Niva: (new timing section at start)
10:45 UnitedWeSin: this song lmao
10:46 Niva: xD
10:48 UnitedWeSin: oh eldnl disagreed with your timing?
10:49 Niva: umm somehow yep, he said he already asked for a timing check but can't find someone :D
10:49 Niva: we agree to gather more opinions btw
10:54 UnitedWeSin: this 1/3 orz
10:55 Niva: yeah xD
10:55 Niva: 00:30:025 (1) - afterwards is great already though
10:55 UnitedWeSin: yes
10:57 UnitedWeSin: yea red line at 00:30:022 - for sure
10:58 UnitedWeSin: or around there
10:58 UnitedWeSin: first offset can be 00:20:089 -
10:59 UnitedWeSin: should have done this differently 1 sec
10:59 Niva: I see...
11:00 UnitedWeSin: yea getting like 78-84 for first offset
11:00 UnitedWeSin: seems better
11:01 Niva: that should be it, thanks for the time UWS! :D
11:03 UnitedWeSin: sure ^_^
11:03 UnitedWeSin: hope it can help

Byakugan249
11:17 Niva: hi Byaku! are you available for quick timing check atm? (not finding a song's timing, only checking whether timing is correct or not~)
11:18 Byakugan249: is it single? o.o
11:18 Niva: two timing sections :D
11:18 Niva: only the first which is problematic though, second one is confirmed~
11:18 Byakugan249: please tell me BPM changes D:
11:18 Byakugan249: ohh
11:18 Byakugan249: sure i'll try o.o
11:18 Niva: yep
11:18 *Niva is listening to [http://osu.ppy.sh/b/142689 R. Kelly ft. Wisin Y Yandel - Burn It Up]
11:19 Byakugan249: omg an R.Kelly song LOL
11:19 Niva: my timing is offset 68 + 30025
11:20 Niva: the mapper (eldnl) said only need 1 timing section (offset 25)
11:20 Niva: 30025 afterwards is confirmed though, the first one is quite problematic :D
11:20 Niva: we agree to seek for more opinions btw xD
11:25 Byakugan249: wait-- 68 for the 1st one?
11:25 Niva: yep, that's what I gotxD
11:26 Niva: http://osu.ppy.sh/forum/p/2510688
11:28 Byakugan249: 68 sounds way too--waiting moving the offset to the right = late?
11:28 Byakugan249: ><; wait*
11:28 Niva: ah okay...
11:29 Niva: I already asked UWS btw, he got 78 + 30022 :D
11:30 Byakugan249: yea 78 sounds about right o.o
Topic Starter
eldnl
Okay is a bit confusing so please tell me what to change = = seems like my sound card is not working pretty good D:
Niva
Ah okay, first about the offset :

  1. First offset 25 -> 68 (or around 78 if according to the timing confirmed by Byaku and UWS)
  2. Second offset (new timing section) 30025
Then about the rhythm, notes should be in these places to follow vocals:

  1. 00:22:577 (1/1)
  2. 00:22:577 (1/8)
  3. 00:22:993 (1/6)
  4. 00:23:202 (1/1)
  5. 00:23:436 (1/8)
  6. 00:23:618 (1/6)
  7. 00:23:827 (1/1)
  8. 00:24:061 (1/8)
  9. 00:24:217 (1/8)
Same goes for the 00:27:577 (1,2,3,4,5) part~

(well I know the vocals' snapping might sound weird, the BPM is not wrong though I assure (because the beats lands correctly) so simplifying the rhythm might work here >_<)
Topic Starter
eldnl
Not sure if it is good now ...
Niva
Yes, timing is good now! About the object snapping:

  1. 00:22:528 (1) - Snap to white tick
  2. 00:29:247 (5) - Start on 00:29:208 (1/8), end on white tick
  3. 00:29:703 (6) - Move to 00:29:755 (6), as you did in Hard
Anyway except for these three for me anything else is acceptable (well yeah, the vocal's snapping from the song is weird already orz) - I'll try to consult this with another BAT meanwhile, let's get this rebubbled and ranked soon~

-------------------------------------

EDIT : Talked with another BAT (Frostmourne) and we agreed current snapping should be acceptable:


Sorry for the delay though, restoring bubble :3 - to next modder/BAT : Please take a look as well at the objects' snapping on the beginning of Insane (due to the weirdly snapped vocals)

Rebubbled ~
Topic Starter
eldnl
Fixed, thank you a lot!
pimp


featured artist should be just like in track 14 ?

not sure, in this featured artist's album covers they are written a bit different

http://en.wikipedia.org/wiki/File:Los_V ... _Cover.jpg
Topic Starter
eldnl
I think mine it's okey, they write their name a bit random haha
Shohei Ohtani
so much bubble
Topic Starter
eldnl
I'm going to beat some records here!
mancuso_JM_
Almost 1 month passed after the rebubble.. And nobody take care of this map? D:
Lally
sad ;w;
YGOkid8
General:
  1. Timing is still off. I'm not 100% confident with mine, but give it a try and see what you think.
Regardless, you should really get someone who's very good at timing to look over it. I'll give it a proper mod when timing is all good. From what I can see, you shouldn't have to use 1/8, 1/12 or 1/16 to get the beats or vocals to snap right, 1/4 and 1/3 should be enough.
Topic Starter
eldnl
It is off just because of the vocals, the instrumental fits perfectly fine.
lolcubes
I am getting this:

BPM 96 Offset 80
BPM 96 Offset 29715 (that note 6 should be on this tick here)
BPM 96 Offset 30028


Also you have wrongly snapped notes at the beginning of your Insane, didn't check other diffs.
00:23:205 (2,3,4) - Judging by the spacing these should be on 1/3 ticks.
00:28:048 (2) - This should be on a 1/3 tick, also fix the spacing.
01:18:780 (6) - This slider is ??? it should be shorter by 1/6. Also 01:19:248 (7,8,9) - is unreadable, really really dodgy ticks used here. I suggest instead of 3 circles you make a short repeater since combining 1/6 and 1/8 is really awkward and nearly unplayable correctly.

Some weird patterns (00:58:778 (1,2,3,4,5) - ) that are really hard to read, but eh that's okay I guess, I would recommend to make the spacing smaller.

I guess that's all.

YGOkid8 wrote:

General:
  1. Timing is still off. I'm not 100% confident with mine, but give it a try and see what you think.
Regardless, you should really get someone who's very good at timing to look over it. I'll give it a proper mod when timing is all good. From what I can see, you shouldn't have to use 1/8, 1/12 or 1/16 to get the beats or vocals to snap right, 1/4 and 1/3 should be enough.
Due to the bpm, 1/6 and 1/8 are actually quite expected for songs like this, just saying.

EDIT:
After further checking (I just did a quick offset check before instead of detailed check), I have noticed some oddities with the timing I provided, I have fixed it now.
BPM 96 Offset 20080 (don't use 80, it's not correct, plus that part isn't mapped anyway)
BPM 96 Offset 28779
BPM 96 Offset 30029

This should be perfect imo:


Used OD10 to test, didn't get a single 100 haha (50s were that 1/8 triple which I just can't read correctly lol), got some lame misses though.

Also because the timing is correct now, there is an issue with a pattern in your insane (again, didn't check other diffs):
00:28:777 (4,5) - This can no longer fit on 1/3 ticks well, regardless of the vocals. This was a miss on my part and I am sorry for that, there is a simple way to fix it though.
Check it out here:
By putting them on 1/4 ticks they fit perfectly, they complement the vocals well and they also follow the true rhythm here, which also requires adding an extra circle at the end.
YGOkid8
that's true, but considering what eldnl has mapped to, i didn't see any reason 1/8+ beat snap divisors should be used. i found the vocals quite easily mapped to 1/4 and 1/6 after adjusting timing.

anyway i'm about to sleep now (should've been to sleep a while ago), so i'll give the map another check tomorrow. eldnl, please apply lolcubes' timing by then~
Topic Starter
eldnl
updated
lolcubes

YGOkid8 wrote:

that's true, but considering what eldnl has mapped to, i didn't see any reason 1/8+ beat snap divisors should be used. i found the vocals quite easily mapped to 1/4 and 1/6 after adjusting timing.

anyway i'm about to sleep now (should've been to sleep a while ago), so i'll give the map another check tomorrow. eldnl, please apply lolcubes' timing by then~
There is one short drumroll located on 1/8. ;)

Also, check the post with the timing I made before, I have fixed all the errors and it should be perfect now.
Sorry for this, but you need to update your stuff again. :p
wcx19911123

pimpG wrote:

artist for that map is wrong https://osu.ppy.sh/s/45744

according to wikipedia, the featured artist is "Wisin & Yandel"

http://en.wikipedia.org/wiki/Wisin_%26_Yandel

its also how its writen on the album cover
http://en.wikipedia.org/wiki/File:Los_V ... _Cover.jpg

in the RKellyVEVO its mentioned as "Wisin and Yandel" but i think the correct is the above mentioned
seems the artist need to be confirmed, just saying
Aurele

wcx19911123 wrote:

pimpG wrote:

artist for that map is wrong https://osu.ppy.sh/s/45744

according to wikipedia, the featured artist is "Wisin & Yandel"

http://en.wikipedia.org/wiki/Wisin_%26_Yandel

its also how its writen on the album cover
http://en.wikipedia.org/wiki/File:Los_V ... _Cover.jpg

in the RKellyVEVO its mentioned as "Wisin and Yandel" but i think the correct is the above mentioned
seems the artist need to be confirmed, just saying
in spanish, "Y" means "and"/"&". It should be better to go with the cover which is "Wisin & Yandel"
Topic Starter
eldnl

lolcubes wrote:

Also you have wrongly snapped notes at the beginning of your Insane, didn't check other diffs.
00:23:205 (2,3,4) - Judging by the spacing these should be on 1/3 ticks. fixed
00:28:048 (2) - This should be on a 1/3 tick, also fix the spacing. fixed
01:18:780 (6) - This slider is ??? it should be shorter by 1/6. Also 01:19:248 (7,8,9) - is unreadable, really really dodgy ticks used here. I suggest instead of 3 circles you make a short repeater since combining 1/6 and 1/8 is really awkward and nearly unplayable correctly. I think this is fine.

Some weird patterns (00:58:778 (1,2,3,4,5) - ) that are really hard to read, but eh that's okay I guess, I would recommend to make the spacing smaller.

I guess that's all.

YGOkid8 wrote:

General:
  1. Timing is still off. I'm not 100% confident with mine, but give it a try and see what you think.
Regardless, you should really get someone who's very good at timing to look over it. I'll give it a proper mod when timing is all good. From what I can see, you shouldn't have to use 1/8, 1/12 or 1/16 to get the beats or vocals to snap right, 1/4 and 1/3 should be enough.
Due to the bpm, 1/6 and 1/8 are actually quite expected for songs like this, just saying.

EDIT:
After further checking (I just did a quick offset check before instead of detailed check), I have noticed some oddities with the timing I provided, I have fixed it now.
BPM 96 Offset 20080 (don't use 80, it's not correct, plus that part isn't mapped anyway) I don't think it is necessary.
BPM 96 Offset 28779 I used 28790 and it seems to work pretty well.
BPM 96 Offset 30029 fixed

This should be perfect imo:


Used OD10 to test, didn't get a single 100 haha (50s were that 1/8 triple which I just can't read correctly lol), got some lame misses though.

Also because the timing is correct now, there is an issue with a pattern in your insane (again, didn't check other diffs):
00:28:777 (4,5) - This can no longer fit on 1/3 ticks well, regardless of the vocals. This was a miss on my part and I am sorry for that, there is a simple way to fix it though. This has been fixed with the second offset imo, you can check :p
Check it out here:
By putting them on 1/4 ticks they fit perfectly, they complement the vocals well and they also follow the true rhythm here, which also requires adding an extra circle at the end.

Gabe wrote:

in spanish, "Y" means "and"/"&". It should be better to go with the cover which is "Wisin & Yandel" fixed
Thank you! <3 /late
[Yue]
Gogogo <3
BeatofIke
owo
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