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xi - Halcyon -Long Version-

posted
Total Posts
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Topic Starter
Shiirn
This beatmap was submitted using in-game submission on Friday, March 23, 2012 at 10:55:50 PM

Artist: xi
Title: Halcyon -Long Version-
Source: BMS
BPM: 95.5
Filesize: 7313kb
Play Time: 05:00
Difficulties Available:
  1. Hope (4.89 stars, 1150 notes)
Download: xi - Halcyon -Long Version-
Information: Scores/Beatmap Listing
---------------
Happy Birthday, my love.
Agnes
First, forever.

Thank you, my darling. Thank you ever so much.
DaxMasterix
\o/ Sensei~ u so awesome
Add the Original video and put the video-offset: 41310 (? = No SB until the time 03:19:027. /me run
Backfire
Well since I NEVER GET INCLUDED IN ALL YOUR REINDEER GAMES, could I take part in this tribute to agnes by making a taiko for it?
giiiuls
shiirn. i love you. now map the full version of parousia. ouo
Hinsvar
Sounds beautiful, but by the way...

04:36:693 (10) - ...Eh? This note seems to be slightly off from the place. Is this intentional? I'll bet that it isn't.

Hope that's useful if this beatmap's aiming for approval. Either way (approved or not), I love this ;)
Saten
hai Shiirn

General
2 unused .osb's, you might wanna delete them
Add BMS to source


Suggestions suggestions~~

Hope
01:20:441 (3) - start the New Combo here? would be less confusing, or make it like you did here 02:34:106 (1,2)
03:01:279 (6,7,8,9,10,11,1) - NC on (6) and remove NC on (1)
03:44:158 - add a note here?
03:52:954 - ^ or connect a stream with 03:53:111 (1,2,3)
03:55:777 (1,2,3) - make the spacing more smooth?
04:17:452 (1,2) - NC on (2) instead
04:47:295 (1) - Remove NC
04:49:494 (4,5,6,7,1) - NC on (4) and remove NC on 1?
05:00:175 - lol, is those fountains rankable? Well it looks like one big kiai fountain when played~


Yeah, that's pretty much it from me
goodluck~
Danzai_old
General tips:

* I saw an .osb named "Shiirn - Fragments", not really sure what this does here, but I don't think it has anything to do with Halcyon?
* There are more than 3 unique sliderspeeds. 3 is the limmit if I recall right.
* There is no preview, fix this.
* Last on general; Kiai goes trought over 1/4 of the map, which is a bit much IMO, but it works fine for this. Just tought I should mention it.

[Hope]

01:51:619 (2) - Sounds better to me if you remove the clap on this

01:52:090 (4) - Same as ^^^

04:56:091 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11) - I'm not entirely sure. But this is a long stream. A long ass monster stream. I know this is an approval an all, and I do like streams myself, but.. Maybe consider mixing in some kicksliders?



Anyways, this is what I found. I found this map pretty fun, so good job on that.
Sync
General
-- There are two .osb files in the folder which, despite being small in size, are useless. At least get rid of one of them to clean up the folder.
-- your reasoning for not having a preview point sucks

Hope
00:21:717 (1) - Silence this tick; it sounds weird.

01:04:005 (7,8,1) - These are already hard to read as it is, so stacking them only adds hurt to injury. Unstack them so they are reasonably readable the first time around.

01:06:141 (1) - Why is this slider so long? It's end-point seems to follow nothing, so I would suggest ending it at 01:08:662 when that kick comes in.

01:20:284 (2,3) - I've seen you try to pull this off countless times in your maps, but it never works. Having a hit circle and a slider correlate in such a way that the end-point meets up with the hit circle sucks and taking the music into consideration, it's really dramatic and having such small spacing in-between these objects is anti-climatic. Space (3) further away from (2) while maintaining the leap to (4).

01:24:839 (1,2,3) - Unless there is a specific reason you want to kill movement right here by stacking this pattern under the last one, I would unstack these.

01:51:383 (1,2,3,4) - I like how this pattern is unique; however, it's pretty boring. You should totally replace these with hit-circles and have a bunch of doubles. Otherwise, it will feel undermapped.

02:01:436 (1,2,3,4) - ^

03:24:367 (7) - Add a new combo here for pretty obvious reasons.
wcx19911123
hello
m4m here o.o/

[General]
there are 2 .osb files in the song folder, delete at least 1 of them plz
soft-sliderslide.wav has only 22b. all hitsound files must be at least 100ms long, I'm not sure this one if fine or not, but I suggest to use the usual one
no preview point?
lead-in=1000 at least plz, 0 is NOT enough

[Hope]
there are many unsnapped inherited timing sections in this diff, it is no need to snap them well, but plz make sure the sections works well
I suggest AR+1
01:01:761 (5) - unsnapped slider end, it only can be snapped prefect after fixing code in .osu files
01:04:505 (1) - ^
01:06:141 (1) - ^, and I suggest end this slider at 01:08:662 - , sound better to me

01:51:383 (1,2,3,4,5) - this rhyme is really too hard to read, even they follow the music well. I suggest to change a pattern to make the rhyme easier to read o.o
03:27:273 (1) - this should start at 03:27:195 -
04:36:693 (10) - this note isn't in the line lol
04:59:390 (11,12,1) - this objects are almost out of the screen, plz fix this
05:00:253 (1) - so many kiai fountain.. why do this..

that's all
nice map indeed
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