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zts - Captain Murasa

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Total Posts
67
Topic Starter
Natteke
This beatmap was submitted using in-game submission on February-08-13 at 23:28:37

Artist: zts
Title: Captain Murasa
Source: Touhou
Tags: sound sepher minamitsu cradle2 damnae
BPM: 140
Filesize: 5172kb
Play Time: 02:46
Difficulties Available:
  1. Damnae's Normal (4.08 stars, 262 notes)
  2. Easy (2.11 stars, 148 notes)
  3. Hard (4.98 stars, 485 notes)
Download: zts - Captain Murasa
Information: Scores/Beatmap Listing
---------------
Ahoy, me Hearties!
I decided to pull some shit out of the graveyard
Normal by Damnae
Full ver - http://osu.ppy.sh/b/162608
[DBF]
Если это - разучился, то я никогда и не умел.
Furawa
<3
Kite
more like u should teach other people how to map

nice map so far :3
h3k1ru
da
Verdisphena
Nice map like always, you'll rank this?
Gasaiyuno-chan
Can i make a GD!?
Topic Starter
Natteke

Verdisphena wrote:

Nice map like always, you'll rank this?
maybe

Gasaiyuno-chan wrote:

Can i make a GD!?
nope
Reiji-RJ
Офигенно!

Думаю, название должно быть 'Captain Murasa', а Cradle2 - альбом (link)
m i z u k i
<33333333
Topic Starter
Natteke
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
Akiyama Mizuki
not accept any gd?
or
already full?
Topic Starter
Natteke
You can make a normal no you can't
Topic Starter
Natteke
WHY CANT I FUCKING UPLOAD THIS
Muya
Pokie
:oops:
I suck with murasa's bullet(runs
Gabi
Fucking excellent hitsounds

Damnae
Try replacing normal-sliderslide.wav and normal-sliderslide2.wav with this.
Topic Starter
Natteke
IT WORKS!!!11
TicClick
zaebis'
UnderminE
fukken nice
Reiji-RJ
Oh yeahhh *^*
Topic Starter
Natteke

UnderminE wrote:

fukken nice
LOL WHAT THE FUCK YOUR AVA
AngelHoney
hard

00:08:422 (1) - return +1 ?
00:10:136 (1) - ^
00:12:172 - ^
00:16:029 (2,3) - more right ?
00:52:565 (3) - add whistle to end of slider ?
01:10:136 (1) - add whistle to start of slider ?
01:11:850 (1) - ^
01:16:993 (1) - ^
01:22:136 (1,2) - why not this rhythm ..? (and dont forget to add normal whistle to start of

sliders )
01:34:565 (7) - finish ?

normal

00:11:636 (8) - soft whistle ?
00:33:279 (1) - slider end should be normal whistle ? not soft ?
00:52:993 (1,2) - add whistle to slider end ?
02:10:565 (5) - add whistle to return ?
02:13:565 (4,5) - change rhythm to this ?
02:20:850 (6,7,8) - ^
02:22:993 (2) - add whsitle to end
02:24:279 (5) - ^
02:27:707 (4) - ^
02:28:779 (7) - whistle?

such a nice map XD cant do more mod on this one , hope its useful for you w ;)
Topic Starter
Natteke
xiexie
Heatherfield
gonna do this soon
Kirino Kousaka
Hello, I just saw this map on your signature XD Here are some suggestions~

  • [General]
  1. Cut your mp3 since it isn't fully mapped?

    [Easy]
  2. 02:02:850 (1) - Make this spinner start on the next downbeat (02:03:279) instead. It should end on 02:04:993 so delete this circle: 02:04:993 (1).
  3. 02:39:707 (2) - I don't like this, >.< its end touches the HP Bar. If you could do something about that please do. :o

    [Damnae's Normal]
  4. 01:37:565 (1,2,3,4) - I think there are minor spacing problems here. (Maybe)
  5. 01:44:422 (1,2,3,4) - Also with these.

    [Hard]
  6. 01:16:993 (1) - Maybe move this here? I was kinda confused while playing this note.
That's all, I wasn't able to point out that much since this map is nicely done. I hope this helps though. :D
Star~
Damnae
http://puu.sh/1TTYT

AngelHoney: I applied everything except the soft whistle at 00:11:636 (8). It sounds more interesting to me that way.
Kirino Kousaka: I made these sliders overlap less.

Thanks
TicClick
General
  1. Ничего, наверное Minamutsu Murasa и Undefined Fantastic Object в тэги, ну и что-нибудь типа электро до кучи, потому что zts
Easy
  1. 00:24:707 (3) и 00:28:136 (3) - свисток на конец? 00:31:565 (4) - ну и так далее, короче
  2. 00:52:993 (1) - свисток на конец?
  3. 01:08:422 (3) - удали красный узелок с конца и чуть укороти потом, а то он как-то нездорово плоско выглядит
[Damnae's Normal]
  1. 00:01:565 (1) - add finish?
  2. 00:15:279 (1) - ^?
  3. 00:39:065 (3) - better start it from the big white tick to follow the music
  4. 00:41:207 (1) - too short for a Normal, please map through it
  5. 01:12:707 (6) - add whistle to the end?
  6. 01:37:565 (1) - you missed a finish
  7. 01:51:279 (1) - add a finish here?
  8. 02:01:350 (1) - I'd start it from the big white tick, because the music says so
  9. 02:22:993 (2,3,4,5) - may be a bit hard for those who don't know the track very well, hehe
Hard
  1. 00:31:779 (3,4,5,6,1) - я бы ноты так же расставил на 00:24:707 (3,4,1), чтобы игралось интересней
  2. 01:25:886 (2) - странный хлопок на начале, я б его на конец прошлого слайдера перетащил и приглушил
  3. 02:35:207 (2,3,4) - хлопки резко звучат, пиздецово как-то
ну и аудио не режь, само собой
senaya
I came.

[General]
+1 sec lead-in time?
[Easy]
00:52:993 (1) - I think this should face center since it's the easiest diff and there's a spinner incoming. You can do better than this.
01:19:565 (4,2) - curve these two? http://osu.ppy.sh/ss/587782
01:42:707 (3) - curve this maor? won't affect anything http://osu.ppy.sh/ss/587788
02:39:707 (2) - eewewew touching hpbar all over, perv :<
[Damnae's Normal]
00:41:207 (1) - might be too short for normal diff. oh you, TC :<
00:59:850 (1) - remove curve to make it look more 'universal'?
01:01:350 (3) - grid left to curve the pattern?

 
Damnae

senaya wrote:

I came.
eewww.

I also have no idea what you mean by 'universal' :p

http://puu.sh/1U4CE

Thanks for the mods
Kite
eveless
Hello

[Hard]
  1. 00:23:850 (1,2) - It seems too simple here, i mean the hitsounds. I cant find a better way but maybe try add whistle at the end of 00:24:279 (2) ?
  2. 00:40:993 (1,2,3,4,5,6,7,8,9,10) - Are these patterns on purpose? a bit ugly compare with your style :3
    01:54:707 (1) - Remove the repeat and add note at the 01:55:350 and 01:55:565? I'd like this way :<
  3. 02:02:957 (1) - How about add a note here?
[Damnae's Normal]
  1. first kiai's hitsounds sounds confusing for me
  2. 00:15:065 (5) - volume is too low i guess
*mod from your sigh*
Topic Starter
Natteke
thank you 0_0
happy30
[General]
- newBSSsucks.mp3 I don't know if this filename is really appropriate.
- I see you use a widescreen bg, that's nice

[Easy]
00:21:707 (5) - perfectly stack this on (3)?
00:40:136 (2) - place a whistle on the start?
02:06:279 (3) - move the startpoint 1/4 earlier? well youll have to sacrifice the claps for it so maybe dont.
02:09:707 (2) - same
02:13:136 (2) -
02:16:565 (2) -
02:19:993 (2) -
02:23:422 (2) - same here but it's a bit hard for [easy] if it's not a slider starting on blue
02:24:707 (4) -
02:26:850 (2) -

02:08:207 - How about a rhythm like this here? http://puu.sh/1ZnUi
Using the unused sound on this red tick.

02:15:279 (1) - same
02:22:136 (1) - ^
02:28:993 (1) - ^

02:36:279 (3) - add NC?

[Damnae's Normal]

02:12:707 (2) - Make this end 1/4 earlier for a consistent rhythm?
02:16:136 (2) - same
02:20:850 (6) - ^
02:45:922 (5,6) - make them straight? http://puu.sh/1Zof6

00:36:707 (8) - add NC
00:37:779 (1) - remove NC

02:13:565 (4) - remove NC

[Hard]

00:20:422 (1) - redo this slider with the new algorithm? it looks a bit sloppy
00:28:136 (5) - move this slider a bit down so the endpoint is on the exact same height as the stream
00:49:565 (1) - remake this with the new algorithm, use 1 slider node
00:52:565 (3) - move this 1 grid up or so, in line with the next notes.
01:09:279 (5) - redo this slider with the new algorithm
01:36:815 (2,3,4,5,6,7,8) - try to improve the curve in this stream
01:42:922 (2) - I would suggest to put this note between (1) and (3) instead of stacking it on (3), this jumps feels a bit weird now.
02:10:886 (3) - stack it on (2) like every other similar pattern?
02:30:172 (5) - same
Topic Starter
Natteke
done!
show more
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