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Black∞Hole - Pluto

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Topic Starter
Snow Note

Nymph wrote:

Hi Nymph here and request from my queue.

[General]
红线错在这了 CHANLLENGE难度和其他难度不同 改成和其他难度一样吧
[attachment=1:72a5e]1111.png[/attachment:72a5e]
[attachment=0:72a5e]1111111111.png[/attachment:72a5e]


所以KIAI的不同也是差在那了 统一弄一下~ :arrow: FIXED,十分感謝! :)


[Challenge]
Beatmap design/suggestion
基本没什么好提的 只有:...........
00:13:385 (4) - 这个slider减速1PC巨突然……完全反应不过来 NC一下提示下?
00:17:749 (4) - ^也是。。
00:51:365 (7) -
00:54:773 (4) -
00:58:045 (3) -
01:10:783 (3) -
01:13:101 (4) -
01:14:327 (6) -
01:15:145 (3) -
01:16:235 (4) -
01:17:053 (3) -
01:17:462 (4) -
01:18:143 (6) -
01:25:612 (4) -
01:29:477 (4) -
…………我感觉这歌就让我头脑一片混乱 我就完全不能判断哪个是减速slider了 如果可以的话 我倒真想推荐你单独用一个combo colour来标记每个减速的slider……弄个灰色什么的…………能让读图更容易一些..要不真是彻底懵了
:arrow: 這曲在IIDX和DDR都是無法判断哪裏減速,玩家只能記下哪裏减速,不然便無法pass了(Beatmania IIDX原影片)
因上的原因,所以我不打算改,加上不太喜歡大量NC.
不能判断减速是這圖的難度所在,因為這是[Challenge] ;)


图本身没问题……关键我觉得这map要bubble得找有魄力的MAT或者BAT..... :arrow: 這個我試試找多個MAT/Modder吧...

以上TAT
Thank You Nymph for Mod! :)

Red line Fixed!
DarknessAngel
request from All map will be modded

Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice


Challenge

  1. 我瞎了,對於這難度我不知道該如何評價才好,不科學啊
  2. 00:13:385 (4) - 真心認為像這種變速很多的長條理應給它個NC,這是對玩家的一種照顧,比較好判斷而且有強調這part的效果
    另外我看了你上一篇的回應,這圖已經非常難了(能pass的我想絕對很少),在判斷上也增加難度也只是讓玩家徒增困擾而已
    沒比較好,反而更差:< →
  3. 01:12:009 (1) - 你看看你,可以給note加NC卻不給長條,你偏心 !
    嘛,說那麼多你還是沒改的話,那盒子裡的東西就無視吧 ~
  4. 00:15:703 (1,2,3,4) - 這種其實就跟note組成的一直線差不多,因為呈現一個弧的關係大多數人打這種pattern多半會用鼠標"滑"過去,然而這樣又非常容易斷,像我就挺討厭這種排法的,不舒服啊lol
  5. 00:17:749 (4) - NC個,理由你知道
  6. 00:51:365 (7) - ^
  7. 00:54:773 (4) - ^
  8. 00:58:045 (3) - ^
  9. 01:10:783 (3) - ^
  10. 01:13:101 (4) - 長條說:「請給我NC吧QQ。」
  11. 01:14:327 (6) - ^
  12. 01:16:235 (4) - ^
  13. 01:16:644 (1,2,3,4,5,6,7) - 這part只有(3)需要NC而已
  14. 01:25:612 (4) - NC
  15. 01:29:477 (4) - NC
01:30:077 - 非人領域,開始 ! 要毀滅世界了啊 OAQ01:36:887 (1,2) - 這兩個slider速度太不科學啦orz

Expert

  1. 這星數騙太大orz,我能想像玩家第一次玩的表情會是「OAO」
  2. 01:28:157 (1,2,3,4,5,6) - 超討厭的part...orz
  3. 01:36:887 (1,2) - 我想在這兩個長條賺300都不行lol
    以上是我的心得:3

Difficult

  1. 總覺得難度名"Hyper"好點,因為beginner和expert,總合起來念得比較順xD
  2. 這圖找BAT的話絕對不能找Odaril

Basic

  1. Basic啊啊啊啊啊啊啊啊啊啊(意義不明

Beginner

  1. 01:21:008 (4,5) - 我覺得把這兩個note換成slider比較好,以突然轉折的音來說,改成這樣對新手來的簡單許多

恩,這圖真的滿好
只是放的某些跳讓圖打起來不是那麼的順
我期待這圖能ranked
玩家反應一定很大xD
加油gogo ~
S.T.A.R !!
:)
DarknessAngel
抱歉post兩次
由於代碼還有系統問題(它不給Edit...)
排版變得很奇怪希望別介意OAQ
Topic Starter
Snow Note

DarknessAngel wrote:

抱歉post兩次
由於代碼還有系統問題(它不給Edit...)
排版變得很奇怪希望別介意OAQ
ok~

DarknessAngel wrote:

request from All map will be modded

Challenge


我瞎了,對於這難度我不知道該如何評價才好,不科學啊 :arrow: 這有"孤高の創世"的難度~
00:13:385 (4) - 真心認為像這種變速很多的長條理應給它個NC,這是對玩家的一種照顧,比較好判斷而且有強調這part的效果
另外我看了你上一篇的回應,這圖已經非常難了(能pass的我想絕對很少),在判斷上也增加難度也只是讓玩家徒增困擾而已
沒比較好,反而更差:< → :arrow: 原作的譜面都是沒有暗示任何BPM變化 :o ,如果再有多一位Modder提出我便改了...
01:12:009 (1) - 你看看你,可以給note加NC卻不給長條,你偏心 ! :arrow: I removed this NC...
嘛,說那麼多你還是沒改的話,那盒子裡的東西就無視吧 ~
00:15:703 (1,2,3,4) - 這種其實就跟note組成的一直線差不多,因為呈現一個弧的關係大多數人打這種pattern多半會用鼠標"滑"過去,然而這樣又非常容易斷,像我就挺討厭這種排法的,不舒服啊lol :arrow: 這是間距的難度吧~
box (click to toggle)
00:17:749 (4) - NC個,理由你知道
00:51:365 (7) - ^
00:54:773 (4) - ^
00:58:045 (3) - ^
01:10:783 (3) - ^
01:13:101 (4) - 長條說:「請給我NC吧QQ。」
01:14:327 (6) - ^
01:16:235 (4) - ^
01:16:644 (1,2,3,4,5,6,7) - 這part只有(3)需要NC而已
01:25:612 (4) - NC
01:29:477 (4) - NC :arrow: 先不改,看看其他Modder的意見~


01:30:077 - 非人領域,開始 ! 要毀滅世界了啊 OAQ :arrow: :D
01:36:887 (1,2) - 這兩個slider速度太不科學啦orz :arrow: 這兩個slider很好看,如果再有多一位Modder提出我便改了...


Expert


這星數騙太大orz,我能想像玩家第一次玩的表情會是「OAO」 :arrow: 這為何4.5* :o
01:28:157 (1,2,3,4,5,6) - 超討厭的part...orz :arrow: ...
01:36:887 (1,2) - 我想在這兩個長條賺300都不行lol:arrow: 這兩個slider很好看,如果再有多一位Modder提出我便改了...
以上是我的心得:3



Difficult


總覺得難度名"Hyper"好點,因為beginner和expert,總合起來念得比較順xD :arrow: 這是DDRSN2的難度名稱,不可任意更改.(http://en.wikipedia.org/wiki/Dance_Danc ... Difficulty)

這圖找BAT的話絕對不能找Odaril :arrow: 他一定說:這一定不是hard的難度! 8-)



Basic


Basic啊啊啊啊啊啊啊啊啊啊(意義不明 :arrow: :)



Beginner


01:21:008 (4,5) - 我覺得把這兩個note換成slider比較好,以突然轉折的音來說,改成這樣對新手來的簡單許多 :arrow: 這裏BPM=55 Orz... :o



恩,這圖真的滿好
只是放的某些跳讓圖打起來不是那麼的順
我期待這圖能ranked
玩家反應一定很大xD
加油gogo ~
S.T.A.R !! :arrow: 十分感謝!
:)
Thank You DarknessAngel for Mod&Star!
DarknessAngel

7odoa wrote:

01:36:887 (1,2) - 這兩個slider速度太不科學啦orz :arrow: 這兩個slider很好看,如果再有多一位Modder提出我便改了...01:36:887 (1,2) - 我想在這兩個長條賺300都不行lol:arrow: 這兩個slider很好看,如果再有多一位Modder提出我便改了...
由於上面是綠色字所以只是吐槽用啦,沒要你改lol

Edit : 第一次mod沒得到KD,我太遜了T.T
Edit 2 : 欸?我想說你是因為什麼都沒改所以沒給,原來是忘了ww
Topic Starter
Snow Note

DarknessAngel wrote:

7odoa wrote:

01:36:887 (1,2) - 這兩個slider速度太不科學啦orz :arrow: 這兩個slider很好看,如果再有多一位Modder提出我便改了...01:36:887 (1,2) - 我想在這兩個長條賺300都不行lol:arrow: 這兩個slider很好看,如果再有多一位Modder提出我便改了...
由於上面是綠色字所以只是吐槽用啦,沒要你改lol
不是,我都認為這兩個slider有一點過分,才要考慮應否修改...

放心吧,我没有修改! :D

EDIT:第一次接你的mod忘了給KD,我記性太差了 :(
Charles445
Pretty sure using red timing sections merely to slow down sliders isn't rankable anymore, even if it is from the official timing.
Topic Starter
Snow Note

Charles445 wrote:

Pretty sure using red timing sections merely to slow down sliders isn't rankable anymore, even if it is from the official timing.
hmm,Maybe okay for this song?
Because when I map Pluto Relinquish,I use BPM 100-200-400-800
Cygnus
  • GUIDELINES
  1. When the text is color RED, it is unrankable.
  2. When the text is color BLACK, it's just a suggestion.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXGENERAL
SPOILER
  1. Tons Unsnapped Sections. Check AIBAT.

XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXX.XXXXXXBEGINNER
SPOILER
  1. 01:21:008 (4,5) - I think it's better if you replace this two circles with a slider.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXX.XBASIC
SPOILER
  1. 01:34:000 (1) - Please remove this note. Always remember this section is 270BPM. You don't wanna make a Normal Diff have a little 135 BPM tweak right?

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXX.xXxXDIFFICULT
SPOILER
  1. Seems fine.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxllWXXXXXXXXEXPERT
SPOILER
  1. 01:22:237 (1,2,3,4) - The stream doesn't really fit up with the song. I suggest you just replace this with 1/2 notes/sliders.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXCHALLENGE
SPOILER
  1. 01:22:237 - Same thing as I said on expert.

  2. 01:22:737 (6) - Making this a blanket of Slider (5) would be better.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXlXXXXXXXXCOMMENT
SPOILER
  1. This map is so legendary! One of the best maps i've seen. D:

  • END OF PHILIPPINES'S MOD ~
  1. Before anything else, If you have any questions, don't be shy to ask me.
  2. If you need assistance, mapping techniques, you can count on me.
  3. I would be glad if you try to mod my map as well: KIMONO PRINCESS
ertyukjh010


早安 7odoa又一張觸圖QAQ 題外話早兩天偷偷加了好友

[General]

Offset: 104.821782178218 嗯......?

[Beginner]

00:13:931 (1,2,3,4) - 這部份Timing確定沒錯?? 聽下去怪怪的,試試(1)在00:15:021結束,(2)搬到00:15:567,(3)搬到00:16:112,(4)提前從00:17:203開始
01:21:008 (4,5) - Slider代替,新手哪裡能應付這種突然加速lol

[Basic]

00:18:496 - Useless inherited point
00:20:517 (1) - 第三點向左移動1格

[Difficult]

00:09:704 (1) - 對比前面的速度,這個加速實在很突然....有沒有辦法放個SB之類?
00:29:653 (4) - 之面習慣了1/1,這裡突然有個1/2有點不順手,看看要不要刪掉,或者放在前面Slider的下方順著去

[Expert]

okay

[Challenge]

我是覺得要不要AR10 後面270Bpm感覺有點亂orz

就這樣囉~
those
From .:Let those mod those maps:.

[General]
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
You do not need the timing points at:
00:13:385
00:13:931
00:14:067
00:17:749
00:22:604
00:51:365
00:54:773
00:58:045
01:10:783
01:11:056
01:11:737
01:12:419
01:13:100
01:13:372
01:14:327
01:14:599
01:15:145
01:15:554
01:16:235
01:16:507
01:17:053
01:17:325
01:17:871
01:18:143
01:18:415
01:18:552
01:18:961
01:19:915
01:20:327
01:20:872
01:21:008
01:21:690
01:25:612
01:29:477
01:33:769
01:34:666
01:36:443

That's a lot of timing points you used there: at first I thought you were trying to stay on rhythm and to try to start each downbeat at the right place, but then I looked at your Challenge difficulty and realized that you were using the Timing points to manipulate your slider velocity, which is unfortunately UNRANKABLE. Let's delete these and fix your sliders before I come back to this. Feel free to PM me when that's fixed.

In addition, you also have inconsistent Kiai Times. You may want to fix those as well.

Good luck :3
Topic Starter
Snow Note

those wrote:

From .:Let those mod those maps:.

[General]
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
You do not need the timing points at:
00:13:385
00:13:931
00:14:067
00:17:749
00:22:604
00:51:365
00:54:773
00:58:045
01:10:783
01:11:056
01:11:737
01:12:419
01:13:100
01:13:372
01:14:327
01:14:599
01:15:145
01:15:554
01:16:235
01:16:507
01:17:053
01:17:325
01:17:871
01:18:143
01:18:415
01:18:552
01:18:961
01:19:915
01:20:327
01:20:872
01:21:008
01:21:690
01:25:612
01:29:477
01:33:769
01:34:666
01:36:443

That's a lot of timing points you used there: at first I thought you were trying to stay on rhythm and to try to start each downbeat at the right place, but then I looked at your Challenge difficulty and realized that you were using the Timing points to manipulate your slider velocity, which is unfortunately UNRANKABLE. Let's delete these and fix your sliders before I come back to this. Feel free to PM me when that's fixed.

In addition, you also have inconsistent Kiai Times. You may want to fix those as well.

Good luck :3
You are wrong,those Timing points is presence in this song. :arrow: Beatmania IIDX's Pluto Video(Look at the BPM change at bottom)

About Kiai Times,I've checked all diff and found no problem.

Thank You for check~
those
It doesn't matter whether they are present in the official music. In a map you cannot manipulate slider velocity with Timing Points if you want your map ranked.
Topic Starter
Snow Note
I just follow official timing,so I think it is fine and no change.
I don't want to manipulate slider velocity with Timing Points,It is the song make me to do it.
This need more comment... :o
those

7odoa wrote:

I just follow official timing,so I think it is fine.
I don't want to manipulate slider velocity with Timing Points,It is the song make me to do it.
This need more comment... :o
You are manipulating slider velocity with Timing Points, and here's a quick way to fix it.
Right now, you have instances of 220 and 55 bpm. To fix that, recalling the lowest sv multipler is x0.5, set the instances of 55 bpm to x0.5 sv, and set the instances of 220 bpm to x2.0 sv. Keep in mind you will need to fix your general sliver velocity by doing so.
Topic Starter
Snow Note
I know,but it will become 100~135BPM in this song...
The problem is some BPM have completely different slider speed,It look more strange... :o
Also I can't use SV multipler3.5x for this to Slider ([Challenge] 01:36:887 (1,2))
And this song is no 100~135BPM,only 50~270.

Sorry but I think currently is the best setting for this song.
If this is unrankable,I will talk to MAT/BAT.

Thank you those!~

Sorry for my poor english...
Mirage
This map is fantastic. And I love the way BPM is manipulated.
In my honest opinion, Slider velocities could be manipulated, they give a SO nice effect!
You're one of my favourite mappers, 7odoa
Topic Starter
Snow Note
Thank You!~ :D
threenash
sexy beatmap
fanzhen0019
:)
Niko
first try

AWESOME MAP good job
Kurokotei
OH GOD AWESOME MAP one of the best map i've ever seen
but a little question:

7odoa wrote:

No need Taiko diff for this song...
why?
Topic Starter
Snow Note

dialgadu77 wrote:

OH GOD AWESOME MAP one of the best map i've ever seen
but a little question:

7odoa wrote:

No need Taiko diff for this song...
why?
Because this song have too many BPM change,
Ex: 01:09:146 ~ 01:21:690
When you map those part,It will became unreadable like osu! diff.

Many taiko mapper asked me for taiko diff...
Kurokotei

7odoa wrote:

Because this song have too many BPM change,
Ex: 01:09:146 ~ 01:21:690
When you map those part,It will became unreadable like osu! diff.
I like SV x4.
those

7odoa wrote:

When you map those part,It will became unreadable like osu! diff.
You just need to set inherited points to multiply the sv.
Kurokotei

those wrote:

7odoa wrote:

When you map those part,It will became unreadable like osu! diff.
You just need to set inherited points to multiply the sv.
I can multiply SV without inherithed points. (max: SV x4 with manual editing)
EDIT: and I can modify inherited points like you said, this is a good idea.

EDIT 2: OH GOD I MAPPED A TAIKO (am i crazy?) this is not unreadable (lol 666 combo)

Taiko BG:


Download: Black Hole - Pluto (7odoa) [Ex's Taiko Oni].osu
Topic Starter
Snow Note

Rule wrote:

Do not manually edit anything in an .osu file that cannot be changed through the Editor. The only exceptions are .osu-specific storyboards and skin-related options such as SliderBorder and SliderTrackOverride.
I don't know this is rankable or not,but if I accept your taiko diff,I'll accept Verdi's and Ono's taiko diff too.(They are asked me taiko diff in before)
Anyway,I can put this diff on Creator's Words now if you want~
Kurokotei

7odoa wrote:

Rule wrote:

Do not manually edit anything in an .osu file that cannot be changed through the Editor. The only exceptions are .osu-specific storyboards and skin-related options such as SliderBorder and SliderTrackOverride.
I don't know this is rankable or not,but if I accept your taiko diff,I'll accept Verdi's and Ono's taiko diff too.(They are asked me taiko diff in before)
Anyway,I can put this diff on Creator's Words now if you want~
Ok. If you want, I can modify my Taiko diff for this:
Do not manually edit anything in an .osu file that cannot be changed through the Editor
'cause this is possible
Kotone
from M4M queue
以及我鬼畜圖mod不能.orz
給張不鬼畜的可以嗎/.\
Topic Starter
Snow Note

karenying wrote:

from M4M queue
以及我鬼畜圖mod不能.orz
給張不鬼畜的可以嗎/.\
當然可以,但我目前沒有其他圖要mod.
我先把Ticket留着,有圖要mod的話先再PM你吧~ :b
Kurokotei
Updated Taiko for removing manual editing.
Now you can add this in Creator's Words.

EDIT: Thanks a lot!

Download: Black Hole - Pluto (7odoa) [Ex's Taiko Oni] (with Taiko BG).zip
v2b
顺道提一下作曲是NAOKI MAEDA
加到tag里到时候别人找NAOKI的曲子会方便点
ignorethis
from queue:
基本没什么可挑的,图排版流畅,节奏也一流。@_@
rating: A-
Low
Hello, 7odoa! I really love the map and the song choice.

General

  1. Looks good.
Beginner

  1. 00:25:733 (4,1) - The pattern you have with these two sliders is pretty odd looking in my opinion. Try something like this that's more intuitive and better looking. They also blanket eachother very nicely.
  2. 01:11:056 (2) - This slider is pretty odd looking if you ask me.
  3. 01:36:443 (4) - Spacing between the previous slider and this note is a bit too large.
Basic

  1. 00:11:885 (1) - Put the whistle on the end of this slider rather than the reverse to follow your whistle pattern.
  2. 00:16:248 (1) - ^
  3. 00:33:560 - You should add a note here because of the fact that there's an audible beat at this point. It also flows well. I suggest arranging it like this and adding a NC at 00:34:343 (5) to shorten up the combo.
  4. 01:23:737 (4) - Move this up two grids to be symmetrical with the previous slider.
Difficult

  1. 00:22:995 (1) - Stack this on the bottom of the previous stream.
  2. 00:34:734 (2,4) - Make it so that these don't overlap.
Expert

  1. Looks good to me.
Challenge

  1. Holy crap. This difficulty is intense.
  2. 00:13:385 (4) - Put a new combo on this slider and all other slowdown sliders like it.
Good luck!
Topic Starter
Snow Note

Jacob wrote:

Hello, 7odoa! I really love the map and the song choice.

General

  1. Looks good.
Beginner

  1. 00:25:733 (4,1) - The pattern you have with these two sliders is pretty odd looking in my opinion. Try something like this that's more intuitive and better looking. They also blanket eachother very nicely.//It's fine to me
  2. 01:11:056 (2) - This slider is pretty odd looking if you ask me.//Changed
  3. 01:36:443 (4) - Spacing between the previous slider and this note is a bit too large.//Fixed
Basic

  1. 00:11:885 (1) - Put the whistle on the end of this slider rather than the reverse to follow your whistle pattern.//No change
  2. 00:16:248 (1) - ^//No change
  3. 00:33:560 - You should add a note here because of the fact that there's an audible beat at this point. It also flows well. I suggest arranging it like this and adding a NC at 00:34:343 (5) to shorten up the combo.//OK
  4. 01:23:737 (4) - Move this up two grids to be symmetrical with the previous slider.//...
Difficult

  1. 00:22:995 (1) - Stack this on the bottom of the previous stream.//No change
  2. 00:34:734 (2,4) - Make it so that these don't overlap.//I think it is fine...
Expert

  1. Looks good to me.
Challenge

  1. Holy crap. This difficulty is intense.
  2. 00:13:385 (4) - Put a new combo on this slider and all other slowdown sliders like it.//OK,I add new combo colors for Slowdown.
Good luck!
Thank for Mod

-Changed BG!
Kawayi Rika
I checked your map for my queue ~

Really nice map and cool music ~ i can't find anything issue ~

So take you a cool bubble ><


DarknessAngel
做好毀滅世界的準備了
話說我覺得Expert比Challenge打起來更順
然後Expert的星數依然令人費解
期待rank啊
gogogo ~ :D
fanzhen0019
OMFGBUBBLED
Verdisphena
Oh my god o.o
Suzully
From my modding queue. Sorry for taking long time :<

[Difficult]
  1. 01:37:554 (1,2,3) - This is a hard diff. So please follow the consistent distance spacing here.
[Basic]
  1. 01:21:008 (4,5) - Since it's too hard for beginner to read the timing, change these notes to a slider.
Please tell me your thought.

About red timing sections. I'll ask other members about this and I'll write a result here. Please wait a bit.
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