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Yoko Shimomura - Welcome to Wonderland

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Topic Starter
Genshin
This beatmap was submitted using in-game submission on sabato 10 agosto 2013 at 22.10.53

Artist: Yoko Shimomura
Title: Welcome to Wonderland
Source: Kingdom Hearts
Tags: square enix disney sora kairi riku XinCrin Alice
BPM: 171,99
Filesize: 3330kb
Play Time: 01:49
Difficulties Available:
  1. Easy (0,96 stars, 93 notes)
  2. Hard (4,82 stars, 286 notes)
  3. Normal (4,13 stars, 154 notes)
  4. Xin's Normal (3,7 stars, 150 notes)
Download: Yoko Shimomura - Welcome to Wonderland
Information: Scores/Beatmap Listing
---------------
My 1st Beatmap.
100% done
thx to:
giO- (settings)
Kurokami (offset, combo and kiai fixes)
xRayne, pimpG and Crok425 (structure)
Xin-Kun (guest diff)
AND A BIG THANK TO IRREVERSIBLE, WHO SOLVED THE DAMN OFFSET ISSUE.
and all the ppl who helped me
giO-
Ecco dei suggerimenti~

General

L'mp3 è 256kbps quindi unrankabile, ecco il nuovo mp3 192kbps http://puu.sh/k0w7
Sostituisci con quello già esistente e fai un resnap

Uno sfondo era di dimensioni diverse dagli standard, eccolo resized 1024x768


Normal

La Normal deve avere non deve andare oltre 3 nello Star Rating se è la difficoltà più facile del mapset

Abbassa HP Drain Rate su 3-4 http://puu.sh/k0wJ
Abbassa l'Overall Difficulty a 3 http://puu.sh/k0wN


Hard

Alza l'Approach Rate a 7-8 http://puu.sh/k0xt , è troppo basso per una Hard

Buona fortuna~ :D
Topic Starter
Genshin
ok sistemato tutto
lthefuryl
Good map, star.
Sanji
taglia la parte finale dell'mp3
Roxas
resnap all notes, sono fuori tempo XD
xRayne
01:21:818 - 01:23:911 you might want to move the sliders in this area.
Suggestion: move to here perhaps?


Also, is it possible for you to move this slider on the left side and start the beat from the right of the slider?
You can mess with that if you understand what I'm talking about P:

Also:
01:48:329 to 01:49:376 why do you have this so straight? Why not make it a little more interesting instead. (:

I think that's all i have to say now ^^'
Crok425
A little modding...

[General]
The offset is 918
Put the volume of the hitsounds in 80%
Maybe it would sound better with a Soft sound instead of normal... yup.
Put the snap divisor to 1/2. 1/6 isn't necessary.
I recommend that you cut the part of the MP3 file that is empty... it makes the map longer and larger in file size.

[Easy]
Since by changing the offset, maybe you should resnap all the notes.
Resnap is all you need to do... everything else is fine.

[Normal]
Again... resnapping because of offset.
It's a little bit hard for a Normal diff. Change the slider velocity to 0,90 or 1,00.
Nothing else to do, I guess...

[Hard]
Resnapp cuz of offset.
Everything else is okay.
______________________________

Good luck with getting it ranked ^^.
Topic Starter
Genshin
good idea!

about the normal one, changed name to normal +
pimp
nice map *0*
my 1st time trying to mod, dont spect so much ^^

general

i found a better timing at offset 958, but i'm not really good at timing, you better ask for a timing check here>> t/13795
how about placing inherit points at 00:31:615 to 00:53:766 and/or 01:21:848 to 01:43:999 for reduce the slider velocity? (sugestion)
consider making break times (sugestion)


eazy

the notes are not correct snapped, press ctrl+A to select all the notes then move for the next white divisor
as you can see here:
[attachment=0:c8c8b]out.jpg[/attachment:c8c8b]

after fixing the problem above:

00:06:499 (5) reduce the slider end to 00:07:545 then make it repeat 3 times?
like this:
[attachment=1:c8c8b]slider.jpg[/attachment:c8c8b]

01:44:173 (1....) i gess we dont need more notes after the last spinner, it should be the end (looks better for me, but its just a sugestion)


normal+

00:08:941 (6) remove clap in the slider end? (sugestion)
00:20:104 (6) same as above
00:59:173 (5) same as above
01:44:173 (1....) i gess we dont need more notes after the last spinner, it should be the end (looks better for me, but its just a sugestion)
01:49:406 (3) same as 00:08:941 (if you ignore the sugestion above)


hard

00:08:941 (7) remove clap? (sugestion)
00:20:104 (5) same as above
00:59:173 (5) same as above
01:10:336 (6) same as above
01:49:406 (2) same as above
Topic Starter
Genshin
thx for ur help
xRayne
I hope this gets ranked sometime :3
Kurokami
*.* STAR~ My queue is closed but if you want i mod it. :3

Edit: Artist: Yoko Shimomura, Source: Kingdom Hearts, Tags: square enix, disney, (sora, kairi riku).
Topic Starter
Genshin
sure, thx a lot :3
-Tarek-
I love this song, and I like the map, so, star! \xD/
Kurokami
Meh, I always forgot to catch you ingame. ._. Send me a pm if you have some time to edit your map and I'm also online. o.o
Kurokami
ingame mod. :3

long text alert!
15:49 <Genshin> : hi man
15:50 <Kurokami> : :o
15:50 <Kurokami> : hi
15:52 <Kurokami> : first you need preview pont
15:53 <Kurokami> : 01:05:128 (1) - here i think, but it doesnt matter where
15:53 <Genshin> : what difficult?
15:54 <Kurokami> : every diff
15:54 <Genshin> : ok
15:54 <Genshin> : how can i put a preview point there?
15:55 <Kurokami> : timing>set current pos as prev point
15:55 <Genshin> : ok done
15:55 <Genshin> : do i have to do that for every difficult?
15:56 <Kurokami> : yep
15:58 <Genshin> : done
15:58 <Genshin> : i ll update it
15:58 <Kurokami> : wait
15:59 <Kurokami> : need kiai too
15:59 <Kurokami> : 00:14:896 (1) - to 00:28:849 (1) -
16:00 <Genshin> : here too?00:53:966 (1) -
16:00 <Genshin> : on the hard i mean
16:00 <Kurokami> : no
16:00 <Kurokami> : 01:05:128 (1) - here
16:00 <Kurokami> : 01:19:082 (1) - until this
16:01 <Genshin> : how can i put a kiai spot?
16:01 <Genshin> : i tried on
16:01 <Genshin> : inherited points
16:01 <Genshin> : style
16:01 <Genshin> : but kiai is unclickable
16:01 <Kurokami> : put inherited point where i told
16:02 <Kurokami> : 00:14:896 (1) - first
16:02 <Kurokami> : 00:28:849 (1) - second
16:02 <Genshin> : done
16:02 <Genshin> : i added
16:03 <Genshin> : kiai only at 14
16:03 <Genshin> : at 28 i removed it
16:03 <Genshin> : is that correct?
16:03 <Kurokami> : you have puush?
16:03 <Genshin> : yes
16:03 <Kurokami> : i send you a pic, then you send to me too after you finished the changes
16:04 <Genshin> : http://puu.sh/volC
16:04 <Genshin> : this is how i placed the kiai
16:05 <Kurokami> : wrong link :o
16:06 <Genshin> : nope
16:06 <Kurokami> : yep
16:06 <Genshin> : it is the pic of the timing panel
16:06 <Genshin> : anyway
16:06 <Genshin> : on kiai mode
16:06 <Kurokami> : i mean i not see anythink
16:06 <Genshin> : i move audio on 100%?
16:06 <Genshin> : standard is 80%
16:06 <Kurokami> : http://puu.sh/vomu
16:07 <Kurokami> : place the kiai like on this pic
16:07 <Kurokami> : yep
16:07 <Kurokami> : it is not too loud
16:07 <Genshin> : ok
16:08 <Genshin> : http://puu.sh/vomW
16:09 <Kurokami> : you need to put the volume to 100 at the first timing point too
16:09 <Genshin> : ok
16:09 <Kurokami> : and do the same on the other diffs too
16:09 <Genshin> : done
16:10 <Kurokami> : offset: 2337
16:10 <Kurokami> : change this too
16:10 <Genshin> : all 3?
16:10 <Kurokami> : yep
16:10 <Kurokami> : but wait :D
16:10 <Kurokami> : 942
16:11 <Kurokami> : thats better
16:11 <Genshin> : ok
16:13 <Genshin> : done
16:13 <Genshin> : i've placed kiai times on hard
16:13 <Genshin> : but normal?
16:13 <Kurokami> : too
16:13 <Genshin> : where i can put them
16:13 <Kurokami> : tha same place
16:13 <Kurokami> : e
16:13 <Genshin> : ok
16:13 <Kurokami> : and on easy too
16:17 <Genshin> : done
16:18 <Kurokami> : now some new combo issue
16:18 <Kurokami> : at least to me
16:18 <Genshin> : hard?
16:18 <Kurokami> : yes
16:18 <Kurokami> : at first
16:19 <Kurokami> : 00:32:686 (1) - remove NC
16:19 <Kurokami> : 00:34:430 (5) - NC
16:19 <Genshin> : yes it sounds better
16:19 <Kurokami> : 00:35:825 (1) - remove
16:20 <Kurokami> : 00:37:221 (4) - nc
16:20 <Genshin> : and here 00:37:221 (4) - ?
16:20 <Kurokami> : yep xd
16:20 <Kurokami> : 00:48:383 (7) - nc
16:20 <Kurokami> : 00:49:430 (1) - remove
16:21 <Kurokami> : 00:55:011 (1) - remove
16:21 <Kurokami> : 00:56:407 (1) - ^
16:21 <Kurokami> : 00:58:151 (1) - remove, maybe looks better
16:22 <Kurokami> : 01:00:941 (4) - nc
16:22 <Kurokami> : 01:08:616 (1) - remove
16:23 <Kurokami> : 01:23:267 (1) - remove
16:23 <Kurokami> : 01:24:662 (2) - nc
16:23 <Kurokami> : 01:26:058 (1) - remove
16:23 <Kurokami> : 01:27:453 (3) - nc
16:24 <Kurokami> : 01:28:848 (1) - remove
16:24 <Kurokami> : 01:31:639 (1) - remove
16:24 <Kurokami> : 01:34:779 (1) - remove
16:24 <Kurokami> : 01:39:662 (1) - remove
16:25 <Kurokami> : 01:49:430 (2) - this note is bothers me
16:25 <Kurokami> : start the spinner here
16:26 <Genshin> : http://puu.sh/votJ ?
16:26 <Kurokami> : the spinner's end is must stay where it was
16:26 <Genshin> : ah ok
16:27 <Genshin> : http://puu.sh/vouk
16:27 <Kurokami> : yep
16:27 <Kurokami> : 01:49:081 (1) - remove the nc
16:29 <Genshin> : normal now?
16:29 <Kurokami> : yep
16:30 <Kurokami> : 01:26:058 (1) - remove nc
16:30 <Kurokami> : 01:27:453 (2) - nc
16:30 <Kurokami> : 01:28:151 (1) - remove
16:31 <Kurokami> : 01:30:244 (1,1,1,1) - one combo
16:32 <Kurokami> : 01:44:197 (1,1,1) - ^
16:32 <Kurokami> : 01:48:383 (1) - remove
16:32 <Genshin> : http://puu.sh/vowg
16:32 <Genshin> : like this?
16:32 <Kurokami> : yep
16:32 <Kurokami> : 00:46:988 (1) - remove
16:32 <Kurokami> : 00:48:383 (2) - nc
16:33 <Kurokami> : 00:49:779 (1) - remove
16:33 <Kurokami> : 01:06:523 (1) - remove
16:33 <Kurokami> : 01:07:918 (3) - nc
16:33 <Kurokami> : 01:09:314 (1) - remove
16:33 <Kurokami> : 01:10:709 (3) - nc
16:34 <Kurokami> : 01:12:104 (1) - rem
16:34 <Genshin> : ok
16:34 <Genshin> : series by 8 notes
16:35 <Kurokami> : i go after the music but yes xd
16:35 <Genshin> : xD
16:35 <Kurokami> : 01:44:197 (1,1,1) - one combo
16:35 <Kurokami> : wait no
16:35 <Kurokami> : i told this before
16:36 <Genshin> : yes xD
16:36 <Kurokami> : seems fine now
16:36 <Genshin> : easy now
16:37 <Kurokami> : easy
16:37 <Kurokami> : 00:06:523 (5) - nc
16:37 <Kurokami> : 00:14:895 (5) - nc
16:37 <Genshin> : did
16:37 <Genshin> : xD
16:37 <Kurokami> : 00:23:267 (3) - nc because whynot
16:39 <Kurokami> : 00:53:965 (4) - nc
16:40 <Kurokami> : 01:40:709 (1) - forever alone xd
16:40 <Genshin> : lol
16:40 <Genshin> : now he found a rev slider for friend
16:40 <Kurokami> : yep
16:40 <Kurokami> : 01:49:779 (1) - this too
16:40 <Genshin> : that one
16:41 <Genshin> : can be changed
16:41 <Genshin> : with a spinner
16:41 <Kurokami> : or a slider
16:41 <Genshin> : does it sound better?
16:42 <Kurokami> : better, but ...
16:42 <Kurokami> : i hear some music after it so...
16:42 <Genshin> : it goes out of bounds...
16:43 <Kurokami> : 01:49:430 (1) - spinner
16:43 <Genshin> : i will
16:43 <Kurokami> : until 50:825
16:43 <Genshin> : good
16:43 <Genshin> : as i thought
16:44 <Genshin> : if this is done
16:44 <Kurokami> : 01:49:430 (1) - inherited point
16:44 <Genshin> : ok
16:44 <Genshin> : then?
16:44 <Kurokami> : audio 5%
16:44 <Kurokami> : since the slider's end is too loud
16:45 <Genshin> : spinner xD
16:45 <Kurokami> : this way it will be silenced
16:45 <Kurokami> : yea lol
16:45 <Genshin> : same for the hard?
16:45 <Kurokami> : yep
16:46 <Genshin> : ok
16:46 <Genshin> : done?
16:46 <Kurokami> : on normal
16:46 <Kurokami> : 01:49:779 (1) - spinner
16:46 <Kurokami> : with the same end point
16:46 <Kurokami> : 50:825
16:46 <Kurokami> : end silenced too
16:46 <Kurokami> : and*
16:46 <Genshin> : done
16:47 <Kurokami> : thats all
16:47 <Genshin> : thx
16:47 <Genshin> : i will respond
16:47 <Genshin> : on the topic
16:47 <Genshin> : to thank you there too
16:47 <Genshin> : and i will
16:47 <Kurokami> : i will post this conv there
16:47 <Genshin> : add your help on the map description
16:48 <Kurokami> : minnor fixes will need with the placement but thats not too big problem
Need more changes but they are just minor. Good luck with this map. :3
Topic Starter
Genshin
thx again
pimp
hi there again o/

has been a long time : 3


easy

00:26:058 (1,2,3,4) - change this to something more fun?
00:41:407 (2) - remove clap?
00:42:104 (3) - ^
00:52:569 (2) - ^
01:31:639 (3) - ^

01:44:197 - i still think that the map should end here : 3... how can i explain.... the song's volume is already decreasing


normal+

00:03:732 (1,2) - spacing error, you are using 0,80x in this difficulty right? use here too
00:10:011 (2,4) - slider 2 is overlapping slider 4, move them away
00:18:383 (3,4,5,6) - circle 3 and 4 is overlapping slider 5 and 6
00:33:035 (3,5) - slider 3 is overlapping slider 5
01:07:221 (6,2) - slider 6 is overlapping circle 2
01:08:616 (3,4,5,6) - 3 is overlapping 5, and 4 is overlapping 6
01:10:011 (6,2) - overlap
01:14:895 (5,2,3) - overlap
01:29:895 (6,1,2,3,4,1) - overlap
01:34:430 (2,2) - overlap

01:44:197 - end of the map, as i said before? ^^


hard

00:16:639 (3) - make this a reverse slider? i think the next red divisor(in 00:16:814) should be filed
00:28:500 (6) - remove whistle?
00:31:639 (1) - this slider is strange oO
01:08:267 (2) - 1 grid up (grid lvl 4)
01:09:139 (6,7,8) - 1 grid left
01:30:244 (1,2,3,4,5,6,7,8) - use the same spacing?

01:44:197 - end of the map? or maybe its just my own opinion, ask a very experienced mapper about it please ^^

01:46:988 (1,2,3,4,5,6,7,8,9) - this pattern is cool, how about using it a bit more in this difficulty??


keep looking for modders, and request in #modreqs too

good luck :)
Topic Starter
Genshin

pimpG wrote:

hi there again o/

has been a long time : 3


easy

00:26:058 (1,2,3,4) - change this to something more fun? done (square pattern)
00:41:407 (2) - remove clap?done
00:42:104 (3) - ^done
00:52:569 (2) - ^done
01:31:639 (3) - ^done

01:44:197 - i still think that the map should end here : 3... how can i explain.... the song's volume is already decreasing


normal+

00:03:732 (1,2) - spacing error, you are using 0,80x in this difficulty right? use here too
00:10:011 (2,4) - slider 2 is overlapping slider 4, move them away
00:18:383 (3,4,5,6) - circle 3 and 4 is overlapping slider 5 and 6
00:33:035 (3,5) - slider 3 is overlapping slider 5
01:07:221 (6,2) - slider 6 is overlapping circle 2
01:08:616 (3,4,5,6) - 3 is overlapping 5, and 4 is overlapping 6
01:10:011 (6,2) - overlap
01:14:895 (5,2,3) - overlap
01:29:895 (6,1,2,3,4,1) - overlap
01:34:430 (2,2) - overlap

01:44:197 - end of the map, as i said before? ^^


hard

00:16:639 (3) - make this a reverse slider? i think the next red divisor(in 00:16:814) should be filed didn't get u
00:28:500 (6) - remove whistle? done
00:31:639 (1) - this slider is strange oO fixed with a normal one
01:08:267 (2) - 1 grid up (grid lvl 4)done
01:09:139 (6,7,8) - 1 grid leftdone
01:30:244 (1,2,3,4,5,6,7,8) - use the same spacing?done (changed to a star pattern)

01:44:197 - end of the map? or maybe its just my own opinion, ask a very experienced mapper about it please ^^

01:46:988 (1,2,3,4,5,6,7,8,9) - this pattern is cool, how about using it a bit more in this difficulty??mm for example?


keep looking for modders, and request in #modreqs too

good luck :)
thx again for your help.
about the normal, i will see what can i mod
cRyo[iceeicee]
Hi~

[General]
#You have inconsistency in preview time, it must be same in all diff.
#Same goes with kiai, it must be same in all your diffs.
#And remove all *,* comma from the tags !

[Easy]
Dif set:
for 1 star diff
HP-1
AR-3
OD-1

00:08:616 (6) - whistle
00:19:779 (6) - change clap to whistle
00:31:639 (1) - this slider is starts too early after spinner, its not suitable for [Easy] diff it must be changed
01:10:011 (2) - change clap to whistle
01:21:872 (1) - same, this slider is starts too early after spinner, its not suitable for [Easy] diff it must be changed
01:44:197 (1) - and again, in E diff minimum space between spinner and next pattern http://puu.sh/FaNV
01:49:779 (1) - this spinner too fast for E diff, suggest you to remove it

[Normal+]
Change it to [Normal]
Diff set
AR-5 better for 178 bpm N diff imo

SV - a bit high for normal, its better to change it to 1.0-1.2 and remap it
00:03:732 (1) - osu bug, you must add NC to this manually
01:12:104 (3) - hidden reverse arrow unrankable

[Hard]
Diff set:
HP-6 to balance with OD

00:03:732 (1) - NC bug
00:28:500 (6) - remove whistle

Good luck~
Topic Starter
Genshin

cRyo[iceeicee] wrote:

Hi~

[General]
#You have inconsistency in preview time, it must be same in all diff.
#Same goes with kiai, it must be same in all your diffs.
#And remove all *,* comma from the tags !

[Easy]
Dif set:
for 1 star diff
HP-1
AR-3
OD-1

00:08:616 (6) - whistle
00:19:779 (6) - change clap to whistle
00:31:639 (1) - this slider is starts too early after spinner, its not suitable for [Easy] diff it must be changed
01:10:011 (2) - change clap to whistle
01:21:872 (1) - same, this slider is starts too early after spinner, its not suitable for [Easy] diff it must be changed
01:44:197 (1) - and again, in E diff minimum space between spinner and next pattern http://puu.sh/FaNV
01:49:779 (1) - this spinner too fast for E diff, suggest you to remove it

[Normal+]
Change it to [Normal]
Diff set
AR-5 better for 178 bpm N diff imo

SV - a bit high for normal, its better to change it to 1.0-1.2 and remap it
00:03:732 (1) - osu bug, you must add NC to this manually
01:12:104 (3) - hidden reverse arrow unrankable

[Hard]
Diff set:
HP-6 to balance with OD

00:03:732 (1) - NC bug
00:28:500 (6) - remove whistle

Good luck~
all done, thx a lot :3
Dyron_old
Hard:
00:19:081 (3) - sistema la simmetria del 3° rev slider
00:53:965 (1,2,3,4,5,6,1,2,3,4,5,6) - come sopra, piazza sto pattern al centro

Buona fortuna con la mappa :P
Topic Starter
Genshin

Dyron wrote:

Hard:
00:19:081 (3) - sistema la simmetria del 3° rev slider
00:53:965 (1,2,3,4,5,6,1,2,3,4,5,6) - come sopra, piazza sto pattern al centro

Buona fortuna con la mappa :P
sistemati, thx
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