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Faylan - Dead End (Tv Size)

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CMP
Can I possible to make CTB difficulty?
Topic Starter
DeadlyKekz

CMP wrote:

Can I possible to make CTB difficulty?
A CTB difficulty? Wow, that's rare. But sry, I won't' take any guest diffuculty for this map. :|
CMP
ok
jonmaku_025
cool mirai nikki... want me to check if there's any problem with your map?
W_Force
I give you my suggestion~

[General]
Too many using slider velocity! -- If you want to rank map , fix it! ( Good example -- Suffering diff )

[Suffering]
00:07:616 (6) - change slider using 1/4 snap divisor
00:14:174 (1) - move the slider left 2snaps and add circle , follow the vocal -- http://puu.sh/j0f0
00:19:748 - add circle , follow the vocal
00:34:010 (1) - change slider with spinner :0

00:05:157 (8) - remove clap
00:10:239 (7) - remove clap where last slider
00:51:059 (7) - add finish where first slider
00:58:600 (3) - add finish where last slider
01:04:010 (1) - ^
01:05:485 (4) - ^
01:12:207 (3) - add finish
01:13:354 (6) - add finish where first slider
01:18:928 (5,6,7,8) - add finish
01:20:239 (1) - add finish where last slider
01:20:567 (2) - add finish where first slider

[Dead]
First you have fixed slider velocity and distant snap
[DEATH]
^

I thinks Dead and DEATH diffs are very hard :<

I like mirai nikki Gasai Yuno! XD
jonmaku_025

W_Force wrote:

I give you my suggestion~

[General]
Too many using slider velocity! -- If you want to rank map , fix it! ( Good example -- Suffering diff )

[Suffering]
00:07:616 (6) - change slider using 1/4 snap divisor
00:14:174 (1) - move the slider left 2snaps and add circle , follow the vocal -- http://puu.sh/j0f0
00:19:748 - add circle , follow the vocal
00:34:010 (1) - change slider with spinner :0

00:05:157 (8) - remove clap
00:10:239 (7) - remove clap where last slider
00:51:059 (7) - add finish where first slider
00:58:600 (3) - add finish where last slider
01:04:010 (1) - ^
01:05:485 (4) - ^
01:12:207 (3) - add finish
01:13:354 (6) - add finish where first slider
01:18:928 (5,6,7,8) - add finish
01:20:239 (1) - add finish where last slider
01:20:567 (2) - add finish where first slider

[Dead]
First you have fixed slider velocity and distant snap
[DEATH]
^

I thinks Dead and DEATH diffs are very hard :<

I like mirai nikki Gasai Yuno! XD
i agree, when i tried to played the map the difficulty is a yes... but the playable part... it's a question mark,

Yuno is such a lovable character... 大好き ユノ
Topic Starter
DeadlyKekz
Hello!

W_Force wrote:

I give you my suggestion~ Ty :)

[General]
Too many using slider velocity! -- If you want to rank map , fix it! ( Good example -- Suffering diff ) Okay, I have fixed them. But a couple of them will stay where they are. ;3

[Suffering]
00:07:616 (6) - change slider using 1/4 snap divisor Fixed.
00:14:174 (1) - move the slider left 2snaps and add circle , follow the vocal -- http://puu.sh/j0f0 Like this? (Thx for the good screenshot! ^^´)
00:19:748 - add circle , follow the vocal Done.
00:34:010 (1) - change slider with spinner :0 Changed.

00:05:157 (8) - remove clap
00:10:239 (7) - remove clap where last slider
00:51:059 (7) - add finish where first slider
00:58:600 (3) - add finish where last slider
01:04:010 (1) - ^
01:05:485 (4) - ^
01:12:207 (3) - add finish
01:13:354 (6) - add finish where first slider
01:18:928 (5,6,7,8) - add finish
01:20:239 (1) - add finish where last slider
01:20:567 (2) - add finish where first slider

All points removed and added. :)

[Dead]
First you have fixed slider velocity and distant snap Fixed.
[DEATH]
^ Fixed².

I thinks Dead and DEATH diffs are very hard :< Yea they are ^^´ I have changed [Dead] a little bit so it became easier. But [DEATH] stay how it is, except the slider velocity of course, because I made it for the stream-lover player. :)

I like mirai nikki Gasai Yuno! XD
In my opinion Mirai Nikki is the best anime I'm watching at the moment :3 Can't wait for every new episode *giggle* Oh and of course thank you for your help and your time! :)
Topic Starter
DeadlyKekz

jonmaku_025 wrote:

cool mirai nikki... want me to check if there's any problem with your map?
Any help for the map is welcome! =)
jonmaku_025

DeadlyKekz wrote:

jonmaku_025 wrote:

cool mirai nikki... want me to check if there's any problem with your map?
Any help for the map is welcome! =)
ok i'll look into some problems so the map would be better

ep 21 is on march 12... it's so far away
Topic Starter
DeadlyKekz
Yea... but patience pays off or how it is called.
Barney Stinson
From queue
General: Any slider is mapped in a decent way. Call me in game if u want to fix them
Easy: LOOOTS of slider problem
00:05:321 (2) - this slider covers the other one (not rankable) delete it and make another one that doesn't cover slider
00:19:748 - add note
00:57:944 (1,1) - move them in another place, they cover themselves, ( not rankable)

God, it too confused

Normal: Decrease AR, -2
00:20:075 (6) - put spacing, is not rankable

Hard:
00:12:535 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,13) - nonononono. Delete and map it normally
01:26:715 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - put notes! not random streams

Insane: Overmapped. Tooooo overmapped.
00:26:223 (1,2,3,4,5,6,7,8) - make it more readble
00:31:961 (1,2,3,4) - put them in another place, not ranked
01:26:633 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - No.

Overall: this map needs moooore than more work. Deal with it. Anyway, fix everything. I talked only about unrankable stuff, so... if u want to see this ranked BEFORE remove unrakable stuff, after think about aestetics
Topic Starter
DeadlyKekz

Barney Stinson wrote:

From queue
General: Any slider is mapped in a decent way. Call me in game if u want to fix them
Easy: LOOOTS of slider problem ...Okey o_o
00:05:321 (2) - this slider covers the other one (not rankable) delete it and make another one that doesn't cover slider Fixed.
00:19:748 - add note Done.
00:57:944 (1,1) - move them in another place, they cover themselves, ( not rankable) Fixed.

God, it too confused The silders in the difficulty? x:

Normal: Decrease AR, -2 Fixed.
00:20:075 (6) - put spacing, is not rankable Fixed.

Hard:
00:12:535 (1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,13) - nonononono. Delete and map it normally Hmmm...Like this?
01:26:715 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - put notes! not random streams Done.

Insane: Overmapped. Tooooo overmapped. I know.
00:26:223 (1,2,3,4,5,6,7,8) - make it more readble Fixed.
00:31:961 (1,2,3,4) - put them in another place, not ranked Fixed.
01:26:633 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - No. Fixed.

Overall: this map needs moooore than more work. Deal with it. Anyway, fix everything. I talked only about unrankable stuff, so... if u want to see this ranked BEFORE remove unrakable stuff, after think about aestetics
Yea, I know. Everything worse is fixed uh.. I hope I fixed the right things *cough* Well, I will work more on the map, maybe there will arise a good result. Thanks for your mod! Kudosu.
jonmaku_025
oh i gotta update :idea:

when I played DEATH and Suffering... my hands really suffered :o
maybe you can try to ease it up...


I think only whitewolf and turkey can do those... 8-)

the alive and dead diff are an OK for me, great map :)

>LOVE THE SHOW<

Nice change on the two diff :D
Topic Starter
DeadlyKekz

jonmaku_025 wrote:

oh i gotta update :idea:

when I played DEATH and Suffering... my hands really suffered :o
maybe you can try to ease it up...


I think only whitewolf and turkey can do those... 8-)

the alive and dead diff are an OK for me, great map :)

>LOVE THE SHOW<

Nice change on the two diff :D
Hihi thank you, I really have though about how to change these maps, with a successful result :D :D But! It's only the beginning, I'm going to change much more. Like a remapping. ^^
Weez
Noticed the title of the song is not right
It should be "Dead END" nor "Dead End"
no need to kds
Hinsvar
>DEATH's SD
>5.09

ARE YOU TRYIN' TO BLOW MY HEAD BECAUSE OF THE AWESOMENESS?

Okay, ignore that. Random mod again.

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Funny. Windows said the .mp3's bitrate is 256 kbps, but MediaInfo (I forgot what software gave my computer this menu *sigh*) said it is 154 kbps. Whatever.
>Alive

  1. AT LAST. NO SWIRLY SLIDERS. (lol)
  2. I know, I know, this is supposed to be an easy difficulty, but... this is too slow. Make it faster?
  3. OD +3?
  4. 00:19:748 (2) - Remove? Feels awkward to have a note placed there.
  5. 00:46:633 (2) - ^
  6. 01:08:600 (1,2,3) - What the--- Are you serious with this pattern? Looks odd, y'know.
  7. 01:27:944 (1) - Add Finish at the end?
>Suffering

  1. 00:04:830 (6,7,8) - Remove the Clap at "7" and place them at "6" and "8" instead?
  2. 00:06:961 (5,6) - I don't know why, but the hitsounds seem to be a bit off here. Might be just me *sigh*
  3. 00:11:715 (5,6) - ^
  4. 00:15:813 (5) - And I thought I wouldn't meet sliders like this again *sigh*
  5. 00:16:633 - Add a note here? Only follow this one if you do the next, though.
  6. 00:17:453 (1) - God, not this slider again...
  7. 00:20:403 (7) - ^
  8. 00:31:387 (5) - ^
  9. 00:38:108 (3) - Remove Clap at the beginning and move it to the end?
  10. 00:39:584 (4) - Add Clap at the end?
  11. 00:54:830 (3) - Swirly sliders again, huh?
  12. 01:05:157 (3) - Stack this with the end of the previous slider?
  13. 01:13:354 (6) - Oh great. That slider. (Sorry, I had to comment the sliders, because while it works fine in gameplay, it looks ugly and a bit too... odd.)
  14. 01:27:944 (1) - Replace Finish with Clap?
>Dead

  1. There's a lot, A LOT, of places where Clap hitsounds can be applied. It sounds even more awesome with those. Can't say one by one, it's gonna be too long.
  2. 00:34:010 (1) - Finish?
  3. 00:35:075 (1,2) - Two objects just after the end of the spinner? Nope. Remove "1" please.
  4. 00:44:502 (4) - Add Clap? It works even better if you follow the next suggestion of mine.
  5. 00:44:666 (5) - I guess this is unnecessary... Remove?
  6. 01:02:043 (1,2,3,4,5) - ...What a pattern. Looks bad, TBH, but should be fine.
  7. 01:06:961 (2,3,4) - Oh wait what. Move "3" to (248,280) and "4" to "200,240". I think it's better than the previous position.
  8. 01:27:944 (5) - Finish?
>DEATH

  1. Long live epic (overmapped?) stream 8-)
  2. 00:05:813 (3,4) - The sliders look ugly. I'm serious here. Maybe we can change this...
  3. 00:10:239 (2) - Remove Clap.
  4. 00:19:912 (1,5) - WHAT IS HAPPENING WITH THESE SLIDERS? (lol) (Okay, I tried to ignore some odd sliders @ Dead, because they actually worked, but on intense maps like DEATH...)
  5. 00:24:338 (6,7) - Seems useless. Remove?
  6. 00:26:797 (8,1) - ^
  7. 00:29:420 (1) - Remove NC (New Combo). I can't see the reason of using this note to begin a combo.
  8. 00:32:535 (1) - And I thought my sliders @ "Beautiful" were the quickest...
  9. 00:50:075 (1,2) - Why do you stack these circles?
  10. 00:50:731 (8) - Remove?
  11. 00:50:895 (9) - This note's hitsound feels unfitting to the music.
  12. 01:01:551 (5) - Add Clap?
  13. 01:01:715 (6,1,2,3) - I don't know, but I can feel that something went wrong here... (Nope, it's not the notes, it's between the hitsounds and the music.)
  14. 01:19:420 (1,2,3,4,5,6) - Why add Whistles? I feel awkward when I heard those sounds :P Maybe remove all of the Whistles?
  15. 01:27:944 (1) - Clap?
  16. 01:28:272 (5) - Finish at the end?
Let's be honest: "By my Side" was better than this. But it's still fine.

Good luck on the way ahead ;)
Topic Starter
DeadlyKekz

Weezy wrote:

Noticed the title of the song is not right
It should be "Dead END" nor "Dead End"
no need to kds
Title changed.
Topic Starter
DeadlyKekz

Hinsvar wrote:

>DEATH's SD
>5.09

ARE YOU TRYIN' TO BLOW MY HEAD BECAUSE OF THE AWESOMENESS? *fear* Errrr, I mean: what? o:

Okay, ignore that. Random mod again.

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Funny. Windows said the .mp3's bitrate is 256 kbps, but MediaInfo (I forgot what software gave my computer this menu *sigh*) said it is 154 kbps. Whatever.
So... I can let the .mp3 how it is? ^^´ I Don't understand it anyway

>Alive

  1. AT LAST. NO SWIRLY SLIDERS. (lol) Ouh yea xD
  2. I know, I know, this is supposed to be an easy difficulty, but... this is too slow. Make it faster? That's why there aren't any swirly silders xD I tried to make the silder faster for example, but then them take too much place and become 'swirly' again. It's like a dead end... Uh.. yea. x:
  3. OD +3? Changed.
  4. 00:19:748 (2) - Remove? Feels awkward to have a note placed there. Try to hear the 'bump' at that point. Then you can image, why there's a circle :)
  5. 00:46:633 (2) - ^ Hm.. here I can't say "try to hear the bump" uh... But it stays. It kinda fits to the beat.
  6. 01:08:600 (1,2,3) - What the--- Are you serious with this pattern? Looks odd, y'know. Removed. Looks and sounds odd.
  7. 01:27:944 (1) - Add Finish at the end?
Added. Oh, by the way: Like in my first map I'll add sounds later.. means tomorrow or already today.

It's really a easy map. But I'm sort of benevolent and made it for beginners. :)

>Suffering

  1. 00:04:830 (6,7,8) - Remove the Clap at "7" and place them at "6" and "8" instead? It's a nice idea. But I added the claps in the beginning where the... uh.. how I can call them.. white dashes (?) are. Kinda uninspired but it developed as a good sound. ^^
  2. 00:06:961 (5,6) - I don't know why, but the hitsounds seem to be a bit off here. Might be just me *sigh* (5) -> Hitsound in the mid of the slider removed. (6) -> which hitsound? :'D
  3. 00:11:715 (5,6) - ^ Same here (5): Which hitsound? :s (6): Stays how it is.
  4. 00:12:698 (7,8) - Stack the circle ("8") below the end of the slider? I wanted to make it like this. But I red that it's only allowed in the insane diffs. It's a hard diff.
  5. 00:15:813 (5) - And I thought I wouldn't meet sliders like this again *sigh* Ups! Sorry, I wanted to replace all swirly slider in the diff. I'll change it of course. *bow*
  6. 00:16:633 - Add a note here? Only follow this one if you do the next, though. Yea, you have good ears ^^ Added.
  7. 00:17:125 (9) - Remove and replace with another note (circle) that stacks with the beginning of the next slider? Same like 00:12:698.. *sigh* How I hate rules.
  8. 00:17:289 - Add a note that stacks below the previous one? Only do this if you're following the above.
  9. 00:17:453 (1) - God, not this slider again... Replaced.
  10. 00:20:403 (7) - ^ Same here.
  11. 00:31:387 (5) - ^ Same here
  12. 00:38:108 (3) - Remove Clap at the beginning and move it to the end? Done.
  13. 00:39:584 (4) - Add Clap at the end? Removed the first, moved to the end. Sounds better
  14. 00:54:830 (3) - Swirly sliders again, huh? D'oh ._.
  15. 01:05:157 (3) - Stack this with the end of the previous slider? Rules... *strangles them*
  16. 01:13:354 (6) - Oh great. That slider. (Sorry, I had to comment the sliders, because while it works fine in gameplay, it looks ugly and a bit too... odd.)
  17. 01:27:944 (1) - Replace Finish with Clap?
A clap? o_O Not really.

The difficulty, which should signed as hard, seems to be finished. Of course (!) I'll replace the odd sliders. And about the rule, I don't really know if I'm right in that point. I red it in the osu-wiki. But.. could I really trust every line... Hm ^^
>Dead

  1. There's a lot, A LOT, of places where Clap hitsounds can be applied. It sounds even more awesome with those. Can't say one by one, it's gonna be too long. Yeah, I know. Sounds will be added! Stay tuned.
  2. 00:34:010 (1) - Finish? Useless, The hitsound will only appear at the end of the spinner and it would sound worse.
  3. 00:35:075 (1,2) - Two objects just after the end of the spinner? Nope. Remove "1" please.
  4. 00:44:502 (4) - Add Clap? It works even better if you follow the next suggestion of mine.
  5. 00:44:666 (5) - I guess this is unnecessary... Remove?
  6. 01:02:043 (1,2,3,4,5) - ...What a pattern. Looks bad, TBH, but should be fine. Changed to a slider.
  7. 01:06:961 (2,3,4) - Oh wait what. Move "3" to (248,280) and "4" to "200,240". I think it's better than the previous position.
  8. 01:27:944 (5) - Finish?
Added.


Okaaaay, first why have I changed some of your text into green? -> This parts doesn't fit anymore, 'cause I remapped the whole map. Sounds will be added. Uh.. hope I didn't forget a point.

>DEATH

  1. Long live epic (overmapped?) stream 8-) Overmapped. Yes, too overmapped.
  2. 00:05:813 (3,4) - The sliders look ugly. I'm serious here. Maybe we can change this...
  3. 00:10:239 (2) - Remove Clap.
  4. 00:19:912 (1,5) - WHAT IS HAPPENING WITH THESE SLIDERS? (lol) (Okay, I tried to ignore some odd sliders @ Dead, because they actually worked, but on intense maps like DEATH...)
  5. 00:24:338 (6,7) - Seems useless. Remove?
  6. 00:26:797 (8,1) - ^
  7. 00:29:420 (1) - Remove NC (New Combo). I can't see the reason of using this note to begin a combo.
  8. 00:32:535 (1) - And I thought my sliders @ "Beautiful" were the quickest...
  9. 00:50:075 (1,2) - Why do you stack these circles?
  10. 00:50:731 (8) - Remove?
  11. 00:50:895 (9) - This note's hitsound feels unfitting to the music.
  12. 01:01:551 (5) - Add Clap?
  13. 01:01:715 (6,1,2,3) - I don't know, but I can feel that something went wrong here... (Nope, it's not the notes, it's between the hitsounds and the music.)
  14. 01:19:420 (1,2,3,4,5,6) - Why add Whistles? I feel awkward when I heard those sounds :P Maybe remove all of the Whistles?
  15. 01:27:944 (1) - Clap?
  16. 01:28:272 (5) - Finish at the end?
This diffuculty should be a stream lover difficulty, but I got much comments about this diff and decided to remove it. Until I'm not experienced in making beatmaps I'll stop making maps like this *sigh* I'm really really sorry for wasting your time including this difficulty.

Let's be honest: "By my Side" was better than this. But it's still fine.

Good luck on the way ahead ;)
Thank you really much :) Your help took the beatmap a step further. Who knows where it could be without your mod *giggle* A nice modder gets a nice present. +Kudosu.

Greetings :)
Hinsvar
  1. Hitcircles must never be hidden under slidertracks. Whether a hitcircle is partially or completely under a slidertrack, it is confusing for the player to read. Insane difficulties are the only exception to this rule.
...I failed to read this.

About the .mp3, just keep it for now.

DEATH is removed? Aww. Maybe just attach it on the first post as a 'just for fun' difficulty? :P

Thanks for the kudosu, btw :P Again, good luck. Who knows, your beatmap can get ranked someday.

EDIT: I'll just attach the DEATH difficulty myself.

Download: Faylan - Dead END (TV Size) (DeadlyKekz) [DEATH].osu
Topic Starter
DeadlyKekz

Hinsvar wrote:

  1. Hitcircles must never be hidden under slidertracks. Whether a hitcircle is partially or completely under a slidertrack, it is confusing for the player to read. Insane difficulties are the only exception to this rule.
...I failed to read this.

About the .mp3, just keep it for now.

DEATH is removed? Aww. Maybe just attach it on the first post as a 'just for fun' difficulty? :P Hm.... maybe :D

Thanks for the kudosu, btw :P Again, good luck. Who knows, your beatmap can get ranked someday.

EDIT: I'll just attach the DEATH difficulty myself.
Hm.. I saved the difficulty in a different folder. Thanks to you I have it again. Maybe I get more ideas for the diff when I'm relaxed.
HOLYWINNER
Hinsvar your file attach don't work probably because the mp3 got changed anyway if you can put it back or make a seprarate link DeadlyKekz I'd like to try it I love unrankable map and it looks like one
Topic Starter
DeadlyKekz

HOLYWINNER wrote:

Hinsvar your file attach don't work probably because the mp3 got changed anyway if you can put it back or make a seprarate link DeadlyKekz I'd like to try it I love unrankable map and it looks like one
Errr what? Because of the .mp3 file the map can't be ranked? Or what do you mean..? And.. what do you want to try o: *kinda panics* Anyway, I decided not to add the difficulty again, which I removed some days before.

Greetings~
Aoko

jonmaku_025 wrote:

oh i gotta update :idea:

when I played DEATH and Suffering... my hands really suffered :o
maybe you can try to ease it up...


I think only whitewolf and turkey can do those... 8-)

the alive and dead diff are an OK for me, great map :)

>LOVE THE SHOW<

Nice change on the two diff :D
Off topic : I guess you can add cookiezi to that list.
Topic Starter
DeadlyKekz

Aoko Kuroba wrote:

jonmaku_025 wrote:

oh i gotta update :idea:

when I played DEATH and Suffering... my hands really suffered :o
maybe you can try to ease it up...


I think only whitewolf and turkey can do those... 8-)

the alive and dead diff are an OK for me, great map :)

>LOVE THE SHOW<

Nice change on the two diff :D
Off topic : I guess you can add cookiezi to that list.
Hm.. if the player is' interested in the changed diffs. Suffering has been weakened and DEATH completely removed.
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