From 【All requests posted here will be modded】 queue
General
decent and neat diff, hitousnds were set logically. maybe increase the volume by 8%?
Maya's Normal
00:26:034 (4) - too hard to tell this clap sound apart. to Niva: consider increase the wav file volume
Hard
pitch on all the objects from 00:21:406 to end and then flip horizontally, this sounds freaky but I'll try my best to explain in my broken Eng.
http://puu.sh/j7KN
the pic above shows the cursor movement during 00:18:149 (3,4,5,6,7,8,1) -
you can see it's a big anticlockwise curve
and the cursor movement during 00:20:892 (3,4,5,6,1,2) - is also a big anticlockwise curve.
this kind of repeat does make ppl feel bored, so I'd suggest you flipping horizontally the remaining objects
Hitsound
You two are competent on hitsounding, the arrangement of them are wonderful.
But I still wanna say some defect I found.
The custom hitsound files themselves are not very fancy and various, which result in I feel something is missing when the song was becoming intense.
After that, because the custom hitsounds is somehow limited, you have had to desert whistle while you must make a clap some where. This will be epic if you can get a way solving it
good job, GL
General
- it would be better if BG size is 1024x768, but current one seems not too bad since it's style is abstract.
decent and neat diff, hitousnds were set logically. maybe increase the volume by 8%?
Maya's Normal
00:26:034 (4) - too hard to tell this clap sound apart. to Niva: consider increase the wav file volume
Hard
pitch on all the objects from 00:21:406 to end and then flip horizontally, this sounds freaky but I'll try my best to explain in my broken Eng.
http://puu.sh/j7KN
the pic above shows the cursor movement during 00:18:149 (3,4,5,6,7,8,1) -
you can see it's a big anticlockwise curve
and the cursor movement during 00:20:892 (3,4,5,6,1,2) - is also a big anticlockwise curve.
this kind of repeat does make ppl feel bored, so I'd suggest you flipping horizontally the remaining objects
Hitsound
You two are competent on hitsounding, the arrangement of them are wonderful.
But I still wanna say some defect I found.
The custom hitsound files themselves are not very fancy and various, which result in I feel something is missing when the song was becoming intense.
After that, because the custom hitsounds is somehow limited, you have had to desert whistle while you must make a clap some where. This will be epic if you can get a way solving it
good job, GL