forum

KaW - Take Me Back

posted
Total Posts
52
show more
CMP
Can I possible to make CTB difficulty?
Topic Starter
Niva

0OoMickeyoO0 wrote:

~mod4mod~ :D

[General]
fine~

[Easy]
01:48:663 (3) - new combo
01:54:149 (3) - ^
01:59:634 (3) - ^
great job, Niva ^^
Sure, why not ~

[Hard]
oh, I can't find anything. nice diff as usual, Niva! :D

star~ Yay ^^
Also fixed DJNightmare's suggestion (Thank you~)
...and updated Maya's diff (messaged her, she said she can't go online atm due to the upcoming national examination) :3

-----

About CtB, I'm not sure if it's rankable now (it was unrankable in the past if I recall correctly), so I decide not to take anymore CtB/Taiko diff for now >_< (thanks for the offer though ~)
CMP
ok
Frostmourne
Hi Niva~~~~~~


(You don't need to follow all of my mod because it just be a suggestion)


Easy
fine :)


Maya's Normal
00:34:606 (1) - Add finish at the start of slider. From the sound I heard , Bass + Finish is more better than no finish because you add finish 00:40:092 (1) - which has equal sound :)
01:23:977 (1) - add finish please. In my opinion, This point is preparing to start kiai time (if it was other song)


Hard
00:25:863 (6) - consider to remove this clap from tail according to 00:28:606 (8) - , 00:31:520 (8) - and 00:34:092 (6) - sound is weird when I heard only 1 clap at the same period
00:40:092 (1) - Is this possible to add finish for more fit ?
00:42:492 (8) - add clap at the start of slider (From 00:34:606 (1) to 00:45:577 (1)) I surely feel that it makes more balance in this period
00:55:863 (6) - Add new combo ? For balance the amount of combo (5 and 4 :3) and make it clear when you add these 2 notes under the same point of this slider 00:55:177 (4) - Different color can make it clear for that
01:23:977 (1) - same point as normal :)


You make a position of a note so clear and clean , I can play this without deleting map's skin.


Nice Job xD , Good luck and have my star ~~~~
Topic Starter
Niva

Frostmourne wrote:

Easy
fine :)


Maya's Normal
00:34:606 (1) - Add finish at the start of slider. From the sound I heard , Bass + Finish is more better than no finish because you add finish 00:40:092 (1) - which has equal sound :)
01:23:977 (1) - add finish please. In my opinion, This point is preparing to start kiai time (if it was other song)
Nice suggestion, added both~

Hard
00:25:863 (6) - consider to remove this clap from tail according to 00:28:606 (8) - , 00:31:520 (8) - and 00:34:092 (6) - sound is weird when I heard only 1 clap at the same period Err... That claps are intentional :3
00:40:092 (1) - Is this possible to add finish for more fit ? Oh, yes, you're right, there's supposed to be a finish there~
00:42:492 (8) - add clap at the start of slider (From 00:34:606 (1) to 00:45:577 (1)) I surely feel that it makes more balance in this period :!: Sure, why not
00:55:863 (6) - Add new combo ? For balance the amount of combo (5 and 4 :3) and make it clear when you add these 2 notes under the same point of this slider 00:55:177 (4) - Different color can make it clear for that Ah, yes~
01:23:977 (1) - same point as normal :) Done~
Thanks Frostmourne (:
LKs
From 【All requests posted here will be modded】 queue

General

  1. it would be better if BG size is 1024x768, but current one seems not too bad since it's style is abstract.
Easy

decent and neat diff, hitousnds were set logically. maybe increase the volume by 8%?

Maya's Normal

00:26:034 (4) - too hard to tell this clap sound apart. to Niva: consider increase the wav file volume

Hard

pitch on all the objects from 00:21:406 to end and then flip horizontally, this sounds freaky but I'll try my best to explain in my broken Eng.
http://puu.sh/j7KN
the pic above shows the cursor movement during 00:18:149 (3,4,5,6,7,8,1) -
you can see it's a big anticlockwise curve
and the cursor movement during 00:20:892 (3,4,5,6,1,2) - is also a big anticlockwise curve.
this kind of repeat does make ppl feel bored, so I'd suggest you flipping horizontally the remaining objects

Hitsound

You two are competent on hitsounding, the arrangement of them are wonderful.
But I still wanna say some defect I found.
The custom hitsound files themselves are not very fancy and various, which result in I feel something is missing when the song was becoming intense.
After that, because the custom hitsounds is somehow limited, you have had to desert whistle while you must make a clap some where. This will be epic if you can get a way solving it

good job, GL
Topic Starter
Niva

LKs wrote:

From 【All requests posted here will be modded】 queue

General

  1. it would be better if BG size is 1024x768, but current one seems not too bad since it's style is abstract. Actually it's a picture of a grass, taken in Bandung ^^
Easy

decent and neat diff, hitousnds were set logically. maybe increase the volume by 8%? It's fine (: - but I did some minor change on the hitsounding

Maya's Normal

00:26:034 (4) - too hard to tell this clap sound apart. to Niva: consider increase the wav file volume
Oh, my guess is Maya forgot to add clap 1/1 before~ Fixed this part :3

Hard

pitch on all the objects from 00:21:406 to end and then flip horizontally, this sounds freaky but I'll try my best to explain in my broken Eng.
http://puu.sh/j7KN
the pic above shows the cursor movement during 00:18:149 (3,4,5,6,7,8,1) -
you can see it's a big anticlockwise curve
and the cursor movement during 00:20:892 (3,4,5,6,1,2) - is also a big anticlockwise curve.
this kind of repeat does make ppl feel bored, so I'd suggest you flipping horizontally the remaining objects
Haha, never thought of it, really ^^ - fixed (this part looks much prettier now! yay :3)

Hitsound

You two are competent on hitsounding, the arrangement of them are wonderful.
But I still wanna say some defect I found.
The custom hitsound files themselves are not very fancy and various, which result in I feel something is missing when the song was becoming intense.
After that, because the custom hitsounds is somehow limited, you have had to desert whistle while you must make a clap some where. This will be epic if you can get a way solving it

good job, GL
It's Maya's personal request to me actually to use that hitsound :3
Thanks for mod LKs~
shikyu
Hellow, mod4mod request :D

[Easy]
some overlap problem, I check it with default skin (I wanna post the screenshot but my net's so slow now :()
00:18:149 (1) - slider's start overlapped by HP bar
00:51:749 (2) - hitscore overlapped by HP bar
01:34:606 (3) - ^

[Maya's Normal]
00:37:349 (4) - too far from 00:36:663 (3)
01:43:177 (1) - remove finish or use normal finish?

[Hard]
some overlap problem too
00:19:177 (5) - note overlapped by HP bar
00:33:749 (5) - slider's end overlapped by score
00:41:292 (4) - slider's start overlapped by HP bar
01:25:863 (5) - slider overlapped by score

Overall your map has good rhytm but I'm curious why you place notes at so high place :?
Topic Starter
Niva
@shikyu : Notes touching the HP bar/etc isn't a big problem actually, they're not unrankable as long as they're not off-screen. (yes, I often put notes on the extreme left/right/down also, they're 100% playable)

Thanks for mod~ Did some hitsound changes, though :3
Rei Hakurei
kyaaah t3mp-ten~~
request from queue~

lol niva ga pake spinner~

[General]

[Timing]
> offset + around 8 ms ?

[Easy]
> kyaah too "thick" ^^; it's okay (why my star system said EASY lol)
> should read the surrounding in darkness ^^; [attachment=0:d5a37]c25a759aca36d34af81d803200b04cd8-129754042805354632.osr[/attachment:d5a37]
> in taikosu i feel like normal diff lol~
01:45:234 (4) - split into 2 circles~
01:48:663 (1) - remove NC?
01:31:520 (3) - convert into a circle at start of slider

[Maya's Normal]
> OD and CS +1 ?
lol nice~ ^^
01:23:120 (1) - remove NC?
01:25:863 (1) - remove NC?
01:28:434 (1) - remove NC?

[Hard]
> OD and/or Drain +1 ?
> for a slider end that ended at slider tick, i hope its distance to the slider tick is not really far (max 3px radius)

lol nice map~

Actually it's a picture of a grass, taken in Bandung ^^
wut... lol i think it was a crystal or what....
Topic Starter
Niva

Rei_Fan49 wrote:

kyaaah t3mp-ten~~
request from queue~

lol niva ga pake spinner~ (:

[General]

[Timing]
> offset + around 8 ms ? Current offset is fine imo

[Easy]
01:45:234 (4) - split into 2 circles~ Sure
01:48:663 (1) - remove NC? It's fine
01:31:520 (3) - convert into a circle at start of slider Done

[Maya's Normal]
> OD and CS +1 ? Let's see...
lol nice~ ^^
01:23:120 (1) - remove NC? Done
01:25:863 (1) - remove NC? Done
01:28:434 (1) - remove NC? Not really sure about this one, it's a spinner anyway...

[Hard]
> OD and/or Drain +1 ? This OD/HDR setting is intentional
> for a slider end that ended at slider tick, i hope its distance to the slider tick is not really far (max 3px radius) Hmm... Not really sure what this one means @_@

lol nice map~

Actually it's a picture of a grass, taken in Bandung ^^
wut... lol i think it was a crystal or what....
Thanks Rei_Fan49~
Hinsvar
Hi there 8-) I can start modding now, I guess?

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. I lol'd at the BG's filename. Can I say that everything is fine?
>Easy
  1. Overall, there is no problem... but even then, this feels like a Normal diff when I testplayed it. It's still not so difficult to be called an Easy, yet it's bordering (somewhat) to Normal. Well... it's safe to say that there's nothing wrong here.
>Maya's Normal
  1. 00:53:120 (4) - Replace the Clap at the beginning point of the slider with Whistle?
  2. 01:31:863 (4) - Replace Clap with Whistle?
  3. 01:55:520 (2) - Uh... why is this circle's sound is silenced up (the volume @ timing and control points) to 10%? I guess around ~30-40% would be fine. Maybe 38%?
>Hard
  1. I don't know if this is just me that's still suck at osu! or what, but I can feel that this beatmap's difficulty is close to an Insane diff when I played it... It's already great, though.
...Maybe just that? Well, I'm off from here. Oh, and good luck 8-)
Topic Starter
Niva

Hinsvar wrote:

Hi there 8-) I can start modding now, I guess?

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. I lol'd at the BG's filename. Can I say that everything is fine?
Don't mention it *runs*

>Easy
  1. Overall, there is no problem... but even then, this feels like a Normal diff when I testplayed it. It's still not so difficult to be called an Easy, yet it's bordering (somewhat) to Normal. Well... it's safe to say that there's nothing wrong here.
>Maya's Normal
  1. 00:53:120 (4) - Replace the Clap at the beginning point of the slider with Whistle? It's to emphasize that bass sound from the music (Maya wants to use it like this)
  2. 01:31:863 (4) - Replace Clap with Whistle? ^
  3. 01:55:520 (2) - Uh... why is this circle's sound is silenced up (the volume @ timing and control points) to 10%? I guess around ~30-40% would be fine. Maybe 38%? Yes~ Fixed :3
>Hard
  1. I don't know if this is just me that's still suck at osu! or what, but I can feel that this beatmap's difficulty is close to an Insane diff when I played it... It's already great, though.
This diff has no stream at all :3

...Maybe just that? Well, I'm off from here. Oh, and good luck 8-)
Thanks for mod~
Will upload later ^^
Loneight
Request from M4M.

Here are just suggestion ~OAO
If you do not like , you can skip it .

[Easy]

  1. Useless green line:
    00:55:863 -

  2. Useless blue line:(although no effect)
    01:17:977 -
    01:19:863 -

  3. 01:02:377 (1,2) - how about this ? http://puu.sh/kJE9
  4. 01:47:292 (2,1) - (1) touch (2) , let them a little distance ?!
    184,328,62720,2,0,B|148:296|144:224|208:192,1,160,2|0

[Maya's Normal]

  1. Useless blue line:(although no effect)
    01:19:863 -

  2. 00:46:263 (2,1) - not symmetrical
  3. 01:39:406 (4) - ^

[Hard]

  1. Useless green line:
    00:47:120 -
    00:47:206 -
    01:19:692 -
    01:23:634 -
    01:34:863 -

  2. Useless blue line:(although no effect)
    01:19:863 -

  3. 00:19:177 (5) - It is dangerous that it a little distance article
  4. I think ... this is diff harder than [Hard]
good song :)
and sorry to my poor English
and sorry for late
Topic Starter
Niva
Thank you >_<

Fixed all except 01:47:292 (2,1) on Easy and the blue lines (your mod is helpful! :3)
winber1
Hard

00:28:606 (8) - i find it more interesting if this was two notes http://puu.sh/kUOF i guess it also puts a little more variation in the diff too.
00:44:120 - i'd add a note.
00:58:606 (7) - y no follow the drums? :(

Normal

00:35:120 - random empty space imo, you could just add a note note at 00:35:463
00:37:863 - ^
00:59:292 (1) - add a finish?

Easy

00:31:520 - I'd add a note. it also matches 00:28:434 (2,3) -
00:37:006 - ^
00:42:492 - ^
01:13:692 (1) - better like this imo http://puu.sh/kUXe
01:19:177 (1) - similar to 01:13:692

sorry for being so late. just suggestions anyways.

hope this helps a bit. good luck~~
Topic Starter
Niva

winber1 wrote:

Hard

00:28:606 (8) - i find it more interesting if this was two notes http://puu.sh/kUOF i guess it also puts a little more variation in the diff too. Ah, I personally feel a slider looks more solid there
00:44:120 - i'd add a note. Sure, why not
00:58:606 (7) - y no follow the drums? :( ^^

Normal

00:35:120 - random empty space imo, you could just add a note note at 00:35:463
00:37:863 - ^
Added both~
00:59:292 (1) - add a finish? Done :3

Easy

00:31:520 - I'd add a note. it also matches 00:28:434 (2,3) - Yep~
00:37:006 - ^ ^
00:42:492 - ^ ^
01:13:692 (1) - better like this imo http://puu.sh/kUXe
01:19:177 (1) - similar to 01:13:692
Great rhythm as well, fixed~

sorry for being so late. just suggestions anyways.

hope this helps a bit. good luck~~
Thanks for mod~ (:
bossandy
  • Hi Niva ~ request from my queue ~
     
  1. Red : I think you must to fix.
  2. Bule : Need to discuss.
  3. Black : Just suggest or nazi.
     
    [ General ]
     
  4. Selete out Letterbox during breaks ?
  5. What is tags "a" mean ? I think remove this word because of this
     
    [ Easy ]
     
  6. 00:37:349 (1) - down 1 grid ? spacing is not correct >_< nazi...
  7. 01:13:692 (4) - NC here , this part is a bit long >_<
  8. 01:43:177 (3) - this is not a symmetrical slider , So...
    396,192,103177,2,0,B|364:200|328:200|328:200|304:244|257:252|257:252|208:244|184:200|184:200|148:200|116:192,1,320
     
    [ Maya's Normal ]
     
  9. 00:35:463 (2) - add whistle?
  10. 00:37:349 (5) - You forgot add NC here
  11. 00:38:206 (6) - add whistle?
  12. 01:20:377 (3) - this slider i think isn't fit the song , try this
    112,32,80377,2,0,B|88:96|24:104,1,120
    8,152,80891,1,0
  13. 01:23:120 (5) - ^
  14. 01:28:434 (1) - Start 01:28:177 to follow the music
     
    [ Hard ]
     
  15. 01:09:749 (1,2) - Remove NC 1 and add NC 2
  16. 01:11:634 (1) - Remove NC
  17. 01:15:234 (1,2) - Remove NC 1 and add NC 2
  18. 01:17:120 (1) - Remove NC
  19. 01:46:777 (5,6,7) - All slider Ctrl+R , it is more fun when i play xD
     
      --------------------------------------------------------
Nice map!!!! Have my Star ~
Good Luck :3 ( I love your mod !! mod my map ? xD )
No_Gu
request from my queue

[easy]
01:08:892 (2) - try this? orz saw the same rhythm
01:43:177 (3,1) - overlap in low diff is not good imo..

[normal]
soft-hitclap.wav can't fit this song well imo...try default normal-hitnormal or turn down the volume

[hard]
nice..but maybe too hard to be a hard diff...you'd better rename this to Insane and make another easier hard

orz not good at modding no-vocal song.No kud...
since you've got 13 stars so far..I won't shoot a star...
Topic Starter
Niva

bossandy wrote:

  • Hi Niva ~ request from my queue ~
     
  1. Red : I think you must to fix.
  2. Bule : Need to discuss.
  3. Black : Just suggest or nazi.
     
    [ General ]
     
  4. Selete out Letterbox during breaks ? I don't think this is not a big problem, it's not noticeable anyway (and it won't affect filesize either :3)
  5. What is tags "a" mean ? I think remove this word because of this Oh, KaW is "Kyle A. Ward", deleted that A though
     
    [ Easy ]
     
  6. 00:37:349 (1) - down 1 grid ? spacing is not correct >_< nazi... Oh, redid this part
  7. 01:13:692 (4) - NC here , this part is a bit long >_< OK~
  8. 01:43:177 (3) - this is not a symmetrical slider , So...
    396,192,103177,2,0,B|364:200|328:200|328:200|304:244|257:252|257:252|208:244|184:200|184:200|148:200|116:192,1,320
    Whoops, redid this slider as well
     
    [ Maya's Normal ]
     
  9. 00:35:463 (2) - add whistle? Done~
  10. 00:37:349 (5) - You forgot add NC here Done~
  11. 00:38:206 (6) - add whistle? Done~
  12. 01:20:377 (3) - this slider i think isn't fit the song , try this
    112,32,80377,2,0,B|88:96|24:104,1,120
    8,152,80891,1,0
  13. 01:23:120 (5) - ^
    Not changed these two.
  14. 01:28:434 (1) - Start 01:28:177 to follow the music Done, much better now ><
     
    [ Hard ]
     
  15. 01:09:749 (1,2) - Remove NC 1 and add NC 2
  16. 01:11:634 (1) - Remove NC
  17. 01:15:234 (1,2) - Remove NC 1 and add NC 2
  18. 01:17:120 (1) - Remove NC
    Done all~
  19. 01:46:777 (5,6,7) - All slider Ctrl+R , it is more fun when i play xD
    Your image won't load here >< idk... I prefer like this~
     
      --------------------------------------------------------
Nice map!!!! Have my Star ~
Good Luck :3 ( I love your mod !! mod my map ? xD )
Thanks (: Just send me the link on forum PM orz, although I can't promise a fast mod :3

No_Gu wrote:

request from my queue

[easy]
01:08:892 (2) - try this? orz saw the same rhythm
01:43:177 (3,1) - overlap in low diff is not good imo.. Can't figure out any other good pattern orz ><

[normal]
soft-hitclap.wav can't fit this song well imo...try default normal-hitnormal or turn down the volume Turned the volume lower~

[hard]
nice..but maybe too hard to be a hard diff...you'd better rename this to Insane and make another easier hard

orz not good at modding no-vocal song.No kud...
since you've got 13 stars so far..I won't shoot a star...

I appreciate your look and viewpoints to this map, so I think it still worth kd'ing (plus I changed something as well from your mod~)
Thanks both!
Aoitenshi
[Easy]
No Problem!

[Maya's Normal]
The 1 1/2 Time Span (Like 00:37:692) is not really fun. (Opinion)
00:58:606 & 01:01:349 - Add note, maybe?

[Hard]
Drain Rate -1. It's rather hard to refill your HP. Considering the pretty unforgivable drain rate, I don't think this is good. (Unless this is supposed to be insane, ignore this)

01:25:349 (4) - It's Overlapping (6). considering your mapping style, perhaps you should fix this.
01:46:434 (4-10) - I'm not sure, but overmap much?

I couldn't find much :(
Topic Starter
Niva

Ain053 wrote:

[Easy]
No Problem!

[Maya's Normal]
The 1 1/2 Time Span (Like 00:37:692) is not really fun. (Opinion)
00:58:606 & 01:01:349 - Add note, maybe?
Oh, I did something else to that part

[Hard]
Drain Rate -1. It's rather hard to refill your HP. Considering the pretty unforgivable drain rate, I don't think this is good. (Unless this is supposed to be insane, ignore this) Oh, sure

01:25:349 (4) - It's Overlapping (6). considering your mapping style, perhaps you should fix this. It's not a problem actually :3 (plus I can't get any other place to put that orz)
01:46:434 (4-10) - I'm not sure, but overmap much? But- it's the most intense part >< Not changed

I couldn't find much :(
Thanks, Ain ~
Aleks719
Well, Mister Nivalis.


General
  1. http://en.wikipedia.org/wiki/In_the_Groove_(video_game)
    ^
    i didn't find your track there. are you sure that it's from In the Groove? Just gimme source.
  2. Make approachcircle like a hitcircle? like with "cross"?
  3. You don't have a breaks. turn off letterboxes?
Hard
HP+1 for better challenge? looks easy

Normal
01:20:377 (3) - i think this slider is hard to read for the 1st time. but it's up to you. not force here
01:40:434 (1) - +finish

Easy
01:13:692 (1) - look a bit down :)
01:19:177 (1) - imo, should be : (time line+placement)
01:41:806 (2,3) - imo looks better: (+symmetry ofc)

That's all!
Topic Starter
Niva

Aleks719 wrote:

Well, Mister Nivalis.


General
  1. http://en.wikipedia.org/wiki/In_the_Groove_(video_game)
    ^
    i didn't find your track there. are you sure that it's from In the Groove? Just gimme source.
    Removed ~
  2. Make approachcircle like a hitcircle? like with "cross"? Eh... No need to imo >< Default one is good enough (:
  3. You don't have a breaks. turn off letterboxes? Done
Hard
HP+1 for better challenge? looks easy Sure

Normal
01:20:377 (3) - i think this slider is hard to read for the 1st time. but it's up to you. not force here idk if there's any better rhythm to be used here... it's the most intuitive one here imo
01:40:434 (1) - +finish How could this finish be forgotten... orz ><

Easy
01:13:692 (1) - look a bit down :)
01:19:177 (1) - imo, should be : (time line+placement) Done both (although I'm using my own placement~)
01:41:806 (2,3) - imo looks better: (+symmetry ofc) Yes! Looks much better now~

That's all!
Thanks as always Mr. Owl Aleks719 :3
Aleks719
Awesome map is aweNivasomelis.
Bubbled!
Aoitenshi
I see it's already bubbled. :(

I just found out that KaW is Smiley too. Is it possible to add Smiley into the tag?
Topic Starter
Niva

Ain053 wrote:

I see it's already bubbled. :(

I just found out that KaW is Smiley too. Is it possible to add Smiley into the tag?
Hmm, basically KaW has many aliases (:
Just look here for all his six aliases, I don't think it's really necessary to put all six orz (that's why "Kyle Ward" is in tags already orz ><)

EDIT : @Hinzvar I'm fine with both HP Drain ^^
Hinsvar

Niva wrote:

Ain053 wrote:

[Hard]
Drain Rate -1. It's rather hard to refill your HP. Considering the pretty unforgivable drain rate, I don't think this is good. (Unless this is supposed to be insane, ignore this) Oh, sure

Niva wrote:

Aleks719 wrote:

Hard
HP+1 for better challenge? looks easy Sure
lol what the

Just here to look a bit annoying.

Oh, and congrats for the bubble 8-)

EDIT: The name's Hinsvar.
Breeze

Niva wrote:

hitcircleoverlay is from here, by Breeze
Wait what it's not my skin lol, you have changed your skin right, maybe you need to update your creator's word :P

Nothing wrong with this map, and fun to play

RANKED
those
how nostalgic ;_;
congrats :3
Dino99
Gratz!!
Yasora
Niva-sama is awesome :d~
Hinsvar
Six days and you have another ranked mapset? There's some magic involved I suppose...

Anyway, congrats 8-)
Jordan
There's something wrong with my HD SS... there aren't spinners but I did more score than others o.o
Topic Starter
Niva

Jordan wrote:

There's something wrong with my HD SS... there aren't spinners but I did more score than others o.o
Probably a bug? xD

Anyway, thanks again Breeze~ I don't expect too much from this mapset actually xD
AIR315
Congratz~
Frostmourne
Ahhhh congratzzzzz. Niva !!! :)
YTYuyu
ooh congratz Niva-san :P
remy11
congratulation!
Please sign in to reply.

New reply