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Taylor Swift feat. The Civil Wars - Safe & Sound

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Total Posts
13
Topic Starter
Kenezz
This beatmap was submitted using in-game submission on jueves, 28 de julio de 2016 at 12:16:06 p.m.

Artist: Taylor Swift feat. The Civil Wars
Title: Safe & Sound
Source: The Hunger Games
Tags: Folk Joy Williams John Paul White Songs from District 12 and Beyond
BPM: 146.5
Filesize: 21568kb
Play Time: 03:52
Difficulties Available:
  1. Easy (1.41 stars, 149 notes)
  2. Hard (2.23 stars, 100 notes)
  3. Xanandra's Normal (1.9 stars, 284 notes)
Download: Taylor Swift feat. The Civil Wars - Safe & Sound
Download: Taylor Swift feat. The Civil Wars - Safe & Sound (no video)
Information: Scores/Beatmap Listing
---------------
Cleaning time.

[Mapset]
Easy: Done
Xanandra's Normal: Done
Hard: 30%

ERUFEEN, Xanandra, IS COMING TRUE!! v2.0
Armin
Video request accepted (made by my sweetie ErufenRito :3)

http://www.mediafire.com/?roy13wfe14rt071
DaxMasterix
Slowpoke
iOrange
Good map º-º
AzaiCai369
Love it :). Hope you add the video.
- [ Giokky ] -
Good map :D
Luvdic
Deberias terminar el map :(
CptHampton
Timing:
02:32:725 - Here the tempo picks back up a bit to 146.500, 99% positive. I added the timing point and snapped the notes back to the proper ticks and it matched up much better. It slows back down at 02:42:554, I think to 145.000, but I'm not as positive on that one because the drum beat isn't as strong in that small section. On easy this tempo change wasn't present at all, the other two diffs had a tempo change but only to 145.500. There are definitely two tempo changes at those places, so maybe the 145.500 was you trying to compensate for both with just a single one.
mintong89
Don't make it grave again please ;^;
Luvdic
Youll be alright~
Bonsai
Heyho, I checked the timing of this again as you asked me a few weeks ago, found a bit more stuff than I expected after all ^^;

'changelog'
  1. Added a reset at 00:40:050 bc the guitar is notably later here
  2. 00:43:379 - Raised this to 145 BPM, lowered it to 144 BPM at 00:53:310 and then went back to 144,5 BPM at 00:56:643 -; and reset it by +20 at 01:06:628
  3. Moved 01:49:580 by -20 since every note except the last one sounds very late
  4. 02:06:223 - This one gets extreemely early after a few measures, made it 144,5 BPM and then at 02:19:510 created one with 145,75 BPM, and lastly did a little offset-reset at 02:29:404 with 146 BPM
  5. 02:40:938 - created a section with 143,5 BPM here
  6. 02:52:816 - moved this one +6 and raise it to 142,75 BPM
  7. 02:59:626 - raised this one to 144,125 BPM and reset it back at 03:06:309 with 143,5 BPM
  8. 03:26:447 - lowered this one to 144,75 BPM
  9. 03:33:089 - lowered this one to 145,666 BPM
  10. and finally, lowered this one to 136 BPM and add one at 03:51:466 to make the last note of that accurate, kinda depends on what you wanna map there tho
code
 [TimingPoints]
17095,409.556313993174,4,2,1,40,1,0
40050,409.556313993174,4,2,1,40,1,0
43379,413.793103448276,4,2,1,40,1,0
53310,416.666666666667,4,2,1,40,1,0
56643,415.22491349481,4,2,1,40,1,0
66628,415.22491349481,4,2,1,40,1,0
69908,409.556313993174,4,2,1,40,1,0
76460,413.793103448276,4,2,1,40,1,0
102972,419.58041958042,4,2,1,40,1,0
109560,413.793103448276,4,2,1,40,1,0
112890,416.666666666667,4,2,1,40,1,0
126223,415.22491349481,4,2,1,40,1,0
139510,411.663807890223,4,2,1,40,1,0
149404,410.958904109589,4,2,1,40,1,0
152691,412.371134020619,4,2,1,40,1,0
160938,418.118466898955,4,2,1,40,1,0
166010,422.535211267606,4,2,1,40,1,0
172822,420.31523642732,4,2,1,40,1,0
179626,416.305290546401,4,2,1,40,1,0
186309,418.118466898955,4,2,1,40,1,0
193100,416.666666666667,4,2,1,40,1,0
206447,414.507772020725,4,2,1,40,1,0
213089,411.901198632488,4,2,1,40,1,0
229636,441.176470588235,4,2,1,40,1,0
231466,441.176470588235,4,2,1,40,1,0
Should be fine everywhere now, poke me when you've finished the set, I love the song <3
BounceBabe
This makes me cringe. This song just doesn't suit her. Like this a lot better; It's sung with much more emotion:

KingKandy
Pls finish this map. Its great!! I love this song
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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