https://osu.ppy.sh/s/700875 It's a 4key LN/accuracy map that I hope to push for ranked starting in the coming month. I'm currently tidying it up and have just started hitsounding the set.
What I want out of the mod is a hitsound check for the top and bottom diff, and any suggestions about object placement.
Dunno how I had the energy to make a full spread of this but...
Artist - Title: Camellia - Quaoar Link: https://osu.ppy.sh/s/812418 Genre: Artcore/Drumstep Keymode: 4k Info: Celestial is about 46% LNs so I have no idea what kind of map it could be ;3 (oh and the 1st kiai gets somewhat jacky) Focus: Definitely patterns! Hitsounds would be cool too but meh, not too important right now. I'm definitely curious about 03:19:600 - in Celestial. Not sure if it's ok or absolute noodle garbage.
The map consists of roughly 8 minutes of jumpstream with a ton of one hand trills and some sections that are two hand trill focused. There's a small break section with ~140bpm light jacks but that's the only real break in there.
As it stands, hitsounds need polishing. It's not something I've worked with before, so I don't even know if what I've added is rankable. I made sure to use some custom samples and avoid double layered sounds, but I'm not sure what else is required. I would appreciate if the mod was hitsound focused, as I haven't gotten much feedback on that.
Hitsounds are complete thanks to a certain someone who happens to be in this queue.
There's SV in it, and when it comes to SV, I am no expert. I got some testplays, so the SV got a lot better than it first was, but if the mod could be mainly focused on that, it would be very appreciated.
As for the patterns, I think they are fine, again, the testplays and mods helped a lot. Tho, the patterns in the kiais might need a little check, since they are the hardest ones.
NM too but in case anyone of u need a M4M just contact me and i could do it https://osu.ppy.sh/s/553687 SDVX map, it have 6*+ diff so if anyone of u could help me in 4K and 7K hard diffs it would be fantastic Thanks uwu
It's impossible to look for 7K modders nowadays so i'm hoping to get some mods from this queue. It's a full 7K mapset containing some LN patterns and SVs, I need some feedback on patterning and the comfortability of the SVs; I don't need help on hitsounds. I'd like the mod to be mainly focused on the MAXIMUM diff if possible since i think that it has the worst quality out of the 6 diffs.
https://osu.ppy.sh/s/812546 Hi, this one is entirely BMS style. (7K 4set) I hope someone give me a feedback for the patterns. It's not randomly placed but kinda hard to play if the players not having enough skill. Thanks in advance.