Hey TicClick, I got a better off-set of -5, so I've already changed the timing for your map and mine as well. (I've also moved the inherited time points, don't worry! :3)
Note to SuperMIC:agussdg wrote:
TicCl!ck's hard:
00:37:500 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This is not repetitive? — Can you hear the music? It is, I can't do better
01:04:101 (2) - circle ugly — Huh? Ok, re-aligned
02:07:500 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - copy paste? xD — The same elements go for the same (absolutely same) part of music. By the way, I changed their shape and position, so it's not just a copy
02:52:031 (4,5,6,7,1) - its to close :/ — Too close for what?
Sprite,Foreground,Centre,"LEET 5.1\approachcircle.png",320,240
M,0,16205,,805,399
Thanks for the mod! Sorry for long wait. >_< Btw, Easy, Normal, and Hard diffs are heavily WIP.agussdg wrote:
mod here
Easy:
01:07:495 (1,2,3,4) - it's cute, but so hard to a normal :/ Nah, I think it's fine.
Normal:
01:07:495 (1,2,3,4) - is close to the previous circle, put to one side try to use more distance snapDistance spacing says otherwise, but I did move it one grid up.
01:26:245 (1,2,3,4) - I like this Hehe, thanks.
Hard:
00:16:289 (4) - flip verticaly with respec to 1 I don't know what you mean here... :S
00:44:531 (5,6) - sounds ugly D: I don't know why Changed to just a hitcircle.
TicCl!ck's hard:
00:37:500 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This is not repetitive?
01:04:101 (2) - circle ugly
02:07:500 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - copy paste? xD
02:52:031 (4,5,6,7,1) - its to close :/
Insane:
00:14:995 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - circles are very messy Fixed entirely. Triangles rule.
I like slider's velocity
good luck
sorry for my bad english D:
Thanks for the feedback!MathiasXII wrote:
[TicCl!ck's Hard]
00:37:513 (1,2) - Everytime someone plays these sliders, a poor children is delivered food (it's so nice lol) — lol
00:54:388 (1) - Where's that 5 note streaming that's like EVERYWHERE ELSE in the rest of this section till 01:04:231 — Alright, added
01:16:419 (4,1) - What a weird way to overlap sliders... isn't there a better way to arrange them? — I like this kind of overlap. Maybe there is a better way, but I didn't see it yet
304,220,32104,2,8,B|346:292|445:296|500:216|488:112|368:72|312:148,1,400
Black_Cherry_Ita wrote:
TicC!ick's
use russian because this is his native language ^^ — Угу-у.
01:04:213 (3) - клап в конце слайдера не к месту — да, наверное, случайно попал
01:48:510 (6) - задевает хп-бар — близко, да. Опустил кучу всего вниз
02:09:721 (2) - тут конец слайдера тоже, на чуть-чуть — это допустимо. За сетку должно выходить не больше половины ноты, тут меньше трети
02:14:995 (1) - пусть он кончится на 02:18:276 — да, закончить под вокал плохая идея была
02:52:026 (1) - клап? — не-а. Можно попробовать на нотку раньше, но тоже не звучит
03:08:901 (4,1) - может вместо этого это? — удачно вышло, спасибо
Thanks Mathias for the star and mod.MathiasXII wrote:
So as requested, will mod only the two last diffs since all other diffs are WIP :3. Here we go !
General :
-Skrillex <3 \o/
- *EDIT* NEVERMIND on the timing... I'm having some offset issues. Concentrate on the modding itself. Thanks and sorry for the inconvenience.
[TicCl!ck's Hard]
TicClick, a fan of Skrillex?! NAAAAAAAH ! *Trololololol*
General : Damn TC, you put fun in ... fun! And those hitsounds... THOSE HITSOUNDS ! SWEET JEEBUS !!! Awesome! ~ Let's get to that modding!
00:37:513 (1,2) - Everytime someone plays these sliders, a poor children is delivered food (it's so nice lol)
00:54:388 (1) - Where's that 5 note streaming that's like EVERYWHERE ELSE in the rest of this section till 01:04:231 - ?! D:
01:16:419 (4,1) - What a weird way to overlap sliders... isn't there a better way to arrange them?
Well that's about it for this difficulty. Good job!
[Insane]
00:29:995 (1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,1,1,1,1) - This whole part feels odd for some reason. There must be some better way to arrange notes on the timeline. It's kinda odd because the whole part before this was quite nice! Might I suggest to remap this part to something more fitting? Like that hugging slider. It's pretty, but it's not pretty context/wise. It takes up many cool note potential space .
Remapped. :O
00:48:763 - I see this part more having a pattern like this : http://puu.sh/ldjv I liked BCI's pattern better, sorry. >w<
01:00:950 (6,7) - Sliders that trails overlaps like such is often criticized as being ugly... and the way it is justified is that you have PLENTY OF SPACE on your screen to put those sliders without having them tangle one in another. So you might consider a pattern that makes your sliders clearly separate. fixed.
01:03:294 (8) - Hmmm I'm not sure this will be accepted as rankable due to the trail not being clearly visible (that's what's written in the "Current Draft of the Rules/Guidelines". If you want to play on the safe side and don't want any eventual trouble with this, maybe you should find another way to draw this yet remain it interesting ? (It's perfectly playable!!! But not sure if everyone would agree with this). Haha, I knew I'd have to change this sooner or later. Fixed.
Same applies for :
01:17:825 (6) - Meh, I think it's fine.
02:39:974 (5) - ^
02:40:794 (9) - ^ and seen many other sliders like this.
and maybe some I didn't notice... will have to recheck.
01:39:622 (2,3,4,5,6) - Bet these small parts were hard to figure out how to map then lol. Haha, all credit to Charles. :3
02:44:309 (5) - You should probably use two notes instead of a slider here. When the slider's too narrow/short, it kills the purpose of a "slider" + this is insane difficulty! LEAVE NO ROOM FOR PITY FOR DEM PLAYERS ! >:O YES SIR! (fixed )
-------
Alright I'm done G'luck on completing the rest of the map! I know it's hard, it might be painful, but don't give up !!! There's nothing like the feeling of having a big part of your mapset done by yourself! Don't hesitate to PM me if you need any other help.
Thanks for the mod and star! \o/Black_Cherry_Ita wrote:
hello <3 random mod for you ty. :O
YA THIS IS SKRILLEX \o/
Generaldone.
- You are missing some skin elements, please add approachcircle.png and reversearrow.png I'm a skinning noob... I don't know what you mean. ._.
also, do you like transparent hitcircle? i make yours non-transparent (in attachment), add this if you like it, of course. Sure, why not. Looks brighter. :3- Delete .osb file and full-submit, I don't see any sb elements in mapset. done.
- Different kiai times, maybe copypasta their of TicClick's diff?
Easy
I see this, Normal and Hard isnt finished, but i suggest you OD +1 and resnap all notes (Timing => Resnap All Notes)
00:51:795 - unsnapped timing point (stay at 00:51:791, then open Timing Setup Panel and click "Use Current Time") Easy is going to be redone entirely, so... lol.
Normal
OD +1 and resnap all notes Sure, and fixed.
unsnapped timing points at 00:51:795 and 02:31:854, fix this like I said above. Good eye, and fixed.
02:59:995 - 03:05:620 - NO. this is a normal not insane and not hard. remap this pleease~ Hehe, how true. :3 (fixed)
Hard
resnap all notes again х__х
unsnapped timing points at 00:51:795, fix it~ Like Easy, this will be entirely redone.
TicC!ick's
use russian because this is his native language ^^
01:04:213 (3) - клап в конце слайдера не к месту
01:48:510 (6) - задевает хп-бар
02:09:721 (2) - тут конец слайдера тоже, на чуть-чуть
02:14:995 (1) - пусть он кончится на 02:18:276
02:52:026 (1) - клап?
03:08:901 (4,1) - может вместо этого это?
Insane
unsnapped timing points at 02:27:193, 02:29:186 and 02:34:696, fix it~ fixed!
00:32:104 (2) - begin and end of slide mustn't overlap >< my suggest below, you can fix this in another way. Sorry, it's been removed. >w<SPOILER00:34:916 (1,1,1) - say me a reason why this circles is a nc Well, it goes with the song, it would like weird as just a (1-3) combo, and it also heals. :O If someone else doesn't like this, I'll remove the NC's.304,220,32104,2,8,B|346:292|445:296|500:216|488:112|368:72|312:148,1,400
00:49:330 (4,5,6,7) - bad rhythm, try this Thanks, done.
too bad i hasnt kd~
GL with the map, this is nice ^^
Hm, this map is already quite for down the modding lane. Um, make the diff, and then depending on where it''s at I'll see if I accept it or not.dialgadu77 wrote:
Can I make a Taiko diff please?
There's something not working with the exchange of beatmaps system. Hang on for a while, I'm looking into it. ;_;dialgadu77 wrote:
OK.
348,172,22495,6,0,B|448:48,1,156.249997671694,2|0just in case.
328,48,23198,1,0
232,56,23432,2,0,B|160:80|152:136,2,117.18749825377,2|0|2
240,160,24370,2,2,B|184:236,1,78.1249988358468,2|0
288,256,24838,1,0
388,260,25073,1,0
336,336,25307,2,2,B|216:336,2,117.18749825377
208,264,26245,6,0,B|48:264,1,156.249997671694,2|8
80,160,26948,1,0
104,64,27182,2,0,B|176:88|180:152,2,117.18749825377,2|0|2
200,32,28120,2,0,B|256:72|272:160|256:248,1,234.37499650754,2|0
188,324,29057,2,0,B|244:364|308:340,2,117.18749825377,2|0|2
96,296,29995,6,0,B|60:228,1,78.1249988358468
160,208,30463,2,2,B|184:120,1,78.1249988358468
80,144,30932,2,2,B|96:80|152:52,2,117.18749825377
72,240,31870,2,0,B|128:356|280:352,1,234.37499650754,2|0
236,256,32807,2,2,B|264:192|336:208,2,117.18749825377
320,288,33745,5,0
416,288,33979,1,0
464,200,34213,1,2
416,112,34448,1,0
372,20,34682,2,0,B|312:48|300:112,2,117.18749825377,2|0|2
416,112,35620,1,4
128,64,67495,6,0,B|344:64,1,206.249993853271,0|8
400,144,68198,1,2
464,264,68432,2,2,B|360:288|272:212,2,206.249993853271
352,336,69604,1,0
288,352,69721,1,0
224,336,69838,1,10
288,224,70073,1,0
160,232,70307,2,0,B|168:104|288:96,1,206.249993853271,0|2
64,296,71245,6,0,B|128:332,4,51.5624984633178,0|0|0|0|8
192,320,71948,1,2
320,328,72182,2,2,B|432:304|452:172,2,206.249993853271
256,216,73354,1,8
256,88,73588,1,0
256,216,73823,1,8
156,320,74057,2,2,B|256:360|368:324,1,206.249993853271
160,136,74995,5,0
256,48,75229,1,0
352,136,75463,1,8
256,232,75698,1,2
168,336,75932,2,2,B|112:248,1,103.124996926636,2|0
344,336,76401,2,0,B|400:244,1,103.124996926636,2|0
256,296,76870,2,0,B|256:72,1,206.249993853271,0|8
256,89,77573,1,2
152,176,77807,2,2,B|252:196|360:176,1,206.249993853271
208,336,78745,6,0,B|104:336,2,68.7499979510904,0|8|0
304,336,79213,2,0,B|400:336,2,68.7499979510904,0|8|0
332,252,79682,2,2,B|312:192|256:168|200:192|180:252,1,206.249993853271
180,168,127495,6,0,B|156:256|156:256|116:304,2,140.624995809049
332,216,128432,2,0,B|356:128|356:128|396:80,2,140.624995809049
180,216,129370,6,0,B|156:128|156:128|116:80,2,140.624995809049
332,168,130307,2,0,B|356:256|356:256|396:304,2,140.624995809049
256,264,131245,6,0,B|184:336|184:336|128:336,2,140.624995809049
256,120,132182,2,0,B|328:48|328:48|384:48,2,140.624995809049
256,244,133120,2,0,B|196:280|112:268,2,140.624995809049
256,140,134057,2,0,B|316:104|400:116,2,140.624995809049
308,191,134995,2,0,B|344:252|332:336,2,140.624995809049
204,192,135932,2,0,B|168:132|180:48,2,140.624995809049
200,316,136870,5,0
320,316,137104,1,0
200,316,137338,1,0
256,208,137573,1,0
200,96,137807,5,0
128,192,138041,1,0
200,96,138276,1,0
320,96,138510,1,0
400,192,138745,5,0
320,96,138979,1,0
200,96,139213,1,0
320,96,139448,1,0
256,200,139682,2,0,B|256:328,2,93.7499972060324
256,80,140385,1,0
256,280,157495,6,0,B|256:368,2,52.0833325572312
256,216,157963,1,0
256,112,158198,1,0
160,192,158432,2,0,B|368:192,1,187.499994412065
256,376,159370,5,0
256,328,159487,1,0
256,280,159604,1,0
256,176,159838,1,0
256,176,160073,1,0
184,104,160307,2,0,B|256:56|336:104,1,156.249997671694
256,288,161245,2,0,B|256:344,4,39.0624994179234
256,168,162182,5,0
256,192,162299,12,0,163120
256,312,163588,5,0
208,112,164057,5,0
256,200,164291,1,0
304,112,164526,1,0
256,24,164760,1,0
168,192,164995,6,0,B|72:232,1,93.7499972060324,0|0
344,192,165932,6,0,B|384:208,7,23.4374993015081
400,240,166870,2,0,B|400:320|296:360,1,156.249997671694
256,264,167573,1,0
203,354,167807,2,0,B|112:320|112:240,1,156.249997671694
160,192,168432,1,0
224,192,168588,1,0
288,192,168745,6,0,B|376:168|400:80,1,156.249997671694
328,88,169370,1,0
264,88,169526,1,0
200,88,169682,5,0
104,112,169916,1,0
192,160,170151,1,0
96,192,170385,1,0
184,240,170620,1,0
88,272,170854,1,0
176,320,171088,1,0
272,280,171323,1,0
360,328,171557,2,0,B|360:152,1,156.249997671694
360,120,172143,5,0
360,120,172260,1,0
360,120,172377,1,0
360,120,172495,1,0
208,272,213745,6,0,B|112:344,2,93.7499972060324
256,160,214448,1,0
168,292,187495,5,0
256,340,187729,1,0
344,292,187963,1,0
300,196,188198,1,0
212,196,188432,2,0,B|156:128,1,84.3750027660281
300,196,188901,2,0,B|356:128,1,84.3750027660281
308,40,189370,5,0
256,128,189604,1,0
204,40,189838,1,0
256,128,190073,2,0,B|256:208,2,42.1875013830141
172,188,190541,5,0
200,284,190776,1,0
312,284,191010,1,0
340,188,191245,2,0,B|420:36,1,168.750005532056
172,188,192182,2,0,B|92:36,1,168.750005532056
256,164,193120,6,0,B|256:256,2,84.3750027660281
256,64,193823,1,0
188,140,194057,2,0,B|124:236,1,84.3750027660281
324,140,194526,2,0,B|388:236,1,84.3750027660281
256,312,194995,5,0
yesSuperMICrophone wrote:
There's something not working with the exchange of beatmaps system. Hang on for a while, I'm looking into it. ;_;dialgadu77 wrote:
OK.
EDIT: Alright, dialgadu did you SAVE before you gave me the .osu?
No. This is 1/6.SuperMICrophone wrote:
00:51:401 (110,111,112) - See this? This is 1/8.
(lol 1333 combo)Loli Cjj wrote:
*from nowhere
=General=
Clear
=Ex' Taiko Oni=
1. Circle Size MUST be 5. Other than it are disallowed. (This rule applied on AR, too) this will not change anything but ok.
2. There are some sudden approach hitcircle. This is considered annoying, imo, and should be removed. ...ok.
3. Some of those kkkd pattern are too repetitive and boring imo. You can change some to K - K. i think this is a good idea. fixed it
4. Maybe SV 1.5? original SV for taiko is 1.4 so, no.
That's all for now. Good luck >u<
Thanks for the mod!Loli Cjj wrote:
*from nowhere
=General=
Clear yay lol
=Easy=
1. So many unsnapped notes. Make it snapped. fixed
2. 01:19:213 (1) - Repeater ends at 01:19:682? sure
=Normal=
1. 01:01:870 (3) - Spacing? fixed
2. 01:18:745 (1) - ^ fixed
3. 02:11:948 (2) - Move to (292,296)? why not
=Hard Collabawub=
1. 30 unsnapped notes. Check AImod. fixed
2. 00:34:682 (5) - ctrl + r? done
=TicCl!ck's Hard=
Neat and clean, another from TicClick.
=Insane=
1. 00:35:033 (1,1) - Remove NC Yeah, everyone's been saying that for a while so I undid the NCs.
2. 00:44:995 (2) - Put this at the of the slider 00:44:760 (1)? Nah, I think it'd be uneadable with the SVs, also the flow is better without a stack.
3.01:29:995 (1) - Sudden jump on a stream. fixed.
4. 02:31:870 (1) - ^ fixed.
5. 02:37:963 (6) - ^ fixed.
That's all for now. Good luck >u<
And Mathias... I looked over your mod, I promise, but I had to reboot my computer halfway through and i realized i was in the posting mode and i deleted it... so... sorry. ;-;-Bakari- wrote:
eh.. ><
mhm. i guess it's ok to mod it
Easy
1/4 here? lol, how new players will play it? fixed with mathias' mod
00:14:995 (1,2,3,4) - i think it's ok to make them symmetrical since it's looks better :< woah, thanks for catching that! :O
00:20:151 (4,2) - this not looks good ^
00:23:432 (2) - just copy shape from (2) also make them symmetrical? done, changed (1)'s form as well.
00:25:307 (3) - this looks better than your shape. don't yoiu think so? ... it does
00:26:245 (1) - oh.. sthis sort of sliders can confuse new players! >< how? long sliders are good for easy diffs.
00:30:932 (2) - this? Nah, I really like the blanket with (2) and (3)
00:32:807 (4) - i think that this short sliders can confuse beginners too nope, should be fine.
00:33:745 (1,2) - nazi: somehow put trhem in the center? blah, i like them as is
00:32:807 (4) - can confuse beginners! my reaction on this "how it possible? too short to be slider!" but but you just put that above... ;_;
00:35:620 (1) - end here? 00:37:026 good idea!
00:40:776 (4,5) - it's easy? i don't think so. new players can't pass it ;_; yup, 1/2 sliders are a-okay in easy, lol.
00:44:526 (5,6) - confusing for new players ^
00:47:807 (1,3) - short sliders can confuse players ^
00:54:604 (1,2) - ^ and 1/2 notes here. new players can't click so fast ;_; 1/2 is perfectly fine, especially since the bpm is lower than others.
01:02:338 (1) - stack it with 01:00:463 (2) it will looks better agreed
01:04:682 (2) - flip vertically and put in the center of playfield? nah its okay
01:06:557 (4,5,1) - nice pattern but it's impossible for beginners how? this is all 1/1
01:08:432 (3,4) and 01:10:307 (5,6) - too fast! 1/2 should be fine
01:14:057 (3,3) - looks a bit messy should be okay, hitbursts disappear you know!
01:17:338 (1) - put it on 01:15:463 (2) it will looks better? done
01:19:213 (1) - confusing for new players i THINK it'll be okay, but I need more feedback on this
01:28:120 (1,2,3,1,2,3) - IMPOSSIBLE D: should be fine.
meh. too many hard patterns ><AiBat checkNormal
Hard
Insane
[img]http://puu.sh/qedB
[/img]
Taiko
~~~~~~~~~~~~~~~~~~~
just quick check. gl~
~~~~~~~~~~~~~~
to TicClick
00:21:323 (4,5) - фигура чутка не по аппроач-серклу от (4)?
Thank you so much. >w<Loli Cjj wrote:
Getting better than expected day by day, STAR
All applied, thanks for checking.selymsivad wrote:
Tic's Hard~
00:44:995 (1) - Make that spinner last until the next white line (next 1/4 beat) It flows better.
02:23:432 (2) - Maybe some smaller sliders that go back and forth would fit the music better? Like this: http://puu.sh/sOW1
02:27:182 (2) - Same concept here. As^ matches the music quite finely.
02:27:651 (3) - ^
Thank you, and thanks for the m4m!Jacob wrote:
General
- You have different combo colors and kiai times. Just letting you know, even though that this is totally rankable. Changed colours on the Insane diff, thanks for noticing! :O
- Because you have a custom hit circle file, you also need to add an approach circle, a reverse arrow, and a custom slider border. If you don't know how to force a slider border, just ask. I'll figure something out with TicClick. :3
Easy
Copypasta easy difficulty. hurhur
00:30:932 (2,3) - There's a very slight overlap between these two notes. Move (3) just a bit away from (2). fixed.
00:32:807 (4) - Part of this slider was covered by the fading slider track of 00:30:932 (2). Please arrange it so that it isn't. done.
00:33:745 (1) - You should remove the break after this note. It's really short and odd. done.
00:37:495 (1) - Remove this silly one note combo. I swear I do not know how that got there.
00:40:776 (4) - Same as 00:32:807 (4). ctrl+j'd (2)
00:47:807 (1) - Remove the one note combo. done
01:20:151 (2) - Remove the break after this note. Eh? There is a break there.
01:22:495 (1) - Add a finish. Added to both Kiai times.
02:45:932 (2) - Sexy slider. Love what you did here. =v=
Normal
00:35:620 (1) - Remove the break. done
01:22:495 (1) - Sudden spacing change starting at this note for the rest of the song? Why? This section and on has the exact space at the beginning. The part with all of the whistles has a larger pacing and a slightly faster SV iirc, to somewhat model the Insane diff. It's only a slight increase anyway. EDIT: upon further inspection my distance spacings have been screwed up. Should be all better now.
03:04:682 (3) - Ctrl + R. This is way more readable. fixed
TicCl!ck's Hard
00:33:745 (1) - Clap on the end of this slider.
01:10:776 (5,1) - These notes slightly overlap during gameplay due to stacking. It looks odd.
01:36:557 (2) - Things can't be covered mostly by slider tracks in hard difficulties.
Insane
01:26:245 (1,2) - Ugly overlaps. redone.
01:27:182 (3,4) - ^ ^
02:45:932 (2,3,4,5,6,7,8,9) - The spacing on this stream gets weird near the end. (only by a little.) fixed.
I really enjoyed this map and your unique mapping style. I'm looking forward to seeing more maps from you! Good luck!