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ZUN - Magus Night [Osu|Taiko]

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MMzz
  • [Lunatic]

    00:04:639 (5) - New combo?
    00:11:735 (9,1) - Oh my. This jump is a little to big for a stream jump. Sure it's hitable but it's barely noticeable. Shorten it a bit, or maybe extend the stream so that it ends in that location without jumping. :?
    00:16:136 (1) - This spinner doesn't fit the music very well and caught me offguard, you should delete it and fill in some notes!
    00:28:890 (1,2) - remove new combo on 1 and add it to 2. Keeps the flow of combos you had going!
    00:31:226 (6,10) - add whistles on these two? The current hitsounding feels weird to play with.
    00:33:381 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - A very boring stream, maybe space it out some and have it flow around the grid? Would be a lot more fun! :? btw you missed a whistle here: 00:34:729 (16)
    00:44:878 (1,2,3,4) - move these to the right so 2 and 4 are on the middle of the grid? Really akward note placement when they can easily be moved.
    00:49:908 (4,5,6) - Flip this combo horizontally? (Control + H) It would maintain that symmetry you are doing.
    00:57:453 (7) - reverse this? Will flow into the next slider and have that nice blanket.
    01:03:292 (9,10) - Yet again the same issue as before with the stream jump at the start.
    01:09:220 (16,1) - ^ PLEASE FIX THIS ONE, the distance is even further than the others and very difficult.
    01:14:160 (2,3,4,5) - Really confuseing pattern, how about you delete 5 and copy/paste the small stack that starts with 2, and flip it horizontal and vertical? http://puu.sh/wVQP The pattern you have currently is snapped correctly but does not fit the music at ALL.
    01:34:639 (3,4,5) - move these to the right so they fit on the grid in the middle?
    01:43:441 (5) - new combo? Players might think you have to jump to the because of the previous notes/jumps.
    01:45:777 (2) - place this note in the middle of the grid so the jumps are more even.
    01:49:369 (5) - Why not stack this note ontop of 4 instead? Stacking under sliders makes notes invisible sometimes and annoying to play with hidden.
    02:06:795 (1) - remove combo.

  • [Hard]

    00:28:890 (1,2) - remove new combo from 1, add to 2.
    00:47:753 (5) - new combo, and do this for the next 3 combo sequences, these combos are really long lol.
    01:14:878 (1,2) - remove combo from 1, add to 2.

    Really good Hard, I couldn't spot anything wrong except for those combos.

  • [Taiko]

    First things first, all your volumes points are not consistant, and they are on Soft. Please make them all a consistant level, and on Normal settings. 65-70% with Normal sounds better.

    Set the overall difficulty to 6, and the HP drain to 6. leaveing everything at 5 makes things to easy. :(

    00:07:514 (1,2,3,4,5,1,2,3,4,5) - These two streams don't fit at all, continue with that d k ddk focus pattern you had going!
    00:09:849 (2) - k
    00:20:268 (1) - ^
    00:42:005 (2,3,4,5,6,1,2,3,4,5) - Yet again, these do not fit, please keep mapping to the melody here.
    00:44:879 (2) - d
    00:54:759 (1) - k

    Diff could really use some work, a lot of the patterns are very bad and inconsistant.
    Personal taiko map rating: 6/10
Topic Starter
x847606653
SPOILER
[quote="MMzz"]
  • [Lunatic]

    00:04:639 (5) - New combo? fix
    00:11:735 (9,1) - Oh my. This jump is a little to big for a stream jump. Sure it's hitable but it's barely noticeable. Shorten it a bit, or maybe extend the stream so that it ends in that location without jumping. :? fix
    00:16:136 (1) - This spinner doesn't fit the music very well and caught me offguard, you should delete it and fill in some notes! fix
    00:28:890 (1,2) - remove new combo on 1 and add it to 2. Keeps the flow of combos you had going! fix
    00:31:226 (6,10) - add whistles on these two? The current hitsounding feels weird to play with. fix
    00:33:381 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - A very boring stream, maybe space it out some and have it flow around the grid? Would be a lot more fun! :? btw you missed a whistle here: 00:34:729 (16) fix
    00:44:878 (1,2,3,4) - move these to the right so 2 and 4 are on the middle of the grid? Really akward note placement when they can easily be moved. not fix
    00:49:908 (4,5,6) - Flip this combo horizontally? (Control + H) It would maintain that symmetry you are doing. fix
    00:57:453 (7) - reverse this? Will flow into the next slider and have that nice blanket. not fix
    01:03:292 (9,10) - Yet again the same issue as before with the stream jump at the start. fix
    01:09:220 (16,1) - ^ PLEASE FIX THIS ONE, the distance is even further than the others and very difficult. ^
    01:14:160 (2,3,4,5) - Really confuseing pattern, how about you delete 5 and copy/paste the small stack that starts with 2, and flip it horizontal and vertical? http://puu.sh/wVQP The pattern you have currently is snapped correctly but does not fit the music at ALL. not fix
    01:34:639 (3,4,5) - move these to the right so they fit on the grid in the middle? fix
    01:43:441 (5) - new combo? Players might think you have to jump to the because of the previous notes/jumps. fix
    01:45:777 (2) - place this note in the middle of the grid so the jumps are more even. not fix
    01:49:369 (5) - Why not stack this note ontop of 4 instead? Stacking under sliders makes notes invisible sometimes and annoying to play with hidden. not fix
    02:06:795 (1) - remove combo.not fix


  • [Hard]

    00:28:890 (1,2) - remove new combo from 1, add to 2.
    00:47:753 (5) - new combo, and do this for the next 3 combo sequences, these combos are really long lol.
    01:14:878 (1,2) - remove combo from 1, add to 2. all fix

    Really good Hard, I couldn't spot anything wrong except for those combos.
thanks for your mod._.
Kawayi Rika
Hi ~ x847606653 ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Lunatic]


  1. 00:17:304 (9,1) - Wrong spacing? or Remove 00:17:304 (9) - this circle.
  2. 00:17:573 (2) - Add new combo and Remove 00:17:393 (1).
  3. 00:59:250 (5) - Add new combo.


That's all ~ Cool mapset and music ~ your first map have good job!!!

Call me back recheck ~ when you are ready ~
;)
Topic Starter
x847606653

Kawayi Rika wrote:

Hi ~ x847606653 ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Lunatic]


  1. 00:17:304 (9,1) - Wrong spacing? or Remove 00:17:304 (9) - this circle.
  2. 00:17:573 (2) - Add new combo and Remove 00:17:393 (1).
  3. 00:59:250 (5) - Add new combo.


That's all ~ Cool mapset and music ~ your first map have good job!!!

Call me back recheck ~ when you are ready ~
;)
all fix.
Kawayi Rika
OK ~ Good job ~

Good luck with rank ~


Scorpiour
恭喜first bubble~~加油吧还差最后一步
kg2161012
I'm BACK~(?)
kg2161012
Thanks for your mod:D
kg2161012
  • [Taiko]

    First things first, all your volumes points are not consistant, and they are on Soft. Please make them all a consistant level, and on Normal settings. 65-70% with Normal sounds better.

    Set the overall difficulty to 6, and the HP drain to 6. leaveing everything at 5 makes things to easy. :(

    00:07:514 (1,2,3,4,5,1,2,3,4,5) - These two streams don't fit at all, continue with that d k ddk focus pattern you had going! fixed
    00:09:849 (2) - k fixed
    00:20:268 (1) - ^fixed
    00:42:005 (2,3,4,5,6,1,2,3,4,5) - Yet again, these do not fit, please keep mapping to the melody here. fixed
    00:44:879 (2) - d fixed
    00:54:759 (1) - k fixed

    Diff could really use some work, a lot of the patterns are very bad and inconsistant.
    Personal taiko map rating: 6/10
[/quote]

MMzz!Thanks for your mod:D
Xgor
Xgor's random bubble check.

I'm sorry but that's NOT a Normal. It's clearly an Easy with some parts on the end that is kinda Normalish but difficulty wise it's an normal for sure and I think you really need a difficulty between Normal and Hard (And the hard is clearly an hard).

Insane also has some really silly stuff at some parts in the map.. lemme point those out.

00:11:735 (9,1) - This spacing makes no sense because the other ones before that's as close on the timeline is spaced much closer.
00:16:854 (4,5,6,7,8) - This stream makes no sense to me.... what is it supposed to follow. I'll suggest you make just an slider here.

Also I think it would feel better if you end the break at 00:40:567 - And map that part after it.

Well that's it... I'm sorry but it looks like you have to make an real Normal and pop this bubble.
Topic Starter
x847606653

Xgor wrote:

Xgor's random bubble check.

I'm sorry but that's NOT a Normal. It's clearly an Easy with some parts on the end that is kinda Normalish but difficulty wise it's an normal for sure and I think you really need a difficulty between Normal and Hard (And the hard is clearly an hard).

Insane also has some really silly stuff at some parts in the map.. lemme point those out.

00:11:735 (9,1) - This spacing makes no sense because the other ones before that's as close on the timeline is spaced much closer. It feels very cool.I can't change it becanse of unimportant space in Insane.
00:16:854 (4,5,6,7,8) - This stream makes no sense to me.... what is it supposed to follow. I'll suggest you make just an slider here.I think it is no problem.Is flow not good?

Also I think it would feel better if you end the break at 00:40:567 - And map that part after it.

Well that's it... I'm sorry but it looks like you have to make an real Normal and pop this bubble.

Thanks for your advice.But it's not any unrankble things.Difficulty of normal is easy for new player.And the difficulty is step-by-step.I think add a so-called normal can make player bored.So not change anything.Anyway,thank you to mod my map._.
Garven
Just did a quick glance, but the difficulty progression from Normal -> Hard -> Insane is incredibly high. I'd almost recommend that you add a real normal, and probably reduce the AR to 8 on Insane. 9 doesn't really fit the map nor the song.
Topic Starter
x847606653

Garven wrote:

Just did a quick glance, but the difficulty progression from Normal -> Hard -> Insane is incredibly high. I'd almost recommend that you add a real normal, and probably reduce the AR to 8 on Insane. 9 doesn't really fit the map nor the song.
May I want to a bubble but I ignored the quality of the map.Sorry for Xgor.I ask some mappers to need I add a normal.I decide to add it.After finishing it,I'll upload.AR-8 fixed.
raririn
泡这么久了赶紧rank魂淡
手机 怒丢星
Topic Starter
x847606653

raririn wrote:

泡这么久了赶紧rank魂淡
手机 怒丢星
谢谢star,泡戳了,还要再改改
Leorda
Oh hi there


[Easy]
* AR +1?

00:50:627 (5) - Move 2 grid right to make a linear pattern (Nazi)


[Normal]
00:14:699 (1) - Make a same slider as 00:15:417 (2) for better slider? (Nazi)
00:26:914 (3) - This slider is doesn't seems symetric....
01:17:034 (5) - Move 1 grid down for fix the pattern (Nazi)
01:59:609 (1,2) - Swap new combo?


[Hard]
01:01:405 (3) - Make a same slider as 01:01:765 (4) for make a good pattern like this? http://osu.ppy.sh/ss/368022
01:23:681 (1) - Move 3 grid up? (Nazi)


[Lunatic]
01:08:950 (13,14) - Move 1 grid down to fix the stream pattern (Nazi)


Too much nazi... Good luck!
Topic Starter
x847606653

Leorda wrote:

SPOILER
]Oh hi there


[Easy]
* AR +1? no change,it's easy

00:50:627 (5) - Move 2 grid right to make a linear pattern (Nazi) fix


[Normal]
00:14:699 (1) - Make a same slider as 00:15:417 (2) for better slider? (Nazi) fix
00:26:914 (3) - This slider is doesn't seems symetric.... fix
01:17:034 (5) - Move 1 grid down for fix the pattern (Nazi) no change
01:59:609 (1,2) - Swap new combo? fix


[Hard]
01:01:405 (3) - Make a same slider as 01:01:765 (4) for make a good pattern like this? http://osu.ppy.sh/ss/368022 fix
01:23:681 (1) - Move 3 grid up? (Nazi) fix


[Lunatic]
01:08:950 (13,14) - Move 1 grid down to fix the stream pattern (Nazi)


Too much nazi... Good luck!
Thanks for your mod._.
Garven
Sorry, I suck and I'm slow.

[Easy]
01:42:363 (3,1) - This slight overlap was kinda eh in the presentation.
02:03:561 (5,1) - Hm, I'd unstack these. Might look a little intimidating for an Easy

[Taiko]
The BG's text is a little bit too high and gets cut off.

[Hard]
This is awesome. I love it. Has a good old-school feel to it and doesn't try to push any gimmicks. Nice and straightforward and consistent.

[Insane]
Maybe it's just been a long time, but I don't remember the Insane being this stylistically different from the rest of the map set. There's a lot of overmapping going on that doesn't really feel warranted along with strange slider speed changes that make little musical sense.
00:10:387 (1) - I'm not really feeling the need for such a drastic slider speed change.
00:16:854 (4,5) - And rhythms like this are... kinda eh. I don't see what they're adding except random noise. And there's a lot of this type of rhythm used in the map. I don't really like them. >:
00:23:322 (1,2,3,1,2,3) - Going from that super-fast bumper slider to these anti-jumps is really anti-climactic pace-wise. I recommend you try something different since the music also picks up drastically.
00:27:633 (1) - And all these weird slider speed ups ._.
00:46:316 (1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,1,2) - This section is difficult to read due to hitbursts covering up the majority of sliders. You might want to rethink the patterns here.
01:04:998 (1) - Why whistles only from here?
01:14:699 - I'd add a note here to transition back to the faster-paced section of the map.
01:53:860 (1,2,3,4) - Why 1/2s instead of the 1/3 rhythm that's everywhere else in your maps?
02:06:795 (3) - New combo to go with your other difficulties

Not very happy with the Insane difficulty right now, sorry. See if you can clean it up and match better with the rest of the set.
Topic Starter
x847606653

Garven wrote:

Sorry, I suck and I'm slow.

[Easy]
01:42:363 (3,1) - This slight overlap was kinda eh in the presentation.
02:03:561 (5,1) - Hm, I'd unstack these. Might look a little intimidating for an Easy

[Taiko]
The BG's text is a little bit too high and gets cut off.

[Hard]
This is awesome. I love it. Has a good old-school feel to it and doesn't try to push any gimmicks. Nice and straightforward and consistent.

[Insane]
Maybe it's just been a long time, but I don't remember the Insane being this stylistically different from the rest of the map set. There's a lot of overmapping going on that doesn't really feel warranted along with strange slider speed changes that make little musical sense.
00:10:387 (1) - I'm not really feeling the need for such a drastic slider speed change.
00:16:854 (4,5) - And rhythms like this are... kinda eh. I don't see what they're adding except random noise. And there's a lot of this type of rhythm used in the map. I don't really like them. >:
00:23:322 (1,2,3,1,2,3) - Going from that super-fast bumper slider to these anti-jumps is really anti-climactic pace-wise. I recommend you try something different since the music also picks up drastically.
00:27:633 (1) - And all these weird slider speed ups ._.
00:46:316 (1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,1,2) - This section is difficult to read due to hitbursts covering up the majority of sliders. You might want to rethink the patterns here.
01:04:998 (1) - Why whistles only from here?
01:14:699 - I'd add a note here to transition back to the faster-paced section of the map.
01:53:860 (1,2,3,4) - Why 1/2s instead of the 1/3 rhythm that's everywhere else in your maps?
02:06:795 (3) - New combo to go with your other difficulties

Not very happy with the Insane difficulty right now, sorry. See if you can clean it up and match better with the rest of the set.

I fix most especialy Lunatic.Because of my poor English,I can't say about it.Sorry,please redownload when see it.Thanks Garven.
Garven
Rebubbled!
Topic Starter
x847606653
Thanks >_>
raririn
再不rank人性何在
Suzully
Hi.

[Easy]
  1. 01:46:316 (4,1,2,3,4,5) - Hum, a chain of circles is a bit too difficult for the beginner. Please change some circles to a slider.
[Normal]
  1. 00:47:753 (1) - The repeat is kinda hidden by the hitburst.
  2. 02:06:795 (1) - It's better to avoid stacking for the inexperienced player.
[Hard]
  1. 01:34:459 (4) - Add a new combo as well as 01:22:962 (1).
[Lunatic]
  1. 00:04:639 (1,2,3) - The narrow spacing is okay but these are inconsistent here.
  2. 00:05:537 (4,5,1) - A triple doesn't fit here since there's not such sound in the back. In addition, if you keep to use a triple here, I think players will get confused about the timing because it's after anti-jump(00:04:639 (1,2,3)).
  3. 00:20:447 (1,2,3,1,2,3) - Please don't use different spacing. They both have 3/4 beat-break but one has much wider spacing so finally they're misleading.
  4. 00:32:663 (4) - Add a new combo to be consistent with others.
  5. 00:44:878 (1,2,3,4) - They can be read, but look weird. At least add a new combo to (4) please.
That's it. Let me know when finished fixing stuff.
Topic Starter
x847606653

Suzully wrote:

Hi.

[Easy]
  1. 01:46:316 (4,1,2,3,4,5) - Hum, a chain of circles is a bit too difficult for the beginner. Please change some circles to a slider.
[Normal]
  1. 00:47:753 (1) - The repeat is kinda hidden by the hitburst.
  2. 02:06:795 (1) - It's better to avoid stacking for the inexperienced player.
[Hard]
  1. 01:34:459 (4) - Add a new combo as well as 01:22:962 (1).
[Lunatic]
  1. 00:04:639 (1,2,3) - The narrow spacing is okay but these are inconsistent here.
  2. 00:05:537 (4,5,1) - A triple doesn't fit here since there's not such sound in the back. In addition, if you keep to use a triple here, I think players will get confused about the timing because it's after anti-jump(00:04:639 (1,2,3)).
  3. 00:20:447 (1,2,3,1,2,3) - Please don't use different spacing. They both have 3/4 beat-break but one has much wider spacing so finally they're misleading.
  4. 00:32:663 (4) - Add a new combo to be consistent with others.
  5. 00:44:878 (1,2,3,4) - They can be read, but look weird. At least add a new combo to (4) please.
That's it. Let me know when finished fixing stuff.
all.fix._.thanks Suzully
Suzully
Ranked!
Fumika
Gratz \o/
Citrus
无法直视 :)
Nymph
不打dota做什么图嘛
Scorpiour
恭喜恭喜~~
Kawayi Rika
哇 终于啊 ~ 恭喜 ~ :)
Nichiyouki
Congrats ;)
Topic Starter
x847606653
thanks all gaysguys
a32
恭喜rank~
raririn
No_Gu
终于完事了。。
DarkDunskin
Oh finally! Congratulations on rank!
Athena Tennos
好快,昨天看还是bubble的。!~恭喜!~
kg2161012
總算Rank了啊:D

x84大辛苦了>w<
Dr Loliberg
This isn't even a zun song
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