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supercell feat. Hatsune Miku - Black Rock Shooter (TV Size)

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kriers

0OoMickeyoO0 wrote:

~random mod~ :D because I'm boring wwww

[General]
Audio Lead In is 2000 but kriers's diff is 1985. you should fix it & I think this diff name is wrong, maybe "kriers's Insane" ? this is correct English :)
hitsound is hard to hear, maybe increase sound by 20% ? I guess Kinomi should fix this


[kriers' Insane]
00:06:961 (2,3,4,5,6) - 1 grid left? done
00:11:689 (1) - remove clap & I think this stream is better :D yeah why not. Made it somewhat similar
00:12:780 (2) - add clap
00:18:416 (x) - add note? or move (2) far from (10). error spacing fixed
00:21:143 (1) - add clap head & 00:21:507 (2) - add clap to fit the drumming done
00:21:870 (4) - add clap tail & 00:22:598 (6) - add clap head & tail, same reason :D
00:24:416 - 00:29:325 - wrong place of clapping :o add clap like this I don't understand! Where is this image from?
00:32:780 (1) - add clap head & tail done
00:35:689 (1) - finish head? done
00:35:689 (1,2) - add clap tail done
00:38:598 (1) - move last point 4 grid right & move (2) 1 grid down to make it more beautiful \:D/ okey \:D/
00:47:325 - 00:55:325 - same reason as above ;;;~;;; wakarimasenlol
01:01:143 (9) - add clap tail done
01:01:870 (1) - remove clap head & tail, add clap on reverse done
01:02:961 (3) - add clap done
01:08:598 (5) - remove clap fixed
01:10:234 (5) - nc just like my original idea!
01:16:053 (5) - ^ ^
01:28:052 (5) - 1 grid left fixed

lol long mod, sorry ;w; <3
-GN's mod
kriers' Insane
00:18:598, (1) - anti-jumps followed by jumps borders on unfairness in terms of sightreading fixed in prev mod. Thanks.
01:00:415, (7) - this slider would be better if it was under the (4) instead of the (3) it was made to be ewww :D

Very enjoyable map set in general, had much fun playing it :) \o/

arien666's mod
[kriers' Insane]
01:07:507 (1,2) - Swap new combo? ok
01:10:143 (4,5) - Err... spacing or intended :3? yes :3
01:15:962 (4,5) - ^^

Thank you so much guys!

And sorry I fixed mods so late X_X

Download: supercell feat. Hatsune Miku - Black Rock Shooter (TV Size) (KinomiCandy) [kriers' Insane].osu
Sync
01:26:416 (4) - Since ending a slider on a heavier beat is almost never good, reduce this slider by 1/4th of a tick and add a hit circle at 01:26:780. I don't really see the problem here? O_o
it leaves the downbeat unstressed which is awkward and bad
Topic Starter
KinomiCandy
Updated.
Fumika
Mod Mod Mod

SPOILER
General

Delete "Letterbox during breaks" when you have Video or SB.

Easy

Slider Tick rate -1 ?

00:14:961 (5) - New Combo
01:01:870 (3) - ^

CXu's Normal

00:23:143 (2,3,4) - Too Hard change to this ?
00:26:234 (4) - New Combo
00:31:689 (3,4,5,6) - It's merge the Video and hard to read the note @ w @
00:34:234 (1,2,3,4) - This is toooooooo Hard for Normal Diff
00:55:324 (7) - New Combo
01:01:870 (5) - ^

Hard

00:13:143 (2) - Make like this ! http://puu.sh/mMMJ
00:14:598 (6) - New Combo
00:54:234 (7) - ^
01:18:780 (5) - ^

krier's Insane

-No Comment-
kriers

Netsukawa wrote:

krier's Insane

-No Comment-
(◞‸◟)
Topic Starter
KinomiCandy

Netsukawa wrote:

General

Delete "Letterbox during breaks" when you have Video or SB. Done.

Easy

Slider Tick rate -1 ? Nope.

00:14:961 (5) - New Combo Done.
01:01:870 (3) - ^ Done.

Hard

00:13:143 (2) - Make like this ! http://puu.sh/mMMJ Done.
00:14:598 (6) - New Combo Done.
00:54:234 (7) - ^ Done.
01:18:780 (5) - ^ Done.
theowest
im gonna mod this

hälsningar från sverige.
Topic Starter
KinomiCandy
No changes in CXu's diff
16:03 <CXu> : my diff
16:03 <CXu> : no changes
16:03 <KinomiCandy> : You lazy <3
16:03 <CXu> : nah, I'm just not really willing to change the short-repeats and I disagree with new combos

theowest wrote:

im gonna mod this
hälsningar från sverige.
Go, go theowest ~ >w<b
xiceyx
Sweet map! :D
theowest
[general]

  • the combo colours r ugly
    plz change
[easy]

  • this is unrankable i think, yes.

    increase it

    odaril said in the current rules and guidelines
    Try to avoid using hitobjects directly after spinners (especially on Easy/Normal difficulties). Spinners are sometimes the hardest element for players, and having a hitcircle or slider half a beat (or even a beat) after a spinner will commonly result in frustration and a broken combo. Hitobjects directly after spinners are fair game for Hard/Insane difficulties, but try to give a nice pause for Easy/Normal difficulties.
    so 00:40:143 (1) - this spinner should start at 00:40:416

    ok cool
[guest diff normal]

  • hp drain rate is too low, so is OD

    best diff in the set ftw!1

    make this easier plz 00:23:507

    00:31:325 (2) - plz avoid these behind the sliders beats. having beats behind sliders are not OK for normals

    make this easier plz 00:34:598

    00:47:325 - new combo
    00:48:052 - remove nc
    00:48:780 - new comboooooooooooooooooooooooooo.

    00:58:961 (1,2,3,4,5,6) - gotta spread these out maan.
    try this:
    looks good, doesnt it?

    01:04:052 (2) - put this a bit further away from the 1st, use distance snap 1.0

    01:06:234 (3) - remember wat i said, try this

    01:10:598 (1,2,3,4,5) - spread the bread

    01:08:961 (2,3) - them nuubs will miss this, plz make a slider or just one note.
    01:14:416 (7,8) - ^

    01:19:689 - make the spinner start here plox

    01:26:780 (3,4,5,1) - them nuubs will fail here, use slder please : ((((
    oh and combo colours like this, ok?
[hard]

  • uhm. it looks too much like easy imo
    be creative dammit

    00:24:416 (2) - THISs SLIDER siIS NOT PERFECT!1
    u can do better than that! i udnno, it should be more symmetrical at least.
    try something ike htis

    00:26:961 (1) - same here

    00:28:416 - new comboooo
    00:29:507 - remove nc

    00:53:689 (4,5,6,1) - dont be lazy. spread them out :( stacking hem liek dhat is so gay : ((((
    00:54:234 (1) - remove nc
    00:54:598 (3) - this looks better, but could be even butter + nc
    00:55:689 - remove nc
    00:56:052 - nc
    00:56:234 - remove nc

    01:03:325 (4) - nc
    01:03:325 (4,5,6,7,8,9,10,11) - ima let u keeps these even tho theyre gay and make doubletime a pain in the bumhole
[guest diff overmap insane]

  • looks like a hard on crack

    00:21:870 (4) - lol nope. make it look like this
    00:22:598 (6) - same here

    00:28:052 - remove nc
    00:28:416 - nc

    00:51:507 - ^
    00:56:780 - ^
    00:57:143 - remove nc
    01:00:416 (7) - this is one ugly slider

    01:10:234 (1) - remove nc

    01:11:507 (4) - this jump, too big, if u comapre, to the rest, of the, diff, plz, cahnge, ok?!?!? make shorter NWO!

    01:16:053 (1) - removeeeeee neeeewcombOOOOOOOOO

    01:27:325 (4) - new combo
    01:27:689 (1) - kabooooooom, remove conmbo!9
ok that'sIt
overalls prety good, i predict 8,7/10

hppeu enjoy
i c u next time
haf fun <<<3<3

plz feed me kudos :c
Topic Starter
KinomiCandy

theowest wrote:

[general]

  • the combo colours r ugly
    plz change
NO

[easy]

  • this is unrankable i think, yes.

    increase it OKAY

    odaril said in the current rules and guidelines
    Try to avoid using hitobjects directly after spinners (especially on Easy/Normal difficulties). Spinners are sometimes the hardest element for players, and having a hitcircle or slider half a beat (or even a beat) after a spinner will commonly result in frustration and a broken combo. Hitobjects directly after spinners are fair game for Hard/Insane difficulties, but try to give a nice pause for Easy/Normal difficulties.
    so 00:40:143 (1) - this spinner should start at 00:40:416 OKE

    ok cool
[hard] APPLIED ALL

  • uhm. it looks too much like easy imo
    be creative dammit I am taiko playah, u expect me to mappu good

    00:24:416 (2) - THISs SLIDER siIS NOT PERFECT!1
    u can do better than that! i udnno, it should be more symmetrical at least.
    try something ike htis

    00:26:961 (1) - same here

    00:28:416 - new comboooo
    00:29:507 - remove nc

    00:53:689 (4,5,6,1) - dont be lazy. spread them out :( stacking hem liek dhat is so gay : ((((
    00:54:234 (1) - remove nc
    00:54:598 (3) - this looks better, but could be even butter + nc
    00:55:689 - remove nc
    00:56:052 - nc
    00:56:234 - remove nc

    01:03:325 (4) - nc
    01:03:325 (4,5,6,7,8,9,10,11) - ima let u keeps these even tho theyre gay and make doubletime a pain in the bumhole
ok that'sIt
overalls prety good, i predict 8,7/10

hppeu enjoy
i c u next time
haf fun <<<3<3

plz feed me kudos :c
theowest
thx. ilu <3
kriers

theowest wrote:

[general]

[guest diff overmap insane]

  • looks like a hard on crack if that's what you call insanes

    00:21:870 (4) - lol nope. make it look like this fine
    00:22:598 (6) - same here ^

    00:28:052 - remove nc no
    00:28:416 - nc ^

    00:51:507 - ^ ^
    00:56:780 - ^ ^
    00:57:143 - remove nc k
    01:00:416 (7) - this is one ugly slider fixed

    01:10:234 (1) - remove nc k

    01:11:507 (4) - this jump, too big, if u comapre, to the rest, of the, diff, plz, cahnge, ok?!?!? make shorter NWO! fine

    01:16:053 (1) - removeeeeee neeeewcombOOOOOOOOO k

    01:27:325 (4) - new combo ^
    01:27:689 (1) - kabooooooom, remove conmbo!9
^

ok that'sIt
overalls prety good, i predict 8,7/10 9,2/10
I changed the AR to 9 lol

Download: supercell feat. Hatsune Miku - Black Rock Shooter (TV Size) (KinomiCandy) [kriers' Insane].osu
those
From .:Let those mod those maps:.

[General]
Since my earlier post from 3 months ago got ignored, I'm going to post that recommendation again.
"The title of this would be Black★Rock Shooter 2M MIX, so it would be appropriate to add the tags "kz", "2M" and MIX"."
A way to notice this would be to listen for the unison bend at 00:19:689 in your map. Go look it up; it would be awesome if the above three strings were in your tags.
Now for the maps:
Kiai time should have volume increase. Consider a difference of 65% for normal and 80% for Kiai.
Audio leadin is 1500 compared to the other diffs at 2000. Make uniform.

[Easy]
Consider tick rate 1.
00:22:598 (3) - I would reverse and rearrange for distance snapping; it flows better from (1,2).
00:26:961 (5) - NC here
00:30:598 (1) - I'd place a slider at 00:30:416 and end it here. Although this is Easy, it doesn't stop you from being creative. This 1/1 stuff isn't very fun.
00:40:052 (2) - Make this a slider and remove the spinner.
01:17:143 (2) - Increase spacing from 01:16:052 (1) - to about 1.00x

[CXu's Normal]
Consider tick rate 1, HP3, OD3.
00:40:052 (3) - NC
00:40:780 (1) - RNC
00:41:507 (3) - NC

[Hard]
Insane is OD7. This should be OD 6, or Insane should be OD8. Discuss with kriers.

[kriers' Insane]
00:11:598 (8,9) - Not too fond of the placement of (9). Either set it in the same direction of the stream, or bend it off to the side further?
00:13:870 (6) - NC
00:14:598 (1) - RNC
00:15:325 (3) - NC
00:18:234 (10) - NC
00:19:689 (6) - NC
00:22:598 (6) - NC
00:28:052 (1) - RNC
00:28:416 (2) - NC
00:57:143 (1,2,3,4,5) - Try x:432 y:216, unless the stream bends at that point intentionally...
01:10:234 (1,2,3,4) - The music doesn't sound the same at this point, so the stream should be the same as 00:57:143.
01:15:689 (1,2,3,4,1,2,3,4) - Same here.
01:27:689 (1) - Spaced 0.99x where the normal for stream is about 0.70x.

[Climbb's Taiko Oni]
-

Good luck :3
CXu
@theowest:
I'm not changing those small sliders. They're not hard, and require you to click in 1/1. Might be hard to read the first time they see it for ANY player, but there is no reason to not let a normal-level player to see a not too hard version of repeating sliders.

Stacks are fine in moderation, and the difference between 1/1 and 1/2 stack is fairly obvious in this map. As for slider-end stacks, the first one might be hard to read, but every slider-end stack is in 1/2 in this map, so after figuring out one, the rest will be a breeze.

And I don't really agree with the new combo.

@those:
Changed to tickrate 1 and HP3 OD3
Left the combo's as-is.

Download: supercell feat. Hatsune Miku - Black Rock Shooter (TV Size) (KinomiCandy) [CXu's Normal].osu
Topic Starter
KinomiCandy
Updated Easy and Hard, thanks for modding. And I'm sorry, I'm still not going to use the tags.

Waiting for kriers.
kriers

those wrote:

[kriers' Insane]
00:11:598 (8,9) - Not too fond of the placement of (9). Either set it in the same direction of the stream, or bend it off to the side further? fixed
00:13:870 (6) - NC ok
00:14:598 (1) - RNC ^
00:15:325 (3) - NC ^
00:18:234 (10) - NC nope
00:19:689 (6) - NC ^
00:22:598 (6) - NC ^
00:28:052 (1) - RNC ^
00:28:416 (2) - NC ^
00:57:143 (1,2,3,4,5) - Try x:432 y:216, unless the stream bends at that point intentionally... fixed
01:10:234 (1,2,3,4) - The music doesn't sound the same at this point, so the stream should be the same as 00:57:143. made 1 specific length at 0.50x for these streams
01:15:689 (1,2,3,4,1,2,3,4) - Same here. ^
01:27:689 (1) - Spaced 0.99x where the normal for stream is about 0.70x. also 0.50x

CHANGED TO AR8


Good luck :3 thaanks
Download: supercell feat. Hatsune Miku - Black Rock Shooter (TV Size) (KinomiCandy) [kriers' Insane].osu
Topic Starter
KinomiCandy
AHHHH I'LL CONTINUE WITH THIS LATER I VERY BUSY

with korean golf game
kriers
When you're ready to ress this mapset, please rename my diff to [Insaniers] \o/
CXu
\o/
Topic Starter
KinomiCandy
Alright, ready.

Renamed kriers' Insane into Insaniers. Moved back to Works In Progress/Help because currently remapping Hard (maybe Easy too later).
BanchoBot
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