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Saitou Chiwa - Futakotome (TV Size)

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Topic Starter
kosiga
This beatmap was submitted using in-game submission on 2012年4月12日 at 18:12:56

Artist: Saitou Chiwa
Title: Futakotome (TV Size)
Source: Nisemonogatari
Tags: opening senjougahara hitagi araragi karen tsukihi
BPM: 132
Filesize: 13820kb
Play Time: 01:27
Difficulties Available:
  1. Hard (4.65 stars, 181 notes)
  2. Insane (4.97 stars, 248 notes)
  3. Normal (2.63 stars, 99 notes)
Download: Saitou Chiwa - Futakotome (TV Size)
Download: Saitou Chiwa - Futakotome (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 11th map
偽物語 OP
Saitou Chiwa - Futakotome (TV Size)

Normal:Done
Hard:Done
Insane:Done

Update Newest:4/12
DerekMcD
~Hard~

00:09:739 (1) - Spacing?
01:06:330 (4) - To x:219 y:206?
01:15:194 (4) - To x:133 y:164.

~Insane~

00:40:648 (3) - To x:376 y:150.
00:41:103 (5) - ^
01:11:784 (3) - To x:373 y:249.
01:12:466 (4,5,6) - To x:140 y:250.


That's all I can think of.
Good luck.
Topic Starter
kosiga

kokoroanime wrote:

~Hard~

00:09:739 (1) - Spacing? what o.o?
01:06:330 (4) - To x:219 y:206? change 218,206
01:15:194 (4) - To x:133 y:164. ok.change it

~Insane~

00:40:648 (3) - To x:376 y:150. fixed
00:41:103 (5) - ^ ^
01:11:784 (3) - To x:373 y:249. ^
01:12:466 (4,5,6) - To x:140 y:250. ^


That's all I can think of.
Good luck.
very nazi mod :( but Thanks for mod ~ kokoroanime :oops:
Cirno
Hi there, from my queue

[General]
Your background seems squeezed horizontally. Please cut a 1024x768 out of your original image instead of stretching it please.
Really impressed by the hitsounds. In some parts it even tricked me into thinking the sound was in the song itself...

[Normal]
01:25:648 (3,4) - move right & down a bit like this?

[Hard]
SPOILER
01:12:466 (6) - maybe make the 3rd node a straight one too, imo this looks better:
01:25:648 (3) - move to stack with head of (1)? the overlapping is ugly...

[Insane]
00:09:057 (8) - end this 1/4 earlier and add a circle at 00:09:398 ?
00:11:444 - add a note here maybe?
00:18:716 - ^
00:25:989 - ^
00:58:830 (4,5,6,7,8) - maybe make a better pentagon out of this? you can add a note somewhere outside the center, rotate around center by 72 for 4 times to get your pentagon, then you can scale & rotate to get the size and direction you want.
01:01:557 (4,1) - swap combo?
01:03:375 (7) - (if you did the swapping) new combo
01:05:534 (2,3) - move these up a bit so that (1,2) curves with (3). preferably move 01:05:194 (11) - down and right a bit too
01:16:557 - useless green line
01:27:239 (6) - replace with a x0.5 slider to 01:27:466 ?

nice map, good luck~

EDIT: your first star is mine >.>

jossieP
hi le me spamming here >v<

[General]

your custom hitsounding are weird, Im not saying your are using on a bad way, just the sound that this custom hitsounds have are so contrasted, I mean, look at insane
00:07:466 - from here we have a clap that have a bass effect, then sudenly on 00:11:103 (4) - we have a whistle that is so chill, that makes the song get a horryble weird sounding, as it would be bad encoded, Im not saying just delete those hitsounds, Ill say use in a moar variated way, I mean mix claps between whistles for make the change moar soft

anyway lets mod

[Normal]

00:00:194 (1) - why silence the end of slider? D:
00:03:830 (1) - ^
00:11:330 (2,3) - use custom slider tick? ticks sound so empty
00:12:921 (3) - whistle at start for support that on 00:11:103 (1)
00:20:194 (4) - custom 1 whistle, similar as up
00:27:466 (2) - similar as up
00:34:739 (2) - as up
00:52:466 (4) - god 80% on a 60% song xD
00:58:375 (1,2) - make 2 sliders witouth repeat?
01:05:648 (1,2) - ^
01:05:648 (1,2) - the hitburst of 01:09:284 (1) - spinner is not covering the distance between this 2 objects?
01:27:239 (4) - silenced circle =_= is not confusing for newbies?

[Hard]

00:00:875 (2) - silenced .w.
00:43:603 - you are missing a vocal here D: and also 00:43:830 (1) - dont follow the vocal change
00:52:012 (3,4) - awfull volume x_x
00:54:739 (1) - put on centre or a place where is not covered by hitburst of previous spin
01:08:603 (7,8) - normal soundset, I though you dont wan to use it, also it doesnt fit here
01:25:648 (3) - bad overlap on 01:24:512 (2)?


[Insane]

00:00:875 (3) - silenced :roll:
00:04:511 (3) - ^
00:28:375 (7) - increasing a bit the whistle on slider body may help to support the sound of the song D:
00:55:648 (4,5,6) - why stream?
01:08:603 (7,8) - normal soundset D:
Topic Starter
kosiga

Cirno wrote:

Hi there, from my queue

[General]
Your background seems squeezed horizontally. Please cut a 1024x768 out of your original image instead of stretching it please. uhh... I just can not do it :( find if there is another BG >:(
Really impressed by the hitsounds. In some parts it even tricked me into thinking the sound was in the song itself... lol

[Normal]
01:25:648 (3,4) - move right & down a bit like this? ok. fixed
SPOILER
[attachment=0:9ffeb]c2.JPG[/attachment:9ffeb]

[Hard]
SPOILER
01:12:466 (6) - maybe make the 3rd node a straight one too, imo this looks better: ok. fixed
[attachment=1:9ffeb]c1.JPG[/attachment:9ffeb]
01:25:648 (3) - move to stack with head of (1)? the overlapping is ugly... ok. change it

[Insane]
00:09:057 (8) - end this 1/4 earlier and add a circle at 00:09:398 ? change it~
00:11:444 - add a note here maybe? sorry, no change
00:18:716 - ^ ^
00:25:989 - ^ ^
00:58:830 (4,5,6,7,8) - maybe make a better pentagon out of this? you can add a note somewhere outside the center, rotate around center by 72 for 4 times to get your pentagon, then you can scale & rotate to get the size and direction you want. yea. i know ;) change it
01:01:557 (4,1) - swap combo? sorry, no change
01:03:375 (7) - (if you did the swapping) new combo ^
01:05:534 (2,3) - move these up a bit so that (1,2) curves with (3). preferably move 01:05:194 (11) - down and right a bit too change it
01:16:557 - useless green line remove
01:27:239 (6) - replace with a x0.5 slider to 01:27:466 ? sorry, no change><

nice map, good luck~

EDIT: your first star is mine >.>
Cirno Thanks for mod & star☆~ :oops: yea~ first star~ >x<

ikari_kyon wrote:

hi le me spamming here >v<

[General]

your custom hitsounding are weird, Im not saying your are using on a bad way, just the sound that this custom hitsounds have are so contrasted, I mean, look at insane
00:07:466 - from here we have a clap that have a bass effect, then sudenly on 00:11:103 (4) - we have a whistle that is so chill, that makes the song get a horryble weird sounding, as it would be bad encoded, Im not saying just delete those hitsounds, Ill say use in a moar variated way, I mean mix claps between whistles for make the change moar soft

I do not think it strange. I hear the opinion of other people more

anyway lets mod

[Normal]

00:00:194 (1) - why silence the end of slider? D: not silence. because it thought that it is too big if volume is the same.
00:03:830 (1) - ^ ^
00:11:330 (2,3) - use custom slider tick? ticks sound so empty This is intentional. Because I use the whistle with 00:11:103 (1), quiet one fits here
00:12:921 (3) - whistle at start for support that on 00:11:103 (1) sorry. 00:11:103 (1) matches vocal. In this case it does not work whistle
00:20:194 (4) - custom 1 whistle, similar as up ^
00:27:466 (2) - similar as up ^
00:34:739 (2) - as up ^
00:52:466 (4) - god 80% on a 60% song xD I hear the opinion of other people
00:58:375 (1,2) - make 2 sliders witouth repeat? sorry, no change
01:05:648 (1,2) - ^ ^
01:05:648 (1,2) - the hitburst of 01:09:284 (1) - spinner is not covering the distance between this 2 objects? what o.o?
01:27:239 (4) - silenced circle =_= is not confusing for newbies? I think that I do not have problem because it is last note

[Hard]

00:00:875 (2) - silenced .w. same normal diff
00:43:603 - you are missing a vocal here D: and also 00:43:830 (1) - dont follow the vocal change I may not be good for vocal follow. same as 00:39:739 (5,1) rhythm
00:52:012 (3,4) - awfull volume x_x I hear the opinion of other people
00:54:739 (1) - put on centre or a place where is not covered by hitburst of previous spin ok. change it
01:08:603 (7,8) - normal soundset, I though you dont wan to use it, also it doesnt fit here I hear the opinion of other people
01:25:648 (3) - bad overlap on 01:24:512 (2)? ok. change it


[Insane]

00:00:875 (3) - silenced :roll: same normal diff
00:04:511 (3) - ^ ^
00:28:375 (7) - increasing a bit the whistle on slider body may help to support the sound of the song D: i know. Already tried. but I did not fit >:(
00:55:648 (4,5,6) - why stream? short stream :D I do not think the problem
01:08:603 (7,8) - normal soundset D: same hard diff
ikari_kyon Thanks for mod~ :oops:
Neptunus
I like this song!~

Normal:
Fine, no problem

Hard:
00:20:194 (1) - cancel the new combo ,really no need here because: 00:12:921 (2) - and 00:27:466 (2) - same stuffs but these are whole sets of combo rather than leaving a single 00:11:557 (1) -

Insane:
00:48:603 (1) - consider previous 00:47:694 (2,3) - are too close compared to 00:48:603 (1,2) - suggest these 2 notes closer although I know you want to set a jump here
on the contrary, 00:50:421 (1,2,3) - these 3 jumps are okay since a new rhythme and vocal begins

nice mapset, hardly any errors, good luck on ranking
Topic Starter
kosiga

Neptunus wrote:

I like this song!~

Normal:
Fine, no problem

Hard:
00:20:194 (1) - cancel the new combo ,really no need here because: 00:12:921 (2) - and 00:27:466 (2) - same stuffs but these are whole sets of combo rather than leaving a single 00:11:557 (1) - ok~ fixed

Insane:
00:48:603 (1) - consider previous 00:47:694 (2,3) - are too close compared to 00:48:603 (1,2) - suggest these 2 notes closer although I know you want to set a jump here
on the contrary, 00:50:421 (1,2,3) - these 3 jumps are okay since a new rhythme and vocal begins 00:47:239~00:50:875 - spacing remake it !

nice mapset, hardly any errors, good luck on ranking
Neptunus Thanks for mod ~ :oops:
JauiPlaY
Hi
Another Nisemonogatari heh.

[General]
The BG may be a little bit weird for me. Try to find a larger and clearer one?
And delete the .osb file if you want.

[Normal]
00:55:875 (3) - Add clap.
00:56:330 (4) - Add clap to the beginning.
00:59:739 (x) - Add a note with clap here?
01:00:648 (6) - Add clap to both the beginning and the end.
01:03:148 (3) - Add clap.
01:03:603 (4) - Add clap to the beginning.
01:07:012 (x) - Add a note with clap here?
01:07:921 (4) - Add clap to the beginning.
01:08:830 (5) - Add clap.
01:09:284 (1) - Imo it's too short for a normal, how about a slider?
And please control your combo between 4-6 since it's a normal diff.

[Hard]
00:20:194 (1) - Remove new combo.
00:31:784 (1) - ^
00:59:739 (x) - Add a note with clap here?
01:01:103 (4) - Add clap to the end.
01:01:557 (5) - Add clap to the beginning.
01:05:534 (x) - Add a note?
01:08:603 (7,8) - Normal hitsounds? Imo they're weird...
01:09:284 (1) - Add clap to both the beginning and the end.
01:18:603 (5) - Remove the clap.
01:21:103 (1) - Should starts at 01:20:989.

[Insane]
00:36:103 (6) - Should reverse 4 more times.
00:48:603 (1) - Remove new combo.
01:08:603 (7,8) - Same as Normal.
01:09:284 (9) - Add normal finish will be nice.

That's all. Imo you still need working. Good luck!
Topic Starter
kosiga

JauiPlaY wrote:

Hi
Another Nisemonogatari heh.

[General]
The BG may be a little bit weird for me. Try to find a larger and clearer one? I look for it, please wait for a while
And delete the .osb file if you want. remove osb file

[Normal]
00:55:875 (3) - Add clap. I think that unnecessary. :? Here is not the rhythm. clap does not match vocal
00:56:330 (4) - Add clap to the beginning. ^
00:59:739 (x) - Add a note with clap here? sorry, no change
01:00:648 (6) - Add clap to both the beginning and the end. ^
01:03:148 (3) - Add clap. same 00:55:875
01:03:603 (4) - Add clap to the beginning. ^
01:07:012 (x) - Add a note with clap here? ^
01:07:921 (4) - Add clap to the beginning. This is intentionally lost. I think must be placed at regular intervals does not necessarily
01:08:830 (5) - Add clap. ^
01:09:284 (1) - Imo it's too short for a normal, how about a slider? I hear the opinion of other people and MAT/BAT
And please control your combo between 4-6 since it's a normal diff. I think there is no problem

[Hard]
00:20:194 (1) - Remove new combo. already fixed
00:31:784 (1) - ^ sorry, no change. Because I thought that it is difficult for rhythm to change, I put NC
00:59:739 (x) - Add a note with clap here? sorry, no change
01:01:103 (4) - Add clap to the end. This is intentional. I think must be placed at regular intervals does not necessarily
01:01:557 (5) - Add clap to the beginning. ^
01:05:534 (x) - Add a note? sorry, no need
01:08:603 (7,8) - Normal hitsounds? Imo they're weird... I hear the opinion of other people
01:09:284 (1) - Add clap to both the beginning and the end. This is intentional. I think here fits that whistle
01:18:603 (5) - Remove the clap. sorry, no change. i think it is not strange
01:21:103 (1) - Should starts at 01:20:989. ok. fixed

[Insane]
00:36:103 (6) - Should reverse 4 more times. o.o ?
00:48:603 (1) - Remove new combo. sorry, no change. because jump here
01:08:603 (7,8) - Same as Normal. I hear the opinion of other people
01:09:284 (9) - Add normal finish will be nice. ok. fixed with hard diff

That's all. Imo you still need working. Good luck!
JauiPlaY Thanks for mod :oops:
Nymph
Hi Nymph here and request from my queue.

General:
As Cirno already said about the BG issue, not sure if you can do that, so here just some bg I fixed, feel free to use them or not.


Normal:
fine for me.

Hard:
fine for me.

Insane:
Beatmap design/suggestion
01:27:239 (6) - this jump is too far imo, I think it doesn't need to be that far...


wow, I really didn't find anything useful. good job and good luck then!

Topic Starter
kosiga

Nymph wrote:

Hi Nymph here and request from my queue.

General:
As Cirno already said about the BG issue, not sure if you can do that, so here just some bg I fixed, feel free to use them or not. wow >w< thank you ~. I use it :D
SPOILER
[attachment=0:99e2e]nisemonogatari2.jpg[/attachment:99e2e]
SPOILER
[attachment=1:99e2e]nisemonogatari.jpg[/attachment:99e2e]


Normal:
fine for me.

Hard:
fine for me.

Insane:
Beatmap design/suggestion
01:27:239 (6) - this jump is too far imo, I think it doesn't need to be that far... ok. change it ~


wow, I really didn't find anything useful. good job and good luck then!
Nymph Thanks for mod and Star☆~ :oops:
kawaii_uguu
Hey there!

Normal:
Looking all fine

Hard:
00:28:375 (5) - Seeing and judging from all your other sliders, this one really looks ugly compared to the other :/. I know you want it to end at the prev. (2) so maybe set it like this
00:43:830 (1) - feels and plays better at 00:43:830. You'd need to move the following notes half a beat back.

Insane:
00:13:375 (5) - Wouldn't recommend stacking that, really looks weird and it's confusing to play.
Really enjoyed this diff :)

Looking very good so far!
Melophobia
:)
Topic Starter
kosiga

Melophobia wrote:

:)

なんと!!Σ(´ω`ノ)ノ 2個も☆ !!

ありがとうございます~ ><!!!
S h i o n
saitou chiwa ~ moe :)

Normal
00:00:194 (1) - You can make volume 5% but not 10%. That's ok because it completely fits the music.

Hard
00:15:194 (2,3,4,5,6) - Would you make them curved as a whole? This will have a better flow imo.
00:39:512 (4) - NC for this jump.
00:39:966 (x) - Add one note here? Because it feels empty now , for especially you have a jump before it. You might re-arrange the notes around.
00:43:603 (x) - ^ Actually, this is a heavy beat. You can hear it from the vocal. I really hope you can add this note.

Insane
00:12:921 (4) - NC for the stanza, remove NC from 00:14:739 (1) and then NC for 00:15:080 (2).
00:45:648 (1) - Redo the shape to curve more and have a better flow?
00:53:375 (3,5,7) - NC for each note because of the jump.
01:25:648 (3) - NC

The mapset is fine. But still you can try making those shapes of sliders better to improve the quality.
Topic Starter
kosiga

kawaii_uguu wrote:

Hey there!

Normal:
Looking all fine

Hard:
00:28:375 (5) - Seeing and judging from all your other sliders, this one really looks ugly compared to the other :/. I know you want it to end at the prev. (2) so maybe set it like this it is not bad. but overlap with 3circle :( I think it is better now than overlap with 3. sorry..
00:43:830 (1) - feels and plays better at 00:43:830. You'd need to move the following notes half a beat back. add note to 00:43:603 :D

Insane:
00:13:375 (5) - Wouldn't recommend stacking that, really looks weird and it's confusing to play. sorry, no change.. it is fine to me ><
Really enjoyed this diff :)

Looking very good so far!
kawaii_uguu Thanks for the mod ~ :oops:

S h i o n wrote:

saitou chiwa ~ moe :)

Normal
00:00:194 (1) - You can make volume 5% but not 10%. That's ok because it completely fits the music. sorry, no change ><

Hard
00:15:194 (2,3,4,5,6) - Would you make them curved as a whole? This will have a better flow imo. ok, change it!
00:39:512 (4) - NC for this jump. maybe all right. but I hear the opinion of other people
00:39:966 (x) - Add one note here? Because it feels empty now , for especially you have a jump before it. You might re-arrange the notes around. ok.. added
00:43:603 (x) - ^ Actually, this is a heavy beat. You can hear it from the vocal. I really hope you can add this note. ^

Insane
00:12:921 (4) - NC for the stanza, remove NC from 00:14:739 (1) and then NC for 00:15:080 (2). ok~ fixed
00:45:648 (1) - Redo the shape to curve more and have a better flow? something change ~
00:53:375 (3,5,7) - NC for each note because of the jump. ok. fixed
01:25:648 (3) - NC ^

The mapset is fine. But still you can try making those shapes of sliders better to improve the quality. hmm.. I think >:(
S h i o n Thanks for the mod & Star☆~ :oops:

terametisさん>

いつもお☆ありがとうございます ><!!!
Miya
Konnichiwa :3

General
  1. Consider adding Karen and Tsukihi into tags since they appear at the BG.
  2. Frankly, you need to tune down volume of costume clap at 00:07:466 - 00:36:103 because the natural volume of that clap is too high compared to other volume of other note. It can break the volume balance of the song.
Normal
  1. 00:43:830 (1,2,3) - This slider are too close to each other. Make them further please, since most of your pattern doesn't consist of slider this close.
  2. 00:48:375 (2) - ^
  3. 01:16:557 (1) - A normal soft finish is good if you placed it here with 50% volume. Since i can hear cymbal sound at this spot. Better than whistle.
Hard
  1. 00:30:875 (5) - This slider end seems off, and doesn't follow anything in the music. How about reduce it into 1/2 sldier? It's more good and follow the music imo.
  2. 00:44:966 (5) - This slider should be 1/4 repeat slider, since you have 1/4 repeat slider here : 00:43:830 (2). It's to follow consistencies with this rythim : 00:36:784 (2,3,4,5) -
  3. 01:01:671 - Since i hear a drum sound over here, it will be good if you add a normal hitsound to this spot with 50% volume.
  4. 01:08:716 - ^
  5. 01:16:103 (6) - Same as normal, a normal soft finish will be good at the end.
Insane
  1. 00:57:239 (3) - This slider touch the slider 00:56:784 (2) - which is not good to see. Consider to make them further.
  2. 01:01:671 - Same suggestion as hard, give a normal hitsound time over here.
  3. 01:16:557 (7) - Same suggestion again, add a normal soft finish over here.
That's all from me. A nice song and a nice map. Have a star from me :3
Good luck~
Topic Starter
kosiga

Miya wrote:

Konnichiwa :3

General
  1. Consider adding Karen and Tsukihi into tags since they appear at the BG. hm... ok. add araragi, karen, tsukihi
  2. Frankly, you need to tune down volume of costume clap at 00:07:466 - 00:36:103 because the natural volume of that clap is too high compared to other volume of other note. It can break the volume balance of the song. I want to hear the opinion of other people, too
    .
Normal
  1. 00:43:830 (1,2,3) - This slider are too close to each other. Make them further please, since most of your pattern doesn't consist of slider this close. Is not interesting just the same pattern. I think this is no problem so the same DS1.0x >x<!
  2. 00:48:375 (2) - ^ ^
  3. 01:16:557 (1) - A normal soft finish is good if you placed it here with 50% volume. Since i can hear cymbal sound at this spot. Better than whistle. sorry.. A whistle matches to me >:(
Hard
  1. 00:30:875 (5) - This slider end seems off, and doesn't follow anything in the music. How about reduce it into 1/2 sldier? It's more good and follow the music imo. I think that matches the vocal. there is no vocal ends with a 00:31:103, still growing
  2. 00:44:966 (5) - This slider should be 1/4 repeat slider, since you have 1/4 repeat slider here : 00:43:830 (2). It's to follow consistencies with this rythim : 00:36:784 (2,3,4,5) - 00:43:830 (2) - I changed a pattern of this place
  3. 01:01:671 - Since i hear a drum sound over here, it will be good if you add a normal hitsound to this spot with 50% volume. good. but volume is 40% :D
  4. 01:08:716 - ^ ^
  5. 01:16:103 (6) - Same as normal, a normal soft finish will be good at the end. sorry.. A whistle matches to me >:(
Insane
  1. 00:57:239 (3) - This slider touch the slider 00:56:784 (2) - which is not good to see. Consider to make them further. 00:56:784 (2) - one grid down
  2. 01:01:671 - Same suggestion as hard, give a normal hitsound time over here. fixed
  3. 01:16:557 (7) - Same suggestion again, add a normal soft finish over here. sorry.. A whistle matches to me >:(
That's all from me. A nice song and a nice map. Have a star from me :3
Good luck~
Miya Thanks for mod and Star☆~ :oops:
Yasora
why the title is (TVsize) o.o
that should be (TV Size) right?
just sayin' ;3
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