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DaisyxDaisy - Eikyuu no kizuna(TV Size)

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Topic Starter
delusions
This beatmap was submitted using in-game submission on 2012年3月2日 at 18:59:21

Artist: DaisyxDaisy
Title: Eikyuu no kizuna (TV Size)
Source: Fairy Tail
Tags: DarkRingSystem
BPM: 144
Filesize: 11927kb
Play Time: 01:23
Difficulties Available:
  1. D2S (5 stars, 348 notes)
  2. Easy (2.38 stars, 112 notes)
  3. Fairy Tail!!!!!!! (5 stars, 506 notes)
  4. Hard (4.71 stars, 217 notes)
  5. Normal (4.18 stars, 191 notes)
Download: DaisyxDaisy - Eikyuu no kizuna (TV Size)
Download: DaisyxDaisy - Eikyuu no kizuna (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Easy by me
Normal by me
Hard by DarkRingSystem
D2S by DarkRingSystem
Fairy Tail!!!!!!! by me
DarkRingSystem
DarkRingSystem
:) mod
[General]
*视频码率偏低 而且压制得不是很好 就osz的容量限制 可以压出更好质量的Video
要是不会压可以把片源给我 我来压
*kiai时间过长 不是很好
*preview time 不是很好 用00:56:876试试看

[Easy]
00:24:383 (5) - 最低难度 尽量不要把slider压成这种样子 容易误导新手
01:19:788 (8,1,2,3,4,5,6,7,8) - 单点多了点 尽量不要超过5个 新手纯鼠 俺不过来 虽然很慢

其实作为最低难度 节奏放得有点多 其实完全可以少放点

[Normal]
00:20:426 (5,6,7,8) - 两个短杠 对新手难了点
00:22:925 (4,1,2,3,4,5,6) - 这里也是 尽量减少 短杠和单note的混用 在简单难度中

[Hard]
00:13:552 - 我建议这中间不要空着 放个spinner也好
00:18:343 (X) -加个note
00:26:883 (10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - 这里 后面加大间距没有意义 反倒是误导玩家
而且 hard难度里 最好是不要又超过7过的 连打 注意nc
00:54:377 (4,5,6,7,8,9,10,11,12) - ^
01:00:001 (X) - 加个note
01:21:871 (10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - ...
01:28:536 (1,2,3,4,5,6,7,8,9,10,11) - ...

总体感觉 节奏的衔接 需要再多考虑下下

[Fairy Tail!!!!!!!]
强烈要求 AR-1
连打为主 基本没什么跳 对读图要求不高的图 AR9对玩家连打的误导很大 高速的缩圈会下意识的加快连打速度 导致只有144bpm的连打 却用了160或更高的速度去打

00:06:887 (1,2,3,4) - 这样好吗?
00:08:553 (1,2,3,4) - ^
节奏还行 主要是手感不好
00:48:961 (2) - 放到后面的白线上
00:50:524 (8) - 建议删掉
00:55:418 - 最好不要空着
01:22:496 (12,13,14,1) - 这④个是一个词 注意NC 距离摆好

最后的kiai那段 哨子音效用的频率高了 很吵 可以减少一些



:roll:
总之先这样 加油
Topic Starter
delusions

DarkRingSystem wrote:

:) mod
[General]
*视频码率偏低 而且压制得不是很好 就osz的容量限制 可以压出更好质量的Video
要是不会压可以把片源给我 我来压
*kiai时间过长 不是很好
*preview time 不是很好 用00:56:876试试看

[Easy]
00:24:383 (5) - 最低难度 尽量不要把slider压成这种样子 容易误导新手
01:19:788 (8,1,2,3,4,5,6,7,8) - 单点多了点 尽量不要超过5个 新手纯鼠 俺不过来 虽然很慢

其实作为最低难度 节奏放得有点多 其实完全可以少放点

[Normal]
00:20:426 (5,6,7,8) - 两个短杠 对新手难了点
00:22:925 (4,1,2,3,4,5,6) - 这里也是 尽量减少 短杠和单note的混用 在简单难度中

[Hard]
00:13:552 - 我建议这中间不要空着 放个spinner也好
00:18:343 (X) -加个note
00:26:883 (10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - 这里 后面加大间距没有意义 反倒是误导玩家
而且 hard难度里 最好是不要又超过7过的 连打 注意nc
00:54:377 (4,5,6,7,8,9,10,11,12) - ^
01:00:001 (X) - 加个note
01:21:871 (10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - ...
01:28:536 (1,2,3,4,5,6,7,8,9,10,11) - ...

总体感觉 节奏的衔接 需要再多考虑下下

[Fairy Tail!!!!!!!]
强烈要求 AR-1
连打为主 基本没什么跳 对读图要求不高的图 AR9对玩家连打的误导很大 高速的缩圈会下意识的加快连打速度 导致只有144bpm的连打 却用了160或更高的速度去打

00:06:887 (1,2,3,4) - 这样好吗?
00:08:553 (1,2,3,4) - ^
节奏还行 主要是手感不好
00:48:961 (2) - 放到后面的白线上
00:50:524 (8) - 建议删掉
00:55:418 - 最好不要空着
01:22:496 (12,13,14,1) - 这④个是一个词 注意NC 距离摆好

最后的kiai那段 哨子音效用的频率高了 很吵 可以减少一些



:roll:
总之先这样 加油
已修改 :)
DJNightmare
Red = Recommended
Blue = Suggestions
Green = Comments

[Easy]
There are some inconstant spacing in this difficulty, look for it in the AIMod or look through the map for anything fishy or unsuitable.

[Normal]
Well done! =3
Can't find much to mod about, accept the inconstant spacing again ><

[Hard]
Seems too hard for a difficulty as a Hard with all those constant streams, try to take out some streams that are alittle long like 5s.
01:21:871 (1,2,3,4,5,6,7,8,9) - This Stream seems to be unrankable, Stack it all together
Some jumps are a little big.
Also, lower the Approach rate, this approach rate is rarely used in Hard difficulty.

[FairyTail!!!!!!!]
Some of the New Hitcombo seems to be placed awkwardly, some new combos are too long, try to keep it a minimum of 16~17
Some of the streams are inconsistent spacing again... Fix as many as you can.
Also, awesome difficulty =3

[D2S]
I dunno what is with another addition of the difficulty, it seems alittle easier than FairyTail!!!!!!!
01:23:642 (14) - This Stream does not seem to suit the melody.

I hope this has helped you =3
[CSGA]Ar3sgice
Hi, from my queue

Great map, I like it!! star~! :)

Insane

  1. 长白线new combo 24clap。。看起来没做完还是不mod了
D2S

  1. 00:20:842 (3,4,5) - 这两边距离一样有点hard to read.. 建议前面做成和后面一样的间距 或者00:20:946 (4) - 加个note
  2. 00:27:716 (5,6,7,8,9,10,11,12,13) - 这个连打1.4间距
  3. 00:40:734 (7) - add note
  4. 00:42:921 (5) - 1/4 slider
  5. 00:50:419 (8) - ctrl+r
  6. 00:55:210 (1,1,1,1) - 好球
  7. 01:07:707 (1,2,3,4,5) - http://up.ppy.sh/files/screenshot229.jpg 这么摆打起来舒服一点, 跟着歌曲也比较合适, 建议这样
  8. 01:09:582 (3,4,5,6,7,8,1) - 这样渐入效果会好很多 http://up.ppy.sh/files/screenshot230-2.jpg
  9. 01:13:748 (7,8) - http://up.ppy.sh/files/screenshot231.jpg 这么摆打起来舒服一点
  10. 01:23:537 (13) - http://up.ppy.sh/files/screenshot232.jpg 这样不错嗯 最后spinner拉到歌曲最后
Fairy Tail!!!!!!!

  1. 音效下得不错
  2. 00:05:210 (1,2,3,4,5,6,7,8,9,10) - http://up.ppy.sh/files/screenshot237-0.jpg 建议这样叠起来, 符合这里的效果
  3. 00:08:751 (3) - 没叠好
  4. 00:11:876 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - http://up.ppy.sh/files/screenshot233-0.jpg 这么摆如何
  5. 00:36:043 (6,7,8) - http://up.ppy.sh/files/screenshot234-0.jpg 这样叠在下面比较符合歌曲的节奏感, flow下的比较好
  6. 00:37:501 (5,6,7) - ^
  7. 00:49:168 (4) - ctrl+r
  8. 00:54:793 (11) - 改成1/8的折返slider
  9. 00:55:418 (1,2,3,4,5,6,7) - 空开一些距离比较好 就像其他地方的slider
  10. 01:06:043 (4) - 和(2)叠起比较好
  11. 01:18:335 (13) - http://up.ppy.sh/files/screenshot235-0.jpg 这里加个slider
  12. 01:20:001 - ^
  13. 01:20:210 (1,2,3,4,5,6,7,8) - http://up.ppy.sh/files/screenshot236-1.jpg 这么摆比较好看我觉得
  14. 01:23:230 (7) - add note叠到(1)上
Hard

  1. 00:21:259 (5) - 二分拍折返吧
  2. 00:26:883 (1) - new combo
  3. 00:54:169 (3) - 间距增大
Normal

  1. 00:04:168 (2) - 往右上移一格
Easy

  1. 00:02:710 (3,4) - spacing
预祝早日RANK啊啊啊!! :) :)

Good luck~
Topic Starter
delusions
上面的已修改~帮助很大~谢谢~
Beige
Hello~ I'm late :(

[Easy]


00:32:085 : Maybe? Break time

01:10:210 (1) - : soft...? humm.. not good. But You won't want , don't fix it

[Normal]


00:27:293 (1,2,3,4,5,6) - : So hard

00:28:543 (6,1) - : so far

00:32:085 : Maybe? Break time


I skip Guest Diff




[Fairy Tail diff]


00:14:451 - : Placement the note

00:20:418 (1,3) - : delete whistle

00:35:626 (3,4,5,6,7,8) - : hard;;

00:37:085 (2,3,4,5,6,7) - : ^

00:41:043 (10) - : NC



thx~ :)
popner
新手mod

[Overall]
SPOILER
Inconsistency in PreviewTime:
- [D2S] : 50003
- [Easy] : 56876
- [Fairy Tail!!!!!!!] : 56876
- [Hard] : 56876
- [Normal] : 56876
所有难度PreviewTime必须一致.

Inconsistency in Kiai Times:
- [D2S] :
Kiai #1: Starts on 00:15:210, ends on 00:31:876
Kiai #2: Starts on 00:56:876, ends on 01:10:157
Kiai #3: Starts on 01:10:210, ends on 01:23:647
- [Easy] :
Kiai #1: Starts on 00:15:210, ends on 00:31:876
Kiai #2: Starts on 00:51:876, ends on 01:10:210
- [Fairy Tail!!!!!!!] :
Kiai #1: Starts on 00:15:210, ends on 00:31:876
Kiai #2: Starts on 00:51:876, ends on 01:10:210
- [Hard] :
Kiai #1: Starts on 00:15:210, ends on 00:31:876
Kiai #2: Starts on 00:56:876, ends on 01:10:157
Kiai #3: Starts on 01:10:210, ends on 01:23:647
- [Normal] :
Kiai #1: Starts on 00:15:210, ends on 00:31:876
Kiai #2: Starts on 00:51:876, ends on 01:10:210
所有难度Kiai Time必须一致.
我的建议:
15:210 - 28:543
56:876 - 1:23:543

[Easy]
SPOILER
因为圈大所以ds不是很重要,不过还是提醒一下。Easy开着ds,grid snap调成3直接摆就行了。
00:16:460 (3) - distance snap.(but not important)
00:17:710 (5) - ^
00:19:793 (2) - ^
00:20:210 (3) - ^
00:21:043 (4) - ^
00:21:876 (1) - ^
00:23:543 (3) - ^
00:25:626 (1) - ^important
01:20:210 (1) - ^important
...

[Normal]
SPOILER
00:23:126 (1,2,3,4,5,6,7) - 改成 1 2 3 - 4 5 6 - -(3 -代表二分音长度的滑条,6 - -代表一个音的)
01:23:543 (1) - ds?

[Hard]
SPOILER
Snapping:
00:16:876 (1) - Unsnapped slider (end).
01:11:876 (1) - Unsnapped slider (end).
检查一下是否放在时间线上.

[D2S]
SPOILER
GD做的不错。。
00:45:834 (3) - ds?
00:55:209 (1,1,1,1) - 这里好像是unrankable的,而且不用每一个都New Combo
01:02:084 (2) - ds?
01:11:668 (3,4) - 交换一下位置比较好

[Fairy]
SPOILER
与D2S难度相近。。最好只保留一个
00:35:626 (3,4,5,6,7,8) - 这样排略坑爹。。
00:43:335 (5,6,7,8,9,10) - 摆成等间距,这样好看
00:47:085 (1) - 长一点的连打最好4个一NC
01:10:210 (1) - 因为Kiai的原因这里音效突然就弱了。。这样打起来不爽
Loneight
Request from my modding queue.
以下只是建議~不喜歡可以略過 OAO

[General]

[Easy]
[Easy]怎麼一些距離短一些距離長 ?! QAQ 我已經搞不清楚間距到底是哪個了 lol
你有用distance snap 做嗎 QAQ...

00:00:210的綠線是多餘的~

00:41:460 (4) - 這不是很好看 OAO 改一下吧?!


[Normal]
00:00:210的綠線是多餘的~

00:04:376 (3,4) - 間距跟前面不一致?
00:06:460 (7,1) - ^
00:27:710 (3,4) - ^
00:37:710 (6,7) - ^
00:40:626 (4,5) - ^
00:47:710 (4,5) - ^
01:23:126 (5,1) - ^

[Hard]
00:00:210的綠線是多餘的~

01:22:293 (1) - RNC
01:27:501 (1,2,3) - 這裡節奏讓我有點難抓

[D2S]
ar-1 ?!感覺ar有點太快

00:00:210的綠線是多餘的~

00:55:209 (1,1,1,1) - 這裡?!...我眼花了 讓他們分開吧

[Fairy Tail]
00:00:210的綠線是多餘的~

01:20:626 (3,7) - add finish

Good song and map~
Star for 1st map :)
Topic Starter
delusions
上面的mod已修改~~XD:)
Uryuu Minene
欧尼酱~
NICE MAP :3
mod学习中...

[Easy]
00:02:710 (3) - 向右移动一格
00:28:543 (1) - 觉得spinner长了点 但是也不能缩了 所以无视这条吧(slap

[normal]
00:51:460 (4) - 向左移动一格
00:20:835 (6,7,8,9) - 僵硬了一点?稍微排个弧度出来比较好?
01:13:543 (1) - 向左移动两格
01:13:751 (2) - 向左移动一格
01:16:460 (5) - 向右移动一格

[Hard]
00:27:293 (2,3,4) - 感觉不是很顺畅
01:27:501 (1,2,3) - 偷懒了?有些意义不明的感觉 建议还是改一下或者去掉

[FT]
00:27:085 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - 怪怪的感觉..

[D2S]
00:55:209 (1,1,1,1) - 做个warning比较好?

PS:FT和D2S前面的二连style相近 可以的话建议修改

thx TvT
Topic Starter
delusions

Uryuu Minene wrote:

欧尼酱~
NICE MAP :3
mod学习中...

[Easy]
00:02:710 (3) - 向右移动一格
00:28:543 (1) - 觉得spinner长了点 但是也不能缩了 所以无视这条吧(slap

[normal]
00:51:460 (4) - 向左移动一格
00:20:835 (6,7,8,9) - 僵硬了一点?稍微排个弧度出来比较好?
01:13:543 (1) - 向左移动两格
01:13:751 (2) - 向左移动一格
01:16:460 (5) - 向右移动一格

[Hard]
00:27:293 (2,3,4) - 感觉不是很顺畅
01:27:501 (1,2,3) - 偷懒了?有些意义不明的感觉 建议还是改一下或者去掉

[FT]
00:27:085 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - 怪怪的感觉..

[D2S]
00:55:209 (1,1,1,1) - 做个warning比较好?

PS:FT和D2S前面的二连style相近 可以的话建议修改

thx TvT
mu酱~>w< 抱抱~
a32
Just do some small mods in the highest diff since lkx askto do this
为什么连打放这么多 :o
00:15:210(1) 增加finish?
00;18:335(x) 加个note?
00:25:001(...) 建议不要用这么多NC,两个三连打一用就够了吧 :?
00:36:043(1,2,3) 建议放开一些吧 挡的有点厉害了
00:37;501(1,2,3) ^
00:38:126(5) 在Slider头加个whistle?
00:51:876(...) 为什么在这突然kiai了? 建议移到00:56:876
00:56:876(1) 跳得有些大了吧= =
01:20:418(1) 去掉NC
01:20:626(1) ^
01:20:835(1) ^
01:21:251(1) ^
01:21:460(1) ^
01:21:688(1) ^
音效还说得过去 但是有些乱哦 继续努力吧:D
DarkRingSystem
y u c a
sorry im late :(

General

if you dont use sb, delete osb and fullsubmit

Easy

00:15:210 (1) - add finish
00:56:876 (1) - ^
01:10210 (1) - ^
01:16:876 (5) - new combo
01:30:001 (4) - add finish

Normal

00:00:210 (1~) - try this
00:15:210 (1) - add finish
00:56:876 (1) - ^
01:10:210 (1) - ^

Hard

00:15:210 (1) - add finish
00:42:918 (5~) - try this
01:13:543 (5) - new combo

D2S

00:01:043 (x) - add note
00:01:355 (x) - ^
00:02:710 (x) - ^
00:03:022 (x) - ^
00:04:376 (x) - ^
00:04:689 (x) - ^

i think you can add clap if you like

Fairy Tail!!!!!!!

00:00:418 (2~) - this rhythm is better imo
00:06:876 (1) - remove whistle and add finish
00:07:397 (4~) - try this
00:09:064 (4~) - ^
01:16:876 (1,2,3,4,5,6,7,8,9,10,11) - dont stream here Orz
01:18:543 (1,2,3,4,5,6,7,8,9,10,11) - ^
01:24:064 (4~) - same as 00:07:397
01:25:730 (4~) - ^

gl~
BeatofIke
Request from my queue:

[General]
None

[Easy]
-Okay

[Normal]
-OD +1?

[Hard]
-00:55:418 (2,3,4)- Why Start on Red tick? Why not White tick? It feels awkward imo.
-01:27:501 (1,2,3) - This feels kinda weird imo.
-Drain rate -1?

[Fairy Tail]
-Drain rate/Accuracy -1? For the sake of difficulty spread.
-Circle size 4?

[D2S]
-lol wtf? Drain rate 9? XD Maybe reduce it to 8?
KayeSara
Easy, Normal 在我看来没什么好说的,都没问题

[Hard]
  1. 00:41:876 - 建议加个note
  2. 00:58:126 (5,6,7) - 突然这样停顿不大好吧?我建议还是中间把note都加上
  3. 01:23:126 (3) - 结束点在蓝线01:23:439上面,然后后面的spinner移到01:23:543上
D2S有点难,大概没什么问题

[Fairy Tail!!!!!!!]
  1. 01:17:814 (10) - 这note有点多余,没有这个音
  2. 01:19:480 (10) - ^
  3. 01:23:022 (6) - 间距最好再大一点
差不多了
BanchoBot
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