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Triple Elim Std Tournament (5k-8k pp) (Qualifiers)

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Topic Starter
phox


Discord | Bracket | Schedules | Map Pool


  1. This is an osu!standard, scorev2 tournament.
  2. This is a triple-elimination tournament. Refer to the above bracket for a visualization of the tournament.
  3. This is a 2v2 Team Tournament with a minimum team size of 2 and maximum team size of 3.
  4. Only players between 5000-8000 pp (inclusive) are allowed to participate. We will check for this requirement once, at signups' end
  5. All staff (except mappoolers) are allowed to participate.
  6. Joining the discord is required for all players.
  7. Any amount of teams may sign up. A qualification stage (details below) will determine who advances to the bracket stage.
  8. The tournament is designed for 64 teams, but may be scaled down in the event of inadequate participation


  1. The match will be set to Team VS and ScoreV2
  2. Schedules and mappools will be provided on Monday of each week. Reschedules must be agreed upon by both teams and submitted with proof at least 24 hours before their scheduled match. Late reschedules are subject to referee availability.
  3. If there is excessive toxic behavior, there will be a warning, and in the case of continued toxicity, a loss of the match. This includes obvious intentional stalling. Continued toxic behavior will result in a ban from the tournament.
  4. There is a 2 minute time limit for picks and bans.
  5. Teams are allowed to choose from the same mod pool twice in a row
  6. Free Mod picks require both players to take (a) mod(s). Acceptable mods are: Hidden, Hardrock, Flashlight and Easy.
  7. Tiebreaker procedure will be different from most other tournaments:
    1. In a tiebreaker scenario, there would always be 3 maps left in the pool
    2. Each team PMs the referee one of the remaining 3 maps
    3. If both teams pick the same map, that map is played
    4. If both teams pick different maps, the third map is played
    5. Maps played in tiebreaker will be played under the same conditions as if that map was picked
  8. Failure to have a sufficient roster by 10 minutes after the scheduled time will result in a forfeit.
  9. Each team gets 1 warmup map under 5 minutes.
  10. Each team will !roll at the start of the match and the higher roll will get second ban and first pick.
  11. Each team has 1 rematch per match. A rematch is only possible if a disconnect happens within 30 seconds of the start of a map.
  12. In case of hardware issues, a delay of 10 minutes is permitted. After that, the match must proceed or the win will be given to the other team.


Qualifiers
  1. All teams will play this stage regardless of seeding.
  2. The qualifiers round will have a map pool consisting of 2 NM, 2 HD, 2 HR and 2 DT maps, played in this order.
  3. There will be no warmups before the qualifiers start. Please ensure that you are properly warmed up before your qualifier.
  4. Each team will play each map in the map pool exactly once. Their score for each map is the sum of both player's scores. Failed scores will count for full value.
  5. Teams are free to swap players in between maps
  6. After all maps are played, for each map, each team gets 1 point for each other team they beat in score and 0.5 points for each team they tie in score. The 32 highest scoring teams will qualify.
  7. Seeding for the bracket stage will be determined by qualifier results.
Week 1 to Week 3
  1. Mappools will consist of 5 nomod maps, 2 HD maps, 2 HR maps, 2 DT maps and 2 freemod maps
  2. Matches will be Best of 9.
  3. Each team will have 1 ban. There will be 1 banning phase: before the 1st map pick.
Week 4
  1. Mappools will consist of 5 nomod maps, 3 HD maps, 3 HR maps, 3 DT maps and 3 freemod maps
  2. Matches will be Best of 11.
  3. Each team will have 2 bans. There will be 2 banning phases: before the 1st map pick and after 2 maps are picked from both sides
Week 5
  1. Mappools will consist of 5 nomod maps, 3 HD maps, 3 HR maps, 3 DT maps and 3 freemod maps
  2. Matches will be Best of 11.
  3. Each team will have 2 bans. There will be 2 banning phases: before the 1st map pick and after 2 maps are picked from both sides
  4. The Winner's Bracket vs 1x Losers Bracket finals will be played at this stage. There will be no bracket reset. The team coming from the Winner's Bracket would have the following advantage:
    1. A sideboard will be announced along with the week 5 map pool.
    2. The sideboard consists of 1 nomod map, 1 HD map, 1 HR map and 1 DT map
    3. All maps in this sideboard will be from songs played in previous stages
    4. If the loser's bracket team reaches 5 points, the winner's bracket team must select 2 maps from the sideboard. These maps will be added to the pool and the match is now Best of 13
Week 6
  1. Mappools will consist of 5 nomod maps, 3 HD maps, 3 HR maps, 3 DT maps and 3 freemod maps
  2. Matches will be Best of 11.
  3. Each team will have 2 bans. There will be 2 banning phases: before the 1st map pick and after 2 maps are picked from both sides
  4. The Grand Finals will be played at this stage. There will be no bracket reset. The team coming from the higher bracket would have the following advantages:
    1. If the match goes to tiebreaker, instead of going through the tiebreak procedure, the team coming from the higher bracket will choose the last map
    2. If the advantage from Week 5 was triggered: At the start of the match, the team coming from the higher bracket may replace up to 1 map from the pool with a map from the sideboard that was not used in Week 5. The exchange does not need to be equivalent (you may swap a map from a mod pool with a map from a different mod pool)
    3. If the advantage from Week 5 was not triggered: At the start of the match, the team coming from the Winner's Bracket may replace up to 2 maps from the pool with maps from the sideboard. The exchange does not need to be equivalent.


  1. Registrations: April 28 0100 - May 13 0100
  2. Qualifier Stage: May 19 - May 20
  3. Week 1: May 26 - May 27
  4. Week 2: June 2 - June 3
  5. Week 3: June 9 - June 10
  6. Week 4: June 16 - June 17
  7. Week 5: June 23 - June 24
  8. Week 6: June 30 - July 1
All times will be in UTC unless specified otherwise.

Schedule is subject to change.


1st Place: 4 months Supporter for each player
2nd Place: 2 months Supporter for each player
3rd Place: 1 month Supporter for each player


Hosts: phox

Referees: Kasumii-sama, Fuma, nya10, Aus, Clout-Friendly, -Akeno-, megatron is bad, Riria Rakira

Streamers/Commentators: no stream planned

Mappoolers: phox, ClawViper, Tzero, Jeffrey, [ -Scarlet- ], Play Offline

Graphics: Mits

Statistics: YokesPai

Any help in staffing is always welcome. Contact me if you are interested.
Topic Starter
phox
Current Stage: Registrations CLOSED. Qualifiers start 19th May.

We are still looking for staff, especially referees. Any and all help would be greatly appreciated! You may join the server here

Mappools
Check back when the tournament starts!
Ale
pm me if you need a teammate owo
Topic Starter
phox
Signups are OPEN. Sign up here


We are still in need of more staff. Do contact me if you're interested in helping!
Topic Starter
phox
3 days left before signups close.

In view of the HD rebalance that may affect the eligibility of our participants, the following change to signing up have been implemented:
  1. PP values will only be taken at time of signup (previously checked at end of sign ups). Once your signup has been verified you are free to farm/derank out of range
We are still looking for more referees, do DM me if you are interested.
Karmagyre
Im searching for a teammate, PM me if you w3ant to play. (please be over 6,5kpp atleast)
Topic Starter
phox
REGISTRATIONS ARE NOW CLOSED.

First map pool is currently on discord channel, will be placed on forum post soon.
Topic Starter
phox
Rules Changes for Qualifiers:
  1. Scoring for qualifier: Instead of simply adding up all the scores from qualifiers, each team gets 1 point for each team they beat on each map and 0.5 points for each team they tie on each map. Top 32 point counts qualify for Week 1
  2. Failed scores now count for full value for Qualifiers
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