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Evanescence - Oceans

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Shiro
hi hi as per your request

you know the drill

General
  1. 02:29:109 - The kiai at this point is quite short. I'm not sure it'd be allowed at all ? Either way, I don't quite see where it comes from so I think it would be better to remove it.
Mystyk's Easy
  • asdf comboing is inconsistent, you should keep the pattern of new combo every big white tick going, or make it one new combo every two white ticks to give yourself some leniency. This assumes that the former will be followed, but I think that for the structure of the map it'd be better to follow the latter:
  1. 00:54:309 (2) - This slider breaks the comboing (it ends where the new combo should be)
  2. 00:59:109 (2) - same
  3. 01:02:709 (3) - There should be a new combo on this
  4. 01:05:109 (5,1) - New combo should be on (5)
  5. 01:07:509 (3) - There should be a new combo on this
  6. 01:36:909 (2) - 01:39:309 (4) - I assume that these are longer on purpose, but it sounds really weird. I know it's supposed to go with the drums in the background, but it felt weird when testplaying because I expected them to finish on the white tick. I think that would be preferable, honestly, it'd be less confusing and more intuitive
  7. 01:48:309 (3,1) - New combo should be on (3)
  8. 01:50:709 (2) - There should be a new combo on this
  9. 01:53:109 (5,1) - New combo should be on (5)
  10. 01:53:709 (1,2) - That sounds very weird. There isn't any strong drums to support this rhythm and it just makes it kinda... bizarre. Also the second slider breaks the comboing.
  11. 01:56:709 (4) - Breaks the comboing <_>
  12. 02:00:309 (2) - There should be a new combo on this
  13. 02:03:909 (3) - There should be a new combo on this
  14. 02:07:509 (2) - There should be a new combo on this
  15. 02:09:909 (4,1) - New combo should be on (4)
  16. 02:12:309 (2) - There should be a new combo on this
  17. 02:13:509 (4) - Breaks the comboing
  18. 02:17:109 (2) - There should be a new combo on this
  19. 02:30:909 (2) - Breaks the comboing... and I'll stop here I'm getting tired >.>...
  20. 02:41:109 (1,2,3,4) - That was very weird. I see where it comes from, but it was weird to play and kind of unintuitive. I'd suggest to either replace the whole part with a spinner or add a repeat to the sliders to make it more intuitive in terms of rhythm. I'd rather you replace it with a spinner though !
  21. 03:10:509 (1) - Here again the extended slider sounds really weird. The chorus was mostly 1/1 so far, it'd be more intuitive to keep that going !
  22. 03:24:309 (1,1) - not a good ideaaaaaaaaaaaaaaaaa make the second spinner start later or merge them both, having spinners so close together in an Easy is a really really unintuitive and unfun gimmick =(
    Here, have the sad fox of disapproval for the comboing. The rhythms are pretty fine (apart from the ones I pointed out) and it plays decently well. There's also some structure, so it's pretty good !
Normal
  1. 00:22:509 (1) - To keep the comboing consistent for this beginning, there shouldn't be any new combo here.
  2. 00:26:709 (1) - Same.
  3. 00:40:809 (1) - Same !
  4. 00:42:009 (3) - This slider feels weird because you're missing on the drum hits, and it makes the hitsounding feel empty at this point when the song isn't empty at all. Methinks you should work something out to make sure not to miss the drum hit at least at 00:42:909 -
  5. 00:47:109 (1) - For the sake of consistency, there shouldn't be any new combo here.
  6. 00:48:909 (2) - I'm not sure why there's a whistle on this slider. Is it a mistake ? This part is empty of drums and adding a drum-whistle on this kind of ruins the effect of 00:52:509 (6,7,1) -
  7. 00:56:109 (1) - This is the last one I point out, but yeah, there shouldn't be any new combo here. Make sure to make your comboing consistent at least (one new combo every second big white tick)... =( here's the sad fox of disapproval
  8. 01:06:159 (2) - That sounds extremely weird and is rather surprising. Why is it starting on the blue tick ? It'd be more intuitive to make it start on the red tick and shorten it.
  9. 01:32:409 (2) - This slider makes you miss on a "clap" at 01:33:309 - and it sounds really weird. Think there's a way you can change this to fill in that blank ?
  10. 01:58:959 (2) - 02:15:759 (2) - 03:15:759 (2) - Same as 01:06:159 (2) -
  11. 02:43:509 (2,1) - Ok I lied I'm pointing one more out but this one really really needs to be fixed: new combo should be on (2)
  12. 03:24:309 (1,1) - Same as Easy - I don't think having the two spinners this close together is acceptable for a Normal. =(
Hard
  1. 02:11:259 (5,6) - There should be a circle somewhere between these two. The expected "wait" is 1/2 but the one you mapped is 3/4 and it feels extremely weird.
  2. 02:32:709 - methinks there should be a circle here. It'd be more consistent with 02:31:509 (1,2,3) - in terms of rhythm and would also the problem of ^
  3. 03:10:359 - Same !
  4. 03:11:559 - same, it would also fit the lyrics more !
Insane
  1. 01:28:809 (5) - O_o ???!o_o???o_O???!!??
    this is hell in DT =(
Pretty nice map. Too much symmetry for me though x_x
Topic Starter
narakucrimson

Shiro wrote:

hi hi as per your request

you know the drill

General
  1. 02:29:109 - The kiai at this point is quite short. I'm not sure it'd be allowed at all ? Either way, I don't quite see where it comes from so I think it would be better to remove it. If this is not enforced for some stupid reason that I can imagine staff nowdays will come up with, I won't remove it. It's a strong moment in the song so I want to emphasize it.

Normal
  1. 00:22:509 (1) - To keep the comboing consistent for this beginning, there shouldn't be any new combo here.
  2. 00:26:709 (1) - Same.
  3. 00:40:809 (1) - Same ! You're right,I'll fix these
  4. 00:42:009 (3) - This slider feels weird because you're missing on the drum hits, and it makes the hitsounding feel empty at this point when the song isn't empty at all. Methinks you should work something out to make sure not to miss the drum hit at least at 00:42:909 - I actually tried, but it doesn't really fit with the general rythm of the difficulty. It just sounds more weird :c
  5. 00:47:109 (1) - For the sake of consistency, there shouldn't be any new combo here. Actually, this is so that the kiai starts on blue, so it's more for consistency than anything else :P I rechecked pretty much the entire difficulty for combos so this should be fixed now
  6. 00:48:909 (2) - I'm not sure why there's a whistle on this slider. Is it a mistake ? This part is empty of drums and adding a drum-whistle on this kind of ruins the effect of 00:52:509 (6,7,1) - Probably a mistake, removed!
  7. 00:56:109 (1) - This is the last one I point out, but yeah, there shouldn't be any new combo here. Make sure to make your comboing consistent at least (one new combo every second big white tick)... =( here's the sad fox of disapproval Damn right, done
  8. 01:06:159 (2) - That sounds extremely weird and is rather surprising. Why is it starting on the blue tick ? It'd be more intuitive to make it start on the red tick and shorten it. It just sounded cool. Still, changed
  9. 01:32:409 (2) - This slider makes you miss on a "clap" at 01:33:309 - and it sounds really weird. Think there's a way you can change this to fill in that blank ? Still gonna miss the clap, but I'll add a hitsound at the start
  10. 01:58:959 (2) - 02:15:759 (2) - 03:15:759 (2) - Same as 01:06:159 (2) -
  11. 02:43:509 (2,1) - Ok I lied I'm pointing one more out but this one really really needs to be fixed: new combo should be on (2)
  12. 03:24:309 (1,1) - Same as Easy - I don't think having the two spinners this close together is acceptable for a Normal. =( It's readable enough, also I don't want to use such a large slider.
Hard
  1. 02:11:259 (5,6) - There should be a circle somewhere between these two. The expected "wait" is 1/2 but the one you mapped is 3/4 and it feels extremely weird. Moved (5) 1/4th forward and repositioned it.
  2. 02:32:709 - methinks there should be a circle here. It'd be more consistent with 02:31:509 (1,2,3) - in terms of rhythm and would also the problem of ^ I can agree to add one at 02:32:559
  3. 03:10:359 - Same ! Same
  4. 03:11:559 - same, it would also fit the lyrics more ! Nah it's just fine this way
Insane
  1. 01:28:809 (5) - O_o ???!o_o???o_O???!!??
    this is hell in DT =( I don't see the problem
Pretty nice map. Too much symmetry for me though x_x
Thanks :D!
Aurele
was about to mod this, finally wmqkndlkwenflnelrkqngg.


poke me when mystyk have done her changes
Mystyk

Shiro wrote:

Mystyk's Easy
  • asdf comboing is inconsistent, you should keep the pattern of new combo every big white tick going, or make it one new combo every two white ticks to give yourself some leniency. This assumes that the former will be followed, but I think that for the structure of the map it'd be better to follow the latter:
  1. 00:54:309 (2) - This slider breaks the comboing (it ends where the new combo should be) - no, the lyrics in the background are still part of the first combo, and then the second combo 00:56:109 (1) - comes when she starts singing the new section
  2. 00:59:109 (2) - same - ^
  3. 01:02:709 (3) - There should be a new combo on this - okay, I changed this one
  4. 01:05:109 (5,1) - New combo should be on (5) - no, because I placed new combos according to the lyrics and not according to the music
  5. 01:07:509 (3) - There should be a new combo on this - no, it's part of the combo because of the lyrics, I know there is a finish sound there, but it's not worth a new combo imo since it's basically the part of the combo as I said
  6. 01:36:909 (2) - 01:39:309 (4) - I assume that these are longer on purpose, but it sounds really weird. I know it's supposed to go with the drums in the background, but it felt weird when testplaying because I expected them to finish on the white tick. I think that would be preferable, honestly, it'd be less confusing and more intuitive - okay, I changed it
  7. 01:48:309 (3,1) - New combo should be on (3) - same reason I already told you, I follow the lyrics (or vocals, however you say that)
  8. 01:50:709 (2) - There should be a new combo on this - "miiiiind" is still part of the previous vocal section so I don't want to add a new combo
  9. 01:53:109 (5,1) - New combo should be on (5) - I follow the vocals
  10. 01:53:709 (1,2) - That sounds very weird. There isn't any strong drums to support this rhythm and it just makes it kinda... bizarre. Also the second slider breaks the comboing. - I shortened the first slider, also, there is a finish sound on the blue tick, maybe it's not loud enough to hear or to play >.< no change in comboing, I don't want to change this part, because (2) fits to the lyrics, but if I change it to a hit circle it won't fit as much, and I'm not going to change it just for the sake of comboing
  11. 01:56:709 (4) - Breaks the comboing <_> - it follows the vocals
  12. 02:00:309 (2) - There should be a new combo on this - it's part of the combo considering the vocals
  13. 02:03:909 (3) - There should be a new combo on this - already reasoned in previous lines X_X
  14. 02:07:509 (2) - There should be a new combo on this - ^
  15. 02:09:909 (4,1) - New combo should be on (4) - ^
  16. 02:12:309 (2) - There should be a new combo on this - ^
  17. 02:13:509 (4) - Breaks the comboing - ^
  18. 02:17:109 (2) - There should be a new combo on this - ^
  19. 02:30:909 (2) - Breaks the comboing... and I'll stop here I'm getting tired >.>... - listen to the vocals, she is holding that sound for long
  20. 02:41:109 (1,2,3,4) - That was very weird. I see where it comes from, but it was weird to play and kind of unintuitive. I'd suggest to either replace the whole part with a spinner or add a repeat to the sliders to make it more intuitive in terms of rhythm. I'd rather you replace it with a spinner though ! - I didn't want to add repeats because it may have been hard, but I know they would have fit :'( I replaced them with a spinner
  21. 03:10:509 (1) - Here again the extended slider sounds really weird. The chorus was mostly 1/1 so far, it'd be more intuitive to keep that going ! - alright!
  22. 03:24:309 (1,1) - not a good ideaaaaaaaaaaaaaaaaa make the second spinner start later or merge them both, having spinners so close together in an Easy is a really really unintuitive and unfun gimmick =( - sure, I made the second spinner start later
    Here, have the sad fox of disapproval for the comboing. The rhythms are pretty fine (apart from the ones I pointed out) and it plays decently well. There's also some structure, so it's pretty good ! - thanks! well I don't agree about the comboing, but I agree on the other stuff, it might be better like this, so thanks for the mod!
Thanks for the mod!
My diff:
http://puu.sh/7xQxe.osu
Topic Starter
narakucrimson
You messed the colourhaxes Mystyk, I fixed them for ya ^^
Mystyk

narakucrimson wrote:

You messed the colourhaxes Mystyk, I fixed them for ya ^^
whaaaaat, but I redownloaded the map before doing my changes X_X but thanks anyway
BeatofIke
[Storyboard]
  1. The mapset looks pretty good, but you should probably enable epilepsy warning just to be safe. Also, you're missing some skin files: approachcircle.png and reversearrow.png
Topic Starter
narakucrimson
Everything fixed! Thanks!
BeatofIke
Good Luck!
Zero__wind
omggggg Naraku is back
pw384

Zero__wind wrote:

omggggg Naraku is back
Aurele
Excuse-me, naraku.
Ozato Fumika
gratz!
Kenezz
Omg gratz <3
Mystyk
naraku so ninja xD congrats!

yay my guest diff! C:
mancuso_JM_
Al fin rankeas algo maraca! xD
Felicitaciones!
Topic Starter
narakucrimson
Oh shi- I didn't even notice xD

Thanks! :D
Misja
Congrats, after all haha
Sonnyc
Grats!!
yachiru4
Armin
oh well, I'm noticing it was ranked just now.

Well done, naraku. as always. (:
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