forum

Touhou's Hitsounding Queue [CLOSED]

posted
Total Posts
20

What type of request do you have?

Hitsounding.
64
33.68%
Keysounding.
7
3.68%
custom samples.
3
1.58%
Help or advice.
3
1.58%
Timing.
5
2.63%
Nothing, just curious.
108
56.84%
Total votes: 190
Topic Starter
Touhou


Welcome to my Hitsounding Queue!
Current Status: CLOSED. closes after 3 Requests.
This is the right place for everything hitsound related about your map.

I'm offering:
  1. general and specific advice
  2. finding fitting custom samples
  3. hitsounding and keysounding your map
  4. Fixing timing, multi bpm timing and timing check

Before you post your request, read the following Rules!


  1. Standard mode only.
  2. I have the right to decline any request.
  3. Requesting is only allowed if the queue is open.
  4. The queue closes after 3 requests have been posted.
  5. The Beatmap has to be in a rankable and complete state.
  6. If you request Keysounds, you need to provide me the note sheet.
  7. Don't change your map while I'm hitsounding it to avoid losing progress.
  8. And most importantly: Be patient.

Breaking any of these rules will result in me ignoring the request!


My goal is to provide solid audible feedback while enhancing the song.

I like to use default samples whenever it's possible, as that's what a lot of players will experience.
When I have to use custom samples, I'm trying to work with a small but well selected amount for consistency.
You may provide me with samples you would like me to use. Otherwise, I will be using what I think fits best.



You need to provide me a sheet if you request keysounding!

If regular hitsounds can be used, I will most likely use them instead.
I mostly use Keysounds on quiet instrumental sections where no beat is present.
The goal is to enhance the instruments further while keeping the default hitnormal for regular feedback.



Since my work is Hitsound related, proper timing is important.
Timing Multiple and Variable BPM is fine if it's not too time consuming.
I have to decline the request if it's not properly timed or too much timing work is requiered.



These are some very useful guides if you want to learn how to hitsound yourself.
I'd advice to watch in this order:
  1. Basics: Pishifat's Video about Hitsounds
  2. Theory: Kibbleru's Hitsounding Guide
  3. Praxis: LordRaika's Interactive Beatmap



HappyRocket88
Finally!! <3

Your talent must be known! :3
Hari
Touhou hitsounds <3
Blobbability
Hi Touhou!

Requesting Hitsounding for my map.

Title: Heroes of Our Time
Artist: Dragonforce
Length: 7:02
Link: https://osu.ppy.sh/s/755043

Pls lmk if you accept.


Thanks.
Kryss
Hello!

Requesting a timing check
any other feedback provided is highly appreciated

Title - god Knows
Artist - Ama Lee
Length - 4:16
Link - https://osu.ppy.sh/beatmapsets/766282#osu/1610957

thanks for taking the time to consider my request.
AMX
Hi it's kinda hitsounded already by me but i'm definitely not satisfied, having hard time finding good hitsounds. Just checking if you're up for it.

Title - Fusyoku Ressentiment, Fushiyoku no Sarugakuza.
Artist - Imperial Circus Dead Decadence
Length - 6:36 drain
Link - https://osu.ppy.sh/s/722195

Thanks in advance
Topic Starter
Touhou
srijanfromsd
Thanks for providing this clean format <3
That's the stuff I like to hitsound the most! However, the map is not polished enough to be anywhere near rankable in it's current state. You did a good job hitsounding the beginning of the map, I couldn't do it much better myself. Feel free to request again once it has been modded if you still want me to hitsound it and please add a BG Image.

Kryss_Gamer
Sweet song! Sadly it's timing is very inconsistent due to not having percussion and not being played to a metronome. I tried to simplify the timing but it just ended up sounding wrong that way. Since this is your first beatmap aswell, I recommend you to map a different song as the timing requieres too much fine tuning.

AMX
I like the song and the state of your map, I'll accept that request! Are you just looking for samples or do you want me to rework the hitsounds?

Open for 2 more requests.
Icekalt
hello o/ owo (hitsound request)

Title - I pray
Artist - Denkishiki Karen Ongaku Shuudan
Length - 5:10 drain
Link - https://osu.ppy.sh/beatmapsets/755676/#osu/1590496

owo :)
Darksonic
Hello! I'll be honest, the thing I suck the most on mapping is hitsounding, I have a map which I'm working too hard on it but I still had not any hitsounds modding and I think my hitsounds are not really good, also couldn't even find a nice clap that could fit with the song. Mind checking my map and providing some help on it?

Title: Mugen Mirai
Artist: Miyuki Hashimoto
Length: 1:45 (1:44 drain)
Link: https://osu.ppy.sh/s/756685

Rework or any helps in general would be really appreciated. Thanks in advance!
Topic Starter
Touhou
AMX
Working on it

IceKalt
Here the hitsounded .osz file: http://puu.sh/A7Ez7/b2c0cd9e63.osz
For the intro I would recommend keysounds. Tell me what notes are being played there and I'll apply them. Additionally I've silenced a lot of sliderends.


Darksonic
We chatted about it in game.
21:56 Touhou: hey
21:56 Touhou: got some time for your map?
21:56 Touhou: I want to explain it instead of just applying it
21:59 Touhou: okay. let me give you fitting samples first
22:04 Touhou: do you have a silent .wav already? if yes, use it as sliderslide
22:04 Touhou: the intro sounds much nicer that way
22:05 Touhou: without that scratching
22:06 Touhou: enable S:C1 for the intro
22:07 Touhou: about the whistles for the intro, I would use them on the syllables of the singer
22:08 Touhou: the main issue with hitsounding are the parts with toms. These: 00:24:320 (1,2,3,4,5,1,2,3,4,5,6,7) - and 00:30:283 (1,2,3,4,5,1,2,3,4,5,6,7) -
22:08 Touhou: 00:39:227 (1,2,3,1,2,3,4,1,2,3,4) - that too
22:09 Touhou: I take "drum-hitclap" for the light toms and "drum-hitfinish" for the deep toms
22:09 Touhou: use it as "addition"
22:09 Touhou: try this:
22:10 Touhou: 00:24:320 (1,2,3,4,5,1,2,3,4,5,6,7) - remove all hitsounds on this
22:11 Touhou: look at the exact time to know where it belongs (I'm hitsounding slider ends too): 00:24:320 (1) - finish 00:24:507 - addition: drum -> finish
22:12 Touhou: 00:24:693 (2) - clap 00:24:973 - clap 00:25:066 (3) - and 00:25:252 (4) - addition: drum -> finish
22:12 Touhou: 00:25:438 (5) - clap
22:13 Touhou: let's do the next combo: 00:25:811 (1,2,3,4,5,6,7) -
22:14 Touhou: 00:25:811 (1) - slider start and end with addition drum -> finish
22:14 Touhou: 00:26:184 (2) - slider start clap
22:14 Touhou: slider end too
22:15 Touhou: 00:26:556 (3,4) - addition drum -> finish
22:15 Touhou: 00:26:929 (5,6,7) - claps
22:15 Touhou: both combos are identical I think
22:16 Touhou: in terms of drum's finish and your regular claps
22:16 Touhou: 00:30:283 (1,2,3,4,5,1,2,3,4,5,6,7) - should be exactly the same then
22:17 Touhou: let's do that very nice jump part
22:17 Touhou: 00:39:227 (1,2,3,1,2,3,4,1,2,3,4) - this
22:17 Touhou: remove all again
22:17 Touhou: 00:39:600 (3,1,4,1,2,4) - clap
22:17 Touhou: 00:39:227 (1) - finish
22:18 Touhou: oh, set this to soft sampleset!
22:18 Touhou: S:C1 instead of D:C1
22:19 Touhou: 00:39:414 (2,2,3,3) - addition drum -> finish
22:20 Touhou: 00:39:227 (1) - sounds better with addition drum -> finish instead of regular finish
22:21 Touhou: 00:41:091 (4) - finish?
22:22 Touhou: 00:39:227 (1,3,1,2,4,1,2) - whistles
22:22 Touhou: Oh, we forgot about whistles on the 2 sections we just fixed
22:22 Touhou: but I think you have no problem with whistles
22:22 Touhou: let me see if I find anything else
22:23 Touhou: 01:16:494 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - these are actually: Snare -> high tom -> mid tom -> low tom
22:23 Touhou: 01:16:494 (1,2,3,4) - claps
22:24 Touhou: 01:16:867 (5,6,7,8) - drum addition -> claps
22:24 Touhou: 01:17:240 (1,2,3,4,5,6,7,8) - drum addition -> finish
22:25 Touhou: I think using finish for the mid tom is okay, since we only have 2 hitsounds to work with instead of 3 with similar sound
22:25 Touhou: 01:16:494 (1,5,1,5) - whistles
22:26 Touhou: 01:38:855 (1,2,3,1,2,3,1,2,3,1,2,3) - one more part with toms
22:27 Touhou: 01:38:855 (1,1,1,1,1) - claps
22:28 Touhou: 01:38:855 (1) - onwards should be soft sampleset
22:29 Touhou: 01:39:041 (2,2,2,2) - addition drum -> clap
22:30 Touhou: 01:39:227 (3,3,3,3) - addition drum -> finish
22:30 Touhou: 01:38:855 (1,1,1,1,1) - whistles
22:31 Touhou: 01:38:855 (1,1,1,1) - finish
22:31 Touhou: 01:41:091 (1,2,1) - finish too
22:32 Touhou: 01:41:836 (1,4,1,4,1) - finish
22:32 Touhou: 01:44:445 (3) - slider start finish
22:33 Touhou: 01:41:836 (1,2,3,4,1,2,3,4) - use regular claps for this?
22:33 Touhou: 01:44:072 (1,2,3) - same ofc
22:34 Touhou: reduce volume a bit at the end, it's too loud
22:35 Touhou: that was a pretty pleasant thing to mod actually
22:35 Touhou: it's fun when the mapper knows what to do xd


Open for 2 requests now.
realy0_
hello
asking for custom samples that can fit the song, i'm bad at seaching them

i couldn't find the template so i'll just post the map
https://osu.ppy.sh/beatmapsets/694480#osu/1469273
Azzedd
Hello Touhou

Hitsounds request:

Title: FREEDOM (Extended Mix)
Artist: USAO
Length: 2:01
Link: https://osu.ppy.sh/b/1609829

(insane diff is still wip but it doesn't matter since i'll copy hs from top diff)

thank you! :)

edit: the insane diff was finished faster than expected, so there is no problem ^^
Topic Starter
Touhou
Thank you! will check the requests.

realy0_
Ingame chat
21:24 Touhou: hey
21:24 realy0_: heya
21:25 Touhou: you just needed samples, right?
21:25 realy0_: ya, i have hard time finding them
21:25 Touhou: ok let's find some
21:25 Touhou: since the hard difficulty is not finished, I'll look at normal
21:25 realy0_: ok
21:26 Touhou: tbh, I think this song doesn't need custom samples at all. Default works fine.
21:26 Touhou: right at the start I can hear a nice bass, we should use "addition -> drum: hitfinish" for it
21:29 Touhou: 01:26:292 (1) - onwards has a snare, we could use a custom clap for this, but it's not needed.
21:29 Touhou: 01:11:292 (1) - I would use the default soft-clap for this section
21:29 Touhou: you can use soft's default whistle for the melody
21:31 Touhou: that's all you would need for this song, finding other custom samples would be just gimmick
21:31 realy0_: oh ok
21:44 Touhou: I'll look at it again once you finished that
21:44 Touhou: maybe I get ideas


azzedd
It sounds very good already, I don't think I can improve it.
If you need the hitsounds copied onto another difficulty, use the hitsound copier tool.

Closed.
Zonthem
Hi !

https://osu.ppy.sh/beatmapsets/731926#osu/1544451
It's for HS

I offered so its okay

thx :)
Topic Starter
Touhou
OPEN for 3 Requests, closes automatically after that.
Kilabarus
https://osu.ppy.sh/s/780908
I know it is hitsounded but I don't like HSes right now, so maybe you can help..?
Ashton
Blobbability
Hi There!

Title: Heroes of Our Time
Artist: Dragonforce
Length: 7:02
Link: https://osu.ppy.sh/s/755043

I added a BG and have gotten far in the mods as requested. If you would reconsider hit-sounding the map, I'd greatly appreciate it.

Thanks,
Srijanfromsd :)
Topic Starter
Touhou
Closed. Looking at requests now.
Shirogumi
he is doing very nice hitsound <3
Please sign in to reply.

New reply