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Junichi Masuda - Olivine City/Violet City (PokeRemixStudio R

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Yuzeyun

Kenezz wrote:

Taiko Diffs
  1. The settings don't should be are like this? http://puu.sh/jqiu all the settings at the center....

I tend to use 4-5-5-4 as my settings in my guest Taiko Muzukashii. Sorry, no fix !
mekadon_old

Kenezz wrote:

Normal
  1. 00:47:334 (1) - Whistle at the start. k
  2. 01:06:308 (1) - Remove this new combo please, is needless. k
  3. 01:10:411 (1) - Same as above. k
  4. 01:12:462 (1) - Again... please fix this type of combo imo are totally needless. k
  5. Like this 01:26:821 (1) or 01:29:129 (1), 01:40:667 (1), 01:51:949 (1). k
  6. Why this diff is the only one to finish here? easy, hard and inclusively the taiko diffs finish at 02:03:231, go go map the last part for be consistent!! I didn't map because that part's too annoying to map, besides the song's is very silent that time, so I thought it deserves to not be mapped. I don't know why heatkai mapped this but oh well
Download: Junichi Masuda - Olivine CityViolet City (PokeRemixStudio Remix) (HeatKai) [Normal].osu
Topic Starter
HeatKai
updated
TheVileOne
Okay, time to brush up on my modding abilities.

Bobo's Easy

I think it plays best with AR-1.

00:19:129 (3) - Make 1.4 spacing exactly, turn grid snap off

Do the same for these 00:19:642 (4,5,6,7,1,2) - Shift them over until they are exactly 1.4 apart

00:28:872 (5) - I don't like the overlap. I think it looks better if you adjust 4 so that you can place the slider start on the end of the other slider.
http://osu.ppy.sh/ss/265637

More slight variations in spacing. Might just went to go through and make everything 1.4, instead of 1.42 where it applies. It's not that necessary, but if you find the time it would be nice to just go through it and make the spacing nice and even. Although sometimes uneven spacing adds character.

01:48:872 (1) - Could you reduce the overlap here? A tiny bit of the slider touching would be fine. Right now there's too much touching.

Normal

00:24:770 (1,2,3) - Line this up better please.

00:48:616 (2,3) - This stack is leaning inwards towards the slider. I think it should be moved away from the slider to correct this.

00:49:898 (3,4) - Fix this slight spacing

00:50:411 - I think it sounds better with this note included.
00:54:513 - ^

01:01:180 (1,2,3,4,1) - Make spacing perfect 1.0?
01:04:770 (2,3,1,2) - ^
01:07:847 (5,6,7,1,2,3) - ^ (especially 2, because you have to wait for it)

It would be nice if varying spacings were cleaned in some areas. I know some are intentional. Those you can leave alone. But there are others that don't need to vary.

01:42:718 (3) - Could you place this in a more appealing way? It would be nice if it were closer to 2 and slightly lower.

19's Taiko

I am by no means a taiko mapper/modder, but this seems simple enough to give my two cents

00:17:590 (2) - Remove hitsound
00:18:103 (1) - Add hitsound
00:20:154 (3) - Add hitsound
00:22:206 (3) - Add hitsound.
00:24:257 (2) - Add hitsound
00:28:872 (3) - Remove hitsound
00:29:129 (1,2) - add hitsounds

I think that's about as far as I'm going to mod the taiko. I just don't feel comfortable stating my opinion any further.

Hard

00:32:718 (2,3,4,5,6) - Strange looking transition ._.

01:22:975 (4,5,1) - Spacing is uneven. I think it shouldn't be such a large jump. 1.5 spacing fits the song perfectly here.

01:38:103 (3) - Remove end clap.

02:00:411 (9) - Move this forward to the blue tick and respace.


Maps are in good shape. Star
Topic Starter
HeatKai

TheVileOne wrote:

Okay, time to brush up on my modding abilities.
Hard

00:32:718 (2,3,4,5,6) - Strange looking transition ._. strange but fine right :3

01:22:975 (4,5,1) - Spacing is uneven. I think it shouldn't be such a large jump. 1.5 spacing fits the song perfectly here. hait, fixed!

01:38:103 (3) - Remove end clap. hait, fixed!

02:00:411 (9) - Move this forward to the blue tick and respace. fine for me


Maps are in good shape. Star
THANK YOU :D
Stefan
Support.
Topic Starter
HeatKai

TheNutritiousGuy wrote:

Support.
THANK YOU :>
Bobo_old
Topic Starter
HeatKai
Waiting for Mekadon's diff
mekadon_old
Topic Starter
HeatKai
thank you, updated :>
MoodyRPG
Peaceful

General
  1. Nothing wrong here
Bobo
  • - 00:21:180 (5) - You should probably to add a new combo to follow the music in my opinion
    - 00:28:872 (5) - ^
    - 01:16:052 (1,3) - I don't really like this overlap. Really, if you can to move this slider in other place
    - 01:37:847 (x) - Perhaps you should move this break here 01:38:616,looks nice in my opinion
    - 01:48:872 (1) - Remove new combo to follow your pattern?
Normal
  • - 00:13:231 (3) - For being consistent,add a whistle here please
Hard
  • - 01:52:975 (5) - New combo here to follow the music?
I'm a little tired right now but for now. Good Work
Topic Starter
HeatKai

MoodyRPG wrote:

Normal
  • - 00:13:231 (3) - For being consistent,add a whistle here please
fixed

Hard
  • - 01:52:975 (5) - New combo here to follow the music?
fixed

I'm a little tired right now but for now. Good Work
thanks :>
this time I fix for mekadon since one only X)
And updated ! :)
waiting for bobo's diff
Bobo_old

MoodyRPG wrote:

Peaceful

General
  1. Nothing wrong here
Bobo
  • - 00:21:180 (5) - You should probably to add a new combo to follow the music in my opinion Done
    - 00:28:872 (5) - ^^
    - 01:16:052 (1,3) - I don't really like this overlap. Really, if you can to move this slider in other place Ehh, done?
    - 01:37:847 (x) - Perhaps you should move this break here 01:38:616,looks nice in my opinion Did it like this to be consistent with hard :L
    - 01:48:872 (1) - Remove new combo to follow your pattern? Alright
I'm a little tired right now but for now. Good Work
Cheers

Download: Junichi Masuda - Olivine CityViolet City (PokeRemixStudio Remix) (HeatKai) [Bobo's Easy].osu
Topic Starter
HeatKai
aight!
Edit: Thanks for the star bourdon <3
Kurai
General
  1. Storyboard : In taiko difficulties, The black image with the title should be moved some pixels down not to have that :
Bobo's Easy
  1. OD4 is quite a lot for an easy, besides you only use HPdrain 1. It's better when those settings are balanced. Consider using Hpdrain 2 and OD 3 please.
  2. 00:49:385 (1) - This note is only 1/1 after the spinner, that doesn't let enough time to the player to hit the slider correctly in my opinion. Try this instead ?
  3. 00:54:001 (4) - The clap should be on this circle according to the music, not at the beginning of (5). Change it, doesn't it sounds better ?
  4. 01:20:283 (1) - Same as 00:49:385 (1).
  5. 01:38:616 - Select the edge of the break and move it here ?
  6. 01:58:616 (4,5) - Stack them correctly with (2) please. (1 grid down).
19's Taiko Muzukashii
  1. 00:16:052 (9) - Because there is a clap in the music's background, you should use a katsu here. Otherwise it feels awkard.
  2. 00:17:077 (1,2,3,1) - This pattern sounds weird according to me. Try k-d---d-k.
  3. 00:19:129 (1,1,2,3) - Sounds awkward to me too. Try : k-d---d-k.
  4. 00:21:693 (2) - This note sounds out of place. Better to remove it o.o
  5. 00:22:206 (3) - Because there is a clap in the music's background, you should use a katsu here. Otherwise it feels awkard.
  6. 00:24:257 (2) - ^
  7. 00:25:795 (1) - Again this note sounds out of place and better to remove it.
  8. 00:26:821 (2,1,2,1,2,3,1,2) - Again this pattern is very weird o.o
    Better to do that :
  9. 00:29:642 - I would add a katsu here and remove 00:29:898 (3). That'd sound better.
  10. 01:22:206 (1) - A don fits better here. (This way, this don would follow the drum and the nexts katsus the piano).
  11. 01:39:129 (1,1,2,3,1) - Again this pattern sounds awkward. Better to do that :
  12. 01:41:180 (2,1,2,3,1) - Again, this pattern sounds awkward.
  13. 01:43:231 (1,1,2,3,1,1,1,2,3,1) - ^
  14. 01:49:385 (2,1) - In my opinion, k d sounds better than d k.
  15. 01:51:436 (2,1) - ^
  16. 01:55:026 (2,1,2,1,2,1,1,2,3,4,5) - I don't think this is a good idea to map this in a Taiko since there is no drums here... (and it's awkward to play). I'd remove it.
Normal
  1. Eh, this is a normal, don't use such high difficulty settings o.o
    Use OD5, HPdrain 5 and AR6 please o.o
  2. 00:09:898 (3) - Looks like a whistle is missing here :P
  3. 00:36:308 (2,3) - Don't stick them with the slider's track, they are partially hidden by the slider track and its hitburst.
  4. 01:03:744 - Add a finish ?
  5. 01:12:462 - Forgotten to add clap here ? :P
  6. 01:19:642 - ^
  7. 01:44:513 (3) - According to your previous hitsounds, the whistle should be on (2)'s end and not on this circle.
  8. 01:55:026 (1) - There is nothing at this spot in the music, so you should have a circle here. However there is drum 1/4 earlier, but if you put something on it that'd play awkward. The best solution is to remove this circle.
  9. 01:55:539 - The hitsound volume is just too loud here, that's very noisy. Decrease it please.
Hard
  1. 00:32:718 (2,3,4) - This triple looks awkward eh. It overlaps the slider too much.
    I would do the pattern like this :
  2. 00:43:360 (2,3,4,5,6,7,8,9) - This stream isn't justified by the music like the others. That's why it sounds out of place. Change it please. (overmapping is bad >:D)
  3. 00:53:488 (4) - You shouldn't do an anti-jump here. The player make think it is 1/4 or think that 00:53:744 (1,2,3) are 1/2 which is confusing. And it actually looks better like this :
  4. 01:04:642 (2,3) - It is hard to notice those circles because they are hidden by the stream's hitbursts. Make them visible please.
  5. 01:13:744 (1,2,3,4) - These notes are only 1/2 after the spinner which make them hard to hit. Besides they are at the center of the screen thus they are hidden by the spinner hitburst which make them even harder to hit. (and this pattern is quite complex so ... @.@). Rearrange the pattern please xD
  6. 01:57:077 (4) - New combo
  7. 01:59:642 (8) - ^
1811's Taiko Oni
  1. 01:55:026 (2,3,1,1,2,1,1,2,3,1,1,2,1,2,1,1,1,2,1,2,1,1,1) - I don't think this is a good idea to map this in a Taiko since there is no drums here... (and it's awkward to play). I'd remove it.
Bobo_old

Kurai wrote:

General
  1. Storyboard : In taiko difficulties, The black image with the title should be moved some pixels down not to have that :
Bobo's Easy
  1. OD4 is quite a lot for an easy, besides you only use HPdrain 1. It's better when those settings are balanced. Consider using Hpdrain 2 and OD 3 please. OKaaaay
  2. 00:49:385 (1) - This note is only 1/1 after the spinner, that doesn't let enough time to the player to hit the slider correctly in my opinion. Try this instead ? Fixed a couple things
  3. 00:54:001 (4) - The clap should be on this circle according to the music, not at the beginning of (5). Change it, doesn't it sounds better ? OKaaay
  4. 01:20:283 (1) - Same as 00:49:385 (1). Yup
  5. 01:38:616 - Select the edge of the break and move it here ? OKaaay
  6. 01:58:616 (4,5) - Stack them correctly with (2) please. (1 grid down). Gotcha
Download: Junichi Masuda - Olivine CityViolet City (PokeRemixStudio Remix) (HeatKai) [Bobo's Easy].osu
Topic Starter
HeatKai

Kurai wrote:

General
  1. Storyboard : In taiko difficulties, The black image with the title should be moved some pixels down not to have that :
later I'll talk to you in the game :>

Hard
  1. 00:32:718 (2,3,4) - This triple looks awkward eh. It overlaps the slider too much.
    I would do the pattern like this :
  2. 00:43:360 (2,3,4,5,6,7,8,9) - This stream isn't justified by the music like the others. That's why it sounds out of place. Change it please. (overmapping is bad >:D)
  3. 00:53:488 (4) - You shouldn't do an anti-jump here. The player make think it is 1/4 or think that 00:53:744 (1,2,3) are 1/2 which is confusing. And it actually looks better like this :
  4. 01:04:642 (2,3) - It is hard to notice those circles because they are hidden by the stream's hitbursts. Make them visible please.
  5. 01:13:744 (1,2,3,4) - These notes are only 1/2 after the spinner which make them hard to hit. Besides they are at the center of the screen thus they are hidden by the spinner hitburst which make them even harder to hit. (and this pattern is quite complex so ... @.@). Rearrange the pattern please xD
  6. 01:57:077 (4) - New combo
  7. 01:59:642 (8) - ^
Fix many of it, :> thank you <3
taiko_maniac1811

Kurai wrote:

1811's Taiko Oni
  1. 01:55:026 (2,3,1,1,2,1,1,2,3,1,1,2,1,2,1,1,1,2,1,2,1,1,1) - I don't think this is a good idea to map this in a Taiko since there is no drums here... (and it's awkward to play). I'd remove it.
Sorry for the late reply orz (got other things to do >_>)
and have removed them all
bye bye 555 combo ;_;

thx for the mod Kurai :3

Download: Junichi Masuda - Olivine CityViolet City (PokeRemixStudio Remix) (HeatKai) [1811's Taiko Oni].osu
mekadon_old
Yuzeyun
k

still 1*

(All fixed with some changes not to be monotonous tho
Topic Starter
HeatKai
Allright!
Kurai

HeatKai wrote:

Alright!
Topic Starter
HeatKai

Kurai wrote:

HeatKai wrote:

Alright!
>w< thank you!
SapphireGhost
The Source and Tags section took up most of this mod, actually. I'll trust you know more about Pokemon than I do.

[Source and Tags]
- On your previous map, the source was listed as "Pokemon: Gold/Silver/Crystal". Change the source of this map to match the other one?
- "Bobo" is a missing tag on [1811's Taiko Oni].
- I don't think anyone will search for this map by pokemon names, so personally I'd remove those from tags.
- If you're going to have "Heart" and "Soul", you might consider changing those to "Heart Gold" and "Soul Silver".
- Who is the "19" of [19's Taiko Muzukashii], by the way? Their username should be in tags if it's not already.

[Hard]
01:34:513 (1,2,3,4) - Most of the map is pretty calm, and these are fairly large jumps. Not sure if it's worth changing but I might as well point this out.
01:38:616 - Break should start at this point!

[mekadon's Normal]
- For future maps, you could have probably avoided a lot of overlapping by using a slightly higher slider velocity. Keeps things looking neat and all that.
01:50:154 (4,5) - You could change this just a little so it doesn't touch the HP bar.

[Bobo's Easy]
00:46:821 (1) - I'd probably suggest mapping through this spinner, it's a bit out of place in the map and for an [Easy], it keeps things simpler not to have spinners in the middle of other patterns.
01:19:642 (1) - Same here!

That's all! Should be able to rank after fixes.
Topic Starter
HeatKai

SapphireGhost wrote:

The Source and Tags section took up most of this mod, actually. I'll trust you know more about Pokemon than I do.

[Source and Tags]
- On your previous map, the source was listed as "Pokemon: Gold/Silver/Crystal". Change the source of this map to match the other one?
- "Bobo" is a missing tag on [1811's Taiko Oni].
- I don't think anyone will search for this map by pokemon names, so personally I'd remove those from tags.
- If you're going to have "Heart" and "Soul", you might consider changing those to "Heart Gold" and "Soul Silver".
- Who is the "19" of [19's Taiko Muzukashii], by the way? Their username should be in tags if it's not already.

[Hard]
01:34:513 (1,2,3,4) - Most of the map is pretty calm, and these are fairly large jumps. Not sure if it's worth changing but I might as well point this out.
01:38:616 - Break should start at this point!

[mekadon's Normal]
- For future maps, you could have probably avoided a lot of overlapping by using a slightly higher slider velocity. Keeps things looking neat and all that.
01:50:154 (4,5) - You could change this just a little so it doesn't touch the HP bar.

[Bobo's Easy]
00:46:821 (1) - I'd probably suggest mapping through this spinner, it's a bit out of place in the map and for an [Easy], it keeps things simpler not to have spinners in the middle of other patterns.
01:19:642 (1) - Same here!

That's all! Should be able to rank after fixes.
gonna wait for bobo
Bobo_old
Yuzeyun

SapphireGhost wrote:

- Who is the "19" of [19's Taiko Muzukashii], by the way? Their username should be in tags if it's not already.
19 is the number related to me since ages (Maybe April '10...)

HeatKai : Put Gezoda and _Gezo_ in the tags : (Gezoda is my old username sooo... we don't know !)
Topic Starter
HeatKai

_Gezo_ wrote:

SapphireGhost wrote:

- Who is the "19" of [19's Taiko Muzukashii], by the way? Their username should be in tags if it's not already.
19 is the number related to me since ages (Maybe April '10...)

HeatKai : Put Gezoda and _Gezo_ in the tags : (Gezoda is my old username sooo... we don't know !)
ok thanks because replying
SapphireGhost
Source and Tags are still inconsistent since Bobo's difficulty was updated, sorry. Just need to fix those, I think.
Edit: Since it was a small re-check, it's not worth another kudosu.
Bobo_old
Topic Starter
HeatKai

SapphireGhost wrote:

Source and Tags are still inconsistent since Bobo's difficulty was updated, sorry. Just need to fix those, I think.
fix'd thank you XD

EDIT: bobo I didn't saw your fix XD hahaha nvm i fix it for you :3
SapphireGhost
It seems I should increase my knowledge of Pokemon a bit more.
Topic Starter
HeatKai

SapphireGhost wrote:

It seems I should increase my knowledge of Pokemon a bit more. yes
thank you :)
Realazy
Congratz !
Jerry
Grats~ :)
Topic Starter
HeatKai
thank you real and jerry >w<
JoJo
Grats~
Aoriki
Woo, pokemon map!
Gratz on getting ranked!
The 08 team_Bourdon
Congratulation! HeatKai!!! \:D/
Topic Starter
HeatKai
thank you jojo,bourdon and aoriki >w<
Cygnus
I'm having errors with the skip button. You have to skip fast right after the song start, if you miss a second, you will have to wait til start.
alacat
HeatKai~ :oops: omedetou~~!
eIohim

Aoriki wrote:

Woo, pokemon map!
Gratz on getting ranked!
Indeed
taiko_maniac1811
gratz~ :D
Topic Starter
HeatKai

Philippines wrote:

I'm having errors with the skip button. You have to skip fast right after the song start, if you miss a second, you will have to wait til start.
well it works fine with me.
and others thank you >w<
Bobo_old
Congratz Kai o/
Thanks Sapphy
Topic Starter
HeatKai

Bobo wrote:

Congratz Kai o/
Thanks Sapphy
^^
akupp
Well done heatkai!! XD
AIR315
Congratz :33
Topic Starter
HeatKai
thank you akupp and air >w<
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