Hi! Old bubble![General:]-
Difficulties Names: In your Guest Difficulties, you have the Guest mapper name on each difficulty except in Normal (Reading the Creator's Word was made by hoLysoup). For consistency between difficulties you should add his/her name on the Normal and would be
hoLysoup's Normal (checking other Guest difficulties by the mapper)
[Easy:]00:33:734 (1): This Slider in 1/2 is not consistent comparing the places of the song where you added another 1/2 Sliders, the Vocal does not need a note or something else in 1/2 here. This Slider should be in 1/1 (it should finish in 00:34:630 with the Reverse Arrow) and then add a Note in 00:35:078, with Clap if you want. A little suggestion to don't have any kind of Spacing Problem, put this note in
x:160 y:300.
00:40:898 (1): I think that make a good sense and follow the instrumental on a good way if you add a Finish in this note
00:55:227 (Spin): For consistency with the other difficulties, this Spinner should have a Clap instead of a Finish
01:15:376 (3): In this position, the Vocal sounds higher than the Instrumental, for this reason I think that you should follow the Vocal here. To do it properly, this Slider have to finish 1/2 back (Red Tick, 01:16:048)
01:59:704 (1): Something like 00:33:734, this Slider in 1/2 doesn't follow anything properly in the song. So, make this Slider in 1/1 (this Slider finish in 02:00:600 with the repetition) and then add a Note with clap if you want in 02:01:048
[Normal:]- First of all, Read the General.01:19:182 (2): The Finish at the beginning sound loud, for this reason is not the best option to add here. I saw your next patterns, where you did a similar thing and you have a Whistle instead of a Finish. So, in this case is better to keep consistency if you replace this Finish to a Whistle at the beginning.
01:24:555 (2): Makes a good effect with the Vocal if you add a Whistle in the Reverse Arrow of this Slider
02:50:525 (2): (^)
03:00:600 (1): In my opinion, the sounds here is higher than a Whistle. You should emphatisize that with a Finish instead of a Whistle
[D.N.Angel's Hard:]00:56:906 (x): Add a Note here to remark the Drums
01:44:033 (7,8): This pattern would have a better flow if you exchange the position of these notes, to explain me better, you have to put (7) where is (8) and (8) where is (7) xD.
01:45:152 (3,4): I think the same as above in this case too. Exchange the position of these notes for a better flow please.
01:56:010 (x): Add a Note here to remark the drums too.
02:08:884 (2): If you want to follow the drums properly, this note should have a Clap like (3). Because the sound here is the same as you can listen in the place where it is (3)
02:22:316 (1,2,3,4): Why all this notes are Stacked? This make a lost of flow and more, looking that after that appear a little break, would be better if you unstack these note to provided a bit more of flow in this section.
02:22:876 (x): And a Note here works fine again
[Insane:]Settings:--> I think that HP Drain Rate 8 is a bit high, I know that it's an Insane but to be Sincere 7 works better in my Opinion (HP-1)
02:05:078 (4): Works better and also it's more consistent with the other difficulties if you Replace the Whistle to a Finish at the beginning of this Slider
02:51:421 (4): This note doesn't sound very fine in my opinion, sounds more than enough here and I think that it's occupying place of the next Spinner following the vocal especially. This pattern would have a better flow if you remove this note and move the next Spinner to here, then the Spinner have to finish in 02:52:988
03:20:078 (4): In this case I think the same as above, adding to the previous explanation, I also think that the Spinner starts later than expectated. Remove this note, move the Spinner to here, and the Spinner finish in 03:21:645
[AIR's Taiko:]Mod Info:d= don (Normal Hitsound)
k= kat/katsu (Clap/Whistle Hitsound)
D= Big Don (Finish Hitsound)
K= Big Kat/Katsu (Clap/Whistle + Finish Hitsound)
00:02:391 (7): This note would be a kat, to make a better variety in the sound. There are a lot of don in this pattern and it's a bit boring at the hour to play the map, and listening the music here is the best place to add a kat.
00:04:182 (5): And for the same reason as above, this note would be a don
02:17:615 (T): Plays better if you move this Inherited Timing Point to the beginning of this 5-plet, It's kinda bad to play when you make 4 notes and the last note appear with the Slow-Up. Try to do that please
02:49:854 (2,1,1,2): To be consistent with the first kiai Time, this 2-plet would dd each one
02:50:525 (2,1,1,2): (^)
02:53:436 (T): Please, don't use flash Kiai in Taiko difficulties like in Standard difficulties, doesn't work fine here
03:00:600 (T): (^)
03:05:973 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1): This pattern sounds montone in general, and this make a bit borin the gameplay. Here I think that you can variate a bit more the rhythm, and the music can be used better here. I thought something like ddddkkkkddkkddkk, try to listen better the music and you can listen something like that.
And, That's All.
Nice map in General. Since I didn't find any unrankable stuff, you can fix that after to see a BAT mod, I only want to improve a bit more my modding Skills modding an old bubble .
I hope the best of Lucks on the rank!! and contact me in-game or send me a PM if you want my star